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5 yrs ago
Current I'M BACK(?)
6 yrs ago
got coffee, got music, ready to roll.
6 yrs ago
kinda distracted by writing fanfiction whoops
1 like
6 yrs ago
Ever write a few chapters of something you're really excited about, then a few days later reread it and it's boring as hell? :D
5 likes
6 yrs ago
There was a shooting at an art show where I had a painting hanging. I'm so shook.

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I have no idea what I'm doing.

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While Izzy spoke -- while the castaway told of shipwrecks and an abandoned crew and a monstrosity and an urchin with goats -- North's sable eyes grew wide with a strike of fear. The light of the Lantern behind her, pulsing to Izzy's heartbeat, haloed in the woman's flyaway tangled hair.

"Quickly." Without hesitation, North dropped her basket of grain spilling to the ground, grasped Izzy's hand and whisked her away into the town. They sped past lopsided shacks that leaned against one another, skirted around a group of small children playing, past the sizzle and aroma of grilling mushrooms, the spark and flash of small fires.

North called urgently into a gathering around a campfire, her voice cracking on the verge of hysterics. "Have you seen Sunny?"

An old man looked up, nodded and pointed deeper into the village. Not a few moments ago, he said. North breathed, slowed down a little, was able to focus knowing her child was indeed safe -- but there were still Izzy's comrades.

"That was a Hollow you met," she explained as she ran, clutching Izzy's hand. "You can't fight them on your own, you were right to come here."

She weaved through narrow streets, until finally they came upon a dark stone tower that was girdled high above by a ringed wooden platform. Bluish lights cast a dim but constant glow, hanging from hooks and posts. In front of the open archway of the tower, two strong women in pale-blue and yellow uniforms stood guard with spears in their practiced hands.

"There's been a Hollow attack!" North cried as soon as they were within earshot of the two women.

Immediately, one of the women rushed inside and up the stairs to prepare the team, while the other approached. "Where was the sighting?" she demanded. "How many hollows? Tell me exactly, or come along and show us. Quickly, now."

Above, the whirr of mechanical parts echoed over the town, then the fwoom of rushing air. Feet pounded on the wooden platform above, and engines were being revved.

Meanwhile...

Ifor stepped on a jellyfish -- which ultimately would cause a blue, glowing stain to appear on his boot -- and huddled against the shadowed rocks in wait. Golde joined him in hiding.

Elliot got as close as he could -- or dared -- in order to hear what the children were saying. He would have to traverse over a treacherous field of rocks, skirt around the light of the obelisk, and hop along the wet stones that stood above the moving waves in order to get closer to the high, sheer rock island upon which the children and the griffins were perched. Hearing what they were saying was very hard indeed over the roar of the water, especially from this precarious distance, but he might pick up a few words:

"Is he waking up? Is he waking up and we're the ones who'll see it? We'll go down in history!"
"But why, do you think? Have we done something? Is someone down there?"
"Who knows! I wanna know why he stopped! C'mon!"

Great wings opened, momentarily blocking the moon from Elliot's vision, until the griffin -- with two small passengers -- swooped down and made a neat landing upon a jutting rock just beside the yellow obelisk, where the seaspray foamed all around.

The children dropped from the griffin's back, and they both waded across the slippery rocks toward the obelisk. Thus illuminated brightly, their forms were made very clear to the shadowed observers; they wore furs and crude leathers, and hoods made of the hollowed faces of dead animals. The boy's hood was fashioned with the beak and feathers and vacant eyes of a great eagle, while the smaller girl's hood was made from the dead empty face of a coyote.

The boy leaped and splashed recklessly across the rocks, nearly slipped once, and boldly pressed both hands against the obelisk while the water frothed at his ankles. "Wind-god! Come out!" he hollered with a grin. The obelisk didn't respond at all. "We've been watching over you! We're ready for your return! Help us take back the island! We'll fight for our land and our freedom!"

"That is not quite how I would speak to a god," the girl pointed out calmly -- and she did not mention the fact that the wind-god did not appear to be at all interested in the boy's raucous crowing.

The girl, instead, scanned the dark silhouettes of the rocks -- and her eyes stopped on Elliot. Although by all logic any normal person should not be able to see into such shadows, this girl's eyes were perfectly accustomed to seeing in darkness.

The griffin, in turn, raised its head and looked in the direction of her gaze -- and so Elliot had both pair of eyes on him now.

"You can release him," she called to Eliot, while her companion was distracted by his own ego. "It was you."

Meanwhile...

Ifor and Golde had a perfectly good hiding spot -- far enough away from the obelisk that there was little risk of being spotted, yet close enough to see and hear much of what transpired. They saw the winged beast land among the wave-beaten rocks, they saw two children splash across to the obelisk, they saw the boy touch the obelisk and shout raucously while the girl turned her back to Ifor and Golde, spotting Elliot. The next moment, and Elliot's decision, would determine his fate --

A rush of flapping wings and a dark shadow overhead was the only warning before the second griffin dropped down off the cliff above Ifor and Golde; it landed with a spray of sand only a few feet away -- behind them, leaving only the path to the obelisk open to them -- its eyes fixed upon them warily. The beast towered over them, bigger than the largest horses, its hooked beak and shining talons a far greater threat than any hooves or teeth. Its tufted tail swished, and the griffin lowered its head with a dangerous warble.

