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<Snipped quote by Path>

It's a beacon. We can use it as an emergency escape, to follow any changes in the maze, or remote cast spells.


How will it be able to do all three?
<Snipped quote by Path>

Because jumping in headlong increases your risk. We should be as prepared as we can be.


Hm.
*walks up and looks at your spell*
What’s the purpose of this?and how will it work?
<Snipped quote by Path>

Setting up some detection spells. Do you not usually set up when starting a dungeon?


Why? And no I don’t.
<Snipped quote by Path>

*Takes a stick of chalk and starts carving magic circles into the entrance of the dungeon*


Hm?
<Snipped quote by Path>

Let's start mapping this thing out and see what we can learn. I'll start the runes and Lily, you check and see whether this dungeon has labyrinthian qualities.


*tilts my head and goes to sit on a nearby stump to watch you two*
<Snipped quote by Path>

Yeah, as opposed to a cave dungeon?


Yes.
<Snipped quote by Path>

What do you mean?


Well,
*points to the door that is not connected to anything but the ground*
It’s just a door.
<Snipped quote by Path>

So demons built this place...
*Runs my hand against the wall*


Yup! And it’s a door dungeon!
<Snipped quote by Path>

But that's not what you call it?


It fits the face. Demon magic is finicky as its an in between what most would say is a curse and “normal” runic magic.
<Snipped quote by Path>

*Floats into the dungeon with Gio*
What sort of magic was that?


Demon magic. At least that’s what the locals call it.
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