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@ArisenMoon Yeah, we're always open. Feel free to drop a sheet.
Posted in the CS tab, ready whenever you guys are.

TWILIGHT


| NAME |
Juno Imako Hosi


| AGE |
19


| MENTOR |
Dr. Light AKA Dr. Kimiyo Hoshi, veteran League member, field team leader, prominent metahuman activist, and respected scientist. Juno's mother.


| APPEARANCE |
Juno is a young asian woman and inherited much of her mother's looks. She has the same slender and lean but naturally athletic build that was only further emphasized by a lifetime of physical conditioning. She has her mother's beauty as well. Juno is full-figured and her skin is a soft caramel tanned by the sun. Her eyes are a light brown and almond shaped, framed by an aristocratic face with high cheekbones and full lips. This is tempered by an almost girlish countenance that often makes her appear even younger than she is and will likely persist for quite some time, both to Juno's alternating annoyance and appreciation. Juno is tall for a woman, at six feet in height and cuts her straight night black hair at the shoulder, but ties it into elaborate buns or braids while in costume. Juno has a beautiful smile, but this is often obscured by her haughty exterior.

Juno's costume is derived from her mother's recognizable form-fitting black and white trimmed outfit. However there are several variations. Juno's cape is only a half-cape, colored black with a white lining, while the emblem on her chest is a white seven-pointed star. The white trim on the outfit is much more prominent, particularly on the sides of her chest, legs, and forearms. Juno's boots are slim, forming to her feet and are black with white soles. Her black and white gloves are fingerless. Instead of an ornate headdress, Juno wears a slim white coronet, with a matching utility belt clasped by a white seven-pointed star. Just like her mother, Juno eschews a mask. The end result is a faintly aristocratic outfit that also visually displays Juno's future as the next Dr. Light.


| BIO |
Juno was born the eldest child to Dr. Kimiyo Hoshi, both a widely respected scientist and a prominent superhero known as Dr. Light. She was born in Metropolis at a special maternity ward in a STAR Labs facility, due to the possibility of unforseen complications in a metahuman pregnancy. Juno emerged squaling and healthy, and tests confirmed that she had inherited Kimiyo's metagene and the potential for superpowers. Juno's powers, like most cases, would likely manifest at puberty if ever but there was a chance of her manifesting them at an earlier age and possibly endangering other children. There was also a natural concern to keep Juno shielded from both public scrutiny and possible retribution from Dr. Light's or the Justice League's enemies. And so Juno started preschool at the James Corrigan School for the Gifted, a private institution that secretly educated the children of heroes as well as metahuman children across the country, and which counted the hero Jefferson Pierce as it's headmaster, though the hero was often busy with other matters. In any case, Juno received a fine education all of her life, and was raised in an affluent lifestyle due to the profitability of both of her mother's careers.

A few years after her birth, she would have a younger brother named Galileo, nicknamed Leo, another heir to Dr. Light's photokinetic powers. Galileo was the result of Dr. Light's shortlived marriage with Juno's stepfather, a Japanese-American businessman. Dr. Light has never revealed the identity of Juno's father however, and there has been long-running speculation and multiple rumors among both the superhuman community and the media. One popular theory is that Juno's father was none other than Isuma Yasunari, a colleague of Dr. Light as both a physicist and the Japanese hero known as the Rising Sun and with whom Kimiyo had been involved in a romantic relationship. Neither Rising Sun or Dr. Light have commented on the rumors however, and Juno grew up with no knowledge of her father. The father figures she had in her life were her grandfather and several of Dr. Light's compatriots in the Justice League. For Juno, that was enough for the most part, and she grew close with both her family and several in the superhuman community.

It was clear from the get-go that Juno was special, even without her potential powers. Physical testing from STAR Labs showed that she was more naturally physically adept than the majority of children of the same age. And even as a young girl, she displayed confidence and keen intelligence beyond her years. There was much speculation among the scientists how much of that was due to genetics or the possibility of Dr. Light's photokinetic powers affecting Juno's development in the womb. Juno had a natural curiosity and analytical mind, even as a child, that great pleased Kimiyo and Juno excelled in her studies, especially in science and math. Being both wealthy and part of a rather unique social caste in society, Juno had little interaction with average children. All of her friends growing up were either metahumans or children of heroes and their allies. She herself was part of the "popular crowd" growing up, almost all of them legacy metahumans and children of prominent heroes.

