H E C A T E
H E C A T E
H E C A T E
“Your fuck-ups are literally costing me an arm and a leg.”
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T C H A R A C T E R D A T A C H A R A C T E R D A T A True Self Alberta "Albie" Klein Persona Hecate Pathos Sikth Role Healer Weapon of Choice Asclepian Dressing: Vestments of arcane bandages which act as both a spell-casting focus, and serve to hasten the regenerative process of her self-healing. Domains Darkness; Restoration, Manifestation, Enhancement Playstyle & Attitude Backline Healer; Asshole Altruist ♬ | A L B I E : I N H E R O W N W A Y A L B I E : I N H E R O W N W A Y Albie, who was very nearly “Albert” and who will only ever answer to “Alberta” under legal compulsion, has always sort of known what she wanted. Born to a nurse father and a therapist mother, she grew up surrounded by and constantly reminded of the absolute importance of empathy. No matter what, they said, she should always strive for kindness. People came from all walks of life, from all manner of circumstance, and though she would meet some she liked, and some she didn’t, it was imperative that she try her best to understand them, no matter what. Human interactions were ephemeral, and precious, and connections were made to be cherished. She thought that was bullshit. People sucked. They were loud, and inconsiderate, and when they weren’t literally killing each other, they were arguing over the dumbest shit. Her middle and high school years were a protracted angsty, broodingly emotional not-a-phase spent lamenting that everyone else was just so annoying and couldn’t understand her. Except Linkin Park. And the people in the comments section of her Linkin Park AMVs. Eventually she did grow up. With graduation approaching, and the fruits of her exceptionally studious labor opening the doors of higher education to her, Albie realized she didn’t really hate people—at least, not sincerely. Being annoyed with someone didn’t mean she had to treat them like shit. But being kind didn’t mean grinning through the things that annoyed her, either. She finished undergrad early, and didn’t think twice before throwing herself into medical school. Surgery seemed to be her destiny, where her bedside manner wouldn’t matter and she could do what she ultimately had always wanted to do, and what her parents had wanted her to do—help people. That was her kindness. Not fake smiles, not endless patience or empty platitudes. Action. H E C A T E : W O U N D T H I E F H E C A T E : W O U N D T H I E F Actions have consequences. If you stand in fire, don’t pop your defensives for tank-busters, or drop aoe in the middle of the raid, your consequence is an irritable healer calling you a moron as she puts your stupid little body back together. Hecate has been joining pugs since Pariah launched, and while she finds herself malding every session, healing for the walking contraceptive endorsements that make up her groups, there is something strangely addicting about the whole ordeal. She’s not particularly interested in teaching, or lifting bad players up into competency, but no matter how bad a run goes, no matter how much yelling and fighting there is, she is the last to call for kicks and the last to vote for disbands. Apologies and removals are just band aid fixes; an entire gaming career correcting the mistakes of people who shouldn’t be able to tie their own shoes without medical intervention has taught her that any group is capable of clearing any content. No one is uncarryable. But some people are much heavier than others. Her reputation formed quickly. She was not a lone wolf; she was a healer, by definition she needed people to heal. Despite her prickly nature she was rarely seen alone, always tagging along with some group or another, having a small circle of regular players she ran with but never committing to something as serious as a guild. It was true that healers enjoyed a certain priority, but invites shriveled up quick if you were bad at keeping people alive. Hecate was not. When she joined a group, more often than not they cleared whatever dungeon they set off to challenge. Climbing ranks didn’t matter much to her, she wasn’t competitive in the way some people were, which perhaps made her rise that much stranger. Despite being on the shortlist for some of the most prestigious guilds in the game, she could just as often be found healing for groups of nobodies who couldn’t move and breathe at the same time. To her credit, she treats them all equally. |
Signature
Martyr’s Rhetoric
Hecate’s signature ability, which defines her spell-casting style. Passively allows her to both heal targets by transferring their wounds to herself, and damage targets by transferring her own wounds to them.
When activated, allows Hecate’s spells to apply instantly, preempting damage on a target by either taking it herself, or redirecting it onto an enemy. Cannot pass damage freely between targets without first going through herself.
Hecate’s signature ability, which defines her spell-casting style. Passively allows her to both heal targets by transferring their wounds to herself, and damage targets by transferring her own wounds to them.
When activated, allows Hecate’s spells to apply instantly, preempting damage on a target by either taking it herself, or redirecting it onto an enemy. Cannot pass damage freely between targets without first going through herself.
Healing
Iaomai
As long as she remains alive and is not silenced, Hecate’s mana regeneration is vastly increased, and her body will reflexively use it to repair itself. The rapidity and cost depend on the amount of damage taken, but if she is rendered unconscious it will burn through mana much quicker. Lost limbs can be reattached with less effort, but fully regrowing body parts takes more time and much more mana.
Passively grants her Narkosis, which allows her to divert mana towards reducing her sensitivity to pain.
