Beast Form:
FLANNEL (Fire Emblem: If/Fates) Released in 2015
Attributes: A character that transforms for battle--his human form would be a middleweight, but the form he uses for combat is a heavyweight, who has a poor jump and is slower. He is extremely difficult to launch.
A lot of his attacks are hefty, but can grab and grapple the opponent
Attacks:
NeutralMassive, sweeping blows with his large paws that tend to come in from the side
Side tiltThrusts his paws directly forward
Up tiltA two-hit combo, in which he preforms two uppercuts
Down tiltHe crouches down and sweeps his paws forward, attempting to trip the enemy
Dash attackA lunging attack, in which he throws all of his weight forward to crash into the opponent
Forward chargeHeadbutt-he hits the enemy head-on with his head
Up chargeA strong, ferocious bite that locks into his enemies, throwing them a fair distance away (depending on their damage level)
Down chargeA stomping attack, which can actually sink his opponents into the ground if it hits hard enough
Neutral aerialThrusts his shoulder into the opponent, hoping to knock the wind out of them
Forward aerialA pounce, attempting to grab his enemy and throw them onto the ground
Back aerialTwists in the hair, kicking out with his hind legs
Up aerial Swipes his paws upwards in a grabbing motion
Down aerialTwists in order to ram his shoulder downwards
GrabHis grab has good range, he reaches forward swiftly, more like a swipe, in order to grab the enemy
PummelSeveral strikes with his sharp claws
Forward throwThrows the enemy over his shoulder, but towards the ground at an alarmingly quick rate
Back throwGrabs the enemy, tossing them backwards, before attempting to roll on his back in order to crush them
Up throwKnocks his opponent into the air, and swipes at them several times, knocking them upwards
Down throwBrutally slams his opponent several times into the ground
Floor attack (front)Swipes forward with his pats, attempting to trip the enemy
Floor attack (back)Kicks backwards with his hind legs
Floor attack (trip)Spins on the ground, limbs extended, in order to trip the enemy
Edge attackAfter barely throwing himself back onto the ledge, he uses the momentum from it to spin on the ground
Specials:
Neutral special Lash Out: Delivers several jabbing punches, that move so quickly they may hit several times in a row
Side special Tremendous Check: Slides forward, placing all of his power into the attack, in order to collide with his enemy
Up special:
Down specialBestial Pride: Rears up onto hind legs, and slams his entire body down onto any enemy he can reach
Final SmashWolfish Summons - Several other, smaller Garou, from his tribe, are summoned. They dash and strike at enemies, only hitting once. If they miss, they disappear.
TauntsUp taunt: Rears up on hind legs and gives a loud roar
Side taunt: Pounds paws onto the ground, giving a howl
Down taunt: Raises hackles and arches back, snarling
Alternate colors1. Flannel-patterned fur
2. All black fur, with blue eyes
3. All white fur, with red eyes
4. An odd, calico fur pattern. One green eye, one blue eye
5. Pure, brown fur with green eyes
6. Reddish fur, with black tinges. Eye color remains the same.
7. Russet fur. Eye color remains the same.
8. Black and brown fur. Eye color remains the same