While close to her mother, Dr. Light was mostly a hands-off parent, and did not do much to discourage Juno's confidence from turning into arrogance. Juno grew up with a certain sense of entitlement which she backed up with her academic achievements and domineering personality. Juno was determined to one day be as great a scientist as her mother. And when her powers manifested at the age of eleven when she inadverdantly created a bright sphere of white light, Juno was similarly determined to become a great hero. Juno began taking on electives and extracurriculars at Corrigan's that emphasized a future in heroism, along with her friends. She had already been an active reader and had extensively studied superhuman history, but now received prepatory education in a wide array of areas that would become relevant to her as a superhero. Her Junior High and Highschool years saw her receive education in subjects as varied as medicine, political science, and forensic investigation. She also completed college-level courses during high school such as physics, engineering, and astronomy.

Dr. Light, and other heroes, also trained her how to fight hand-to-hand, the basics of superhuman strategy, and how to control and improve her abilities. Juno quickly managed to stop accidentally using her powers, but struggled with the meditative techniques Dr. Light tried to teach her in order to attain tranquility and maximised application of her powers. However, Juno's skills and abilities still grew quickly and at age thirteen, she was officially made her mother's sidekick and received her first costume after attaining the power of flight. The young, bright, confident, pretty sidekick made an immediate impression on the public. She soon became a rising star among cape watchers and attained a great deal of positive coverage from media covering superhero activities.

Juno mostly helped out with emergency rescue operations where she quickly gained a positive reputation for efficiency and effectiveness and was quite photogenic besides. She also appeared to assist with charity events and made several public appearances with other young heroes-in-training, and even gave a few interviews. She surprised the media by being intelligent, well-spoken, and congenial despite her young age and her fame and popularity spread. At age sixteen, she finally accompanied Dr. Light on official missions and crime response calls, and helped the Justice League in several missions, earning the respect of her superiors in the League and the admiration of the general public. Despite mainly operating in Metropolis, Juno made appearances across the US and the world, and she soon became globally known. During this time, Juno even visited the Watchtower for the first time, an amazing sight to her, and met many of her childhood icons such as Wonder Woman, Batman, and especially the Man of Steel himself.

She and her fellow superhero scions, soon became a staple of media coverage and were icons for young cape fans, being known to the media as "The Justice Heirs", Juno herself made Time Magazine's "Top Twenty Young Heroes to Watch", and Juno soon accrued an extensive fanbase and social media presence. Juno became one of many superhuman spokespersons for public causes, and she herself promoted education, literacy, academic achievement and science in particular, as well as improved relations between humans and superhumans. Juno and her friends were the it crowd, and appeared at all manner of prestigious events and exclusive gatherings, where Juno stunned with her hardlight outfits and jewelry. Despite her popularity and charm when engaging with the public, Juno continued to socialize almost exclusively with other superhumans and potential heroes, and their exploits both as caped heroes and media personalities gained widespread attention and a loyal following.

Juno graduated Corrigan's at 17 with highest honors and with an impeccable record as a hero, and had a full scholarship to Metropolis University with a major in Astrophysics and a minor in Superhuman Studies. As Superman's home city, Metropolis University boasted many superhuman students who had grand aspirations, many of Juno's friends and schoolmates from Corrigan's included. Her connections to several promiment hero-scientists gained her a position at the local STAR Labs facility, the same one where she had been born. She also became a founding member of the exclusive "Triple Alpha" fraternity, which was both an exclusive co-ed social club for superhumans as well as a group to promote charitable activities and academic excellence, with many aspiring heroes, scientists, artists, and assorted future visionaries and leaders as its members. The Triple Alphas themselves soon became a media fixture, with their achievements in both public works and scholarship, and Juno was one of their primary spokespersons, one of the faces of the next generation of the Justice League.

It seemed Juno would be a cinch for membership once she turned 18, but an unexpected incident delayed her superhero career. Her brother Leo was also a photokinetic and even more scientifically inclined than Juno, but had decided to focus on a career as a scientist rather than try and become a hero. He had similarly excelled in his studies and entered Metropolis University the year after Juno, graduating high school early and quickly gaining an assistant position at STAR Labs just like her. But whereas Juno spent more time socializing and going on patrol, Leo was the more dedicated scientist of the two. He too, seemed to be destined to enter the League, though as a member of its' science division. However tragedy soon struck.

