Freemaker's Bounty
A heavily modified Action VI-class transport, Freemaker's Bounty plays the innocent role of a cargo-transport, whilst actually being outfitted as a pirate ship. Originally belonging to the feared pirate gang known as The Grilk Brothers, it was commandeered after they picked a fight with the wrong scoundrel crew and destroyed their previous ship "Sleepy Rancor" It now serves the old crew of the Rancor, doing whatever job is necessary, everything from bounty-hunting in the outer rim to tug-boat work in the core systems.
Length: 150 meters
Hyperdrive rating: Class 3
Shielding: Class SR60
Tractor Beam Emitter: Class VIII
Cargo Capacity: 40,000 Tons
Armament:
1x Turbolaser cannon battery (Concealed due to Illegality)
4x AG-2G Quad-Laser Cannons
3x Concussion missile launcher
Auxilliary Craft:
Appazanna Engineering Works Auzituk-Class Gunship
Seinar Fleet Systems TIE/HU Hunter Multi-Role Starfighter
Hyperdrive rating: Class 3
Shielding: Class SR60
Tractor Beam Emitter: Class VIII
Cargo Capacity: 40,000 Tons
Armament:
1x Turbolaser cannon battery (Concealed due to Illegality)
4x AG-2G Quad-Laser Cannons
3x Concussion missile launcher
Auxilliary Craft:
Appazanna Engineering Works Auzituk-Class Gunship
Seinar Fleet Systems TIE/HU Hunter Multi-Role Starfighter
Character's name: Inuel Kai
Race: Talortai
Faction: Independant
Character Alignment (Choose one): Lawful Neutral
Character Background: Talortai are naturally long-lived creatures, Inuels backstory is one he never really goes into, but has been around for at least 3000 years, fought in a large number of wars, travelled with a lot of people, killed a lot of people, but ultimately, just tries to lead the life of just another asshole in the universe. He's been from one end of the galaxy to the other, seen empires and republics rise and fall, watched everyone refer to every great change as "The most important event ever" But has heard that phrase too much for it to have any real meaning.
As his age has progressed, not have the amount of intact limbs he possesses. His right eye and arm, his upper-left leg, all been lost in battles and replaced with cybernetic implants.
In recent years, he has taken to Spacer life, running cargo ships for both reputable and disreputable folks. Several years ago, he adopted a slave by the name of Renny, buying him from a Hutt and putting him to work as the mechanic for his old ship The Sleepy Rancor. Sadly, after a run in with the Grilk Brothers, Sleepy was destroyed. But he managed to avenge his beloved old ship by killing the brothers and taking their ship. With this bigger ship, he's been forced to take on more crew to run it.
Character Personality: A gruff, grumpy sort, Inuel is a man who's moral compass keeps slipping. No matter how low he tries to push it, somehow it keeps going back up. He's trying so desperately to become just another asshole, making his way in the galaxy, but time and again, he's forced to play the hero. He does not enjoy, nor welcome this role, but he plays it nonetheless, because he needs to live with himself, and with how long his species lives, that is a LONG time. He acts distant and uncaring towards the rest of the crew, reffering to most of them as "The moochers who live on my ship and eat my food" but harbors a soft spot for them and will tear his way through anything in order to keep them safe. Especially Renny, who is almost something of a son to him, but he'll never tell him that.
He also is something of a sentimental. He may pretend to hate everyone he travels with, but he keeps momentos of everyone he has ever done so with, including a Lightsaber from an old ally... Of course, he's not very good with it. He just keeps it close. He also has a strange relationship with Keeto, not quite romantic, not quite platonic, somewhere inbetween the two.
Character's Physical description: The Reptavian on the left
Character Class (choose one): Scoundrel
Items:
Talortai Ceremonial Blades x2 (Phrik lined)
Cybornetic Leg (Carries concealed items, including a hold-out blaster and his Lightsaber that he's not very good with)
Cybornetic Arm (Has a built-in concealed twin-auto-blaster salvaged from a B2 Battledroid, as well as a SCOMP-link, of course, he's not very good with that either.)
Cybornetic Eye (Built in Comm-Link)
Lightsaber
Race: Talortai
Faction: Independant
Character Alignment (Choose one): Lawful Neutral
Character Background: Talortai are naturally long-lived creatures, Inuels backstory is one he never really goes into, but has been around for at least 3000 years, fought in a large number of wars, travelled with a lot of people, killed a lot of people, but ultimately, just tries to lead the life of just another asshole in the universe. He's been from one end of the galaxy to the other, seen empires and republics rise and fall, watched everyone refer to every great change as "The most important event ever" But has heard that phrase too much for it to have any real meaning.
As his age has progressed, not have the amount of intact limbs he possesses. His right eye and arm, his upper-left leg, all been lost in battles and replaced with cybernetic implants.
In recent years, he has taken to Spacer life, running cargo ships for both reputable and disreputable folks. Several years ago, he adopted a slave by the name of Renny, buying him from a Hutt and putting him to work as the mechanic for his old ship The Sleepy Rancor. Sadly, after a run in with the Grilk Brothers, Sleepy was destroyed. But he managed to avenge his beloved old ship by killing the brothers and taking their ship. With this bigger ship, he's been forced to take on more crew to run it.
Character Personality: A gruff, grumpy sort, Inuel is a man who's moral compass keeps slipping. No matter how low he tries to push it, somehow it keeps going back up. He's trying so desperately to become just another asshole, making his way in the galaxy, but time and again, he's forced to play the hero. He does not enjoy, nor welcome this role, but he plays it nonetheless, because he needs to live with himself, and with how long his species lives, that is a LONG time. He acts distant and uncaring towards the rest of the crew, reffering to most of them as "The moochers who live on my ship and eat my food" but harbors a soft spot for them and will tear his way through anything in order to keep them safe. Especially Renny, who is almost something of a son to him, but he'll never tell him that.
