Avatar of Landaus Five-One

Status

Recent Statuses

4 yrs ago
Current The Multiverse is within us all. But the biggest one within me is A Fantasy RP and A Sci-Fi Series classified as "Jaina'Res."
4 yrs ago
I'm still working on a Fantasy RP, it isn't dead. Its just writer's block sucks ass... :(
2 likes
5 yrs ago
I've been working on a Fantasy styled roleplay. It's still in the development stages since it has no name right now.
1 like
5 yrs ago
What's this? I'm finally updating my status in 10 months. Wonderful. I hope you all enjoy it. As well, profiles are what I enjoy creating.
6 yrs ago
The Sanctuary, VC, NCQuest, Talrae and the ILR all have one thing in common I am in them in terms of the RPs.

Bio

I am Landaus Five-One, which likes being called Holy since its A, Easier and B, I've used that distinction much longer than Landaus. I am into roleplays of any variety as long as they are interesting and unique for me to be apart of. There's a list below showing the roleplays I am interested in.
  • Sci-Fi
  • Space Opera
  • Magical
  • Fantasy
  • Modern
  • Post-Apocalyptic Themes
  • Alternate Universe / Alternate Reality
  • Horror
  • Insert any Fandom Here


I can play both genders easily, even though lately I've been playing mostly Female characters. Artificial Intelligence Characters are something of a odd quirk I like doing only because I have like a few characters that are basically massive AI Controlled Starships. Additionally, you can contact me via Discord using Holy R. Enigma#6381 for anything really. My birthdate is June 26, 1987, going to be soon 33 years old. Might as well add that these are the only two things I am going to put on here. Out of everything, I am really enjoying my time on roleplaying guild, just need to start working on the massive revamp of the Jaina'Res Mulitverse/Main Realm and the Fantasy RP I have been starting to work on. It's still in the Development stages in terms of the Fantasy RP I am going to GM.

Hopefully everyone has a good 2020 and beyond, gl and hf. As well, I'm highly interested in Strategy Games, Grand Strategy and MMORPGs aka play FFXIV.

The Roleplays I am apart of: The RP's Creator - Roleplays listed second.
Letter Bee: Iliad City: A Magical RP in an original world resuming & Academy of Noble Arms - The Golden Generation
LetMeDoStuff: Persona the Beholder
The Jest: Lost Innocence RP Reset - This roleplay went through a complete reset. The Pages are children whom gained magical powers from being infused by dust of a crystalline race. Need to still finish the required profiles I've been working on mostly been sidetracked a little. However, Sidetracking is always a pain in the ass. Additionally, The Jest is still working on all details of said roleplay before he launches it.

Roleplays that have an OOC and were rebooted once before:

N/A

Interest Checks that Caught my Interest:
N/A

Creation of Something New: Getting back into the swing of things...
The Venerdale Legends RP: Retinue of the Ariel Guardians - The Name has finally been chosen, which is the Fantasy RP that is still in development. Got many things to work on, at least its finally named. (Like the Magic System and others)

Most Recent Posts

Instead of using Google or Bing about you just draw something that's slightly better than looking at Rule 34...
Akin to something you enjoy but without the Rule 34 engaged...
Banned because of the Gods say so.
Banned because Resistance is Futile, Lower your shields and prepare to be assimilated.
Banned because you needed to be Ion Cannon'd from Orbit.
Banned because of that hilarious Sig. lol
Banned because I nuked you from Orbit. The T-Rex got destroyed by Jurassic Park 3: The Lost World.
These super detailed profiles are from another forum I must advise this, I want to share with you an insane amount of my genius and creativity of these super detailed profiles with one of my favorite ones I only created in 3 days time. Though this profile has no theme song to speak of since it is a massive starship in general.

This version is the Revamped profile from post seven since I decided to replace the older one.

Ancient One, the Omega Behemoth Titan Class Starship's Profile

-= [General Information] =-

Name: Ancient One
Full Name: Ancient Frost Warping Zeras One
Nickname: The Behemoth - Nicknamed by Diocesan
Date of Creation: Kira'Dim Epoch - Year 3 - Pre-Rejuvenation Cycle - Aspect Defense*
Place of Creation: The Outer Rim, Kira'Dim Universe - In the Space Factory called Zeras One orbiting Enigmatic Paradise of the Thousand Life Times Alpha Prime.
Date of Decommissioned - Never - Would take forever to decommission this starship without making it go Universal Super Nova on you.
Time of Service: On the 10th Kira'Dim Epoch - Year 18,000 - Post-Rejuvenation Cycle - Aspect Multi-Role - Close to forever since it has never been decommissioned so far. It has lasted from the Post-Big Bang Era through the Rejuvenated Great Era.
Class of Starship: Omega Behemoth Titan
A.I on Board: Yes
Number of AI: Six
Name of AIs:
1. Jade (First AI; Female Construct) - The First AI is slightly a lot more nicer to people that contact the Ancient One via the communication array on their starships. The primary reason for this is that it is a female construct and has a similar personality that to its creator, minus the trauma of losing her parents.
2. Anu (Second AI; Male Construct) - The Second AI is slightly a little bit irritated at the situation more than anything since it has the same exact personality that Angelus had. The third AI mostly calms down this AI.
3. Adelphia (Third AI; Female Construct) - The Third AI is slightly bit annoyed at the fact that she is now an Artificial Intelligence instead of a natural being but the 'original' died of unknown causes like all of the Mercury family. This AI calms down the second one.
4. Conan (Fourth AI; Male Construct) - The Fourth AI is slightly bit happier that the original died of unknown causes since this construct is a lot more versatile over an organic body. This AI keeps the fifth and sixth one calm since the third AI keeps the second one calm.
5. Zulia (Fifth AI; Female Construct) - The Fifth AI is angry that she lost her original form because of an unknown illness or something caused her family's demised. In addition, this AI has the last moments of life of Ophelia E. Mercury within her and what really killed the Mercury family but it was too terrible even to understand. The fourth AI calms this AI.
6. Lysimachus (Sixth AI; Male Construct) - The sixth AI is angry that he lost his original form because of an unknown illness or something caused his family's demise. However, this AI has no memories of his original body since something bad happened in the transfer to the AI construct. The fourth AI calms this AI.
AI Construct is Based People:
1. Jade is based on Emily S. Frostling
2. Anu is based on Angelus D. Mercury, a true god that died by unknown means.
3. Adelphia is based on Lorna K. Mercury, the wife of Angelus.
4. Conan is based on Marcus S. Mercury, son to Angelus and Lorna.
5. Zulia is based on Ophelia E. Mercury, daughter to Angelus and Lorna.
6. Lysimachus is based on Howard T. Mercury, son to Angelus and Lorna.
Alignment: Neutral

-= [General Miscellaneous Information] =-

The Motto of the Ship: "Leave Us Alone and we won't blast you into space dust."
The Tagline of the Ship: "Want the Universal Sun Buster. All you need is go to the Outer Rim and steal the Ancient One, it's the best ship ever unless you are worried about getting blasted into space dust then too bad."
Catch Phrase: "Many as tried but the only one that ever pissed us off enough to leave the Outer Rim, Diocesan's Space Patrol Armada."

