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Looking for someone to play a Knight character! Very much wanted!


The OOC thread is here http://www.roleplayerguild.com/topics/79228-the-curse-of-the-crown/ooc
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The lands of Obrethon were once made up of 5 individually ruled kingdoms: The Kingdom of the Seven Lakes, the Kingdom of the Dragon Mountains, the Kingdom of the Misty Rivers, the Kingdom of the Vales, and the Kingdom of the Barren lands.

The five kingdoms lived in harmony for hundreds of years, and they thrived in the absence of a common enemy. The lands were fertile, each with its own advantage, and the collaboration between the kings was great. Once a year they got to sit together at the round table, and spoke of their wishes, expectations, problems, and solutions. King Armagen, the ruler of the Barren lands came with the same troubles every year – his lands were losing fertility, and for some reason the summer droughts were getting longer and longer. Being unable to produce enough food to sustain his people, he had to buy it off from other Kingdoms. But having nothing much to return the favour, the prices of food soon became too high. Other kings, however, didn't seem to have much compasion for his troubles, blaming him for not being resourceful. So, Armagen furiously left the table, and swore to himself that he would find a way to overrule them all.

His desperation was great, and eventually led him to seek the Witch of Eddor'had. She used to be quite a trouble maker back in the days, until the five armies exiled her to the Island of Eddor'had, where the vulcano erruptions destroyed the lands, leaving them liveless. Upon recognizing the great opportunity, the Witch proposed him a deal he could not refuse. She would make him five magic gemstones, each of them containing the unique power of one of the 5 basic elements. They were known as Meru'rithil - The Stone of Air, Apo'rithil - The Stone of Water, Mag'rithil - The Stone of Earth, Ag'rithil - The Stone of Fire, and Sil'rithil - The Stone of Mind. Each gemstone would allow him to control whatever was made of these elements. Using the Earth stone, he could make his land fertile again, with the Water he could prevent the deadly droughts, and so on. But the most powerful of them all was the Mind stone, which enabled its carrier to control someone else's mind, and consequently his body. And all she wanted in return was that twice a year he would bring her gifts in form of gold, jewellery, food, clothing...anything she'd demanded. King Armagen didn't think twice, and he took the deal.

He installed all the gems into his crown, so he had immediate power of all the given gemstones at the same time. Then he began to transform his dying lands, making them livable again. His Kingdom soon began to thrive as never before, while the others soon began to fear him. They spoke of madness that was corrupting his mind. All that power contained in the gems was slowly taking over his very own mind. Eventually, his insanity completely took over, and he declared the war on all four kingdoms. He wanted their land, and he wanted all the other kings dead. The great war began, and it lasted for about 5 years before the lands of Obrethon were one big pile of blood. There were no more kingdoms, apart from the Armagen's tyranny. He was unstoppable. Even his people that once worshiped him, were now terrified of him.
Then one night, his son, Prince Edgar, learnt of his father's deal with the Witch through the vivid dreams that were sent to him by a Sorceress, who claimed to be one of the good ones, and wanted to help. Desperate enough, prince Edgar chose to believe what he thought was only intuition, and went after his own father. Even the King himself with all the powers over his head did not expect his loyal son to cut him in his back. As they were tussling, the Crown had fallen off King's head, instantly weakening him, which have Edgar the opportunity of killing him.

Edgar then took the gems out of the Crown, and wondered what to do with them. He figured he had to separate them from one another, hide them somewhere or give them to someone he trusted with his own life, and make sure they will never be put together like that again. So, he chose his 4 best knights he trusted the most, and gave each of them one stone: Fire,Eearth, Water, and Air. He then sent them out to use the gemstone powers in order to rebuild the old kingdoms, make them forever seperate. As for the Mind stone, he kept it for himself, determined to find the Witch of Eddor'had, and destroy her once and for all.

What he didn't know is that the Witch was now more powerful than ever. During the years King Armagen did what she could never done it herself, she raised an army of Hellhound creatures, and demonic warriors. They were beasts born out of magma, and black magic's intent, closely tied to the gemstone's magick, and the blood that was spilled by them. He goal was now to invade all the Obrethon lands, and get the ultimate revenge. But first she had to find and collect the 5 gems, which shouldn't be so hard since her beasts could smell them from miles away...


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This RP will be set in time, when the five kingdoms were just beginning to rise up from the ashes. This time the mysterious Sorceress shows herself in flesh before the Prince Edgar, and informs him that the Witch is comming to collect the gems. Since there is no way that they could hide the gems from her, there seem to be only two options: kill the witch first, or destroy the gems and kill the witch later. Only problem is, the gems can only be destroyed with the fire they were made with – meaning, they have to get to the heart of Eddor'had, and throw the gems into the magma, before the Witch learns of their intent. But can they do it?
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So, I would need 5 of you guys to play the Prince Edgar, and his four knights with the gemstones in their pockets.Make sure each Knight belongs to a different Kingdom (all 5 kingdoms should have their representative with a gem in their pocket). I'll be playing the mysterious Sorceress, who joins their mission, although nobody really trusts her. I thought of playing the prince first, but I think I'll be able to master the RP better through someone with quite a few tricks up their sleve.