He also is something of a sentimental. He may pretend to hate everyone he travels with, but he keeps momentos of everyone he has ever done so with, including a Lightsaber from an old ally... Of course, he's not very good with it. He just keeps it close. He also has a strange relationship with Keeto, not quite romantic, not quite platonic, somewhere inbetween the two.
Character's Physical description: The Reptavian on the left
Character Class (choose one): Scoundrel
Items:
Talortai Ceremonial Blades x2 (Phrik lined)
Cybornetic Leg (Carries concealed items, including a hold-out blaster and his Lightsaber that he's not very good with)
Cybornetic Arm (Has a built-in concealed twin-auto-blaster salvaged from a B2 Battledroid, as well as a SCOMP-link, of course, he's not very good with that either.)
Cybornetic Eye (Built in Comm-Link)
Lightsaber
Character's name: Renny Kai
Race: Human
Faction: Independant
Character Alignment: True Neutral
Character Background: Born into slavery on Nar Shaadaa, he was raised in the Shipyards, being used as something of a helper-monkey, as well as someone that was small enough to fit into an engine block and effect repairs without having to take it apart. Most others would have developed claustraphobia from such treatment, but Renny took it in his stride.
At the age of 8, he was bought by Inuel, who set him to work as a mechanic aboard his ship, the Sleepy Rancor. During this time, he started to learn about his ability to move things with his mind. That being said, he keeps that a secret to himself, but mainly uses this to get tools that are out of reach.
When Sleepy was destroyed and he and Inuel were captured by the Grilk Brothers, he was able to use his technical knowhow to sneakily access their protocol droid, PD-232K, that they had and removed its moral guidance, but left in a subroutine about how he can't hurt children.
Now at the tender age of 10, he's the chief engineer of Freemakers Bounty and is hoping that, once he turns 18, he can open up his won repair-yard.
Character Personality: Chipper, yet also somewhat callous to the cruelty of the universe. Renny has learned the hard way that everyone is out for themselves and believes that the only reason anyone gets close to anyone else is because of ulterior motives, which leads him to not trust anyone very easily. The only ones he's grown to trust are Inuel (Because of being his father figure) Ma (Who's motherly personality can't help but melt his icy heart) And droids (Because they can be programmed to be trustworthy) He also has a deepseated distrust of any force-users, due to him thinking that they will want to kidnap him because of his power, not hesitating to pull his blaster if one comes too close.
Character's Physical description:The Human on the Right.
Character Class (choose one): Scoundrel
Items:
Lil' Rocker (A double-barreled, sawed off scatterblaster)
Comm-Link
Engineering Toolbelt
Bundle of Security Spikes
Race: Human
Faction: Independant
Character Alignment: True Neutral
Character Background: Born into slavery on Nar Shaadaa, he was raised in the Shipyards, being used as something of a helper-monkey, as well as someone that was small enough to fit into an engine block and effect repairs without having to take it apart. Most others would have developed claustraphobia from such treatment, but Renny took it in his stride.
At the age of 8, he was bought by Inuel, who set him to work as a mechanic aboard his ship, the Sleepy Rancor. During this time, he started to learn about his ability to move things with his mind. That being said, he keeps that a secret to himself, but mainly uses this to get tools that are out of reach.
When Sleepy was destroyed and he and Inuel were captured by the Grilk Brothers, he was able to use his technical knowhow to sneakily access their protocol droid, PD-232K, that they had and removed its moral guidance, but left in a subroutine about how he can't hurt children.
Now at the tender age of 10, he's the chief engineer of Freemakers Bounty and is hoping that, once he turns 18, he can open up his won repair-yard.
Character Personality: Chipper, yet also somewhat callous to the cruelty of the universe. Renny has learned the hard way that everyone is out for themselves and believes that the only reason anyone gets close to anyone else is because of ulterior motives, which leads him to not trust anyone very easily. The only ones he's grown to trust are Inuel (Because of being his father figure) Ma (Who's motherly personality can't help but melt his icy heart) And droids (Because they can be programmed to be trustworthy) He also has a deepseated distrust of any force-users, due to him thinking that they will want to kidnap him because of his power, not hesitating to pull his blaster if one comes too close.
Character's Physical description:The Human on the Right.
Character Class (choose one): Scoundrel
Items:
Lil' Rocker (A double-barreled, sawed off scatterblaster)
Comm-Link
Engineering Toolbelt
Bundle of Security Spikes
Character's name: Ma "Mama" Keeto
Race: Kyuzo
Faction: Kokotra The Hutt Crime Syndicate
Character Alignment: Neutral Good
Character Background: Born into a regular family on her homeworld, her family was actually part of a Cullinary Clovoc, meaning that all of her family members were raised as chefs and masters of food preparation. However, at the age of 9, on her first trip offworld, her ship was attacked by Slavers and she was captured and sold across the black-market. Spending the next 8 years of her life as a slave in one kitchen or another, she was eventually sold into pleasure slavery, which is when she made her plans to escape. Leading a revolt among the other slaves, they killed their owner and she escaped, but fell immediately into the clutches of a Hutt named Kokotra, who took a liking to her. Kokotra was one of the few hutts against slavery, seeing it as a waste of time, money and resources, with uprisings like the ones Keeto had lead being a prime example. Seeing her deep hatred of the slave industry, he paid her to work for his anti-slavery racket, dismantling his competition by starving them of the slave labor they needed to function.
Getting her own ship, Keeto quickly earned a reputation as the Boogeyman of Slavers. Liberating a good number of beings across her workload. Eventually finding Robacca, who she raised as her own. Her motherly disposition and culinary skills earned her the nickname "Mama". Over her time, she's teamed up with Inuel on several occassions, but now that he has a ship that's big enough to house her Auzituk, she's happy to travel with him, because the old bird always manages to attract trouble and where there's trouble, there's some slavers to kill.
