Looks fine to me. Clothing matching time period is not something I would stress over too much. Perhaps the rim of the hat is a little modern. You could imagine away the rim of the hat if you really wanted to be nit picky. The only other thing is the metal symbol on her hat is a bit modern for the what I believed officer symbols looked like at the time, but I haven't done my research there. It could be imagined differently if you like, but I wouldn't fault you for wanting to keep it.
Lol. Depending on how it works, it seems like a sneaky way to escape the majority of the effects caused by The Discarded. I'm sure we can work that in somehow. I would like to tie it in with the theme of the RP if we can manage that.
The Discarded of Touch would give you a run for your money. Her effects distort metal into becoming glass-like and easy to shatter... but if you can turn lead to gold then perhaps you could turn metal to glass... That begs the question of what are the limits to your alchemy? Regardless, The Discarded of Touch is not set to appear for awhile, or never if the RP dies. Also Insight would only affect you if you let one of The Sightless into your mind. Unless your character has the ability to sleep or your character is already consumed by the Insight. If your character can still feel pain, then The Discarded of Hearing would also be a pain. If not then her effect would be just an annoyance. In any case very sneaky indeed. ;)
What are you thinking in regards to the cause for it? Is it a cost for using the magic system or more along the lines of enchanted equipment or a curse (we could collaborate on an in world system for such things). Is it more of a transfer of consciousness? Is your character still able to feel in such a condition? Which senses transferred with them? I would assume your character can see and hear. Would your character still have a sense of taste, smell or touch?
Going back to the question of limits for Alchemy, what are your thoughts on that? Any ideas for a system in regards to how it works?
Skills/Magic: Chres is a Tempraisionist, touch based magic which uses body heat as a fuel. He has a knack for fighting and protecting. He doesn’t do much protecting anymore though.
Appearance: Light brown hair with a few wisps of grey. Grey eyes. No Axe. Wears a Metal Glass pendant and gloves.
Bio:
Chres Sansus had everything he could have ever wanted. A loving wife, a baby on the way, a cozy home in the Nation of Touch and a job as the head bodyguard for one of the land’s most highly proclaimed traders, Seilent Mercaido. His job allowed him to travel to all five of the land’s nations.
Unfortunately, Chres’s job meant he was away from his wife quite often. Some jobs would leave him away from his wife for months at a time, with only a few days to spend with her when he returned home. If it weren’t for his job, then perhaps misfortune would have never found Chres. If it weren’t for his job, perhaps he would have been a father. If it weren’t for his job Chres would have been able to live his life happily, blissfully unaware of what would ultimately end up breaking him.
It was during one of his business trips when Chres’s entire life began to crumble before him. He was on his way to The Broken Isles with High Trader Mercaido. The Cult of Insight had reached out to Mercaido to discuss a business proposal. Mercaido had never been a fan of The Cult, but money was money, and they were offering plenty.
Chres didn’t really think much of this business trip. To him The Cult was just another group of people who believed in another deity that Chres didn’t believe in himself. In Chres’s mind, The Cult’s beliefs may just be more justified than everyone else’s, at least going by the stories he heard of The Distortion.
None of that was important to Chres. Chres never really cared what other people believed in. If there was one thing that Chres was looking forward to about this trip, it was seeing The Distortion in person. A place where the sky was black and the sun was green? Now that would be an interesting sight to see. Sadly though this trip would not be the quiet business trip that Chres was hoping for.
When Chres arrived at the city occupied by The Cult, a city by the name of Kaltem, it was still early morning. As such, when entering The Distortion, the change in the land was sudden and quite noticeable. The sky immediately turned pitch black. The sun itself shifted from the east to the north, as quickly as an eye could blink and turning green as it did so. Additionally the shadows of all living creatures stretched towards, not away from, the light of the rising green sun.
Chres was in disbelief and awe. He wouldn’t have believed it if he hadn’t seen it for himself. “So the stories are true.” He said. High Trader Mercaido simply nodded. Apparently he had seen The Distortion before.
As they entered the town of Kaltem Chres couldn’t help but feel a growing sense of wrongness. The people felt off in this town. From time to time, a few people would stop what they were doing and look at Chres and High Trader Mercaido. Their heads slightly cocked. A smirk slowly appearing as if remembering a funny joke. Their gaze following them until disappearing from view.
It put Chres on edge. At any moment he expected someone to jump their caravan. Yet, nothing happened. High Trader Mercaido met with The Head Sightless, Vetius, without a single problem. Mercaido was able to successfully secure a very generous trade deal with The Cult. They then were shown around Kaltem, wined, dined and provided with luxurious rooms with quality comfort.
Still feeling uneasy. Chres didn’t go to sleep immediately. He set up guards around High Trader Mercaido’s room and led the first watch of the night himself. Chres spent several minutes of the watch staring out a nearby window at the green moon in the purple night sky. Except for a sudden thump down the hall spooking them, the watch went by without any issues.