The local chapter of Intergang attacked the facility to steal its expensive technology and research in a blitzkrieg raid. Despite strong security, it was little match for the professional thieves. Leo was the only superhuman present, and it would take several minutes for heroic aid to arrive. Leo stood his ground and protected his colleagues, fighting back against Intergang. Despite his power and scientific skill augmenting his abilities, Leo was overpowered. The Justice League first responders found him clinging onto life with a thread, but thanks to his actions they managed to foil the robbery. Juno, on a study trip abroad in London, returned as soon as she heard the news. And exacted her revenge. She managed to persuade an analyst at the local League embassy to give her copies of their intel on the Metropolis Intergang Chapter. By the time she was done, the Intergang Chapter was almost completely dismantled and in quick, brutal fashion.

Official League reports have the result down to a combination of targeted League raids as well as infighting in the group itself. But the higher-ups and Dr. Light were privy to the truth. Juno's career was halted and she was suspended from all field operations, officially to be with her comatose brother. Grounded, Juno threw herself into her studies as doctors fought to revive Leo. She and her mother stopped speaking for quite some time, and Juno even retreated from the public sphere. It seemed as if the cold stasis would persist indefinitely, until finally Leo awoke thanks to Dr. Mid-Nite. Juno eventually reconciled with her mother as they celebrated Leo's return and life returned to normal somewhat, though Juno was still suspended from the field. She returned to charitable work and returned to the glamorous lifestyle she knew, but desperately wanted to get her career back on track. Convincing her mother and other mentors to speak on her behalf, Juno was given a second chance.

With the formation of a new team for young heroes, Juno was placed both so she could prove that she was ready to move on to the Justice League and to add credibility to the team once they became known to the public, as a popular and recognizable face among a group of largely unknowns. However, Juno was not made team leader, which irritated her, despite her respect for Conner Kent. Juno had advanced far enough in studies that she could complete the rest of her bachelor's degree with online courses and she moved to Happy Harbor, leaving behind her friends for the meantime though she keeps in contact online. Her second retreat from public attention has spurred quite a bit of speculation, and Juno is eager to make a grand return as part of a new superhero team. All of this, so she can get that position in the Justice League, she desires so much.


| ABILITIES / SKILLS / EQUIPMENT |
- Juno inherited her mother's metagene and the power of photokinesis. She has trained with her powers ever since they manifested at puberty and has advanced far. Presently, Juno can absorb energy from visible light or draw energy from her body and use it to cast both simple and complex hardlight constructs. Juno can erect protective shields or domes that can be hardened against both physical forces and energy. She can also project blasts of white light that run the gamut from simply blinding someone to knocking them back and stunning them, to burning a hole through them. Juno can also project a hardlight "lens" that allows her to scan for energy all along the EM spectrum. Juno can also form a light field around herself that grants her the power of flight, and in which she can survive in extreme environments from the depths of the ocean to the voids of space.

- A passive ability she possesses is that light itself rejuvenates her. Minor aches and pains ebb away under light and Juno is much more active and content during the day or in lighted spaces. The rejuvenating effect is largely subtle, but STAR Labs scientists believe that her absorption of light also promotes Juno's nominal health and prolongs both her youth and lifespan, much like her mother, who still looks like a woman in her late twenties or early thirties despite being in her mid fifties. Kimiyo Hoshi's absorption of light during her pregnancy with Juno is speculated to also have influenced Juno's above average height and optimal physical and mental attributes. Even without her photokinesis, Juno is both more physically fit and has a higher IQ than the majority of Earth's population.

- Like Dr. Light, Juno has a keen scientific mind. She may not have a PhD, but Juno still has a firm grasp of subjects such as astronomy, physics, and engineering. With her scientific knowledge, Juno is able to use her light constructs and other abilities in creative and potent ways. She can also construct gadgets and can skillfully retrofit or repair equipment quickly with her abilities, providing she is able to study the machinery's properties. A lifetime of training her mental focus and discipline also greatly aid in the creation and maintenance of her constructs. And her analytical temperament also make her a competent detective if not a natural sleuth like other heroes, as well as helping her to quickly formulate solutions to problems that may not be readily apparent to others. Juno may not be a super-genius like some costumed heroes and villains, but she is still incredibly intelligent and her mind is as effective an asset as her powers.