-= [Appearance Information] =-

Engine Name: Enigmatic Zeras Dual Engines - Very powerful engines, they can incinerate planets with ease that are smaller than they are. These are from the Space Factory, Zeras One, since the Space Factory does not need to be moved ever again.
Engine Height: 125,000 Kilometers
Engine Length: 375,000 Kilometers
Engine Width: 37,750 Kilometers
Hull Color: Reddish Silver
Hull Markings: Ancient One - ZORW-55SMEN66 - In longer terms it is called Ancient One - Zeras One Rime Worlds - 55 Solar Mayhem Ecosystem Neutral 66.
Spaceship Height: 250,000 Kilometers
Spaceship Length: 750,000 Kilometers
Spaceship Width: 75,500 Kilometers
Light Colors: White, Green, Blue, and Red - For the blinking lights on the hull surfaces, they blink in different patterns of White, Blue, Red, and Green or Green, White, Red, and Blue.
Other Distinctive Features: Battle Damage that is still present from the Operation Loudburst by Diocesan and his band of mercenaries called Diocesan's Space Patrol Armada and it has now called the Universal Coalition. There's micro chasms of large asteroids that hit the hull so hard that they burst in pieces and the smaller pebbles from the asteroids do damage to the hull a lot more than the large ones. The Skirmish of the Outer Rim, this battle damage is not as present as the Operation Loudburst's damage since the Gauntlet of the Ages Empire caused it with their Experimental Super Carrier's Super Weapon classified as the Genesis Ray. The Genesis Ray turned the hull of the Ancient One into a green lush planet for about 30,000 generations within the Kira'Dim Universe but it is slowly turning back into a metallic beast, there is still a tree on top of the Ancient One called the Ancient One's Hat. The Ancient One's Hat is about the size of Yggdrasil but does not really do anything apart of looking funny on top of a large spaceship that moves about in space. However, there is an oxygen atmosphere near the Ancient One's Hat, so about 30,000 people can live on top of the Ancient One, as long as they do not move too far away from the hat that is.
Name of Mode:
1. Void Ray Cannon Turret Emplacement (Hyper Defensive and Hyper Offensive Mode) - This mode supports a large special weapon classified as the Void Ray Cannon, which is classified as the Universal Sun Buster.
2. Mining Ship /w Refinery (Normal Mode) - The Height, Length, and Width is above of this name of mode list. As well, it carries large mining lasers to mine rich Voidium Asteroids, it carries them in the front of the vessel they are called 'Voidium Laser Cutters,' and they only target asteroids that hold Voidium within them.
3. Omega Titan Battlestation /w Starship Factory (Rapid Deployment and Construction Mode) - This mode can deploy mass amounts of starships in matter of seconds and its hanger bays are endless in this form. However, this is the only form that uses hanger bays for added defense or offense. The Starship Factory builds all Titan Class Starships that are smaller than the Ancient One.
4. Research and Development Battlestation (Power Generation for Planets) - This mode only has defensive weapons for its options. In addition, it can make a massive Gateway classified as the Zeras One Portal Gate that can instantaneously move 18.5 Million Kilojoules of Energy to any point in the Kira'Dim Universe to cause any number of planets to be supercharged and their power will last over 300 more generations. This is also can research new and more efficient ways of storing energy when it activates the Zeras One Portal Gate system.
5. Omega Titan Super Carrier (Recon Mode) - This mode is bigger than the Omega Titan Battlestation, though it does not have a built in Starship Factory; however, it carries many starships of Dies-class drones to Seoul-Class Dreadnoughts. Which it launches from its massive hanger bays and it has about the same number of hanger bays as the Omega Titan Battlestation at 65. The Hanger Bays are much more compacted then the Omega Titan Battlestation Mode's Hanger Bays. It can also defend itself with the longest ranged known weapon in the Ancient One's arsenal called the Hyper Velocity Solar Cannon and some long ranged weapons called the Hyper Velocity Freeze Beam and Void Missile Launcher with Void Missiles. This mode is primarily used for recon in the Outer Rim, if someone has a larger starship than the Ancient One's Normal Mode akin the Mining and Refinery Ship; they are instantaneously annihilated by the Hyper Velocity Solar Cannon.
6. Omega Titan Supply Station (Resupply and Rearm Mode) - This mode has only medium range weapons and the rest are defensive weapons. In addition, it can be somewhat offensive when it wants to be, it looks like a massive space station in Kira'Dim Universe's Outer Rim, and it can resupply any stranded starship in the Kira'Dim Universe by tractor beaming it straight to the hanger bay, very quickly but not destroying the starship it is tractor beaming. The Tractor Beam in question is called Zeras One Gigantic Impulse Tractor Beam, it is the half of the size of this supply station, and this mode is the largest of all six modes that the Ancient One has available to it. The Rearming part of this Supply Station only rearms all of Emily's Creations and any allies that decided to talk to her within the Outer Rim. While the resupply part of this Supply Station, resupplies all starships of any empire, kingdom, or Trade faction out there and it scans the required fuel source of these starships in an instant and refuels them instantly and teleports them back wince they came, when they were stranded in space and was tractor beamed to the Station.
Mode AI Controller:
1. Mining Ship /w Refinery (Normal Mode) - The first AI construct controls this mode by the name of Jade.
2. Omega Titan Battlestation /w Starship Factory (Rapid Deployment and Construction Mode) - The fifth AI construct controls this mode by the name of Zulia.
3. Void Ray Cannon Turret Emplacement (Universal Sun Buster) - The second AI construct controls this mode by the name of Anu.
4. Research and Development Battlestation (Power Generation for Planets) - The third AI construct controls this mode by the name of Adelphia.
5. Omega Titan Super Carrier (Recon) - The fourth AI construct controls this mode by the name of Conan.
6. Omega Titan Supply Station (Resupply and Rearm Mode) - The sixth AI construct controls this mode by the name of Lysimachus.
Mode Height:
1. Void Ray Cannon Turret Emplacement: 925,000 Kilometers
2. Omega Titan Battlestation: 450,000 Kilometers
3. Research and Development Battlestation: 350,000 Kilometers
4. Omega Titan Super Carrier: 675,000 Kilometers
5. Omega Titan Supply Station: 30 Million Kilometers
Mode Length:
1. Void Ray Cannon Turret Emplacement: 450,000 Kilometers
2. Omega Titan Battlestation: 1,250,000 Kilometers
3. Research and Development Battlestation: 850,000 Kilometers
4. Omega Titan Super Carrier: 1,500,000 Kilometers
5. Omega Titan Supply Station: 30 Million Kilometers
Mode Width:
1. Void Ray Cannon Turret Emplacement: 625,500 Kilometers
2. Omega Titan Battlestation: 300,000 Kilometers
3. Research and Development Battlestation: 150,000 Kilometers
4. Omega Titan Super Carrier: 700,000 Kilometers
5. Omega Titan Supply Station: 30 Million Kilometers

