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Only here when people tell me to join their rp or make an rp here lmfao

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“The Departure Rail hasn’t made a trip in three weeks.”

Elliot ran his fingers through his hair, looking frazzled despite his usual competence. Miss Death couldn't help but feel a sense of pity for the man, though her expression showed little change even as she gently stroked Mochi's silken coat. Eyes of pale ice gazed out to the station in the center of Decibitus, aware of how dire the situation could go. The Departure Rail normally ran three times a day. It had been doing that even before her own arrival in the city, and it had done so without fail with only a few key exceptions to the woman's memory. That it remained locked in place for three weeks was alarming--a risk, she might even say. Her fingers continues to rub at Mochi's ear, her next words carefully chosen.

“I can ask some of my field agents to look into things in the After,” she started, her voice as calm as ever. “Though even they won't be able to travel far.”

“I–no, I didn’t mean to ask for your reapers to–” Elliot stammered for a moment before releasing a heavy sigh, a motion to pinch the bridge of his nose pushing thin-framed spectacles up to his forehead for a moment. “That would be helpful. Thank you.”

But his acquiescence was hesitant, so Miss Death waited. Silent anticipation pressed heavy over both parties, each expecting the other to speak. As always, Elliot broke first.

“Aren’t you worried?”

Miss Death was more than aware that she should have been, but such distant emotions never quite felt real. She shook her head despite the vague pangs of unease settling in her stomach.

“I think my field agents can handle it.” Miss Death was confident of that. They were the only ones that really could. At best, she might only be able to press for an answer from someone that knew better. “But I also need to ask a favor first.”

“Anything you need, Miss Death.”


Awwww yeah, guess who has two thumbs and is trapped at work because her car battery died? This gal, that's who!

The ooc just needs a bit of formatting and will be up tonight once I get back home and can throw the last few images I need together. Just... having one of those days today. :T
Slowly piecing the ooc together. As expected, the weekend was too optimistic of a completion date when I was booked up, but within the next day or two, I should be able to get the ooc and discord up and running properly. /soft wheezing
SO, do we have a set character sheet yet?

If you mean a format/skeleton for it, I'm letting people do as they want with it. As far as the things that I would need filled out, I'm pretty sure that it won't change from these! At most, I may have to go in and add a "time in service" bit for player convenience.

@Obscene Symphony HR department seen sweating nervously as they wonder if it's possible to get sued after being dead.

"They wouldn't sue like, reapers right? Right???"

<Snipped quote by PapiTan>
Woo, thank you! And yeah I figured since the weapons are made out of the spooky gem cores they would have some immunity to magic, breaking, etc?

Yep, good guess! Very durable and generally pretty inert to being altered by magic, so they can take quite a bit of abuse ehe.

@PapiTan for magic, do you think changing the properties of objects would work? Like making something heavier or lighter, or rubbery, soft, hard, etc? I'm leaning that direction now using "Transmutation" as the magic branch, but I can go back to the drawing board if you don't think it will work!

Transmutation should work totally fine as a magic branch, yep! I will give the heads up in advance that it most likely won't work directly on a reaper's weapon, but hopefully people aren't trying to fight their colleagues r-right? /nervous sweating
Do Reapers primarily work alone, or do they get sent out as teams? Or is it up to them if they want to team up or not? Are there some jobs that require multiple Reapers?

Miss Death sends reapers out on teams due to a certain Incident(TM), and will generally encourage working in teams. Buuuuut she's also not able to enforce them actually working together once they've left Decibitus unless someone in the group does it for her. In that sense, even if jobs might not need multiple reapers, Miss Death will send at least two to every job on her end. There are definitely jobs that do require a group though like particularly nasty wisps or "oh my god someone ran from Decibitus into a populated city how are we supposed to find them now???" types of situations.

@Hero (✧∀✧)/
@PapiTan Would something like "physics" be a functional magic category? I was thinking of spells revolving around manipulating gravity and I'm not sure how to categorize that.

I mean, with how much goes into trying to figure it out, physics is basically magic

I think in this case, I'll tentatively bundle gravity-based magic under cosmic magic as a sort of specialization, but I'll let you know if I suddenly need to unbundle it for some reason!
What exactly does necromancy entail considering pretty much everything here is varying degrees of dead?


In as far as in-game engagement use would go, things like reanimating remains while on Earth (with the caveat that law-abiding folks would only be using magic to move in the vast majority of situations), control of decay both physical and not-so-physical, vitality movement, methods of detecting departed souls over a distance, and things in a similar vein to that. I don't mind using necromantic themes in spells that might not be typical necromancer fare either, as long as the themes are more than just an aesthetic thing.

For simplicity, I would have necromancy work on targets that you're expected to be engaging with unless a GM specifically says otherwise as well.

EDIT: I'm also gonna go ahead and say that necromancy would be the way to turn for spells that initiate communication back to Decibitus without actually going back to base while on Earth via communion with spirits.
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