Name: Connie Williams (Empress of Nightmares)
Age (Magical Girl): 16
Age (Before Magical Girl): 16
Gender: Female
Gender (Before Magical Girl): Female
Appearance:
"E-everything will be fine as long as I don't turn around... T-that's s-simple enough, j-just don't turn around... D-don't turn around... (sigh...) I really hate my life...
As you can see, Connie has an average body for someone her age, and as the Empress of Nightmares wears a flowing robe in the style of a kimono.
Specialization: Oddball (Nightmares)-
Has the power to give people nightmares, as well as increase said nightmares' strength and realism. In a way, she can conjure up illusions and hallucinations for people in the waking world, but they are (normally) nowhere near as strong as those created by someone with the Illusion power set. They essentially tap into the fears and phobias already present in the individual and make them real. Connie has very little (if any) control over what form they take or what they do after being created, which can sometimes be a problem, since if they are tied to/powered by strong enough fears, the illusions can have a tangible effect on the physical world (in this way, they act rather like spirits as described by the Spirit specialization). Finally, in times of danger, Connie can surround herself with something resembling a pocket dimension, somewhat akin to a witch's barrier from Madoka, albeit nowhere near as powerful. It simply amplifies her nightmare aura and the strength of her illusions in its small area of effect.
Weapon: The Mask of the Endless Nightmare (Mystic)-
This is the terrifying artifact through which Connie was imbued with her dark powers, and which now amplifies these already considerable mystical abilities.
Power: Tendrils of Eternal Darkness (Tentacles)-
They manifest as inky black tendrils that can appear from any nearby surface, including Connie's outfit, and even small portals in the fabric of reality itself.
Perks:
Enhanced Weapon- The Mask of the Endless Nightmare is imbued with all the reality shattering power of The Lord of Nightmares. As such, it provides a greatly amplified level of power to its chosen wearer.
Power Artifact- The Diadem of Eternal Horror is an amethyst gemstone set upon the forehead of the Mask of the Endless Nightmare. If a strong enough fear is detected, it empowers Connie's illusions enough to solidify them into tangible entities.
Mystic Artifact- The Eye of Fear is a small pendant that Connie keeps hidden in the voluminous folds of her robe. Resembling a creepy crystalline eye glowing with sickly energies, it permits the user to peer into the psyches of nearby targets, allowing her to view traumatic events in their pasts, their presents, and even events they fear may come to pass in their futures, so as to better mold suitable nightmares for them.
Ally- Mia Cooper (Gaia, Daughter of Mother Earth) See attached character sheet.
Interdimensional Home- Ostensibly a small place where Connie can relax and recuperate, unbothered by the usual unpleasantness of her unusually unpleasant life, in actuality, since this space was created by the powers of the Lord of Nightmares, it is far too terrifying for someone like Connie. Thus, it is seldom visited.
Note- Nothing present there can actually harm her (she IS the Empress of Nightmares, after all), but since she's such a scaredy-cat, she simply can't handle being surrounded by so many creepy things in such a confined space.
Patron: The Lord of Nightmares (Lesser Force)
Patron Benefits:
Focused- The Lord of Nightmares is the embodiment of Connie’s specialization and is only too willing to aid her in getting the most out of it. Her magic flows easily, and, with her patron’s guidance, she has the potential to wield her element with great efficiency. Spells cost her less mana.
Mental Link- Some Lesser Forces know spells or have abilities to communicate in subtle ways. The Lord of Nightmares is one of them. It can always communicate with Connie, at any time. This may not always constitute a benefit (Connie certainly hates it…), but means that she won’t be caught off guard if it discovers new information, and it is able to notify her if it requires her assistance immediately.
Hidden Death- As it is linked to a universal constant, if the Lord of Nightmares is somehow killed, it will come back in time. Connie won’t be called on to fight in heavy combat to defend it, instead her task will be to ensure it will return.
Mana Font- The Lord of Nightmares is capable of channeling massive quantities of energy to its chosen champion. As such, Connie has more mana than normal.
Mystic Might- The Lord of Nightmares has drastically improved Connie’s mystic abilities.
Patron Drawbacks:
Alien Mind- The Lord of Nightmares does not think in ways that make sense to a human mind. It has little to no understanding of the human experience. While it desires Connie’s well being it does not understand why she find its requests objectionable, and will not always know how to help her.
Formless- Since its essence is contained within the Mask of the Endless Nightmare, the Lord of Nightmares has no physical body. It cannot speak to Connie without employing its Mental Link with her, indicate things via pointing, or affect things directly without her aid.
Rival Force- Sweet Dreams are the antithesis of the Lord of Nightmares. Thus, it holds great animosity towards any beings who promote/are empowered by them. For her part, Connie will have to defend her patron often, and will likely be called on to make attacks on the agents of this rival.
Clueless- The Lord of Nightmares doesn’t know how other magic, monsters, or mystic phenomena in general work. It can’t offer Connie any meaningful advice on these topics.