- Juno has trained from a young age to be a hero someday, and was a sidekick to her mother. As such, she is skilled in a variety of areas useful to a superhero. In addition to being athletic and fit, Juno is trained in hand-to-hand combat, having learned under the League's trainers, who are some of the best melee fighters in the world. While competent, and able to handle herself against most common foes, Juno is nowhere near as skilled as more serious martial artists and relies on her powers to give her an advantage if she has to throw a punch. Juno also knows basic survival medicine and could treat a number of minor wounds or stabilize a patient, especially using her powers, but is no medical professional. Juno also has a firm grasp on hero team tactics and strategy, having spent her whole life studying the history of superheroism and villainy and being trained by her mother on how to lead. While she may not have the natural charisma some leaders have, Juno still has a skilled strategic mind. Lastly, while she is no social butterfly, Juno grew up under media scrutiny as a hero's child and future costumed do-gooder and is practiced at navigating the turbulent arena of public opinion and is a competent public speaker. Put together with her powers, Juno has great promise as a hero.

- Juno's outfit was made for her as a gift from Mister Terrific himself and is composed of an advanced artificial polymer that is both form-fitting and also offers protection from blunt trauma, blades, shrapnel, and bullets should her powers not work for whatever reason. Juno's utility belt is filled mostly with survival rations and medical supplies for victims of emergencies, as she has little need for gadgets herself. But Juno does have a holdout weapon in the form of a collapsible flashlight strapped to her belt, also designed by Mister Terrific that can be used to give her a quick burst of energy in an emergency and can bludgeon an enemy as well as shock them with the in-built taser.


| LIMITATIONS AND WEAKNESSES |
- Juno inherited her mother's metagene and powers, but she is currently nowhere near as powerful as Dr. Light. While she has great potential and could someday be among the League's most powerful heroes, Juno still does not have access to the full extent of her abilities, as her powers are still growing and her control continually improves. While she is far from a scatterbrain, Juno does not have the same mental focus as the far more experienced Dr. Light, and sometimes struggles to center herself and calm her active mind. Someday, Juno will be a practical demigod, but for now she has a long way to go and there are a wide variety of advanced photokinetic techniques that Juno cannot yet utilize that her mother can, an ongoing source of frustration for the younger hero.

- Juno's current threshold of strength using a light field show that with intense effort and a near depletion of her energy reserves, she can lift and flip a tank over, and can pick one up and hold it for around ten minutes at a height of about fifteen feet off of the ground. Her strongest shield could withstand one tank round, but would shatter completely on the next blast. The more force Juno has to defend against, the more energy and effort she must expend, and she can be over-taxed or overpowered outright by a strong enough attack. Her top flight speed is just over the sound barrier, but she can only safely maintain this speed under optimal conditions for an hour at most, while a cruising speed akin to a commercial airliner can be maintained for hours on end as long as she has a light source to continually draw on. With her energy beams, Juno can melt through steel in seconds, and can maintain a burst of this intensity for up to a minute.

- Juno's constructs while intricate, cannot ever be confused for the real thing as they will appear as white light due to the fact that she has not yet learned to bend light to create convincing illusions. The more intricate the construct, the longer she holds it, and the more she creates lead to increases in concentration and energy. She is also as of yet, unable to create any permanent hardlight constructs. Juno hasn't tested how many simple objects she can maintain at the same time, but she can erect several before her concentration begins to be strained. It has been found that she can maintain two or three advanced, detailed constructs before her focus is overly taxed as well. She can keep one simple shape manifested for well over a day, while a few advanced constructs can stay for around an hour, depending on outside factors. These figures can vary based on how much ambient light Juno can draw, how focused she can get, and how much energy she has stored internally.

- Juno's only overt weakness in terms of her powers is that she requires ambient light to draw energy from. Unlike her mother, who has amassed a vast internal store and can draw energy from background radiation along the EM spectrum, effectively making her unable to run out of power, Juno must use visual light. Barring that she can draw on her own internal energy, but Juno has not maximized her storage capacity nearly as efficiently as Dr. Light. Currently, with a full internal store, and without any ambient light to draw on, Juno can use her powers for about half a day before being close to dangerously drained. The rate varies based on how conservatively or strenuously Juno uses her powers. Juno can't draw as much energy passively and unconsciously either, and must consciously draw the majority of her energy to fully charge. It takes her around fifteen minutes charging under a clear sun to fully charge, and the charge rates vary based on intensity of the light source. Juno can also use her own energy, and already eats twice as much as a normal person due to the high calorie demands of her powers, but this is dangerous. This mean that in dark or pitch black environments, Juno must rely on her internal storage, which runs the danger of draining her enormously if forced to strain too much for too long. If Juno has no energy stored and has no light to draw on, she cannot use her powers without putting her life in danger.