-= [Relationship Information] =-

Family Class of Starships:
1. Titan Class Starships
1a. Omega Behemoth Titan - The Class that the Ancient One is, it is the only one of its kind since it took the Zeras One, Space Factory to build it. If there were any more Ancient Ones, they would all have six artificial intelligences.
1b. Kaiser Titan - The Kaiser Titan has four artificial intelligences controlling it and four different modes but it is slightly bigger than the Omega Behemoth Titan by a bit since it was a Prototype to the Omega Behemoth Titan. The Kaiser Titan was the starship that built the massive sensor array system that warns Emily of all threats to her domain, which is the Outer Rim. The Kaiser Titan was built in the Zeras One, as well. The Sensor Array is the only way that the allies of Emily S. Frostling can contact her for a meeting of what is going on in the Kira'Dim Universe as a whole.
1c. Precursor Slant Titan - The Precursor Slant Titan is slightly smaller than the Ancient One, only by 15,000 Kilometers in all measurements. The Precursor Slant Titan holds two Artificial Intelligences, which protects its family of starships with fervor, not seen since ever. The AIs are usually a support type towards the larger ships within the Titan line, since it can use repair beams and other such support weaponry to support them.
1d. Omega Titan - The Omega Titan is half the size of the Omega Behemoth Titan and has one less AI then the Omega Behemoth Titan. The Omega Titan's Artificial Intelligences are usually different roles to the primary starships in the family; it complements the Omega Behemoth Titan's Space Station modes and its mining ship and refining mode by being a hauler for the refined ores.
1e. Reaper Titan - The Reaper Titan is the largest of all the Titan Class Starships, it was built along time ago before the Ancient One, was a pipe dream it was built for war and a theory to cure a Universal Sun of a plague classified being a Universal Void Star. The starship was called the Messiah it was corrupted by an Ionic Plasma Storm this damaged the communication array and corrupted the three AIs within, and it caused it to go on a Rampage on Emily's Home world. However, it stopped after it saw how terrified Emily S. Frostling and it was banished to a dimension that was renamed Messiah's Beckoning Call Dimension.
Creator of the Starship:
1. Emily S. Frostling - She is the creator of the Titan Class starships, even though she somewhat regrets building the Messiah, the Reaper Titan Class Starship. She is a crossbreed of a Dark Elf and Highborn Dragon; she is also the True Goddess of Machines since she was given this power to create protectors for the Multiverse from any threats within or without by Jaina S. Charlton. She is looking for the person who murdered her family and cursed her to live her life as a 13-year-old girl for an eternity, for revenge. However, she enjoys the company of her friends that she gets in the Kira'Dim Universe and despises her enemies more, mostly Arvie D. Sanctum and Lloyd P. Enigma.
Aggressive Stance:
1. The Polaris Shift Empire - The Polaris Shift Empire is run by the Enigma Royal Family, Lloyd P. Enigma and his family runs this terrible empire. This empire wants to corrupt every single area of known space to follow their religious beliefs, in terms the Corruption Religion. The Polaris Shift Empire has a target on their back by Emily S. Frostling since he is an asshole, and primarily his hatred for dragons.
2. The Creationists - The Creationists is run by Arvie D. Sanctum, he rules this council with an Iron Fist since it is his way or the highway in a sense. It took him, awhile to kick out Lloyd P. Enigma, even though he is the reason why the Multiverse is at war, in the Rejuvenation War. Emily left the Creationists mostly because of what Arvie D. Sanctum did to her, when she was extremely depressed about her family's death at the hands of something dreadful. Their worshipers power the Creationists, however, only a few of these creationists actually need the use of the worshipers or people they have created in their own image. Arvie D. Sanctum is the most powerful of all of the Creationists since he lives in the Dimension of the Gods, the home of the Ancient Progenitor Empire.
3. The Universal Coalition - The Universal Coalition used to be called Diocesan's Universal Patrol Armada, it was changed to the Universal Coalition after Diocesan retired and joined the Progenitor Empire. Sheila S. Tunis, the daughter to Diocesan, leads the Universal Coalition but her mother Nancy E. Tunis is keeping that away from her, that she is the daughter of the Legendary Space Pilot ever. The Universal Coalition is only on the Ancient One's shit list and not Emily, since Sheila usually visits Emily on her world in an unmarked space fighter to be friends with. The Ancient One knows that Sheila is the leader of the Universal Coalition but it knows if it harms Sheila, Emily will reprogram it to take off the Universal Coalition of its shit list. The Universal Coalition is only on the aggressive stance is because they only talk about the good old days when Diocesan was leading them and the Operation Loudburst, Sheila was not involved in that operation, so the Ancient One has no ill will towards her. The Universal Coalition lives in the Outer Rim in an Asteroid Base, called Janus XII near the Voidium Asteroids that the Ancient One mines.
4. The Foundationists - The Foundationists is run by Alpha D. Omega, he rules this council the opposite of what Arvie runs his, it feels like a democracy but everyone in this council is almost as powerful as the Legendary Serpent's power and allowed to give input on how to run this religious council. In addition, there is much more powerful colleagues in the Foundationists ranks since they are based on how many planets, they create and not the people that worship them. Alpha D. Omega created about eight different planets but only like a few is known in the multiverse, and they are primarily in the Jaina'Res Multiverse. The Foundationists are allied with the Creationists against the Polaris Shift Empire, just because they share a common enemy in Lloyd P. Enigma. However, they do not like Arvie D. Sanctum but they have to live with him since he is the leader of the Creationist Religious Faction.
5. The Gauntlet of the Ages Empire - The Ageless Royal Family is massive in the Jaina'Res Multiverse, it is a family of eight strong individuals and they run a different branch of Unified Soulists, this Empire is from the Maria'Isis Universe but their technology and ships look completely different as if they are from a different multiverse entirely. John L. Ageless is the Emperor of the Gauntlet of the Ages Empire and his wife is the Empress; they have four beautiful daughters and two grandiose sons, who try to vie for power amongst the stars in their warships. However, the Ancient One has heard some disturbing rumors, which this empire has allies in another multiverse classified as the Lyriss Multiverse. Moreover, this empire attacks the Outer Rim in the Kira'Dim Universe, many times over two thousand, just so they can test out the defense platforms and to see if the Ancient One will ever run out of resources.
Neutral Stance:
1. Progenitor Empire - The Progenitor Empire is run by the Chase Royal Family, Vincent, and Paige. They outright hate their creator the True God of Time, Arvie D. Sanctum since he was quite an asshole throughout their existence in the Pre-Rejuvenation Era and Post-Rejuvenation Era. They got help from Emily S. Frostling in the form of a planetary shield around their home world of Progenitor Sigma III; it is a bluish purple shield. Emily allows them in the Outer Rim for resource management meetings so they can better use the resources they are given by Emily and the Ancient One.
2. Space Kalinga Kingdom - Xylina S. Kalinga-Amiga, the last survivor of the Kalinga Royal Family, runs the Space Kalinga Kingdom. The Progenitor Empire saved them from the onslaught of the Polaris Shift Empire, which would have ended in the Planet Kalinga being corrupted with bio-weapons from orbit from the starships, that empire was using. Xylina usually goes to these meetings onboard a Progenitor Empire flagship since it is safer to travel with them since they are much stronger in terms of their ship designs. Xylina is having troubles with getting her space forces off the ground, since they are being built in a Nebula about three parsecs away from the home world. Emily is very helpful in helping Xylina's space forces and trading some basic supplies for materials to build starships.
Passive Stance:
1. Outer Rim Trade Consortium - Outer Rim Trade Consortium is run by Thaddeus S. Morris, they have a neutral trade agreement. Therefore, this trade consortium can mine any Voidium it comes across and allowed to talk to Emily S. Frostling as long as it involves deals with the factions that the Ancient One sees as allies or in this case the Neutral Stance.
Offline Mode: It goes offline every decade, when it is being repaired at Zeras One, the Space Factory in the Outer Rim, over Emily's Home world.

