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  • Old Guild Username: Omega
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    1. Omega 11 yrs ago

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Sounds interesting.
Indeed, Enalais your nation seems find and I assume drones fill out your forces. I am not very familiar with Tau navies very much though. I am semi-familiar with their gear though.

Honored Brother you are approved as well, I have already told you before of the danger you pose to yourself and await to see how you RP with your situation. Should be fun.

Gowia, a campaign to replace Terra is something that may eb considered, "extreme heresy"

Templar Knight, I will await for you to finish before judging unless you want input.

Fallenmuse, you have a lot of resources invested into the orbital protection of an agri-world

caliban22, Amusing name for your leader, I assume the stations listed as just stations are not major defensive fortifications.

Ollum, I do not know Eldar very well but it seems in order.

GranoxFirewind, you are in a similar boat as me turning out high end military hardware as it is tough for a single world to maintain the numbers you have up if major acton ever occurs and hardware starts taking losses.

heyseuss, gonna wait for you to say it is complete.

MrFoxNews, The space hulk is fine. Also, fully fleet based nations can have up to double normal ship numbers.

Eisenhorn, is that an actual full on forge world run by the Adeptus mechanicus you have?

I believe that covers everyone, anyone have any questions right now?
Alright, keep in mind I mostly looked into stuff about numbers and all that to keep people from being overpowered. I am happily surprised so far people do not seem to be aimed at being overpowered.
Alright then, for numbers, you can scale yourself however you want pretty much within reason. Playing an understrength faction can be fun afterall. Keep in mind though that this is 40k, most Imperial Guard regiments fielded a company of super heavy class tanks and hive worlds often have populations of over 100 billion.

I had planned to have a few examples of basic tier NPC nations hanging out but work got in the way, (I have worked 76 hours in the last 7 days).

To kind of think of the scale, since hive worlds will often go over 200 billion people and most forge worlds have their own titan legions and the most common titan is the warlord. Hive worlds I figure average 100 billion people in their population. If you put .05% of that into Imperial Guard regiments using local industry to arm the with lasguns and APCs that gives you 50,000,000 mechanized infantry. This being 40k you can easily support more than that. If you have a world with a bit more industry, either a hive ot civilized world, you are looking at hundreds of thousands of tanks. Super heavies and titans cannot really be built domestically without a forge but while a forge world seems to average around 10 billion people that is still easily hundreds of super heavies.

As i said, the main limiter on battles is just how many troops you can bring to a battle with your fleet.
Mortarion said
Hahaha, I like both of them they are my favorite gods. I am still thinking, but I really like the idea of a psychrometer Tech-priest maybe I could make a traitorous Q'sal magister?


If it helps I am not using alignment restrictions so you can match any class with any god within reason and you can choose your god despite any other stuff like what traits you pick.

I am not sure what you mean by traitorous.

it is crazy how many different psykers there are in Black Crusade:
Psyker - baseline, do not underestimate
Sorcerer - Bolter you while he blasts you with lightning
Q'Sal Magister Immaterial - Super psyker
Idolitrex Magos of Forge Polix - Psyker Heretek
Writhing World Sorcerer-King - This guy just looks horrifying.
Thousand Sons Sorcerer - Space Marine with extra emphasis on blasting you with lightning
Mortarion said
Hmm, a question, is it ok if I also make a Q'sal magister as well? Or you'd prefer more variety?


I am fine with 2 people of the same archetype. From your name I figured you as more of a Nurgle fan and am surprised you are taking the Tzeentch based psyker instead of the nurgle based one.



And in the 41st Millenium, the Imperium stands, a mighty bulwark of glorious Humanity against the myriad
foes who would assail it. The Lords of Terra beat their breasts and dare all those who would think to assault
this mighty fastness. “Our dominion stretches from one spiral arm of the galaxy to the other,” they cry.
“Who dares to stand against the numbers of our armies, the strength of our fleets, the fury of our Angels
of Death?”

Yet, there are those who dare. For ten thousand years mankind has imagined itself ensconced within a mighty
fortress, safe, warm, and protected. They ignore the truth; they are not so far removed from their primitive
forbears, the savages who huddled around a flickering campfire and tried to ignore the hungry shapes that
prowled just outside their feeble light. Far from a vast dominion, the Imperium is simply scattered lights
against a vast and terrible void. And now, just as then, there are wolves in the darkness.