Character Personality: During her downtime, Keeto always has a sunny disposition and very motherly nature, almost always in the kitchen working on something. However, as soon as combat starts, she turns into an unstoppable, sadistic killing machine, taking great pleasure in killing her enemies in the most horrible ways. She is a woman that always has a weapon on her, as well as a handkerchief, not having any qualms stopping in the middle of a battle to clean Renny's face. "If you're going to kill people, you're going to look presentable doing so, young man." She also has a strange relationship with Inuel, not quite romantic, not quite platonic, somewhere inbetween the two.
Character's Physical description: Typical Kyuzo figure, although she wears Duraplast body-armor.
Character Class (choose one): Bounty Hunter
Items:
Kyuzo War-Helmet
2x Kyuzo Petar's
Bowcaster
Comm-Link
Auzituk-Gunship "Valkyrie"
Race: Kyuzo
Faction: Kokotra The Hutt Crime Syndicate
Character Alignment: Neutral Good
Character Background: Born into a regular family on her homeworld, her family was actually part of a Cullinary Clovoc, meaning that all of her family members were raised as chefs and masters of food preparation. However, at the age of 9, on her first trip offworld, her ship was attacked by Slavers and she was captured and sold across the black-market. Spending the next 8 years of her life as a slave in one kitchen or another, she was eventually sold into pleasure slavery, which is when she made her plans to escape. Leading a revolt among the other slaves, they killed their owner and she escaped, but fell immediately into the clutches of a Hutt named Kokotra, who took a liking to her. Kokotra was one of the few hutts against slavery, seeing it as a waste of time, money and resources, with uprisings like the ones Keeto had lead being a prime example. Seeing her deep hatred of the slave industry, he paid her to work for his anti-slavery racket, dismantling his competition by starving them of the slave labor they needed to function.
Getting her own ship, Keeto quickly earned a reputation as the Boogeyman of Slavers. Liberating a good number of beings across her workload. Eventually finding Robacca, who she raised as her own. Her motherly disposition and culinary skills earned her the nickname "Mama". Over her time, she's teamed up with Inuel on several occassions, but now that he has a ship that's big enough to house her Auzituk, she's happy to travel with him, because the old bird always manages to attract trouble and where there's trouble, there's some slavers to kill.
Character Personality: During her downtime, Keeto always has a sunny disposition and very motherly nature, almost always in the kitchen working on something. However, as soon as combat starts, she turns into an unstoppable, sadistic killing machine, taking great pleasure in killing her enemies in the most horrible ways. She is a woman that always has a weapon on her, as well as a handkerchief, not having any qualms stopping in the middle of a battle to clean Renny's face. "If you're going to kill people, you're going to look presentable doing so, young man." She also has a strange relationship with Inuel, not quite romantic, not quite platonic, somewhere inbetween the two.
Character's Physical description: Typical Kyuzo figure, although she wears Duraplast body-armor.
Character Class (choose one): Bounty Hunter
Items:
Kyuzo War-Helmet
2x Kyuzo Petar's
Bowcaster
Comm-Link
Auzituk-Gunship "Valkyrie"
Character's name: Robacca
Race: Wookiee
Faction: Kokotra The Hutt Crime Syndicate
Character Alignment: Chaotic Good
Character Background: Born on Kashyyyk, his family was captured by slavers at when he was barely a year old. Wookiee's were seen as some of the best slaves, due to their immense physical prowess, however, only the young ones would do, as the older ones were too unruly, his parents were killed and skinned, due to Wookiee pelt being a commodity. Robacca would have probably ended up as a Packmule for someone, had the slave ship not been intercepted by Keeto. She found the baby, orphaned and in need of a mother and took him in, raising him as her own.
Keeto taught him to hate slavers in all of their forms, as well as how to fight them. When he came of age, she paid for him to get trained in any form of combat he wished, his favorite being Demolitions. Robacca became obsessed with explosions and causing as many of them as he could (Within safely controlled area's, of course... Such as a Slaveships engineroom...) Robacca is not a complicated being with any complicated extra parts about him, he just likes to see things explode.
Character Personality: He is still young, but wise beyond his years, as most Wookiee's tend to be. Robacca is something of a Pyromaniac, he adores explosions, fires and other accounts of mass destruction, which is why he favors heavy weapons. He also absolutely despises slavery in any form and has absolutely zero tolerance for it. This does label him a pariah within Wookiee community, specifically because he has no qualms using his claws as a weapon against slavers (Wookiee culture specifically forbids using your claws as a weapon. Those who do are labelled "Madclaw") Although pulling their arms off and beating them to death with them is his favourite melee move. But melee is a last resort in any case, as explosives and ordnance is always option 1. He has earned quite the reputation as a weapons operator aboard starships as well. A firm believer in the saying "Overkill is underrated"
Character's Physical description: Immense, covered in brown and black fur, the only armor he wears is over multiple scarred, bald spots where he's singed the fur off when getting too overconfident with his explosive arts. He wears flash-cancelling goggles, noise-cancelling ear-protectors, as well as multiple bandoleers of bombs, grenades and other explosives.
Character Class (choose one): Soldier
Items:
Grenade Launcher
Rocket Launcher
Bandoleers of Grenades (Thermal Detonators, Cryobombs, Sonic Grenades, Plasma Grenades, Droid-poppers, etc.)
Proximity Mines (Sonic, Plasma, Cryo, Incendiary, etc)
Comm-Link
Race: Wookiee
Faction: Kokotra The Hutt Crime Syndicate
Character Alignment: Chaotic Good
Character Background: Born on Kashyyyk, his family was captured by slavers at when he was barely a year old. Wookiee's were seen as some of the best slaves, due to their immense physical prowess, however, only the young ones would do, as the older ones were too unruly, his parents were killed and skinned, due to Wookiee pelt being a commodity. Robacca would have probably ended up as a Packmule for someone, had the slave ship not been intercepted by Keeto. She found the baby, orphaned and in need of a mother and took him in, raising him as her own.
