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5 yrs ago
Current I'M BACK(?)
6 yrs ago
got coffee, got music, ready to roll.
6 yrs ago
kinda distracted by writing fanfiction whoops
1 like
6 yrs ago
Ever write a few chapters of something you're really excited about, then a few days later reread it and it's boring as hell? :D
5 likes
6 yrs ago
There was a shooting at an art show where I had a painting hanging. I'm so shook.

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I have no idea what I'm doing.

Most Recent Posts

@Cairo@drewccapp@Virgil@WittyReference@c3p-0h@baraquiel

Writing now -- should I assume the group of you have decided to go together to investigate the yellow light? Is there any other course of action any of you will do instead, and is there any of you who plans to break from the group?
@Girlie1Bomba good questions! I'm on my phone so forgive formatting and autocorrect issues haha.

The living ships are kind of rare and extremely expensive and don't have a very positive reputation: they're probably known to be more trouble than they're worth, and they're not being made anymore (though there are rumors they've been reproducing on their own). The pcs likely have heard of them but wouldn't have seen one before.

Battleship version: I'd say a few battle versions were made like this ship, and most battleships have some level of organic structure or sentience, but they're mostly machine. The Helium Frightful is mostly organic, which is rare and not desirable to most.

Helium makes actual noise most often, but can make sounds on a level similar to Witnessed and Whisper - so yes to telepathy, but not exclusively.

I didn't even consider the interior flexing with the movements! Maybe it bends, but slowly and only at wide angles. Nothing that would impede your path, but maybe rooms aren't always exactly the same size, depending on where they are.

You've got mechanical noises and organic noises: gears and humming and whirring and heartbeat and breathing and whining and growling. Good luck sleeping! :D

Lucky has probably been on a vessel that was alive at least in some part, and it's possible it could have been alive to the same degree.
I've been a little crazed the last few days but hopefully should be sane enough to post very soon! XD
In Mote 7 yrs ago Forum: Advanced Roleplay
Good luck!! Dream of spring break! :D
Oh the importance of the tree references will become very clear later. ;)

*cackles*
It was a spur-of-the-moment idea, I'm thinking he'll help install a thing on your HOBO upon request that would give you sort of a .... dimmer switch? Connected to a helmet or a nifty little thing attached to your head, so you could control the levels that affect you.

Mostly, I don't want Witnessed to feel like he has to stay quiet all the time if multiple PCs are adversely affected by him saying anything. x3
Yeeaa I see your point! x.x Fun fact, I originally had a different image there, but a friend told me it looked dumb so I changed it. xD That's on post zero though, and was meant to be just a cover image for the RP as a whole rather than an indication of the current scene. I'll look around for something else. x3

Interaction with the dog owner is a-ok! It'd probably take .... idk, 15-20 minutes or so to walk across to the start of the town.
Aaww poor Izzy. <3 ;-;

(I'd like to clarify, because it's important to some plot elements, that there are no trees anywhere around here -- not even a sapling. The only trees are very far, possibly a couple miles in the opposite direction of the town. Here is only a wide flat open landscape with small rocks and mushrooms. Once you climb up over the rocky incline, you'll see the town in the distance immediately.)

I've marked your washup point with an X:



Also. Ifor is best mom. x3
@Scrub Mage@Vaelin150@Girlie1Bomba@vide@Eventua

Post is up! As you like, using these stolen blueprints as a general reference, feel free to insert whatever features/accommodations/smaller vehicles/deficiencies you like within the ship. I'll run with whatever your characters see, otherwise will describe rooms and stuff as they become important.

Golby will be in the cockpit running like a maniac between the two navigation stations, with the radio playing a series of different songs all in the same style.

Depending on what you guys do (or wanna do) we might spend a round doing ship things or skip to wherever we're going. :3
Two doughnuts, then a third, quickly found their way into Stone's stomach -- but this was only an appetizer.

Lucky -- after several acrobatic feats of death-defiance, retrieved the lost Dotsie from the waddling-thing's back, where the Bobbling community had surely been looking after her.

