I'm pretty interested! Not used to PVP elements in a RP but I do otherwise play a lot of competitive games lol
I do have a few questions since I'm here fairly early. I do want to work on a character concept in case this does lift off.
1. Legendary Defenders sounds like it has PvE elements, such as the defending against an alien invasion thing. I imagine as an MMORPG it has raids, dungeons, open world questing, etc. Is there a scene for raiders or dungeon speed runners, even if significantly smaller, like their PvP counterpart?
2. How would mechanics of the MMORPG translate into the PvE? Most MMOs out there are notorious for having dozens of keybinds, but the PvP section reads much like most MOBAs in terms of skills (3 active abilities and 1 ultimate, along with one passive).
3a. What year does this take place? Modern or near future?
3b. What year did Legendary Defenders release?
4. If the game has been out long enough for there to be such a big e-sports scene, is it possible to make past years' champions?
5a. Are all the PvP elements in Legendary Defenders solo or are there team elements such as 2v2, 3v3, etc.?
5b. Are all the events in the underground fighting ring solo or is there potential for team events?
6. Are we, the writers, going to use any kind of stat/attribute/modifier system and/or dice rolling?
I'm not necessarily planning to do all these things, just want to know how the culture of this game operates. In any event, I'm likely to do a seasoned veteran of some part of the game. Maybe a recent convert from PvE to PvP?
Besides that, I'm totally open to really any playstyle. I usually round out groups but since this is PvP-based, I may just work with some inspired abilities and concepts sooner rather than later.
EDIT:
I don't want to double post but I did think up a few more questions.