Keeto taught him to hate slavers in all of their forms, as well as how to fight them. When he came of age, she paid for him to get trained in any form of combat he wished, his favorite being Demolitions. Robacca became obsessed with explosions and causing as many of them as he could (Within safely controlled area's, of course... Such as a Slaveships engineroom...) Robacca is not a complicated being with any complicated extra parts about him, he just likes to see things explode.
Character Personality: He is still young, but wise beyond his years, as most Wookiee's tend to be. Robacca is something of a Pyromaniac, he adores explosions, fires and other accounts of mass destruction, which is why he favors heavy weapons. He also absolutely despises slavery in any form and has absolutely zero tolerance for it. This does label him a pariah within Wookiee community, specifically because he has no qualms using his claws as a weapon against slavers (Wookiee culture specifically forbids using your claws as a weapon. Those who do are labelled "Madclaw") Although pulling their arms off and beating them to death with them is his favourite melee move. But melee is a last resort in any case, as explosives and ordnance is always option 1. He has earned quite the reputation as a weapons operator aboard starships as well. A firm believer in the saying "Overkill is underrated"
Character's Physical description: Immense, covered in brown and black fur, the only armor he wears is over multiple scarred, bald spots where he's singed the fur off when getting too overconfident with his explosive arts. He wears flash-cancelling goggles, noise-cancelling ear-protectors, as well as multiple bandoleers of bombs, grenades and other explosives.
Character Class (choose one): Soldier
Items:
Grenade Launcher
Rocket Launcher
Bandoleers of Grenades (Thermal Detonators, Cryobombs, Sonic Grenades, Plasma Grenades, Droid-poppers, etc.)
Proximity Mines (Sonic, Plasma, Cryo, Incendiary, etc)
Comm-Link
Character's name: Yusanis Anra
Race: Echani
Faction: Formerly Empire, then Rebellion, now Independant
Character Alignment: Lawful Neutral
Character Background: Born on Eshan, Yusanis actually lead quite the happy life. Being taught of the ways of honour and physical combat, as all Echani are, but his first and foremost love was Starfighters. He LOVED starships and starfighters and as soon as he was old enough, he started learning to fly them. Then, when he came of age, he saw no reason not to join the Empire, as it was rapidly expanding its navy. Passing out of flight-school at the top of his class, he was assigned to patrols along the outer rim of the empire, every so often being called in to deal with rebellions. He had no qualms shooting down rebel pilots, after all, he saw himself as a Knight of the Sky. Anyone that had come up here was prepared to die, which is why he also didn't hate the Rebels, regardless how many of his friends they killed in combat.
Yusanis continued his service in the Empire, until 3bby when he was ordered to shoot down an unarmed civilian transport that they suspected had Rebels aboard. He refused and was court-martialled. However, instead of being dishonorably discharged or executed, he was transfered to the Imperial Storm-Commando's as a pilot, by Admiral Crix Madine. Madine noticed the honor of him and decided he needed more men like him under his command. When Crix defected to the Rebellion, he offered to take Yusanis with him. Yusanis agreed, but made it quite clear was that he didn't care if the Empire was destroyed or not, he simply refused to fight for an organization that would force him to do dishonorable actions. As such, he started fighting for the Rebellion.
He spent a while flying as Wing Leader for Teal Squadron, flying in the battle of Sullust and at Taanab under General Calrisian. However, it was after the founding of the New Republic where he saw the utter brutality of the New Republic's tactics in hunting the Empire, brutally hunting down and killing ex-Empire, regardless of affiliation or even if they turned against them. This wouldn't have bothered him so much, except several members of the Rebellions higher-ups were war-criminals from the Clone Wars. Yusanis was disillusioned towards the people he was fighting for due to the hypocracy. This didn't stop him from fighting, but it did sap him of his passion for flying. Soon, he handed in his discharge papers and began working for different agencies, such as the Republic Rangers, but eventually found himself flying for Kokotra The Hutts Crime Syndicate. He found his passion for being a Knight of the Sky again, killing slavers and raiders and the odd Imperial or Republic ship that caused trouble in their territory. He currently works for Keeto as her wingman from the cockpit of his TIE Hunter.
Character Personality: A Knight of the Sky, he is a man of honour and courage, who believes that anybody that flies into battle is prepared to die and has made peace with that. Killing his friends in honourable combat will earn you his admiration. Make no mistake, he has no death wish, but he understands that in their line of work, it's an occupational hazard. He also is not a man of forgiveness, if you wrong him, he will hunt you down to the ends of the galaxy if necessary. When in combat, he'll go for his blaster first, but if melee is unavoidable, he is quite deadly with his hands, having been taught both Echani Combat, as well as Teras Kasi from his childhood, meaning he can easily kill someone with his bare hands.
Character's Physical description: Like all Echani, he has white hair and white iris, his skin is fair and his body slender. He is usually seen in a repainted Imperial Flightsuit, but when he's off-duty, he usually wears robes, he has been told his casual clothes are very Jedi like, but he doesn't really care.
Character Class (choose one): Soldier
Items:
EC-17 Hold-Out Blaster
Comm-Link
Race: Echani
Faction: Formerly Empire, then Rebellion, now Independant
Character Alignment: Lawful Neutral
Character Background: Born on Eshan, Yusanis actually lead quite the happy life. Being taught of the ways of honour and physical combat, as all Echani are, but his first and foremost love was Starfighters. He LOVED starships and starfighters and as soon as he was old enough, he started learning to fly them. Then, when he came of age, he saw no reason not to join the Empire, as it was rapidly expanding its navy. Passing out of flight-school at the top of his class, he was assigned to patrols along the outer rim of the empire, every so often being called in to deal with rebellions. He had no qualms shooting down rebel pilots, after all, he saw himself as a Knight of the Sky. Anyone that had come up here was prepared to die, which is why he also didn't hate the Rebels, regardless how many of his friends they killed in combat.