The Witnessed Day drew slowly closer while the birdsong was brought to an end.

Stone, out of doughnuts, entertained the thought of biting into the Helium Frightful, but instead collapsed in pain at The Witnessed Day's telepathic introduction. When it ended she leaped up, and mistaking the Bobblings for mushrooms snatched up a few, her mouth open to receive them.

An unfamiliar voice hissed, staticked, out of Whisper's mask into The Witnessed Day's mind -- but Whisper himself chose not to acknowledge it.


While the Bobblings wriggled and babbled urgently in Stone's eager grip, Golby appeared beside her and very deftly slipped a small meat pie between her teeth instead. It was still warm, and spiced with something exotic and delicious. Where it had come from, no one may ever know.

"It's a blast to finally meet you all!" Golby laughed as he gently removed the Bobblings from Stone's reach, cradling them against his chest. "I'd sent out twenty invitations but didn't expect as much as one of you to actually show up. This is fantastic." He deposited the Bobblings atop their waddling-thing, which he gave a good-dog pat on the head. He then very carefully removed their leader from his pocket, and he let Krita down among his community.

"Now!" He turned on his heel with a sudden shout for attention. "We've got an urgent call for heroism, but before we board there are a few things you all should know: meet Krita and our mechanics." He gestured to the community on the waddling-thing's back. "We'll be in trouble if anything happens to them. Anyone who's got a sensitivity to telepathy, I've got a HOBO mod for that." He gestured excitably with a doughnut in one gloved hand, though it was unclear when he had actually pulled it out. "Learn the radio settings if you want to live. Broadcast every call for help. Do what you can, harm only when you must, and always be kind."

He took a bow, then whipped out his HOBO (the doughnut was mysteriously missing) and poked it.

The Helium Frightful circled once more overhead, then hummed contentedly and floated like a deflated balloon to the ground.

While the great beast raised its head and puffed its chest, a fan of spines at its throat pressed together and folded down into a very solid and smooth loading ramp. More spines raised up toward the sky and exposed a huge, arched metal door that slid open with one more tap of Golby's HOBO.

The frightening monster had, in less than a minute, seemed to transform into a creature-shaped mound with a ramp and a doorway in its ribcage.

Golby scooped up the blaring radio into one arm and gave a flourished gesture onward. "All aboard! Claim your rooms while I take us up -- no takebacks!"

He rushed forward ahead of them, leaped his way up the loading ramp and rushed into the bay and up the stairs inside, his boots clanking on the floors, the radio music amplified by the acoustics of the loading bay until he disappeared into another hall, leaving the new crew to find their own way around the ship.

Indeed, as soon as they stepped through the fur-lined doorway there was no longer any indication that this was anything but a cargo ship. The loading bay was illuminated by thin yellow beams along the ceiling, and a metallic female voice echoed from somewhere within, repeating:

STORY, AGE TEN, LAST SEEN FOUR SIX SIX THIRTY FIVE, ENTERING HARBINGER ESTATE, SOUTHEAST OF DOWNSTREAM. COMMUNICATION ATTEMPTS HAVE FAILED. ENTRY ATTEMPTS HAVE FAILED. PLEASE HELP. STORY, AGE TEN, LAST SEEN FOUR SIX SIX THIRTY FIVE . . .


Somewhere, engines whirred. A heartbeat thrummed in the walls. Occasionally a grumble or a low huff sounded alongside the hum of mechanical workings.

As the last crew member entered the bay, the loading ramp separated once more into spines and the metal door slid closed with a clank and a thump. Immediately the room took on a strange weightless feeling, like a boat on water. The repeated distress call stopped, replaced by the murmurs of the ship and the faint tinny sound of a different song playing from the cockpit. There were a few small windows throughout the ship, cleverly disguised on the outside but perfectly clear from within. The blue sky tilted and the newly re-destroyed ruins of a once-magnificent city slipped away; they were taking off.
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