I've also mad a map of this world.Red cross indicates our starting point. We will be headed to the west, to the Eddor'had island.



List of availabe characters:

Sorceress: @Manticore
Sorceress' apprentice: @Jinxer
Mind gem: @Brimmlocke Prince Edgar of the Barren Lands
Fire gem: @RPforthatPR Knight of the Kingdom of the Vales
Water gem: @clericbeast Knight of the Misty Rivers
Air gem: @Incanus Knight of the Seven Lakes
Earth gem: Knight of the Dragon Mountains - WANTED!

Available Kingdoms: The Kingdom of the Seven Lakes, the Kingdom of the Dragon Mountains, the Kingdom of the Misty Rivers, the Kingdom of the Vales
*NOTE: Prince Edgar belongs to the Kingdom of the Barren Lands
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SOME FACTS:
- First and most obvious – my word is law.
- You must be 18+ for this. Why? Because I prefer it that way.
- I'm looking for collaborating partners, who can and will contribute to the development of the story. I may be a GM, but my imagination is not unlimited. So share your ideas!
- You can be a FEMALE KNIGHT if you feel like it. I'm all about gender equality here, so go ahead :)
- Only medieval weapons allowed. No guns or things like that.
- What can you do with the power of the gemstone is up to your imagination, but don't exaggerate it. If you think you can use an Earth gemstone, and build 8,000 ft mountain from scratch in a second, then you are wrong.
- There may or may not exist a dragon somewhere in the lands. Don't worry, though, he is domesticated. I think…

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CHARACTER SHEETS
Name:
Age:
Kingdom:
Gemstone:
Appearance: [text or picture]
Background and personality:
Fighting skills: [preferred fighting style, use of weapons, gemstone related abilities]
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Anyone interested? Questions?
Great! Anyone else? :)
OOC thread is here! http://www.roleplayerguild.com/topics/79289-how-to-survive-when-the-power-goes-out/ooc
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THE GREAT PURGE

Location: Earth, 2022

Unknown cosmic force wipes out 80% of Earth's population, leaving no bodies behind. People are just...gone. Those who stayed are left in remains of once modern and technologically advanced civilization. Electricity is off, since all the wires and power stations have been fried by the cosmic wave. The towns and the cities are left in the dark. Those remaining seemingly untouched soon began to realize that they are all about the same age – 20 to 30 years. They are scattered across the globe, and for some it takes days before they come across another survivor. People being robbed of their former lives began to unite into small groups, soon recognized as the Tribes, just to maximize their chances of survival. The smartest ones soon inhabit the malls, where they have free access to all life's necessities – food, clothing, medicine... However, supplies are not unlimited. Fresh food that needs refrigerating goes bad first, and whatever's left cannot feed all of them forever. People are getting desperate. Some decide to fight another tribe to win control of their food resources, others try to reconnect with their primal instincts and learn how to grow vegetables and hunt wild animals, and others try to understand what happened and figure out a way to reverse the Purge.

This RP will revolve around one group of 4 – 6 people, who form a Tribe known as the Mall Hounds. I will play a leader of this tribe. Apart from the obvious - trying to survive the new world - the RP will be also focused on the conflicts between the Tribe's members. So yeah, you can bring in romance, hatred, rivality, betrayal, envy...anything. But that shall be discussed later when making CSs.

Also, I'm thinking certain people should gain some ''supernatural'' powers, caused by the cosmic wave. But nothing too extreme. Perhaps enhanced vision or hearing, things like that.

I've been brewing this idea for a while now, but never got a chance to play it. Anyway, I'd like to see if this sparks any interest in you.

What do you think?

EDIT: I've already made my CS (yeah, that's how excited I am about this!), so go ahead and take a peek.

Name: Morgana ''Mori'' Winchester

Age: 29

Appearance:

Human, werewolf, or hunter?: Werewolf

If werewolf: Alpha, beta, or omega? Alpha

Background:
Morgana had always been an odd child. Unlike the other girls, she didn't care about the dolls and pretty dresses. She enjoyed spending her time with boys in the nearby forest. Hunting, fighting, building things...that was her definition of fun. Her father was an alcoholic, and he often took a swing at her and her mother. Morgana hated them both, equally. Father for his violence, and mother for her cowardness. She promised herself that one day she would put an end to all of this. Hanging out with the boys eventually made her stronger, and fearless to a fault, but nothing could equip her for vengeance better than what happened to her on one August's full moon night. She made a bet with the boys that she dares to walk across the forest alone, using only moonlight to light the way. She never thought she would be in danger out there. After all, the woods have been her second home. The place of joy, laughter, and freedom. She knew all the creatures that lived there, from a giant stag to a grumpy boar. But she had no idea that the forest had welcomed a new visitor. It all happened in a second. The sound of growling, ripping, screaming… And then nothing but silent darkness.