The guards Chres assigned for the next shift did not arrive immediately. After about an hour or so finally one of the guards, Fen was his name, showed up for relief. The other one, Tarn, was missing. The one who showed up looked slightly nervous and jumped when Chres called his name. When questioned, Fen told Chres that Tarn had went off to a nearby brothel as soon as they woke. Chres was unable to get a straight answer from Fen for why he looked so disturbed though.
Chres shook his head. This wasn’t the first time Tarn ran off, he always came back but this was one time too many. Chres would need to let the man go after this. Chres let Fen take his post, went to the room provided for himself and fell asleep promptly. That’s when everything went wrong.
Chres had a vision that night. The vision brought a bout of euphoria with it. Its contents, however, shattered Chres’s ignorance and bliss forever. In his vision he saw that the baby his wife was pregnant with was not his. His wife had cheated on him with a man Chres knew very well. High Trader Mercaido. Apparently, the man had been secretly wooing Chres’s wife for some time now, right under Chres’s nose.
Chres woke that morning in a fit of rage. He wasn’t sure why, but he knew the vision to be true. He stormed off to Mercaido’s room. He pushed past a startled Fen, Tarn still hadn’t arrived at his post, and burst into Mercaido’s room. The moment he opened the door, a crossbow bolt whistled past his head.
“Blast.” Mercaido’s voice. The man was sitting on a chair facing the door. A now unloaded crossbow in his hands. The man stared at Chres calmly. “I never was a good shot.”
Mercaido put down the crossbow and got to his feet. “I saw myself die a few minutes ago. You killed me yourself.”
“You bastard! Mercaido, you slept with my wife?!” Chres roared in anger. “The child. My future child. Is it not mine?”
“I did. Quite often actually.” Mercaido said calmly pulling out a knife. “And no. The child is probably not yours.”
Chres yelled in blinding anger as he felt his body heat leave him. Compressing his body heat into a small, glowing, dull, red ball, Chres threw the Heat Construct at Mercaido’s body. The heat construct exploded on impact, in a burst of force. The blast sent Mercaido and his knife flying. Chres dashed forward, catching the knife in midair and stabbing it into Mercaido’s neck.
How long had Mercaido been sleeping with his wife? What did he do to make his wife betray him like this? So many questions flashed through Chres’s head as he watched the light leave Mercaido’s eyes. Chres felt a tiny itch at the back his neck. Another vision could answer the questions streaming through his mind. Perhaps if he…
“I killed Tarn.”
Fen’s voice. Chres turned to the wide eyed bodyguard. The man hadn’t moved an inch to stop Chres. The Head Bodyguard in him had half a mind to lecture Fen about that. Except he didn’t feel like lecturing right now. Hell, if anyone needed a lecture, it would be Chres. Did he seriously just kill the man he was supposed to protect?
“Who?” Chres asked not fully comprehending.
“Tarn. I killed him. Stuffed the body in the washroom. I had a vision… I had to, Sir. I had to do it.”
Chres put his hand to his head. What was going on? Could this be the Insight he’s heard stories about? Chres lowered his hand and brushed past Fen in a daze.
“Where are you going?” Fen asked.
“Home.”
Fen nodded slowly. “I think… I think I’ll stay here. I have questions that need to be answered.”
Chres just nodded grimly and went to his room. He packed his belongings quickly and left the town of Kaltem.
A week later, he came home. His wife surprised him with a gift. His birthday had just passed. Chres said nothing and opened it. Two pendants of Metal Glass. Familiars. One for her. One for him. Chres looked his wife in her beautiful eyes, unable to confront her. Perhaps his vision was wrong and Mercaido lied.
“I would have had Birthday sweets had I known you would be back so soon. Usually you write ahead of time.” She said to him in her sweet voice. “How was the trip. How is Mercaido doing? We should have him over for dinner again soon.”
Suspicion returned to Chres. Mercaido so calmly admitted to sleeping with Chres’s wife. “Dead.” Chres said.
A sudden wash of grief crossed her face. “What?” She gasped. The words barely audible.
Chres got up and headed to the door. He knew now. He knew the truth. “He’s Dead.” Chres said again. “I killed him.” Chres opened the door and slammed it behind him.
He went to the nearby tavern that night. Got drunk. Came home. Got into a fight with his wife and passed out. He woke up the next morning to find his wife beaten to death. Her dried blood on his hands.
Chres’s heart raced. Tears pouring down his checks. “Wh… what have I done...” he whispered barely able to get the words out. Stricken with grief he collapsed to his knees. Staring motionless at his dead wife’s body.