-= [Equipment Information] =-

Weapons on Board: Yes
Hanger Bays on Board: Yes
1. Omega Titan Battlestation Mode - It uses all hanger bays accessible.
2. Omega Titan Super Carrier - It uses all hanger bays accessible.
3. Omega Titan Supply Station - It uses only 20 hanger bays out of the 65, mostly for resupplying and rearming starships required.
Number of Weapons - 350 - 500 - Based on each mode the Ancient One uses.
Number of Hanger Bays: 65
Name of Weapons:
The Weapons are split in Short Range, Medium Range, Long Range, Super Long Range, Defensive Weapons, and Mining Equipment.
Short Ranged:
1. Void Beam Cutter - Void Beam Cutter is a 360-degree weapon, which is a devastating armor slicer and shield-piercing weapon. In addition, it gives off a strange sound, when it is fired it usually devastates anyone's eardrums, if this starship is firing upon a manufactured ship with crew in it.
2. Super Heated Plasma Cutter - Super Heated Plasma Cutter is a 360-degree weapon, which is a devastating armor slicer, and a mediocre at damaging shields. In addition, this weapon takes awhile to charge up since it needs to get to a super heated state, near to the heat of any of the Universal Suns in the Jaina'Res Multiverse.
3. Quasar Beam Cutter - Quasar Beam Cutter is a 360-degree weapon, which is a devastating shield-piercing weapon but poor against armor. In addition, it gives off a sound similar of a sun exploding and turning into a Quasar. The Quasar Beam is a multitude of different colors similar to a purplish blue or a reddish green it is very flexible in terms of when it changes colors.
Medium Ranged:
1. Dark Matter Torpedoes - Dark Matter Torpedoes are fired from the Fore and Aft sections, similar to a submarine. In addition, if it is in a space station mode, it will be mounted on turret mounts similar to all other mounts on any of the Titan Class Starships. However, Dark Matter Torpedoes are much stronger than the Anti-Matter variety since they can cause starships hit with this Dark Matter to implode on contact and causing everyone to be sucked up in a mini-black hole.
2. Anti-Matter Torpedoes - Anti-Matter Torpedoes are fired from the Fore and Aft sections, similar to a submarine. In addition, if it is in a space station mode, it will be mounted on turret mounts similar to all other mounts on any of the Titan Class Starships. However, Anti-Matter Torpedoes are weaker than the Dark Matter variety, but they have a different affect on starships that are hit with Anti-Matter, they explode on contact and causing everyone on the starship to be disintegrated instantly instead of floating dead in space.
Long Range:
1. Void Missile Launcher - Void Missile Launcher is a quad turret mounted launcher system in specific hard points on the Ancient One, the Omega Behemoth Titan. The Void Missile Launchers are mostly located on the sides of the hull in a dual coverage system. The Dual Coverage System has helped in most cases against a fleet of starships that got too close to the Ancient One; however, it has been needing an upgrade to what the Gamma Burst Missile Launchers use akin the Triple Coverage System.
1a. Void Missiles - The Void Missiles are the only thing that can be launched from the Void Missile Launchers. Therefore, these missiles are much more dangerous than the Void Cutter Beam since these are longer ranged weapons and can travel a quite a distance, if they have not hit a target yet. In addition, the power behind these missiles is the same as the Void Cutter Beam, if that 360-degree turret based weapon hits you. The Void Missiles comes in many different varieties and sizes; however, the sizes cannot be larger than the Launcher it comes from, the largest Void Missile is about three times the size of an Intercontinental Ballistic Missile. The Void Missile is classified as an Interuniversal Ballistic Missile with conventional and nuclear warheads. However, the primary reason for Void Missiles is to destroy starship weapons, add a virus within the ship's systems, or disable the starship's engines of a starship that has been hit with this missile.
2. Gamma Burst Missile Launcher - Gamma Burst Missile Launcher is quad turret mounted launcher system in specific hard points on the Ancient One, the Omega Behemoth Titan. The Gamma Burst Missile Launchers are mostly located on the hull's top and bottom in a triple coverage system. The Triple Coverage System has helped much more than the Dual Coverage System, which the Void Missile Launchers use since it can acquire more targets rapidly and fire faster with this system. In addition, the Gamma Burst Missile Launchers are at least three times the size of the Void Missile Launchers, and because of this reason, the Gamma Radiation Missiles are the only Intermultiversal Ballistic Missiles in the Jaina'Res Multiverse, entirely.
2a. Gamma Radiation Missiles - The Gamma Radiation Missiles are the only thing that can be launched from the Gamma Burst Missile Launchers. Therefore, these missiles are much more dangerous than being hit by Dark Matter Torpedoes, since these weapons are in the long-range category of weapons. In addition, this missile is a lot faster than the Void Missile by eight times and the Launchers are bigger too. Gamma Radiation Missiles come in many varieties and sizes; however, the sizes cannot be larger than the Launcher it comes from, the Largest Gamma Radiation Missile is six times bigger than the Void Missile. The Gamma Radiation Missile is classified as an Intermultiversal Ballistic Missile with conventional, nuclear, biological, and chemical warheads. However, the primary reason for the Gamma Radiation Missiles is to scramble sensors, damage communication arrays, or decrease the accuracy of a starship that has been hit with this missile.
