Name: What is your name, silly? Nickname(Optional): Do you have a nickname that you are called by? Age: How old are you? Gender: Male or Female? Physical Appearance: How do you look? Be as detailed as you want. Clothing: What type of clothes do you wear? Yes, you must have clothes. Personality: How do you act? What do you like or dislike? History: What's your story? What brought you up to this point?
Pilot Information:
Codename: What is the codename given to you? Faction: What faction do you belong to? Rank: What is your rank within that Faction? Pilot Rank: Are you a new to piloting Valkinai or are you a hard veteran ace? Pilot Suit Appearance: How does your suit look or do you wear a suit at all? Goal: What is your goal in life? Weapon(s): Max 2 and 1 side arm. Specialty: What is your greatest skill?
Valkinai Suit Information:
Valkinai Suit Name: What do you call your Valkinai? Valkinai Appearance: For now limited to color palette changes and light cosmetics Valkinai Type: Small(35 feet Max), Medium(75 feet Max), Large (150 feet Max)? Valkinai Weapon(s): What type of weapons do they use? Do they use weapons at all? Maximum three. Valkinai Specialty: What does your Valkinai Specialize in? Special Ability: Choose one of the five special abilities here.
Pilot Stats(Available Points: 10): Physical: How strong your body is Mental: How smart you and how strong your mind is Heart: How well can you recover from attacks? Teamwork: How well do you work in a team? Awareness: How aware are you to your surroundings
Valkinai Stats(Available points: 20): Power: How powerful your Valkinai is Speed: How fast your Valkinai is Durability: How much damage can your Valkinai take Range: How far is your range when you attack? Energy: How much energy do you have for boosting and special attacks?
Other notes: Is there anything else we should know about you?
Name: What is your name, silly? Nickname(Optional): Do you have a nickname that you are called by? Age: How old are you? Gender: Male or Female? Physical Appearance: How do you look? Be as detailed as you want. Clothing: What type of clothes do you wear? Yes, you must have clothes. Personality: How do you act? What do you like or dislike? History: What's your story? What brought you up to this point?
Job: What do you do? Goal: What is your goal? Support: If you HAD to choose a side, which side would it be? Pilot Aptitude: Do you have what it takes to be a pilot? Are you even interested?
Other notes: Anything else we should know?
This is the Template for those who are apart of a faction but not as a pilot.
Name: What is your name, silly? Nickname(Optional): Do you have a nickname that you are called by? Age: How old are you? Gender: Male or Female? Physical Appearance: How do you look? Be as detailed as you want. Clothing: What type of clothes do you wear? Yes, you must have clothes. Personality: How do you act? What do you like or dislike? History: What's your story? What brought you up to this point?
Faction: What is your faction? Rank/Job: Are you a soldier? Or are you someone like a repairman or support? Goal: What is your goal in life?
The year is 2175 R.C. The United Nations Federations is undergoing a technological reform with the acquisition of Professor Valkinai, the creator of the mechanized armored suits of the same name. As we speak, scientists and engineers work tirelessly on many advancements of weaponry, vehicles and battle ready Valkinai suits. At the same time, the terrorist group, Ordo Sanctus, are preparing an advancement of their own. However, their step forward is a mystery. Fortus spins on as these two forces inch closer to a bigger conflict. Where and how this happens, no one knows.
Time: 04:00 Aboard the UNF Airship Carrier “Terra, lies a group of soldiers heading toward Priscus. There mssion? Uncertain.There were contact by the General, himself. The men and women selected here were chosen for their unique composition, but will they be up to the task?
The Terra flies at a decent altitude, high enough to avoid issues but low enough to be seen. Dusk still hangs on to this area of Fortus, the threat of the dawn ever-looming. The crew starts to stir one by one, either going to their assign positions, grabbing an early meal from the onboard mess hall or doing morning work out routines. The Captain of the Terra, Vaxel Dawn, resides at the bridge, making sure that the route is clear and having his men check on the Terra’s fuel levels.
He adjusts his hat before asking: “How’s our flight path?”
“All clear.” The male operator quickly responds, “No changes in weather and we’re the only ship in the sky.”
“Very good. The General will be expecting us in Regalis and the last thing we need is to be late. Let me know if anything changes."
“Yes sir!”
