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3 yrs ago
Current I do be minty doh
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@TruthHurts22 Happy to have ya! As for duos, well...Hmm...Preferably the duo could be separated between two players so that you don't end up RPing with yourself more often than not, but I think I could accept them regardless. As for villains, hey; be as bad as you can be! But in specific to who you're referring to, it sounds like they might have some trouble in this sort of environment...But it wouldn't be impossible for them. Truth be told (heh), I'm interested in who exactly you may be referring to here...

As for @Dead Cruiser Terra is looking strong! Very well done CS. And honestly as far as restricting her goes, the only limitation I think I'll place on her is mainly making her a bit more...Vincible. xD. She'll still be able to recover from nearly anything, but maybe not at the normal speeds one would expect for a Viltrumite, and be capable of a bit more injury than normal.

Beyond that stuff though (which, in fairness, is mostly for me to be concerned about over you lol), she's great! Go get her into Characters champ!
@Dark Cloud Listen, man, Conker's one thing, but the guy who constantly gets turned into gore confetti and swears like it's going out of style? He won't be the straw that breaks our poor PG-13 camel's back, he'll be a goddamn anvil xD So as much as I love the guy, I think he's the first hard no I'll have to give, sadly.
I wouldn't worry too much. You'll still be, as you aptly put, a flying brick. Just softened up enough that you wouldn't end up leagues stronger than all the other tough dudes who'll be out and about lol.
@Kiragan_Natsuki Well, yeah, he's not gonna get the chance to go full murder-happy very often, if at all. So he'd sorta just...End up lurking around as a permanent nuisance for everyone involved xD

Personally, it might be best to find something else, but you can do you chief.

Also @Dead Cruiser lookin' forward to it! She'll probably need some toning down because, y'know, Viltrumites are really fraggin' strong, but beyond that I think she makes for a fun choice in this! :D
@Dark Cloud Really? Well darn...Fair point. Maybe he'll be fine, I was just thinking of what I remembered of Conker lol. But if you're thinking of finding a different possibility, be my guest. Maybe we can get a bad guy in here whose capable of speech xD

And yes, Dan and Ben can swear a little, as a treat. lmao
Between Jason and now Conker, I have a true fear for the state of this RP. Although I'm afraid since I'm trying to avoid things that are too mature, Conker might not be able to shine if you can call it that as much as he ought to. Just a fair warning.

As for @ActRaiserTheReturned The sheet itself is fine (although I feel like a few details might've been skimped in that stunningly short bio...), but I'll be placing some limiting factors on Merlin's skillset, which I'll be putting here.

  • Healing - I'll probably have his ability to heal others weakened just on the fact that things get less interesting if there's someone who can immediately patch up your broken arm or whatnot. He'll still be able to manage things like that, but it'll just take more time and probably be inconvenient for heat-of-the-moment stuff.
  • Time Manipulation - As will any other entity with time-based powers, they'll find that talent difficult to use and maintain in the Paradox Engine; not saying it'll be impossible, but he'll find using it to come with far more difficulty than normal, and last for quite the short duration.
  • Summoning/Animal Manipulation - This is a double-up because both bits don't need much. Summoning, well...I'd just like more specifics. What exactly is he summoning? As for the Animal Manipulation, I'll say that while he can pull this trick on most lesser reptiles, they'll now find dragons and similarly massive, intelligent reptiles to be more resilient to the effect. This is really just so I can still have cool incidents with those kinds of creatures that Merlin doesn't immediately turn off by existing lol.
  • Power Nullification - I think that term might be a bit too broad...It seems more like it'd be Magic Nullification? Er, regardless, while it already requires prep time, I'll say it might take more now, because being able to null any being's abilities, even only those who use Magic or something similar, is very powerful, and typically very lame to deal with lol.
  • Extremely high resistance to Magic - Not opposed to him being a lot tougher than most when it comes to dealing with magic, but this'll probably be lightened enough that enemy spellcasters and the sort could pose a threat to him.


Alright, limitations done! When you can, prepare a hider for Merlin and feel free to place him in Characters.
@Kiragan_Natsuki I...Did not see this one coming. Well, I can't imagine dear Vorhees here would be the most interesting character to play, but I can't think of an honest reason to say no outright. Not like he's overly powerful or something. Just, uh....Consider this pretty closely before ya follow through. Being a guy who can't play on either side might not be a very enjoyable experience. Just my advice on the matter.

...But if you're serious, well, I won't stop you; the sheet checks out, and I don't think he needs any limiters since he's just a really tenacious bastard with a small case of super strength. Just consider yourself warned on it xD
@Crimson Flame Looks good! And luckily, in spite of his myriad abilities, I find Danny Phantom to be pretty tame as far as powers go. Most I'd do for limitations on him is probably make it more difficult to overshadow individuals, and given the difficulty he went through to learn it, I imagine his Duplication ability, while maybe not entirely sealed off per se, might have been made much harder to manage. Overall though, I think this'll do just fine!

In other words, your claim to Daniel Fenton is accepted! You can go ahead and get him into the Characters tab, though I'd recommend giving it a hider so that people can open and close it as they wish.
Ooh, Danny sounds like a cool choice! But that's my thoughts lol
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