3. Hyper Velocity Freeze Beam - This weapon is in a Dual Mounted Turret, which can fire a Hyper Velocity Freeze Beam at any target in a certain radius around the Ancient One, the Omega Behemoth Titan Class Starship. In addition, this is the only turret on the Ancient One, that can move to any hard point specifically made for Dual Mounted Turrets, and there is eight of these hard points on the Ancient One, near certain specific key points on the starship itself. Therefore, it is on a track and can move to a heavily attacked area and slowly freeze targets in their place. In addition, this is the only Hyper Velocity weapon, which the Ancient One has that deep freezes starships in terms completely killing a crew of the cold is a not a pleasant way to go since it overwhelms, the environment controls and breaks them.
Super Long Range:
1. Hyper Velocity Solar Cannon - This weapon is in a Triple Front Mounted Turret, which can fire a weapon similar to the Progenitor Empire's Hyper Velocity Solar Railgun. However, this and the Hyper Velocity Solar Railgun are the same weapon, which is not strange at all since this was the basis for the Progenitor Empire's weapon systems in some cases mainly the Special Weapons. Therefore, since they are the same weapon they have different recharge times and fire times since, the Ancient One, is the basis for this weapon. The Hyper Velocity Solar Railgun has a recharge time of 3 hours and 35 minutes and a charge up time to fire of 1 hour and 35 minutes. However, the Recharge time and charge up time for the Ancient One, is cut down to a total of 2 hours and 45 minutes in total, primarily since the Power Generation Units on this starship are larger and aren't interconnected with the weapon, akin to the fatal flaw, which the Progenitor Empire has with their special weapons, which attack.
Defensive Weapons:
1. 880mm Auto Cannons - 880mm Auto Cannons are a defensive weapon of the Ancient One, which in terms cause trouble to fast small craft or defend the starship from missiles, which get pass the Anti-Missile SAM Batteries and the Point Defense weapons. The 880mm shells are made up of Tungsten and Voidium mixed into a casing of shielded metal, which has a small shield around them so they can still reach their target in space.
2. Anti-Bomber Spacecraft SAM Batteries - Anti-Bomber SAM Batteries is a simple weapon against specialized bomber spacecraft, which target the Ancient One's shields or armor with their shield piercing bombs. In addition, the missile canisters carry four missiles each and there are 450 missile canisters equaling 1,800 missiles. However, that means the missile launchers are attached to the hull and open up akin to a submarine readying to fire, its ICBMs, and these are all on key locations on the Ancient One..
3. Anti-Fighter Spacecraft SAM Batteries - Anti-Fighter SAM Batteries is a simple weapon against specialized fighter spacecraft, which target the Ancient One's Super Advanced Drone Fighters or target the 880mm Auto Cannons. In addition, the missile canisters carry four missiles each and there are 450 missile canisters equaling 1,800 missiles. However, that means the missile launchers are attached to the hull and open up akin to a submarine readying to fire, its ICBMs, and these are all on key locations on the Ancient One.
4. Anti-Missile SAM Batteries - Anti-Missile SAM Batteries is a simple weapon against missiles, which are fired from Fighters or Fighter-Bombers. In addition, the missile canisters carry four missiles each and there are 450 missile canisters equaling 1,800 missiles. However, that means the missile launchers are attached to the hull and open up akin to a submarine readying to fire, its ICBMs, and these are all on key locations on the Ancient One.
5. XL Point Defense Plasma Cannons - The Point Defense Plasma Cannons are in extra large triple barreled turret mount, which is the second line of defense against missiles, bombs, and pinpoint accurate weapon fire from weapons, which fire a shell. However, the only problem, which these weapons have, is their slow turret traverse, but it has a complete 360-degree traverse, it is somewhat in between 45 seconds to 1 hour of traverse.
6. XL Point Defense Pulse Laser Cannons - The Point Defense Pulse Laser Cannons are in extra large quad barreled turret mount, which is the second line of defense against missiles, bombs, and pinpoint accurate weapon fire from weapons, which fire a shell. However, the only problem, which these weapons have, is their slow turret traverse, but it has a complete 360-degree traverse, it is somewhat in between 45 seconds to 1 hour of traverse.
Mining Equipment:
1. XXL Giga Mining Laser - The Giga Mining Laser are in a double extra large triple turret mount, which can swivel on 180-degrees to mine any asteroid in front, below, or above the Ancient One. In addition, this usually sends all ore it mines straight to the Refinery by a significant conveyor system and the refined ore goes to the Space Factory or a Cargo Container for backup. The Mining Lasers are mostly mounted in the front of the Ancient One, in the Mining and Refinery Mode, but if it goes out of this mode, these lasers usually are disabled for more better use of the power it uses; however, they are reactivated if it needs to do more mining.
2. XL Mega Mining Laser - The Mega Mining Laser are in a extra large dual turret mount, which can swivel on 180-degrees to mine any asteroid in front, below, or above the Ancient One. In addition, this usually sends all ore it mines straight to the Refinery by a significant conveyor system and the refined ore goes to the Space Factory or a Cargo Container for backup. The Mining Lasers are mostly mounted in the front of the Ancient One, in the Mining and Refinery Mode, but if it goes out of this mode, these lasers usually are disabled for more better use of the power it uses; however, they are reactivated if it needs to do more mining.
Hanger Bay Load Out: Super Advanced Drone Fighters - All other Titan Classes expect for the Omega Behemoth Titan and Reaper Titan since there is only one in existence. However, these drones are not accessible in the Omega Titan Supply Station Hanger Bays since those are for starships that the Zeras One Gigantic Impulse Tractor Beam tractors in. In addition, 3,000 starships launch out of each of the hanger bays per second and that is 65 x 3,000 per second equaling 195,000 starships per second launched from the Ancient One's Hanger Bays. The Super Advanced Drone Fighters carry weaponry that will terrify the living hell out of everyone it comes across three Super Hyper Velocity Plasma Cannons that are long ranged weapons and six torpedo tubes equipped with Dark Matter Hi-Velocity Torpedoes.