Captain Dawn speaks causally with his crew, but you can tell there is loads of trust in how much respect they show back to him. In the hanger, toward the back of the Airship, you’ll find Valkinai, land rovers and a large tank of interesting design. The rest of ship is up for exploring.
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Time:06:00 On the eastern coast of Priscus, a particular harbor is guarded by UNF soldiers. On the surface that is. Merely a front to avoid suspicion. This harbor has been long abandoned by the UNF and is now one of Ordo Sanctus’ temporary bases. Fadio Ginsburg, the leader of the Ordo Sanctus is not present here but his second in command, Commander Hale, is.
Hale, herself, is manning a communications console while a group of mechanics work on Valkinai parts nearby. “Roger that. Make sure to hold your position for now. If Federation dogs come sniffing around, use pathway B as an exit and regroup on the Delta point in Regalis.” She instructs members of her team with calculating precision.
Before checking in on another team, a female mechanic speaks up. “Ma’am? We’ve finished the boosters for the Mark VI speed boost.”
“Ah, good timing.” despite a cold demeanor, she smiles as a proud mother would for her daughter. “Excellent work. Make sure to install this immediately. You never know when a battle will erupt.”
The accommodation here is tight and rudimentary but it’s serviceable. A hangar near by houses the Valkinai that are being outfitted for a particular operation. The ones chosen for this operation are few but skilled. They are to meet with Commander Hale for a mission briefing at 0700. The operation is high priority and the details are secret but all that is known is that it will turn the tide to the Ordo Sanctus’ favor. And that is worth fighting for.
Welcome to the world of Valkyrie Theory! A place where your dreams can come true! Or at least you can try. This is a world that I have built with the help of my dear friends and now I want to bring it to you. This came about when we all wanted to have fun stomping around in mecha but we did not want to simply role play as preexisting characters in a preexisting world. Enter Valkyrie Theory.
The world of Fortus has forever been seen as a world gifted with prosperity. Human evolution, in all of its brilliance, had reached it's near peak over the course of time. Building up in civilization, humans created and adapted technology to help them in their everyday needs. However, even humans of Fortus are prone to warfare and technology was no exception to it. During the year 2167 R.C., a group of scientists, engineers and mechanics from different parts of the world created the first mechanized assault suit. They were called “Valkinai Suits” named after Professor Valkinai who headed the project. This suits were meant for exploration of the oceans and dealing with areas that hazardous to humans.
Around the same time, the country of Licentia and the land of Priscus united under one banner and formed “The United Nations Federation” or “UNF” for short. Together, with the technology created by Professor Valkinai, they charged themselves with world peace and began fortifying their army with these bipedal robot suits. However, in the year of 2174 R.C., many incidents of people committing acts of violence toward the UNF started to trinkle in. One large group of offenders started calling themselves “The Ordo Sanctus”.
The Ordo Sanctus felt that the UNF was made on corruption and deceit and should be punished for their misdeeds. A respected diplomat by the name of Fadio Ginsburg saw the corruption first hand. After many shady and unclear dealings, Fadio, who was a front runner and looking to take a seat in the UNF council, disappeared from the ballot and not even given proper representation. He was furious with this and said he would declare war. This was thought to be just a mere threat from a lone man but this man became the leader of the Ordo Sanctus.
At the moment, the UNF see no threat in this terrorist group and are dealing with them with minimal effort. Time will tell where that may lead. As we approach the beginning of a new year, where and how this conflict ends, is now up to you.
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Below are the descriptions of the areas in Fortus. Please reference these for places you wish to make for your character background.
Licentia Country: A country made of opportunities and freedoms. It was built upon barren ground many years ago, settled by a group of individuals and became a powerful country in no time. Many centuries has passed and their technological prowess is quite advance, making things in normal everyday life simple. Despite this, they are not the most advanced country in the world, and thus still have many “primitive” technology scattered about. They even have their own branch of the UNF Headquarters.
Speria City: A big city with loads of opportunities. Many people from across the world gather here for various reasons. If you want to see the wealth of this nation, this is the place to be.
The UNF Headquarters Licentia Branch: The Licentia branch of the United Nations Federation. It's a lot smaller than the main branch but it is just as prestigious.
Priscus Country: The largest and oldest country on Fortus. Here is where the UNF Headquarters is located. Many buildings, high and low, of all shapes and sizes. Toward the outer fringes of the country, lies lower villages that survive on scrap from the cities. Despite some city and town looks, it is a very prosperous country. People born here are usually of nobility or from a great family name. They support the UNF.