She never learnt who was the werewolf that turned her that night. He left her alone in the woods, where she was later found by the local hunters, who took her to the hospital. She was badly wounded, but odly enough, her wounds had healed pretty fast. In just a few days time, she was back home with her parents, but the reunion wasn't quite like she anticipated. Her father hit her in the face, bloodying her nose, for she was misbehaving and needed to be punished. However, It was the last thing he did. Morgana's eyes flared up like fire, and then she throw herself at the old man and began to hit him again and again and again, until the voice of her mother's screaming brought her back to her senses. Upon seeing what she had done, she fled the house, and never returned.

For almost a decade, she roamed the country looking for answers. She met a few packs, and even joined some for a while, but after witnessing too many werewolves being slaughtered by a hunter due to a bad leadership, she decided to create a family of her own. Starting with Ryan, the member of one of those failed packs, called the the Topeka pack. She practically snatched him away from Jared, the pack's alpha', after thoroughly showing them how she felt about their ways. So she had one wolf following around, but she knew that, finding and collecting the lost puppies wouldn't be as easy as joining the already established pack (even though the kind of pack she'd feel confortable in wasn't easy to find). So, after moving to California, she soon found the trail on the newest pack that was in need of another female alpha. The previous one had been killed off by a hunter, and the pack was left chaotic after that. Since the past had shaped her into being a natural leader, with a strong sense for community, she soon claimed her place.

With her parents both dead (her mother killed herself after witnessing Morgana's outrage) and having no other siblings, she would do anything to protect her current pack. They are her only family. Her strength and her weakness. As a leader she can be as motherly as she can be cold and brutal. She is respected for her fairness, cunningness, and fearlessness. She would stand no tratiors, and would advice anyone, who wanted to take her place, to think about it twice. For their own sake.
Name: Morgana ''Mori'' Winchester

Age: 29

Appearance:

Human, werewolf, or hunter?: Werewolf

If werewolf: Alpha, beta, or omega? Alpha

Background:
Morgana had always been an odd child. Unlike the other girls, she didn't care about the dolls and pretty dresses. She enjoyed spending her time with boys in the nearby forest. Hunting, fighting, building things...that was her definition of fun. Her father was an alcoholic, and he often took a swing at her and her mother. Morgana hated them both, equally. Father for his violence, and mother for her cowardness. She promised herself that one day she would put an end to all of this. Hanging out with the boys eventually made her stronger, and fearless to a fault, but nothing could equip her for vengeance better than what happened to her on one August's full moon night. She made a bet with the boys that she dares to walk across the forest alone, using only moonlight to light the way. She never thought she would be in danger out there. After all, the woods have been her second home. The place of joy, laughter, and freedom. She knew all the creatures that lived there, from a giant stag to a grumpy boar. But she had no idea that the forest had welcomed a new visitor. It all happened in a second. The sound of growling, ripping, screaming… And then nothing but silent darkness.

She never learnt who was the werewolf who turned her that night. He left her alone in the woods, where she was later found by the local hunters, who took her to the hospital. She was badly wounded, but odly enough, her wounds had healed pretty fast. In just a few days time, she was back home with her parents, but the reunion wasn't quite like she anticipated. Her father hit her in the face, bloodying her nose, for she was misbehaving and needed to be punished. However, It was the last thing he did. Morgana's eyes flared up like fire, and then she throw herself at the old man and began to hit him again and again and again, until the voice of her mother's screaming brought her back to her senses. Upon seeing what she had done, she fled the house, and never returned.

For almost a decade, she roamed the country looking for answers. She met a few packs, and even joined some for a while, but after witnessing too many werewolves being slaughtered by a hunter due to a bad leadership, she decided to create a family of her own. However, finding and collecting the lost puppies wasn't as easy as joining the already established pack. So, after moving to California, she soon found the trail on the newest pack that was in need of another female alpha. The previous one had been killed off by a hunter, and the pack was left chaotic after that. Since the past had shaped her into being a natural leader, with a strong sense for community, she soon claimed her place.

With her parents both dead (her mother killed herself after witnessing Morgana's outrage) and having no other siblings, she would do anything to protect her current pack. They are her only family. Her strength and her weakness. As a leader she can be as motherly as she can be cold and brutal. She is respected for her fairness, cunningness, and fearlessness. She would stand no tratiors, and would advice anyone, who wanted to take her place, to think about it twice. For their own sake.
Ok, great! :) I'll get my CS up asap.
I guess taking the alpha is like taking that last cookie on the plate lol. Anyway, I'd be glad to play female alpha if you'll have me.
Count me in!
Bump!
Name: Princess Naemie

Age: 19 (almost 20)

Gender: Female

Race: Human

Appearance:


Personality:

Background: When Naemie was born, an evil witch put a demon inside her. The demon would be invoked on Naemie's 20th birthday. It's mission is to lead the demon legions on the Earth to overrule the human race.

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