- Despite her superhuman powers, Juno is human. She may be more fit and smarter than the average human, but without protection, a bullet would still hurt or kill her. Beyond that, Juno has her share of personal flaws. She was trained to be mentally disciplined, but her energetic mind can often get in the way of that, and her enormous, almost egotistical self-confidence can definitely do so. Juno is not humble, and as one of the superhuman elite, often sees herself as superior to most people that she meets outside of her social circle. She is rarely overtly rude, but Juno often has little patience for anyone that she sees as beneath her and usually expects quick compliance from those she considers to be subordinate to her. Juno is a strong personality, and is unused to being a follower to those she doesn't respect. If she's in a position she doesn't like, she will do everything she can to advance herself. She is also often faintly haughty and is socially domineering, almost manipulative. Despite her formal tactical training, all of this can impede her when she works on a team with personalities she simply doesn't get along with.

- She sees superhumans as naturally superior to normal humans save for truly unique cases such as Batman, and sees the Justice League and superhero community as a whole as being both morally and practically superior to normal governments and general society. As such, her motivations for heroism are more out of a "Metahuman's Burden" and pity for humanity, as well as a deep-seated disdain for violent criminals, than pure alturism. Despite her apparent arrogance, Juno often feels pressured to live up to her brilliant and powerful mother, and has deep-seated issues with regards to the mystery of her father's identity. Juno's present inability to match Dr. Light secretly eats away at her and as such, a severe enough failure or emotional stressor could shatter her confidence, and ability to focus her powers. Despite her usually rational mind, Juno does have an almost frightening loyalty to those she does consider close to her, such as family and friends. She also cannot abide the suffering of innocents, especially children, and takes any harm done to fellow superhumans or costumed heroes very personally. If pushed far enough, Juno's rational temperament gives way to a terrifying fury where she will pursue vengeance, and damned the consequences.


| NOTES |
- Juno is a voracious reader, and her codename is both a derivative of her mother's and Juno's attempt to reclaim a word from one of the worst books she ever read.

- She is not overly artistically inclined, but is skilled with the piano and has an eye for fashion.

- Juno is heterosexual, and knows how to use her feminine wiles, but is romantically inexperienced.

- Juno was raised Buddhist but has trouble embracing the philosophy and mentality, while still making use of teachings on mental discipline and harnessing one's potential.

- She has dual citizenship in both the US and Japan and is fluent in both English and Japanese.

- She has a childhood crush on Superman that has endured to this day.
We'll just use the general pad. I won't be able to contribute much until later this week, but I thought you guys might want to get the ball rolling between each other with character interactions before I do plot stuff. Garlan with Mirren, Cathay with Lysara etc etc.
@Abefroeman Good stuff Abe! I can see Aerion is trying to build up his harem haha. Feel free to PM me so we can collab.

@bloonewb@AtomicNut@kingkonrad@Nightwing95@Applo@Celeste You guys all feel like collabing?
@DarkFey Not much call for a mirror on the road in my character's case.

Though he could always use information or equipment.
@Abefroeman Hey no problem Abe, I can always count on you to get some great stuff done, the wait just ups my anticipation. If you want any collabing input, let me know.
@POOHEAD189 Yours I believe.
@Gnome Johnson Well if you ever have any questions or want any suggestions feel free to ask me.

You can definitely play the Baratheons, and the only named Baratheon who has appeared in the story is Borros. But if you do play them you'd have to adhere somewhat to events that have already happened with the Baratheons being NPC'd, such as Borros declaring for the Greens and agreeing to wed his eldest daughter to Aemond. If you want a completely clean slate with another house, that's perfectly fine, but I just wanted to let you know in case you did play the Baratheons that there were some caveats to playing them. Besides that you would have complete control in creating other Baratheons and controlling their actions from this point onward, as well as control of Borros himself of course.
@Gnome Johnson I hope I'm not coming off overly difficult or anything, I'm just trying to help you make your sheet as good as possible and in line with the lore.

As for houses, there are quite a few houses that are not played by anyone. House Baratheon, and specifically Lord Borros has only been NPC'd so far and House Tyrell is completely open if you wish to take on a Great House. Otherwise, you can always take on another house but still have a big role.
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