Class of Weapons: 35% Short Ranged Weapons, 15% Medium Ranged Weapons, 50% Long Ranged Weapons. The Void Ray Cannon can hit at all ranges and do insanely massive damage but it takes awhile to set up since it needs to be put into the Hyper Defensive, Offensive Mode. In addition, there are four Mining Lasers on the front of the Mining Ship with Refinery, and two in the XXL and two in XL variance.
Name of Special Weapons:
1. Void Ray Cannon (Universal Sun Buster): Emily S. Frostling has never used it, and it was built for a last resort type weapon since it can destroy the Universal Sun very easily. Emily only believes that if she needs to use it one of two things happened. The Void Ray Cannon can only be used in the Void Ray Cannon Turret Emplacement Mode, that turns the Ancient One into a large turret in space with this weapon as its primary form of attack.
1a. Option One - This option is if the Kira'Dim Universe loses its freedom by the Polaris Shift Empire or the Gauntlet of the Ages Empire and is forced to attack the Outer Rim, and cause a universe ending event by causing Emily to fire the Void Ray Cannon at the Universal Sun.
1b. Option 2 - This option is if Emily S. Frostling was crazy enough to destroy the Universal Sun, as in, people she does not like threaten her sovereignty by trying to invade the Outer Rim.
2. Zeras One Portal Gate (Supercharged Energy Generation Unit) - The Zeras One Portal Gate is a vast gateway similar to the Multiversal Travel Gates to the Main Realm and the Jaina'Res Multiverse. This gateway is only useful in the Kira'Dim Universe to give supercharged energy to peaceful or neutral planets. This portal gate has a barrier shield surrounding the outer part of the gate so only energy goes through the gateway to any world in the Kira'Dim Universe. Therefore, this special weapon is only for the Research and Development Battlestation, since is the only one that can use it. It has the capabilities to power at least 300 worlds with about 3,000 years worth of energy.
3. Zeras One Gigantic Impulse Tractor Beam (Recover and Resupply) - This tractor beam is only for the Omega Titan Supply Station mode of the Ancient One. It is a massive tractor beam that can tractor any and all stranded starships in the entire Kira'Dim Universe and put them into the Hanger Bays of the Omega Titan Supply Station to get resupplied with an almost inexhaustible supply of fuel. The Resupply usually only takes a few minutes after they are docked in one of the 20 super large hanger bays. However, this tractor beam is very efficient in not damaging any starship it is tractoring towards, the Supply Station since it is unique. This gigantic tractor beam is half the size of the Supply Station itself, but because of this, it is quite easily able to tractor in any size of starships since of the vast size of the starship. In addition, the range is as large as the Multiverse itself, since it can tractor any starship in any universe within the Jaina'Res Multiverse; so it has an infinite range on the tractor beam.
Special Weapon Length:
1. Void Ray Cannon: 150,000 Kilometers
2. Zeras One Portal Gate: 18 Million Kilometers
3. Zeras One Gigantic Impulse Tractor Beam: 15 Million Kilometers
Special Weapon Height:
1. Void Ray Cannon: 125,000 Kilometers
2. Zeras One Portal Gate: 18 Million Kilometers
3. Zeras One Gigantic Impulse Tractor Beam: 15 Million Kilometers
Special Weapon Width:
1. Void Ray Cannon: 25,500 Kilometers
2. Zeras One Portal Gate: 9 Million Kilometers
3. Zeras One Gigantic Impulse Tractor Beam: 15 Million Kilometers
Power Generation Unit:
1. Dark Matter/Anti-Matter Warp Core - This warp core is massive, it is about one fifth the size of all the Ancient One's modes and it powers every single device on the vessel including the Void Ray Cannon's mode aka the Hyper Defensive, Offensive Mode. The Dark Matter/Anti-Matter Mix is a legendary breakthrough for Emily S. Frostling since she has been working with Dark Matter for a long time and she finally got the correct matter for each compartment and the Ancient One can now warp anywhere in the Outer Rim to any point on the Kira'Dim Universe in a micro second. This is for incursions into the inner territories of the Kira'Dim Universe's Empires and Kingdoms that are allied to Emily S. Frostling, so she can gain valuable information on the situation. This warp core is the largest warp core ever; it is 10,000 kilometers tall, 5,000 kilometers wide, and 3,000 kilometers in length.
2. Universal Power Generator of Ages - The Universal Power Generator of Ages, powers all primary weapon systems that are needed for the other five modes that the Ancient One has, while the Warp Core powers the Void Ray Cannon's Mode. This is in the direct center of the starship and it if it is destroyed it explodes as if thirteen suns going Super Nova at the same time near populated planets and it is bigger than all of the Diocesan Kai Orbital Platforms put together. The size of this power generation unit is 5,000 kilometers tall, 5,000 kilometers wide, and 5,000 kilometers in length, and at least at most is 8,000 kilometers tall, wide, and long.
3. AI Mass Relay Device - This is a very special Power Generation Unit it is separate from all other systems from the ships devices since this controls the AI's Major Systems akin the Artificial Intelligences themselves it is called the AI Mass Relay Device and this is only for all Titan Class Starships that are created by Emily S. Frostling. The Mass Relay Device is on the hull of the ship that looks like a beacon that lights up like a red or blue Christmas tree and it goes to the AI Master Computer and Holographic Systems. The energy that is absorbed from the Mass Relay Device is the Universal Sun's Coronal Mass Ejections and Solar Flares, so in the sense, this is a massive Solar Panel that uses the Universal Sun's energy to the extremes of engineering.