Opes: A nobler city with history dating back 1,000 years. Many bureaucrats and government officials live here nowadays. Beneath the jade and gold, however, lies some rot and decay and even such a pleasant area like this holds dark secrets. Tread cautiously.
The City of Regalis: An old city that still stands among the common era. Enhanced by technology, this classic looking city feels fit for anyone with passion, intelligence and status.
Quas Palace: A former palace of the King of Priscus. During an intense battle, it was damaged heavily and now lies abandoned. It serves as a constant reminder of the past.
Congelo Country: A country known for their harsh winters, Congelo is one of the lower countries. It's very primitive, having to do a lot of work by hand or relying on fossil fuel to power their transportation and living conditions. Congelo is located toward the northern pole of the the world and is about average size compared to other countries.
Concilio City: Factories around every turn. Churning melting steel along with the clanking of old machines creating new weapons of war and attempting a better life. This City is a sign of how much Congelo, as a nation has to go. The fires of creating keep the place warm enough not to freeze over at night but is still dangerous to not wear warm clothes.
Navitas: One of the better cities in Congelo. Surrounding the city is a dome like structure to prevent the harsh cold winter from getting in. Rumor has it that members of the Ordo Sanctus are hiding out here.
Inops Country: A country that is notably the smallest of all the countries. Despite it's size, the people of this country have produced many great technological achievements. Many scientists, engineers and mechanics work on experimental Valkinai Suits here for how separated from the rest of the world it is. They have a small militia to protect the secrets held here.
Scientia: A city devoted to the creation of new science. Even the simplest of machines has to do with something scientific. Many of the scientists that worked on the first Valkinai Suit reside here.
Unus Town: this city is small but is heavily protected. Less of a town and more of a fortress. This city is also the home of the Inops Militia.
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Valkinai Information:
Since Valkinai Suits are in the beginning stage of being used for combat. They are not ultra awesome looking suits yet. They were only most recently used for all forms of combat so that being said I have chosen the bases of each type of Valkinai Suit.
The first is the Small size. This one is only about 35 feet high max. It's main purpose would be it's speed and recon but some still use it for head on offense purposes. It's not recommended, however, for the durability of smaller size Valkinai wouldn't last long in a one on one fight. To help with this, it uses energy more efficiently and last longer than other types.
The second is the Medium size. This is the most common of the Valkinai types, standing at 75 feet max. They are the most versatile and are commonly used on front lines. There have been those, however, who adapt for stealth missions. The drawback with this type is they are not really strong in any particular area on their own. For them to have any specific trait they need to be customized for the situation. Such a trait can be seen as a weakness but also a strength.
The last type is the Large size. This type is the most durable of the three and also known for having the most power. It stands at 150 feet at the max but, it is very slow and takes a lot of energy to even move effectively. Pilots must be cautious when using this type of Valkinai.
Customization can be made to each of these types. From color and style, to weapons and accessories, you can adjust these basic makes for your play style and character. Eventually, the technology used will become more advance and you will be able to upgrade your Valkinai to become even stronger. Whether that time is sooner or later depends on your play style and the choices you make.
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Valkinai Specialties:
Certain Valkinai have specific abilities that only that type has. It can be as simple as increase boost in speed to something right out of a graphic novel like transformation. You get to choose which of these specialties you will have but you may only choose one. If fortune favors you, you may be in position to receive another specialty. Remember, your choices impact you and the people around you.
Speed Boost: Though at first a simple concept, it is actually a worthwhile skill. With speed boost, you have three extra levels of speed that you can reach. The best part of it is that it does not take as much energy as it would normally to do this, optimizing the energy usage so that only 50% is used instead of 75%. But, use the speed boost wisely, if you use it three times in succession it could have the reverse effect and take more than you wanted. Think carefully and use this skill wisely if you choose.
Assault Barrage: The Assault Barrage specialty allows you to fire off multiple beams/bullets at once in a unrelenting onslaught. This specialty also allows you to lock on to multiple targets, whether they be in the air, on land or anything in between. It is very effective against large forces or when trying to overwhelm a single target. However, in order for this specialty to be used efficiently, the Valkinai must remain stationary until the barrage is complete. If you move while using the Assault Barrage, you will lose accuracy and the amount of shot fired will lower, since energy will be dispersed by moving as well. Assault Barrage can only be used twice per battle before a recharge is necessary.