Yusanis continued his service in the Empire, until 3bby when he was ordered to shoot down an unarmed civilian transport that they suspected had Rebels aboard. He refused and was court-martialled. However, instead of being dishonorably discharged or executed, he was transfered to the Imperial Storm-Commando's as a pilot, by Admiral Crix Madine. Madine noticed the honor of him and decided he needed more men like him under his command. When Crix defected to the Rebellion, he offered to take Yusanis with him. Yusanis agreed, but made it quite clear was that he didn't care if the Empire was destroyed or not, he simply refused to fight for an organization that would force him to do dishonorable actions. As such, he started fighting for the Rebellion.
He spent a while flying as Wing Leader for Teal Squadron, flying in the battle of Sullust and at Taanab under General Calrisian. However, it was after the founding of the New Republic where he saw the utter brutality of the New Republic's tactics in hunting the Empire, brutally hunting down and killing ex-Empire, regardless of affiliation or even if they turned against them. This wouldn't have bothered him so much, except several members of the Rebellions higher-ups were war-criminals from the Clone Wars. Yusanis was disillusioned towards the people he was fighting for due to the hypocracy. This didn't stop him from fighting, but it did sap him of his passion for flying. Soon, he handed in his discharge papers and began working for different agencies, such as the Republic Rangers, but eventually found himself flying for Kokotra The Hutts Crime Syndicate. He found his passion for being a Knight of the Sky again, killing slavers and raiders and the odd Imperial or Republic ship that caused trouble in their territory. He currently works for Keeto as her wingman from the cockpit of his TIE Hunter.
Character Personality: A Knight of the Sky, he is a man of honour and courage, who believes that anybody that flies into battle is prepared to die and has made peace with that. Killing his friends in honourable combat will earn you his admiration. Make no mistake, he has no death wish, but he understands that in their line of work, it's an occupational hazard. He also is not a man of forgiveness, if you wrong him, he will hunt you down to the ends of the galaxy if necessary. When in combat, he'll go for his blaster first, but if melee is unavoidable, he is quite deadly with his hands, having been taught both Echani Combat, as well as Teras Kasi from his childhood, meaning he can easily kill someone with his bare hands.
Character's Physical description: Like all Echani, he has white hair and white iris, his skin is fair and his body slender. He is usually seen in a repainted Imperial Flightsuit, but when he's off-duty, he usually wears robes, he has been told his casual clothes are very Jedi like, but he doesn't really care.
Character Class (choose one): Soldier
Items:
EC-17 Hold-Out Blaster
Comm-Link
Character's name: PD-232K
Race: Droid
Faction: Independant
Character Alignment: Chaotic Neutral
Character Background: A custom built droid made by his previous masters, the Grilk Brothers, he was built out of a hodge-podge of multiple different droids. Brain taken from an RA-7 Series, the main chassis taken from a B2- Battle Droid. He was designed to serve as communications enabler, as well as being able to take a hit and retreat in case deals went south. However, 232 remained unarmed due to Galactic Law forbidding Protocol Droids from being armed. Normally the pirates wouldn't have minded, but it occured to them that this meant that 232 would be the first thing searched for weapons and would be useless as an ambush droid. So, they decided to make him a scapegoat. Being the hulking droid body, people searching for weapons would meticulously search it whilst they wouldn't be focused on so much.
232 served his masters eagerly for many years, until he met Renny, who reprogrammed him into going on a rampage. Turns out that the Grilk brothers forgot that, just because he was unarmed, doesn't mean he wasn't incredibly physically strong. 232 now spends his days fulfilling his duties as a Protocol Droid, helping communicate, as well as helping Keeto in the kitchen.
Character Personality: Being a Protocol Droid, 232 has a polite and reserved personality, he likes everyone aboard the ship, regardless of what they think of him and is always bringing food and beverages to everyone, even if they specifically ordered him not to. He is especially protective of Renny, having been programmed to be. This overprotectiveness can be a little overbearing and "Mother Goose" is a nickname that sicks with him constantly. Apart from Renny, he considers Mistress Keeto as his favourite as she helps him with the daily chores. However, his Morality protocols are compromised, meaning that, unlike other Protocol Droids, he has no problems with killing people if necessary.
Character's Physical description (Describe or post a picture of what your character looks like): He looks like any other B2 Battledroid
Character Class (choose one): Beaurocrat (I mean, he's essentially their diplomat)
Items:
Emergency Oxygen Supply (30 Minutes)
Radiant Heating Element
Multispectrum Searchlight
DC5 Translator Unit
Internal Comlink
Race: Droid
Faction: Independant
Character Alignment: Chaotic Neutral
Character Background: A custom built droid made by his previous masters, the Grilk Brothers, he was built out of a hodge-podge of multiple different droids. Brain taken from an RA-7 Series, the main chassis taken from a B2- Battle Droid. He was designed to serve as communications enabler, as well as being able to take a hit and retreat in case deals went south. However, 232 remained unarmed due to Galactic Law forbidding Protocol Droids from being armed. Normally the pirates wouldn't have minded, but it occured to them that this meant that 232 would be the first thing searched for weapons and would be useless as an ambush droid. So, they decided to make him a scapegoat. Being the hulking droid body, people searching for weapons would meticulously search it whilst they wouldn't be focused on so much.
