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When it comes to being from a plane/world other than Earth, we can just make up our own shit more or less, right?
When can we expect the ooc thread to go up? I think we can work more on lore and setting ther while also getting things moved forward towards starting like with cs's. I'm all for world building but it's something we can do/decide on as we play too, as we encounter a need to establish lore or meta rules.

Based on the things we've deemed important so far, it seems that our sheets will require the basic suite and a few tailored items:

Name
Race/origin
Age
Appearance

Attunement
Arcane Focus
Skills/Abilities

Personality
History


Is there anything I missed?
Inb4 we all have like 30 characters each and are each just roleplaying entire houses/classes in the school.

Oh gods its FE:3H all over again.
I am the big excite
Now this is some flashy magic, I imagine some of the spell duels that occur in or around the school are more like this instead of just standing there flicking wants in turn order.

<Snipped quote by CaptainManbeard>

Like what school would things like Conjuration and Transmutation fall into?


It seems like it would depend on what you're trying to conjure or transmute. Summoning an elemental usually falls under the associated element. Transmutation might be more Universal, especially if you're able to transmute between vastly different things. Turning lead into gold is probably just Earth magic, but it might require Earth and Water magic to transmute lead into wine.

That's just my guess based on how conversations have gone so far.
No worries, if something gray area comes up in game we can just address it then. I get a little carried away with lore/world building so please don't mind me. Almost nothing I've brought up today should even be relevant for my characters anyway.
Yeah perhaps the school has a code of conduct regarding the "ethical use of necromancy" with guidelines on what can or can't be done. Perhaps there are people who donate their bodies to the school for use this way, like raising the dead for use in manual labor around campus. There could be certain rules like when and for how long a corpse can be raised, skeletons must be cleaned fully before raising, zombies must have appropriate attire for their intended use and must wear face obstructions to preserve identity privacy of the deceased. Perhaps long standing zombies must be submitted for inspection of structural integrity and upkeep?
If you want to go more lenient and flavorful this way, I think I will add in more graviturgy for my astrologer to start. Would certain aspects of cosmic magic like time travel still be forbidden? Perhaps the rulings on these are more about particular uses and spells rather than entire forms of magic.

Sure, drawing the life-force out of your classmates is I'll advised, but what about calling a spirit to ask it questions about the past? I'd rule both as necromancy but one is clearly harmless.
Just gunna drop this here so I can have some semblance of characters on paper. I'll be playing two separate characters who have nothing to do with each other on the outset of this story.

The Astrologer
Affinity - Fire
Origin - Human
Arcane Focus - Spell tome
A solemn and task-oriented wizard who studies and draws power from the stars.


The Magus
Affinity - Air
Origin - Human
Arcane Focus - Weapon (Sword)
A bubbly and optimistic spell-sword who seeks to branch out both her martial and arcane skills.
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