Sensor Dampener: The Sensor Dampener allows the user to disable the opponents sensors, appearing virtually invisible to them. This is optimal if you wish to take out your targets quickly and without being seen. It works best in high coverage areas, at night or underwater but during the day with no cover at all it's effects are weaker. Your opponent will see you but you will still be able to through off things like the target system. The duration for Sensor Dampener is 4 posts.
Energy Shot: The Energy shot is one of the more versatile of specialties. It allows you to concentrate 50% of your energy into either your weapon or a specific body part for a large scale attack. Examples of such are: if you have a beam rifle it will shoot farther and have a wider range of effect or if you charge your hand you would be able to rip through the strongest of metals with ease. However, this is a one shot ditch effort. If you miss, you'll be out of 50% energy and won't be able to use it again until you recharge. Use it carefully and don't try to be the hero.
Transformation: Finally, we have Transformation. This is rather simple. It is the ability for your Valkinai to transform into any vehicle you so choose. It can be anything from a car, a boat, a jet to even a motorcycle if it is small enough. It takes 25% energy to use but you can stay transformed as long as you wish and it does not take energy to change back. However, what you can transform into is limited at the start. As you increase in level, and depending on your size, you’ll be able to change into a tank or something as big as you cannot transform into more than one thing. This is meant for those who wish to either be close to their Valkinai or so they can use it in more situations.
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Ranking: The ranking system functions the same as a normal military but slightly simplified seeing as I don't believe we'll have over 10,000 players here. Regardless, it'll run like this.
Private
Cadet
Sergeant
Lieutenant
Captain
Major
Colonel
General
Commander
Captain commands the Squad, Major commands the Platoon, General commands the Company and the Commander commands the entire army. If you are a rank with such a title, you will even be able to name the unit you command. This does NOT apply to the Commander for he Commands the entire force (i.e. UNF itself). The rank of General and Commander are taken by NPCs but if things change later on, these spots will be open.
Promotions WILL be granted, but must be earned and, again, your choices will largely help that. For promotions, you must impress your commanding officer enough and do deeds that show your skill. The Co-GM and I will keep an eye on your activity and will communicate with you when you can be promoted. Do NOT ask about promotions to the GM and Co-GM themselves. It will be unbiased and everyone will have a fair chance.
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Pilot Ranking System:
Pilots have their own ranking system as well. Depending on your current rank and how well you perform determines your rank.
Rank E – Beginner
Rank D – Novice
Rank C – Intermediate
Rank B - Experienced
Rank A – Ace (Rank Restriction: Captain and higher)
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Rules:
Now for the most important thing here: The rules! Most are basic and common sense rules but I will put them down so no one is confused.
No powerplay or Godmodding – Play fair, be nice, all that jazz.
No killing someone's character without permission – This links in with rule 1, but killing off another person's character without the player's consent is a big no no.
No Double Posting – Only if the situation demands may you post twice in a row
No more than 2 characters per player – You are only allowed to create and play as two different characters. These characters are NOT allowed to interact with each other in anyway.
I've received a lot of questions about post limit so here it is: Try not to completely over shadow your fellow RPers. I dont mind if, let's say, two of you are talking while waiting for one of you to post that they joined up but try not to take it too far.
Join the discord chat! Easier to talk to people and plan ahead. discord.gg/TGT9cv8
This thread will be updated over time. Please let me know if you're interested or have questions, I'll be more than happy to answer =)
Update #1 - 11/29 - 4:28 EST - Condensed info into hider - Corrected formatting - Updated rules
Update #2 - 11/30 - 8:11 PM EST - Added Map - Added images to help Valkinai abilties descriptions - Updated main post
Update #3 - 12/01 - 4:43 PM EST - Added open slots for UNF and Ordo Sanctus
Update #4 - 12/02 - 9:23 AM EST - Created RP, OOC, IC and CS
Update #5 - 12/23 - 03:18 PM EST - Updated Discord Chat Link
Next Update: - Making images for PvP battles (IE, energy bars for energy usage) - Explanations of battle with examples
@Musaki HajimeAlright, made some edits, hopefully they're good enough, made him a bit more serious, hopefully it balances out okay. Also, all of the quotes do relate back to Elyot in some form so they're more than just decoration. ^^
All set! =D Looks good my friend~ Welcome to the UNF!