232 served his masters eagerly for many years, until he met Renny, who reprogrammed him into going on a rampage. Turns out that the Grilk brothers forgot that, just because he was unarmed, doesn't mean he wasn't incredibly physically strong. 232 now spends his days fulfilling his duties as a Protocol Droid, helping communicate, as well as helping Keeto in the kitchen.
Character Personality: Being a Protocol Droid, 232 has a polite and reserved personality, he likes everyone aboard the ship, regardless of what they think of him and is always bringing food and beverages to everyone, even if they specifically ordered him not to. He is especially protective of Renny, having been programmed to be. This overprotectiveness can be a little overbearing and "Mother Goose" is a nickname that sicks with him constantly. Apart from Renny, he considers Mistress Keeto as his favourite as she helps him with the daily chores. However, his Morality protocols are compromised, meaning that, unlike other Protocol Droids, he has no problems with killing people if necessary.
Character's Physical description (Describe or post a picture of what your character looks like): He looks like any other B2 Battledroid
Character Class (choose one): Beaurocrat (I mean, he's essentially their diplomat)
Items:
Emergency Oxygen Supply (30 Minutes)
Radiant Heating Element
Multispectrum Searchlight
DC5 Translator Unit
Internal Comlink
Character's name: R4-P1
Race: Astromech Droid
Faction: Formerly Rebellion, now Independant
Character Alignment: Neutral
Character Background: Not much to tell for R4, he's an Astromech from Industrial Automaton, bought up to work in Starship Maintenance. He's changed hands a number of times and had a lot of memory wipes. He currently belongs to Yusanis, helping keep his Hunter flying.
Character Personality: A chirpy Astromech. Fiercely loyal and ready and willing to do absolutely anything necessary.
Character's Physical description: Just your average R4 Astromech, white with orange trimming.
Character Class (choose one): Scoundrel
Items:
SCOMP Link
Fast Welding/Unwelding Tools
Improved Sensor Package
Sensor Booster
Diagnostics Package
Race: Astromech Droid
Faction: Formerly Rebellion, now Independant
Character Alignment: Neutral
Character Background: Not much to tell for R4, he's an Astromech from Industrial Automaton, bought up to work in Starship Maintenance. He's changed hands a number of times and had a lot of memory wipes. He currently belongs to Yusanis, helping keep his Hunter flying.
Character Personality: A chirpy Astromech. Fiercely loyal and ready and willing to do absolutely anything necessary.
Character's Physical description: Just your average R4 Astromech, white with orange trimming.
Character Class (choose one): Scoundrel
Items:
SCOMP Link
Fast Welding/Unwelding Tools
Improved Sensor Package
Sensor Booster
Diagnostics Package
Character's name: Kalai
Race: Dathomirian
Faction: Nightsisters
Character Alignment (Choose one): Lawful Evil
Character Background: Born on Dathomir, she was born into the dark side of the force, molded by it and shaped by the hands of the Nightsisters Clan, she served as an understudy to Old Daka, the wisest and most ancient witch on Dathomir. When Grievous and the Droid Armies arrived, she was one of a handful that managed to hide. After the killing had stopped and the droids had left, she went to Old Daka's secret cave to find her dead master. After mummifying her master, she took what books and knowledge she could and fled, vowing revenge on the Sith and all those that followed them.
She travelled to Ithor, staying on the peaceful planet, using its many thriving life-forms as fuel for her magikal training. Soon, she felt confident enough to look for someone to help her in her lust for vengeance against the Sith. Her search brought her in combat with several Inquisitors, she managed to overcome some and escape others, but this proved that she was woefully unprepared for a fight against them. During one escape from an Inquisitor, she smuggled herself aboard the Sleepy Rancor and escaped with Inuel. He allowed her to stay on his ship so long as she worked for her living. She stayed for a time, but went back to Dathomir to see if any of the other sisters had returned.
With the Nightsisters slowly coming back to Dathomir, Kalai has also returned to Inuel's crew, she is putting her alchemy and magikal abilities to the test, making horrifying weapons of destruction and gathering strange ingredients from each planet they go to.
Character Personality: Kalai is cold, distant and completely calloused to anyone that comes into her quarters. Constant threats to disembowel others, but she does pull her weight on the ship when it counts. Several boarding actions against the ship have ended with some pirates finding themselves on her sacrificial slab, having their vital organs extracted. She also has a proclivity for making blades and other weapons, however, her prefered weapon is Magick such as the Ichor Lightning or corrupting corpses into undead puppets using the Water of Life.
Character's Physical description: Like all Dathomirians, she has pure white skin, but she has had a number of black tattooes, especially around her face. She wears ornate clothes and animal bones in her long, black hair.
Character Class (choose one): Force Sensitive
Items:
x2 Magick Infused Knives
Vials of "Water of Life"
Race: Dathomirian
Faction: Nightsisters
Character Alignment (Choose one): Lawful Evil
Character Background: Born on Dathomir, she was born into the dark side of the force, molded by it and shaped by the hands of the Nightsisters Clan, she served as an understudy to Old Daka, the wisest and most ancient witch on Dathomir. When Grievous and the Droid Armies arrived, she was one of a handful that managed to hide. After the killing had stopped and the droids had left, she went to Old Daka's secret cave to find her dead master. After mummifying her master, she took what books and knowledge she could and fled, vowing revenge on the Sith and all those that followed them.
She travelled to Ithor, staying on the peaceful planet, using its many thriving life-forms as fuel for her magikal training. Soon, she felt confident enough to look for someone to help her in her lust for vengeance against the Sith. Her search brought her in combat with several Inquisitors, she managed to overcome some and escape others, but this proved that she was woefully unprepared for a fight against them. During one escape from an Inquisitor, she smuggled herself aboard the Sleepy Rancor and escaped with Inuel. He allowed her to stay on his ship so long as she worked for her living. She stayed for a time, but went back to Dathomir to see if any of the other sisters had returned.
