"You wanna tell me your story? Go ahead, but I don't give a shit. If you wanna my respect, put'em up and fight! That's how I work."
Name: Korzan
Alias: The Fanged Fighter
Age: 27
Gender: Male
Race: Beastkin (Werewolf)
Alignment: Chaotic Neutral
Time in the Caravan: 9 months, after being defeated by the Caravan.
Appearance: Korzan is a 1.82m (5'11) tall werewolf. He is very muscular and has pride in being that way, doing exercises day after day in order to grow more "ripped", as he himself says. His fur is grayish-blue and white, and his eyes are sky blue. His hands are humanoid and don't grow into claws, but his feet are wolf-like and his claws are sharp.
Dressing Style: As someone who doesn't care about fashion, Korzan's style is very simplistic. He wears a belt around his torso and some bandages on his arms, as well as baggy pants, with the only thing preventing them from falling being the belt that he also doesn't close. The pants also have a hole in the butt for his tail, and the hole wasn't prepared beforehand but ripped by Korzan. The only armor he actually wears is a pair of leg guards. He wears two earrings on his right ear.
History: While Korzan doesn't like talking about his past, he comes from a hidden beastkin village located in the near-central southwest region of Alwyne. The name of the village? He forgot and doesn't bother remembering it. Neither the name nor the exact location of the village, which he was supposed to know since he lived that. If bothered enough to talk about it, Korzan simply resumes his home as a "boring shithole of weaklings", meaning that the village he came from doesn't emphasize fighting and rather prefers a peaceful setting.
When it comes to his journey, though, Korzan left home simply because he didn't want to spend his life away "rotting in silence", as he says, so he departed to have some fun. He traveled throughout the world trying to find people to pick up fights with and to declare himself the strongest in all Alwyne. This also means that he ended up in trouble with several places and has been banned from kingdoms and villages because of his troublemaker nature. That, and the fact that he always ended up causing chaos at pubs, his favorite place to spend the night.
At the places that enjoy a good brawl as a sport, he always sought to win, entering every arena or tournament he could. While winning some and losing some, Korzan ended up building a name for himself, getting known as The Fanged Fighter. Known as a powerful pugilist,
vicious respectable opponent, and
sore fair loser, people love watching his fights whenever some event of the sort happens.
That's when, during his travels, Korzan ended up meeting the Caravan. After seeing some people like Virro, Jormon, Hoogarth, and Roter, he
foolishly bravely challenged them to a fight, making it clear that it didn't matter who came at him, he would defeat all of them. He demanded that they would pay for a party in the next town's pub if he won, and would join them if he lost, which he was sure would never happen.
... Well, the results speak for themselves, because it's been 9 months that he's been in the Caravan. If you ask him, though, he'll never admit his loss.
Personality: If not something obvious, Korzan's a fighting maniac that loves a good brawl. He's the type that speaks with his fists and not with his mouth. He also loves when things get even more chaotic, which is when he gets overly excited and far more dangerous since he loses all self-control and just goes berserk without any sort of restraint or consideration for those around him. This makes him entirely problematic because teamwork isn't his specialty.
There's also the fact that Korzan doesn't respect people who haven't shown their strength or made an effort to fight. This means that he won't listen to people who are too pacifist even to try a punch, no matter how weak they are. Mages and archers are also included on this list because Korzan hates people who "are too scared to face everything forward". This doesn't apply to swords or other weapons like axes, he makes an exception because he thinks that knights and mercenaries are on the frontlines, just like him.
Even so, Korzan isn't a rule, law, or orders follower. He does whatever he wants based on his morals, likes, and values. He also has the intricate "hobby" of not only disobeying people but doing exactly what they told him not to do, just for the fun of it. There were other instances where the other members of the Caravan had to bail him out because he did exactly what they told him NOT to do. This makes him get on the nerves of other people quite easily.
Deep down, though, Korzan's really happy to be a part of a new group, even though he's pretty dishonest with his emotions and doesn't tend to show his weak sides. He's also very fond of kids and likes to play around with them as a big brother or something. That, and at his most profound point, he has a thing for being pet and ruffled, though he doesn't publically let people do those things, being caught off-guard most of the time.
Likes:- Fights. The more chaotic, the better;
- Drinking and smoking. He's a heavyweight on drinking, but abuses that fact and drinks without end;
- Kids. He likes to play around with them;
- Being pet and ruffled. Yes, Korzan has a weakness for that.
Dislikes:- Peace and quiet. Korzan hates the stillness;
- People who don't put an effort of strength;
- Magicians and archers.
Worst Fear: Not being able to fight anymore.
Favorite Color: Gray blue.
Favorite Time of Day: Nighttime.
Favorite Season: Has no preference.
Heart/Will or Mind/Reason?: Korzan follows his heart/will.
Motivation: Other than losing a bet with the Caravan, Korzan is going with them to grow stronger and to try his hand at them again.
Lifelong Dream: Korzan's lifelong dream is to be recognized as the strongest being in the entire world.
Spirit Animal: He doesn't have a spirit animal because he is one.
Faith and Beliefs: He doesn't have any faith.
Battle and Equipment Information
Skills: Korzan's main skills are all related to combat. First of all, he's a great fighter and dedicated martial artist. His style is really varied, but it mixes styles like kung-fu, karate, and judo, with a bit of muay Thai. His movements are very nimble and fast, as well as focused considering he takes fighting to win, despite his rather violent and cocky personality. He's also very good at outdoor activities such as running, climbing, etc, considering how much he's a physique enthusiast.
Werewolves, in particular, are born with a special "power" that allows them to heal faster than other races so their regenerative functions are naturally better than a human, elf, or even some other beastkin.
There's also the fact that werewolves are far more powerful under the influence of the full moon, so Korzan gets even stronger, faster and wilder than before.
Korzan's also pretty good at walking around in nature, such as forests, mountains, and other non-manmade places. Because of his heightened senses as a beastkin, he has good eyesight, hearing, and smell, which becomes really useful in cases where somehow the groups split into those sorts of places.
Strengths and Weaknesses: Beastkins have a better constitution than most races so Korzan has inhuman strength, speed and is more resilient to damage than humans. This also means that he can jump higher and reach places that humans normally can't, like the roof of a house without any stairs. And because of his athletic prowess, he doesn't get easily tired like other people, being able to go for hours on exercise without getting too much strain.
The problem is that, outside of battle, Korzan isn't useful. He's not the best talker, his impulsive nature is more of a hindrance than anything, and the fact that he does whatever he wants whenever he wants doesn't help at all. He's also not smart so he avoids complicated stuff or just sleeps through it because it isn't interesting to him.
Another singular problem is that Korzan falls for the most stupid taunts known to live beings. It doesn't help that he's short-fused, but he gets possessed like a bull seeing red once you provoke him.
It's also important to notify that, while he gets stronger on the full moon, Korzan's animal instincts overwhelm any reasoning he has and he starts to behave like a savage animal that doesn't have control. Of course, one can make him stop by treating him like an animal, but they have to be quick to do it, otherwise, they're dead.
Weapons and Tools: Korzan uses no other weapons, and has no extra tools or even a bag. If anything, he's just walking around with what he has now and just leaves whatever money he gets on some quest or whatnot with someone
more careful and organized that actually cares about money.
Main Theme: Prex -Materia Kyokoensis- (Puella Magi Madoka Magica: Portable)Battle Theme: Get Down to Business (Guilty Gear X2 Accent Core Plus)