He must have been there for hours before thought returned to him, as it was already dark out. He had to leave. He realized. He had to run away from this lie of a life that was his. There was a tiny itch at the back of is neck as he thought that.
He got to his feet and packed. Food and supplies. Once ready, he headed towards the door and was about to open it before seeing the two Familiar pendants on a small round table next to the door. Chres hesitated before grabbing them both. Then he left.
Personality: Lately his outlook on life has been pretty grim. Since his life altering event Chres has never been the same man. He still wears his ring, and will call himself a married man if asked. He doesn't drink anymore. He no longer trusts himself to drink. He has a bit of a dry sense of humor.
He’s become a bit suicidal since the event. Always putting himself in fights and situations to try to get himself killed. In his mind he deserves physical punishment for his crimes and he keeps trying to find humiliating ways to die. His plans to die are always thwarted though. A part of him still wants to keep living.
Quirks: He carries a flask containing flavored water in it. He also keeps looking for ways to get himself beaten up or killed.
Weaknesses: The cold. His disire to put himself in dangerous situations.
Equipment/Items: Chres carries a knife in each boot and a dagger at his side. Usually he’ll shape the weapons he needs with his magic.
Other items of importance includes his two Familiar pendants. The one his wife bought him he wears around his neck it’s active. The other he keeps in his pack.
Chres’s Familiar will switch between the form of a female fairy like being to a tiny ferret. Curious about the world and mischievous too. Chres calls her Sil.
Welcome and Salutations AdmriStalfos19! Thank you kindly for the compliment. To be honest I was actually surprise myself with the prologue I wrote. It came out better than I thought it would. Once I start writing, the ideas just start flowing. Sometimes it's great, sometimes it just okay, and quite often horrendous. hahaha.
Anyway, I believe there was a question somewhere in your post. I suppose to answer that question I'll need to know what exactly mean by alchemy. Do you mean like pseudo-chemist type character who doesn't necessarily fully understand what they are doing? Something more along the lines of Fullmetal Alchemist. Or something more in-between the two, like actually turning lead into gold. All three are okay, the third I would like a structure in place (I love structured magic systems), and preferably I would like the magical options to tie into the concept of a sense based magic system. I feel like touch would be a good one for that, perhaps you touch an object and feel its physical and chemical properties and then see which ones fit together like working out a puzzle. Like a hyper-enhanced sense of touch. I think something like that would be far better then the touch magic system I wrote. The one I wrote was me tying in a magic system I made long ago into this idea. Also heat sensing I think is technically another sense altogether, separate of the five, but that's okay.
Also I'm okay with magics that represents a combination of senses if that helps. Magic deterrents will still be a thing, but we can discuss how that will work.
Good to see you're still interested Wolf. I look forward to the CS.
On another note. Smell based example magic system is up. Probably my worst work yet, but oh well.
I'll start on two CS for myself tomorrow. One will be my primary character. The other will be a somewhat important side character of mysterious origins.
This important side character will pop in and out of the world and is capable of "cracking through the forth wall". He's going to be an experiment of mine. A fun way of bringing plot into the game without my main character necessarily being the plot. I also hope for this Cracking of the forth wall to bring in some additional comic relief. For the most part he will not directly help out our heroes. At least not in fighting or coming up with plans (depending on the situation perhaps once or twice he'll help with plans). He'll just show up and be like, hey this thing is going on. There will be story related reasons behind his existence but we won't be getting to that anytime soon. Maybe never at all depending on how long this RP lasts.
If at some point in the RP you want this character of mine to show up to make a specific type of story line kick off for your character, just let me know and we'll collaborate on something. I may just have him show up randomly from time to time, for no real reason, just to taunt and annoy one of your characters.
Cool beans Mr. Chicken. I look forward to it! Do chickens like beans? Meh...
Anywho, an example Sight magic system is up! I really, really like this one and am glad I took a break. It came out really nicely. Also Familiars are now a thing because of Sight magic. Best part is, anyone can have one! They are expensive, however, but that's beside the point. Familiars are always fun to play with. Be sure to check them out!
I was waiting on the magic examples so I could make an accurate cs lol
Ah yes. The mysteriously missing Magic System. I was so burnt out from writing yesterday that I decided to put the last two off. I felt like the Hearing magic system suffered from that. It felt like lousily writing and not as well thought out. I wanted to give my self time before coming back to them. I'll get to work on them now. The smell magic system is a vague idea right now. The sight one is a little better thought out and I think is far more interesting.
I’m working on writing up some stuff for a character. :P
Am I missing a character application skeleton somewhere, or has it not been put up yet?
The character sheet should be up as post number zero in the IC. That zero post thing is very confusing though I must admit. Me thinks I'll just chance it to post number 1 in the IC and just in case I'll list it here. Let me know if you can see it in the IC.
You're welcome to add things to it. If you want to add a race section, that fine. Just pass it by me.