With the Nightsisters slowly coming back to Dathomir, Kalai has also returned to Inuel's crew, she is putting her alchemy and magikal abilities to the test, making horrifying weapons of destruction and gathering strange ingredients from each planet they go to.
Character Personality: Kalai is cold, distant and completely calloused to anyone that comes into her quarters. Constant threats to disembowel others, but she does pull her weight on the ship when it counts. Several boarding actions against the ship have ended with some pirates finding themselves on her sacrificial slab, having their vital organs extracted. She also has a proclivity for making blades and other weapons, however, her prefered weapon is Magick such as the Ichor Lightning or corrupting corpses into undead puppets using the Water of Life.
Character's Physical description: Like all Dathomirians, she has pure white skin, but she has had a number of black tattooes, especially around her face. She wears ornate clothes and animal bones in her long, black hair.
Character Class (choose one): Force Sensitive
Items:
x2 Magick Infused Knives
Vials of "Water of Life"
Character's name: Vrerr Osari
Race: Human (Mandalorian)
Faction: New Republic
Character Alignment: Lawful Good
Character Background: A memeber of Clan Osari, her family has been a staunch supporter of the pacifist movement. She was born into the Mandalorian Aristocracy, she grew up within the walls of the capitol city, Sundari. Her family was a staunch supporter of the return to their pacifistic ways, from before the Clone Wars, from before the Empire. Those years had seen a growth of culture and an attempt at restoring life to the blasted world of Mandalore. She learned from many of the great minds of Mandalore, studied and graded highly in university. She had originally trained to be a Doctor, but shortly after earning her degree was when the destruction of Alderaan had seen an end to Imperial rule on Mandalore with the rise of the Mandalorain Partisans, lead by Bo-Katan. Knowing that, once again, Mandalore would be turned into a battleground. Clan Osari left and moved further into the Core Territories, watching from afar as their beloved homeworld would once again be blasted and left all but lifeless under the warlord Moff Drak.
With the rise of the New Republic, Clan Osari were put forward by the refugee civilian populace to represent Mandalore in the new Senate. Vrerr's father currently serves as the Representative for the Government in Exile of Mandalore. Now a hope is dwindling in the darkness, a hope that Mandalore can be liberated. Vrerr has hired a crew of the most trustworthy lowlifes to help convey her to Mandalore, so that she can hopefully undermine the Imperial Governor and found a bloodless uprising. Retake Mandalore through force of will, rather than force of blood.
Character Personality: A woman of many words and little restraint, although she will not hesitate to tell people what she thinks about them, she will also choose her words very carefully. Born into a family that supports Mandalore's new pacifistic path, she has an intense and deep loathing for anyone who would call themselves "Mandalorian" that fights for honour. That being said, she is no fool, she knows how to defend herself, but will not be the one to engage in hostilities. She is also a medical professional, so, when combat is upon her, her usual strategy is to dive for cover whilst her bodyguards sort it out, taking care of the injured, however she will not hesitate to throw herself into the fray in order to rescue an injured comrade and drag them to safety. She keeps a blaster by her side for threatening opponents and keeps it set to stun.
Character's Physical description (Describe or post a picture of what your character looks like): A studious woman, about 5'10 with black hair. She tends to wear robes, specifically pink, and loves floral patterned things.
Character Class: Beaurocrat
Items:
ELG-3A Blaster Pistol
Comm Link
Field Medical/Life-Support Kit
Race: Human (Mandalorian)
Faction: New Republic
Character Alignment: Lawful Good
Character Background: A memeber of Clan Osari, her family has been a staunch supporter of the pacifist movement. She was born into the Mandalorian Aristocracy, she grew up within the walls of the capitol city, Sundari. Her family was a staunch supporter of the return to their pacifistic ways, from before the Clone Wars, from before the Empire. Those years had seen a growth of culture and an attempt at restoring life to the blasted world of Mandalore. She learned from many of the great minds of Mandalore, studied and graded highly in university. She had originally trained to be a Doctor, but shortly after earning her degree was when the destruction of Alderaan had seen an end to Imperial rule on Mandalore with the rise of the Mandalorain Partisans, lead by Bo-Katan. Knowing that, once again, Mandalore would be turned into a battleground. Clan Osari left and moved further into the Core Territories, watching from afar as their beloved homeworld would once again be blasted and left all but lifeless under the warlord Moff Drak.
With the rise of the New Republic, Clan Osari were put forward by the refugee civilian populace to represent Mandalore in the new Senate. Vrerr's father currently serves as the Representative for the Government in Exile of Mandalore. Now a hope is dwindling in the darkness, a hope that Mandalore can be liberated. Vrerr has hired a crew of the most trustworthy lowlifes to help convey her to Mandalore, so that she can hopefully undermine the Imperial Governor and found a bloodless uprising. Retake Mandalore through force of will, rather than force of blood.
Character Personality: A woman of many words and little restraint, although she will not hesitate to tell people what she thinks about them, she will also choose her words very carefully. Born into a family that supports Mandalore's new pacifistic path, she has an intense and deep loathing for anyone who would call themselves "Mandalorian" that fights for honour. That being said, she is no fool, she knows how to defend herself, but will not be the one to engage in hostilities. She is also a medical professional, so, when combat is upon her, her usual strategy is to dive for cover whilst her bodyguards sort it out, taking care of the injured, however she will not hesitate to throw herself into the fray in order to rescue an injured comrade and drag them to safety. She keeps a blaster by her side for threatening opponents and keeps it set to stun.
Character's Physical description (Describe or post a picture of what your character looks like): A studious woman, about 5'10 with black hair. She tends to wear robes, specifically pink, and loves floral patterned things.