-= [Strengths & Weakness Information] =-

Special Features Names:
Ancient One has six special features that have one strength and one weakness each so that is a total of six strengths and six weaknesses. However, that means the special features; strengths outweigh the weaknesses by a fair margin of 66.6%. That means there is a 33.4% chance that the weakness might cause a critical error.
1. Ancient Hyper Construction - Ancient Hyper Construction is only for Titan Class Starships with a Battlestation mode, it hyper builds ships in its space factory at rapid speeds like two milliseconds per 5,000 starships. The ships that are built in this way are infused with an element called Voidium, the mineral that is in the Outer Rim of the Kira'Dim Universe, that is so rare but that would make anyone rich; it increases the hull strength, shield strength, and weapon strength by only 25%.
2. Ancient Instantaneous Solar Warp (Solar Web Way) - The Ancient Instantaneous Solar Warp is only for the Ancient One, the Omega Behemoth Titan Class Starship, since it uses an ancient solar web way that instantly warps the Ancient One to any solar system without damaging the Sun. Since this web way is mainly how many star systems with suns any size, it can appear next to and go back to the Outer Rim since the web way starts in the Outer Rim on the planet that Emily created. (Think the show Andromeda, for its travel but way faster aka in an instant.)
3. Ancient Repulser Tractor Beams - This special feature does no damage to any target it targets but it fires a small burst of Repulser Tractor Beams, which repulses all starships within a close radius to the Ancient One. This Repulser Tractor Beam is only for the Ancient One, and its family class of starships aka the Titan Class. In addition, all ships repulsed by this beam are launched in any direction in an eight million kilometer radius away from the Ancient One, the Omega Behemoth Titan Class Starship, at least out of the Outer Rim of the Kira'Dim Universe at least.
4. Ancient Void Zone Creator - The Ancient Void Zone Creator is unique since it can create any void zones of Dark Matter in a set area around the starship to make any weapons fired upon the Ancient One will be instantly deflecting instead of hitting the shield and Hull, a third line of defenses. This special feature is only for the Ancient One, and any other Omega Behemoth Titans built if there is any.
5. Inner Sanctum Force Field - The Inner Sanctum Force Field actives only if anyone that teleports onboard of the Ancient One. In its inner sanctum, and where the AI Master Computer and Holographic Systems are at. This special feature is primarily used for the Titan Class Starships.
6. Mode Change - The Mode Chance special feature is only used for the Titan Class Starships, which Emily S. Frostling created since they have any number of AIs, the most is the Ancient One at six AIs, while the least only has two AIs, the Precursor Slant Titan. The mode change is different from other such changes alike the shape changes, which other starships have in the Kira'Dim Universe.
Special Features Strengths:
1. Ancient Hyper Construction (Strength) - The strength of this special feature is the faster, the starships that are built from this move will be faster than non-infused counterparts, so they can do hit and run maneuvers, all over the Kira'Dim Universe since they will have almost instantaneously travel from point A and B, and they will be 25% stronger in terms of their non-infused counterparts built in the time from of five seconds to three weeks will be having a positive effect on them.
2. Ancient Instantaneous Solar Warp (Strength) - Instant Warp travel to any solar system within the Kira'Dim Universe with a sun of some kind, and it does not matter what kind of sun it is classified as long as it existed or not it will be warped there instantly. This also means it can warp really close to the Universal Sun without being noticed by the worshipers of the sun since there is a massive nebula, on the southernmost edge of the Universal Sun, and it will be able to use its AI Mass Relay Device to get energy for its AI systems.
3. Ancient Repulser Tractor Beams (Strength) - The strength of the Ancient Repulser Tractor Beams, is its pure energy, which is even more stable than a Fission Reactor. In addition, it is non-harmful effects on starships that are affected by this tractor beam.
4. Ancient Void Zone Creator (Strength) - Massive Dark Matter Void Zones are created around the Ancient One in a third line of defenses for this starship. It instantly deflects all weapons that are fired up it including the Void Ray Cannon attack.
5. Inner Sanctum Force Field (Strength) - The Force Field is nigh impossible to break with any kind of weapon if you fire upon the force field, it will shrink and kill you like a pancake. It can keep Creator Gods tightly packed if they were stupid enough to board the Ancient One, without permission from the ship's creator Emily. No one can escape if; they are caught by this force field until Emily S. Frostling disengages the defensive mechanism.
6. Mode Change (Strength) - All Titan class starships can almost instantly change in any of their modes; it takes about like at most, thirty seconds. Therefore, they can easily do any task that is required by the creator akin which mode, they are needed in the most.
Special Features Weaknesses:
1. Ancient Hyper Construction (Weakness) - The weakness of this special feature that the longer the starship has been built from the Space Factory inside of the Battlestation mode of the Titan. The weaker the Voidium gets till it starts adversely affecting the ship that has been infused with this element on these ships, they are destroyed very easily. Any ship that is not infused with the Voidium is tougher for some odd reason. The ship built by Ancient Hyper Construction and infused by Voidium gets weaker by 75% to 85% in terms of hull, shields, and weapon strengths, after like six months of time span but before that it will be 25% stronger than non-infused starships.
2. Ancient Instantaneous Solar Warp (Weakness) - This warp travel can only, is used once every 500 millennium since it takes awhile to reach the time. However, this means you can use it once both ways since that is, what the Ancient Solar Web Way is used for most of the time, to the least. If there is a starship in the path of the Ancient Solar Web Way, the warp is aborted and the Ancient One is put in the middle of the two points aka the start point and the end point. This is the only flaw in the Ancient Solar Web Way's travel for the Ancient One, it is an minor inconvenience but nothing the starship cannot handle since it is feared all over the Kira'Dim Universe.
3. Ancient Repulser Tractor Beams (Weakness) - The weakness of the Ancient Repulser Tractor Beam, if there is an energy source that counteracts the energy, the Tractor Beam uses, the Tractor Beam's Repulsers will turn deadly and instantly annihilate any starship that was being repulsed but the people on board of the starship will be teleported to Emily S. Frostling's Home World called Enigmatic Paradise of the Thousand Life Times Alpha Prime.
4. Ancient Void Zone Creator (Weakness) - The Ancient Void Zone Creator's primary weakness, it immobilizes the Ancient One so it cannot move, what so ever but it's shot deflection rate is 99.9% though, one or two shots will pierce the veil and do extra damage to the Ancient One's Shields and probably pierce the shield and do damage to the hull.
5. Inner Sanctum Force Field (Weakness) - The Force field takes insane amounts of power from all systems onboard of the Ancient One, so to keep anything from escaping it will take about 300 Million Joules of energy from all the Power Generation Units onboard the Ancient One, if the energy systems is too low it will release whoever is trapped. The person trapped will be teleported to a planet, which is habitable but is far out of the way within the Kira'Dim Universe called the 'Refuge Alpha,' it is very similar to the Main Realm version of Earth but different in some retrospectives since it is completely devoid of any buildings expect for a small village. Refuge Alpha is protected by a Planetary Shield similar to the planetary shield that protects the home world of the Progenitor Empire against their True God's control.
6. Mode Change (Weakness) - All Titan Class Starships, when they are mode changing have a very vulnerable thirty second time frame, where someone can do tons of damage and keep them in between modes if this happens there is a critical error and it turns off all systems on board of the Titan, though this does not include the AI's Mass Control Relay, that keeps the AIs operational even if an critical error does occur.