While this makes her deceptively difficult to kill, she is no more durable than your average caster. As well, she is unable to heal severe damage to her brain and heart, making her entirely unfit for close combat.
As long as she remains alive and is not silenced, Hecate’s mana regeneration is vastly increased, and her body will reflexively use it to repair itself. The rapidity and cost depend on the amount of damage taken, but if she is rendered unconscious it will burn through mana much quicker. Lost limbs can be reattached with less effort, but fully regrowing body parts takes more time and much more mana.
Passively grants her Narkosis, which allows her to divert mana towards reducing her sensitivity to pain.
While this makes her deceptively difficult to kill, she is no more durable than your average caster. As well, she is unable to heal severe damage to her brain and heart, making her entirely unfit for close combat.
Anodynamic
Hecate takes a target’s wounds and ailments onto herself, healing them in the process. This can be done gradually, or rapidly.
When Martyr’s Rhetoric is active, Hecate does not need to wait for a target to become wounded or afflicted, and can instead redirect the damage or effects to herself. Unlike with the standard version of this spell, she takes this damage instantly.
Hecate takes a target’s wounds and ailments onto herself, healing them in the process. This can be done gradually, or rapidly.
When Martyr’s Rhetoric is active, Hecate does not need to wait for a target to become wounded or afflicted, and can instead redirect the damage or effects to herself. Unlike with the standard version of this spell, she takes this damage instantly.
Charity of Wounds
With great pains, Hecate can apply Anodynamic in an aoe to heal multiple targets.
This spell works identically to Anodynamic when Martyr’s Rhetoric is active, however, when used on two or more targets she can temper the amount of damage directed to her, rather than tanking multiple attacks wholesale.
With great pains, Hecate can apply Anodynamic in an aoe to heal multiple targets.
This spell works identically to Anodynamic when Martyr’s Rhetoric is active, however, when used on two or more targets she can temper the amount of damage directed to her, rather than tanking multiple attacks wholesale.
Damage
Symalgesia
Targeting an enemy, Hecate can harvest the damage from her own wounds, manifesting it as a bolt of angry shadow.
Targeting an enemy, Hecate can harvest the damage from her own wounds, manifesting it as a bolt of angry shadow.
Panthysia
Hecate channels briefly, then divides the damage gathered from her wounds amongst multiple enemies.
Hecate channels briefly, then divides the damage gathered from her wounds amongst multiple enemies.
Veteran Janitor : Hecate has been around the block, has seen just about every dungeon and raid encounter Pariah Online has to offer, and could probably explain the mechanics of most bosses with the accuracy of reciting her social security card number. She won’t, but she could. She’s not a great teacher; she can’t always tell you the right way to do something, but she sure as shit can tell you exactly what you’re doing wrong.
Who Asked : Hecate doesn’t talk about herself too much. Maybe one or two people in Pariah know her real name, and that she finished college early, but the information train usually stops there. It’s not that she’s paranoid, or wouldn't care to learn about others, it just hasn’t occurred to her. When your online career consists mostly of pugging with strangers, there’s not a lot of reason to get buddy-buddy.
I Want My Mummy : For as acrimonious as her interactions can be, Hecate is rarely short on invitations. Being a healer gets you invited to groups, being a really good healer gets you invited back even when you call the raid leader a skin toilet. Hecate has been kicked from a fair few groups, but she’s been reinvited to many more, and has garnered a small celebrity status for her capabilities. As long as you don’t mind getting your mistakes called out in less-than-delicate ways, you probably won’t have to worry about wiping to healing.
Brainy : By design, Hecate’s role in Pariah shares some overlap with her real life trajectory. While she’s no savant, Albie Klein has an unbreakable work ethic and a knack for learning. She’s good at problem-solving on the fly, and has eagerly implemented much of her medical knowledge into her kit. While ethics are paramount in medicine, she's glad she doesn't need malpractice insurance in Pariah.
Who Asked : Hecate doesn’t talk about herself too much. Maybe one or two people in Pariah know her real name, and that she finished college early, but the information train usually stops there. It’s not that she’s paranoid, or wouldn't care to learn about others, it just hasn’t occurred to her. When your online career consists mostly of pugging with strangers, there’s not a lot of reason to get buddy-buddy.
I Want My Mummy : For as acrimonious as her interactions can be, Hecate is rarely short on invitations. Being a healer gets you invited to groups, being a really good healer gets you invited back even when you call the raid leader a skin toilet. Hecate has been kicked from a fair few groups, but she’s been reinvited to many more, and has garnered a small celebrity status for her capabilities. As long as you don’t mind getting your mistakes called out in less-than-delicate ways, you probably won’t have to worry about wiping to healing.
Brainy : By design, Hecate’s role in Pariah shares some overlap with her real life trajectory. While she’s no savant, Albie Klein has an unbreakable work ethic and a knack for learning. She’s good at problem-solving on the fly, and has eagerly implemented much of her medical knowledge into her kit. While ethics are paramount in medicine, she's glad she doesn't need malpractice insurance in Pariah.