Character Class: Beaurocrat
Items:
ELG-3A Blaster Pistol
Comm Link
Field Medical/Life-Support Kit
Character's name: Gloopra
Race: Rodian
Faction: Jedi Order
Character Alignment: Neutral Good
Character Background: Born into the Pirate guilds on Nar Shaadaa, Gloopra was raised to be a Black Sun enforcer during the days of the Empire. When his force sensitivity presented itself at a young age, his father sold him to one of the other captains for 100,000 credits. Gloopra didn't resent his father for this, Pirate guilds often trade sentients like livestock, but he did resent his new captain who took him and molded him into a killing machine. By the age of 10, Gloopra was able to kill a fully grown man with his bare hands and was proficient in many forms of armed combat. As he grew and went between captains as they were killed by other captains to get this killing machine, his life knew naught but the wanton slaughter of others until he was given a very special target. Thrown into a combat pit, he came face to face with the legendary Luke Skywalker, who had been captured by mercenaries that wanted to collect the "Wanted dead or alive" bounty as put out by the Empire, specifically the first part of that.
Luke and Gloopra fought hand to hand, Luke had the force on his side, but so did Gloopra, albeit, untrained. Luke, seeing Gloopra's command of the Force spent the fight talking, rather than attacking, telling Gloopra of how much more he could be, what kinds of things he could do, how he could put his combat prowess to use for good, rather than the dark path he had been forced onto. Luke did get through to Gloopra and together, they managed to escape. Gloopra became one of Luke's first Apprentices and soon became a Jedi Knight. Having already trained himself with the Force for the first part of his life, Luke trained him to control it better, as well as how to weild a Lightsaber which he quickly mastered. One of his first assignments was to serve as a guard for the Imperial Senate, working with them, he was assigned to guard the Mandalorians of Clan Osira, where he quickly became friends with Vrerr.
Now that Vrerr has been assigned to try and liberate Mandalore via peaceful means, he has come along with her in order to protect her.
Character Personality: Quiet. Gloopra doesn't talk unless absolutely necessary, he see's this as making a perfect fit with his friend, Vrerr, who will talk someone's ears off if given half the chance. He has accepted his role in the order as a fighter, unfit for most other Jedi business. He is very fond of Vrerr and even though their philosophy's might be polar opposites, he respects her choices and beliefs. Despite his Jedi status, his first weapon he goes for will always be a gun, in order to keep his advantage at range, with him only igniting his Lightsaber once the fighting becomes close quarters. He is a Jedi Guardian, meaning that his Lightsaber combat abilities are what he values most in traditional Jedi combat, relegating his wielding of the Force to compliment his mobility, rather than to directly attack with it.
Character's Physical description: A typical looking Rodian, except his entire body is covered in scars. He wears a brown robe typical of a Jedi. He also keeps his Lightsaber hidden in his robes, whilst keeping his blaster on full display.
Character Class (choose one): Force Sensitive
Items:
Double-Ended Lightsaber (Purple Blade)
Comm-Link
LL-30 blaster pistol
BlasTech E-22 Blaster Rifle
Race: Rodian
Faction: Jedi Order
Character Alignment: Neutral Good
Character Background: Born into the Pirate guilds on Nar Shaadaa, Gloopra was raised to be a Black Sun enforcer during the days of the Empire. When his force sensitivity presented itself at a young age, his father sold him to one of the other captains for 100,000 credits. Gloopra didn't resent his father for this, Pirate guilds often trade sentients like livestock, but he did resent his new captain who took him and molded him into a killing machine. By the age of 10, Gloopra was able to kill a fully grown man with his bare hands and was proficient in many forms of armed combat. As he grew and went between captains as they were killed by other captains to get this killing machine, his life knew naught but the wanton slaughter of others until he was given a very special target. Thrown into a combat pit, he came face to face with the legendary Luke Skywalker, who had been captured by mercenaries that wanted to collect the "Wanted dead or alive" bounty as put out by the Empire, specifically the first part of that.
Luke and Gloopra fought hand to hand, Luke had the force on his side, but so did Gloopra, albeit, untrained. Luke, seeing Gloopra's command of the Force spent the fight talking, rather than attacking, telling Gloopra of how much more he could be, what kinds of things he could do, how he could put his combat prowess to use for good, rather than the dark path he had been forced onto. Luke did get through to Gloopra and together, they managed to escape. Gloopra became one of Luke's first Apprentices and soon became a Jedi Knight. Having already trained himself with the Force for the first part of his life, Luke trained him to control it better, as well as how to weild a Lightsaber which he quickly mastered. One of his first assignments was to serve as a guard for the Imperial Senate, working with them, he was assigned to guard the Mandalorians of Clan Osira, where he quickly became friends with Vrerr.
Now that Vrerr has been assigned to try and liberate Mandalore via peaceful means, he has come along with her in order to protect her.
Character Personality: Quiet. Gloopra doesn't talk unless absolutely necessary, he see's this as making a perfect fit with his friend, Vrerr, who will talk someone's ears off if given half the chance. He has accepted his role in the order as a fighter, unfit for most other Jedi business. He is very fond of Vrerr and even though their philosophy's might be polar opposites, he respects her choices and beliefs. Despite his Jedi status, his first weapon he goes for will always be a gun, in order to keep his advantage at range, with him only igniting his Lightsaber once the fighting becomes close quarters. He is a Jedi Guardian, meaning that his Lightsaber combat abilities are what he values most in traditional Jedi combat, relegating his wielding of the Force to compliment his mobility, rather than to directly attack with it.
Character's Physical description: A typical looking Rodian, except his entire body is covered in scars. He wears a brown robe typical of a Jedi. He also keeps his Lightsaber hidden in his robes, whilst keeping his blaster on full display.
Character Class (choose one): Force Sensitive
Items:
Double-Ended Lightsaber (Purple Blade)
Comm-Link
LL-30 blaster pistol
BlasTech E-22 Blaster Rifle