-= [Personal Status] =-

Theme Song: None

-= [General Information] =-

Personality: The Ancient One's personality has a quite unique for a ship of this size with six modes. It has a very calculating personality since it can give anyone the probabilities of success in almost anything in an instant. Also it has a quite a cold tone, when dealing with anyone that is on its creator's shit list, mostly the primary assholes of the universe, mainly the Creationists and the Polaris Shift Empire. It has a slightly differently tone for people who hates the creationists ideals and the Polaris Shift Empire's crazy merciless behavior to almost anyone in the known history of the Kira'Dim Universe. The Ancient One is always thirty-five steps ahead of all empires and/or kingdoms within the Kira'Dim Universe since it can see the rage and complete anger out of its programming, when it shows human emotions, when the Diocesan's Universal Coalition comes up in conversation in the first faction to ever damage its hull. The Ancient One has a unique situation all its AIs speak in unison since it must speak like that since it was programmed that way, though sometimes the AIs speaks separately when issued orders to do so by Emily S. Frostling that is and their tones of voice sounds differently when not speaking in unison. In addition, they have unique set of goals and admiration for their creator since she gave them a reason to exist, so they will defend the Outer Rim to keep Emily away from any harm.

Battle History: The Ancient One has been in a lot of battles and skirmishes in the Kira'Dim Universe, some of these battles consist primarily of the Universal War One - Universal War Five in the Pre-Rejuvenation Era of the Kira'Dim Universe. The Post-Rejuvenation Era of the Kira'Dim Universe, it has only been in three to six skirmishes and one massive war so far akin the Rejuvenation War and the Operation Loudburst by the Diocesan's Space Patrol Armada are the most prominent pieces of history in the Kira'Dim Universe so far. The other skirmishes have been against the Gauntlet of the Ages Empire classified as accidents though they were doing it on purpose since they were trying to destroy a big chunk of defensive structures, that defend the Outer Rim of the Kira'Dim Universe, these battles are called the Rim Skirmishes. Moreover, the mode that was dealing with the Rim Skirmishes is mostly the Omega Titan Battlestation since it can replace the defensive structures with ease since it has a massive space factory within it.

The Kira'Dim Universe's Pre-Rejuvenation Period of wars only had the Ancient One intervening at least about three different times for three different Universal Wars, the Optus Sigma Star Cluster near the Kira'Dim Universal Sun controlled by Thy Grand Creator's Legion of minions. The Polaris Shift Empire sought to corrupt the Universal Sun in the Pre-Rejuvenation Era, and they almost succeeded in this but if it wasn't for the Ancient One, the Omega Behemoth Titan Class Starship for interfering. Moreover, using all its offensive modes against the entire space force of the Polaris Shift Empire the Kira'Dim Universe would become a very corrupted universe and that was during the Fourth Universal War. In addition, the other two times was the Fifth Universal War classified as the Fight for Survival for the entire universe since the Polaris Shift Empire rebuilt its massive armadas and started to launch attacks at every single planet with the help of the Corrupted Time Lord, Nick Xe'Lir Chase literally to annihilate everyone off the map in an instant. However, this was stopped with the combined efforts of the Ancient One's array of weapons and Arvie D. Sanctum's Rejuvenation Project, but the Ancient One is immune to all classes of gods affects since it is built on rare minerals that block those powers at a 110% efficiency expect for Emily S. Frostling powers since she is the creator of the Ancient One, so it remembers everything about all the history in the Kira'Dim Universe including how much of a bastard that Lloyd P. Enigma and Arvie D. Sanctum is.

In addition, there was a off the record battle between the Ancient One and a unknown entity but this entity had a strange design and looked like a nightmare from another reality or outside of one's reality. This battle ended up in a draw since the Ancient One couldn't damage it but the entity could not damage the Ancient One either since, it was a fully AI controlled starship. This entity was similar to the creatures that allied themselves to the Polaris Shift Empire during the Rejuvenation Project, in the Pre-Rejuvenation Era classified as the fifth universal war, akin to the Deep Ones.

General History: Ancient One's general history is insanely long since this is mainly its non-war related stuff and it is mostly been upgrading its weapons at the Zeras One, the Ultra Omega Omnipotent Battlestation Factory with Emily doing most of the upgrades. These upgrades have included the Hyper Velocity Solar Cannon, the Void Ray Cannon, and Hyper Velocity Freeze Beam to name a few. Mostly because of the upgrades its earlier weapons went to the Progenitor Empire, the Space Kalinga Kingdom, and the two largest Governmental Bodies in the entire universe that controls about three times more than the empires control and fighting over as well. The Empires are as follows, the Polaris Shift Empire, Progenitor Empire, Draconis Star Empire, and Gauntlet of the Ages Empire and there is a space kingdom by the name of the Space Kalinga Kingdom, they have not even come close to how much territory the Governmental Bodies control since, they are massive compared to every other space faring race combined. The Governmental Bodies will defend themselves from incursions from the other space faring races, by making a makeshift truce to cause great damage to the force that is trying to invade them. Ancient One follows Emily's orders to the letter, no questions asked. However, if it questions these orders it will be turned offline to get upgraded directives to follow more strictly to the orders.

As well, it told Emily of its encounter with the Deep Ones, this made Emily shiver in fear for the first time in ages after the construction of the Messiah. This makes her believe these Deep Ones, whoever they might be in the known multiversal plane of existence, since they are immune to every single weaponry type, manufactured the Ionic Plasma Storm since it is very rare to occur. Emily ordered the Ancient One to investigate further on this plight in the Jaina'Res Multiverse.

User Name: Landaus Five-One
Old Username: Holy R. Enigma or ArmageddonEvil - Forget which one.
Join Date: Sometime this year forget the exact date since it doesn't have the date, and I also don't have a good memory about these things... I have no idea or clue when I joined this site on the Old Guild Format.

RP interests/Genres/Categories:



Active Roleplays:
-N/A

Current Interest Checks:
-N/A

Past RP's
- Spacebound RP (Old Guild)
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Other Information:
In Off? 11 yrs ago Forum: Introduce Yourself
That's probably the most truthful thing I have ever heard about picking one's name, though I have more insane purposes in how I pick mine, most of the time.
In Off? 11 yrs ago Forum: Introduce Yourself
It seems like you are an Off/On Switch. Though welcome to Roleplaying Guild. I guess....
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