Its eyes glanced down to Ifor's boot, stained in the luminescence of the jellyfish, then snapped its beak with a huff of breath that was so close it ruffled Golde's hair.
@Nieszka Totally any direction you wanna go! :D

Just to give you even MORE options. xD
Should these PCs choose to do nothing and wait for more information, this is an action that has been taken and will have its own urgent consequences. I don't plan on letting another round go by uncertain what will happen -- the kids and the griffins are all aware that someone is nearby, thanks to Elliot. ;)

Springing a trap, though, might put the PCs on the advantage.

Just sayin.

>:3
@Girlie1Bomba I try to do a bit of experimentation in every RP I do -- the aspects is the experiment in this one. I've never done it either! But yeah, we'll feel it out and tweak it as we go, depending on how it's working. All I can say is that not all aspects are bad, and they can definitely be called upon for good things! (Like reminders that your character probably knows the way to a place, or would be good at solving a certain problem, or is important in certain ways because of her aspects!) Trust your fellow players to value your character as much as you do -- ya might be surprised! :)
@Girlie1Bomba Legit concerns! :D Honestly I'm feeling out how to implement some of the cooler concepts of the FATE rpg system without actually using a rpg system, haha. So definitely I'll be changing around some wording and loosening up how it's set up now, especially following your advice.

I can't see any player going out of their way to call on another person's character's aspects all at once just for the sake of it, honestly -- especially in the Advanced forum, where players generally know better. If a player seems to be abusing the system somehow, I'd certainly put a stop to it.

The ultimate goal with this is to give the players a clear method of interacting with and creating stories among themselves, instead of just interacting with the GM.

An example of what I mean, using Danny's CS: a PC might horribly break a rule that Danny stands by, thus forcing him to punish the PC -- but they then try to weasel their way out of it by giving him a logical way to let the PC go while still following the rules, thus calling on his "No Mercy but No Cruelty" aspect. This is the player's intention with their actions, but it doesn't have to succeed. Maybe Danny's having a bad day and punches them anyway.

Another example: a PC shines a bright light on Ozzy to make him go away, thus calling on his "Spinsters are not fans of bright lights" aspect. Ozzy can very well stand his ground, but again the acknowledgment of the aspect is there and the player would likely give a good reason why he resists it.
@Girlie1Bomba Less of a command, more of a reminder/call-out. In your example, a player in OOC (not the character IC) could say something like "My chara plays a Vanilla Ice song cuz I know Girlie's character likes to dance!" ;D She wouldn't HAVE to dance, but it's acknowledgment that the decision was made while thinking of your character instead of some freak accidental Vanilla Ice song.
Hey hi hullo!

I made a few edits to the 0th post, including a map and a bit of worldbuilding from Ozzy's CS! I'm debating drawing out The Cobwebs on top of the maze -- it might look confusing but might be interesting to note.

Everybody please do offer your worldbuildy ideas, either here in OOC or in your CS! :)

Edit:
Ozzy Strings reminds me of a younger, happier beldam from Coraline.




Oh my!


@ShwiggityShwah playing Ozzy, who looks like this

  • A true Spinster never lets anyone go cold!
  • Spinsters are not fans of bright lights.
  • I want to make friends... Even though I'm not supposed to.
  • If its a choice between Go or No, Always Go!
  • Everyone deserves a second chance.

@Nieszka playing Basira, who looks like this

  • Keeper of the Door
  • The Only One
  • Riddle Me This
  • So Many Choices…
  • Head in the Clouds

@Moon playing Finn, who looks like this

  • The Wandering Faerie
  • Not All Who Wander Are Lost, But I Am
  • I Cannot Tell A Lie
  • Did You Hear That?
  • It’s Nice To Meet You

@The Mad Hatter playing Alarah, who looks like this

  • Huntress of the clan.
  • Hibernates when too cold.
  • A woman of few words.
  • Carnivore with fast metabolism.

@13org playing Lily, who looks like this

  • The will of the forest.
  • Longs for companionship.
  • Curiosity is in my nature.
  • Only those who are truly good deserve my favor.
  • Bound by gratitude.

@OppositionJ playing Calliope, who looks like this

  • Black-Eyed Stranger
  • Child of the Tower
  • Killer Curiosity
  • Dulled Sense of Danger
  • Faustian Pactmaker

@Astarael42 playing ECG, who looks like this

  • Like Rock Like Human
  • Grumblebutt: What's In a Name
  • Geology Rocks
  • Knowledge Must be Shared
  • Sure Footed
  • Earth Below Me


@ShwiggityShwah And he looks AWESOME :D Like he just stepped out of a Tim Burton movie!


@ShwiggityShwah I just wanna hug Ozzy! :D He's totally what we're looking for. I'll go ahead and pre-approve ya, he can go in the characters tab on the thread above!

@Astarael42@Girlie1Bomba@Moon@Dusty@Nieszka
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