The enemies of the Imperium are legion. They howl in the night and scratch at the gates as the pitiful
masses cower in their beds. They pray to their long-dead god that the gates will protect them, but no gates
can hold forever. The Imperium will fall. And when it does, who then will survive? What of humanity will
last against the ages? The defenceless, leaderless masses of mankind? Or those few who dared to become the
most dangerous monsters of all?


Excerpt from THE APPROACHING NIGHT, declared Hereticus Extremis 811.M41


This is a WH40K Black Crusade campaign. It will be homemade sector, at least initially, between the Maelstrom and Dominion of Storms in Ultima Segmentum.

A complex region as two smaller warp storms buffet one another seemingly in constant contest making travel of the region hazardous at the best of times with one exception. Between the two storms there is a trail of worlds that somehow remain placid within the warp allowing easy travel through the storms so long as one can evade the myriad of other dangers. Within both storms are dozens of worlds which have fallen to chaos and those on the edges or within this trail are under a constant onslaught of dangers from both within and without. Even with the grand threat of chaos there are always more threats arising, xenos traverse these stars at will, using the warp storms to cover their movements from their hidden bases or to allow them to attack worlds with impunity. Eldar forever moving the fates to their own ends, orks attracted by warfare, and even necrons and tyranids are not unheard of within the sector without even counting those native to the region who prey upon humanity.

Yet the greatest threat is and shall always be the force of Chaos, the dread worshippers of Tzeentch, Khorne, Nurgle, and Slaanesh. Ranging from minor cults rooted out and destroyed by arbites to fearsome warbands with goals of forging their own Black Crusades to launch out from this Trail of Dust. Seeing this, humanity pressed by enemies on all sides. The forces of Chaos preying on all from within and from without. A dozen wars being waged at any one time with men and women dying in droves. With destruction and death around every corner I have but a single question. Which god shall you serve?




We will be using Orokos for the rolls. please make sure for campaign you put in "Omega's Crusade"
http://orokos.com/roll/c-Omega%27s+Crusade

Rolls will be standard rolls, you get to assign your rolls to your stats though and get 1 reroll.

Pick your Pride, Motivation, and Disgrace rather than rolling if you wish.

Alongside the 1 item per infamy point you also get any number of common or lower items you want within reason.

Players will be anything, astartes, human, core archetypes, and advanced archetypes.

You can pick your alignment at will instead of having to pay for advances into your god's alignment and at character creation you may change alignment though do not use this to meta-game.

For people who may want something homebrew more than likely I will allow you to have it so you can invent your own thing and it will pretty much be a matter of agreeing on what it takes to get it. If you want something from fluff that is almost certainly possible and will just be a matter of statting it up and figuring out what it takes to acquire it.

Also, I am a complete proponent of refluffing things, you want a female astartes we can refluff that as Slaanesh changed your gender or a fallen Sister of Battle who has some boons on her already to account for the equality to an Astartes. Something like that. You want a Manreaper that is not Nurgle aligned? We can refluff that and alter it a bit to fit your god.

The weapon training trait is pretty poorly worded and overall stuff with it is weird. Everyone has weapon training with everything, even exotics.

You can make an infamy check to add or remove mutations of choice, no matter once you decide to do this the mutation is added or removed. The cost though is that you gain 2 corruption and roll an infamy check with another +1 corruption for each degree of failure. This is you rejecting overt chaos from your body or calling attention to yourself from the chaos gods to beseech power. Be wary as the powers of chaos are fickle and do not like to be abused.

As we are using advanced archetypes as well as cores archetypes there will be some changes to starting characters: This should result in roughly equal characters with equal corruption and roughly equal infamy.





Any questions or concerns? I am more than willing to help at any time.

Noteworthy Worlds









Personae Dramatis:
Dark Eldar Wych Kaillan Veskara - Fallen Muse
Renegade Alexander Atreides - Eisenhorn
Warpsmith Cremutus - Midget616
Pirate Prince Alaistair Godwin Lafayette - Omega
Idolitrex Magos Calistarius - Mortarion
Apostate Castiel Artemisia - BurningDaisies
http://orokos.com/roll/c-Omega%27s+Crusade

You guys can go ahead and start rolling if you want. Standard rolling though you can assign where each roll goes and you get 1 reroll.
Modded map of Ultima Segmentum.
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