@NecroesSure, the class is under character information as well for future reference.
Yep, you will be existing members of the community, though the player can decide how involved they want to be. I would love players to own premises such as farms, bakeries, ect. in Swampmuck, they can be of either poor or squalid conditions at the start of the game.
@kingeditor butterfingers, that's not gonna cut it.
So, Vodalus is currently falling and missed grabbing the rope. You can make a dex save now to see how much this smarts, or let me know something you'd like to have Vodalus try to do.
Buford and Daniel's party exit through the North Gate and start making their way up the road to Porttown, the North Woods looming not long off. As they make their way a little down the road, they spy in the distance several recognisable figures.
Cynthia and Dyan look up to see a large group of villagefolk, led by Buford and Daniel who left earlier that day.
@rush99999 traditional fantasy romp - loose homebrew, tolkienesque races, and a nebulous pantheon. Both the pantheon and races I'm happy for people to put their own spin on, otherwise I'll leave it quite generic. Currently tidying up a map to share.
@Lugia Changeling, Shifter, Warforged, Deep Gnome, Genassi, Goliath, Aasimar, Firbolg, Kenku, Lizardfolk, Triton, Tabaxi, Duegar, Gith, Tortle... You've also got monster races like Bugbear, Goblin, Hobgoblin, Kobold, Orc, Yuan-ti - just be aware people might react differently to you. I may have hallucinated Slaad and Bullywug but I swear I played with a really good version of them once.I
You can run a homebrew by me and I'll let you know if I think it'll work. Commoners curse of 300 wands tend to be chaotic anyway so it'd really have to push the boat out to be particularly gamebreaking.
It's not very pretty, but here's a BBCode character sheet. I figured since the Commoner class is a little different, the information could easily fit in one post. However, if you have a preference for using mythweavers or dicecloud ect, that's still fine! Just remember to include Home information somewhere, though if you miss anything i'll help you correct it anyway.
Feel free to adapt this / pretty it up if you like.
[center][img][/img] [h2][b][color=CHOOSECOLOUR]= NAME =[/color][/b][/h2][h3]# / # HP [color=a9a9a9]||[/color] AC, Type [color=a9a9a9]||[/color] Initiative +#[/h3]Allignment [color=a9a9a9]||[/color] Commoner 1: Unexceptional [color=a9a9a9]||[/color] Race Age, Day[sup]th[/sup] of the NumberedMonth[sup]th[/sup] [color=a9a9a9]||[/color] Sex [color=a9a9a9]||[/color] Size [color=a9a9a9]||[/color] Movement # ft
@Lugia aha, kinda? I got a thing for peasants becoming powerhouses. But no, ADVENTURE should hopefully progress to peasants running settlements. This will devolve into peasants *possibly* destroying the world as we know it.
Either way, should be fun. Glad to have you on board!
Forever towing the line between 'is this better in RP or forum game format'
[Center][URL=https://youtu.be/bVxHRkIsE9U][sup]Hᴀʀʙᴏʀᴇᴅ ғʀᴏᴍ ᴛʜᴇ ᴠᴏɪᴅ, ɪᴍᴘᴇᴅɪɴɢ ᴛʜᴇ ᴅɪssᴏɴᴀɴᴄᴇ ᴛᴏ ʀᴇsᴏʟᴠᴇ[/sup][/URL][/center]
GMT |
<div style="white-space:pre-wrap;">Forever towing the line between 'is this better in RP or forum game format'<br><br><div class="bb-center"><a target="_blank" rel="nofollow noopener" href="https://youtu.be/bVxHRkIsE9U"><sup>Hᴀʀʙᴏʀᴇᴅ ғʀᴏᴍ ᴛʜᴇ ᴠᴏɪᴅ, ɪᴍᴘᴇᴅɪɴɢ ᴛʜᴇ ᴅɪssᴏɴᴀɴᴄᴇ ᴛᴏ ʀᴇsᴏʟᴠᴇ</sup></a></div><br><br>GMT | </div>