Fighting Style:
Connie has been fortunate enough to have avoided any battles so far, but since she has only been a magical girl for a few weeks, it seems only a matter of time before that changes. In preparation for this, Mia has worked with her to come up with an effective way to defend herself. This mainly involves using her “nightmare bubble” to amplify the fear hallucinations produced by her opponents into tangible threats for them to face, allowing the conjured horrors to overwhelm her foes with sheer weight of numbers. Her tentacles can also assist in this regard.
Stats (Untransformed):
STR: 3
AGI: 3
VIT: 4
MAG: 3
LCK: 3
Stats (Transformed):
STR: 5
AGI: 4
VIT: 6
MAG: 14
LCK: 4
Personality:
A gentle, kind, shy, girl who is easily frightened/embarrassed. She dearly loves her best friend Mia and is incredibly grateful to her for standing by her through so much adversity, although deep down, Connie hates the fact that she's been such a burden to her fiend. Connie would really like to have more friends, but years of constant bullying have left her very nervous around other people.
Despite appearances, her personality stays exactly the same in her magical girl form, something those who've encountered her find quite inconguous.
History:
Connie never knew her parents. For as long as she can remember, she has lived in the Penrose Orphanage, bereft (with one notable exception) of family or friends. Often teased mercilessly by the other children because of her fragile and easily frightened nature, "Cowardly Connie the Crybaby" had only one small respite from this torment in the form of her best friend, and fellow orphan, Mia Cooper. Mia was always swift to jump to her defense, and provided poor Connie a much-needed source of care and encouragement in her otherwise bleak and miserable life. But Mia wasn't always around, and it was on one of these occasions that a group of Connie's most vicious tormentors decided to play their cruelest trick yet.
Dragging her to the orphanage's cellar, they shoved her inside and locked the door. Connie was completely terrified, but despite her sobs and desperate pleas, the door remained firmly secured against her escape. Beginning to hyperventilate, she franticly began searching for some other way out of the nightmare she found herself in. It was then that she saw it, an eerie glow emanating from the farthest depths of the cellar's suffocating confines. Hesitantly approaching it, she soon discovered that its source was an old mask. Being particularly terrified of them, she gave a shriek and fell over backwards, but before she could attempt to crawl away, a deep and sinister voice sounded within her mind. It announced itself as the Lord of Nightmares, and since she had discovered the mask within which its essence resided, she would be its new champion. Connie couldn't believe what she was hearing. She tried to protest, but before she could get out more than a feeble whimper, the mask launched itself at her face, and upon clamping tight upon it, flooded the pitiful girl with unimaginable quantities of dark power. Mere moments later, the horrifying transformation was complete. The shrinking violet Connie was no more, in her place stood the imposing Empress of Nightmares.
Connie's tormentors were in the midst of laughing at their pathetic victim's plight, when the Empress appeared before them. Not uttering a word, she spread her arms wide and unleashed a torrent of horrors dredged up from the darkest recesses of their minds. Once they had all been reduced to quivering cationic wrecks the Empress departed. While it seemed as if a wicked tyrant had been unleashed upon an unsuspecting world, nothing could have been further from the case. Even as the Empress of Nightmares, Connie was still the same timid girl she had always been. Utterly horrified by what had happened to her (and by what she had inadvertently done to the bullies), she went to the one place she felt safe- the room she shared with Mia. The room was empty, so she waited. When her roommate returned, she was initially taken aback by what her friend had become, but after quelling her shock, she gently helped Connie to get her bearings. It didn’t hurt that Mia herself was also secretly a magical girl and had been one for several years, a fact she now revealed to Connie. After telling her friend all she knew about life as a magical girl, and helping her change back to normal, Mia worked with Connie to develop a plan for navigating this new phase of her life.
We’ll see how it goes…
Incantation:
From the pitch black obsidian depths of your feverish and tormented minds I come! Phobias and lamentations are my gifts to all! Let your hands claw at your eyes and your wails deafen the multitudes! Tremble O World, for the Empress of Nightmares is upon you!
Note- This is said in a deep, imperious voice, with notably sensual undertones, as though she is clearly reveling in the power coursing through her. This could not be further from the truth. In fact, this incantation is spoken completely unwillingly on Connie’s part. She can’t help herself. She simply HAS to say it at the culmination of every transformation, whether she wants to or not, and she REALLY doesn’t want to. It creeps her the hell out.
Additional Info:
Connie is an aspiring artist who likes to paint pictures of cute and happy things, although lately, her powers make these paintings turn out somewhat creepier than she intended, much to her disappointment. She also likes cute stuffed animals and frequently cuddles with her small collection when she's feeling particularly depressed/frightened (which is sadly quite often). Oh, and she is also incredibly clumsy.
As one might suspect, Connie absolutely HATES being the Empress of Nightmares. Even when transformed, she prefers to go by her real name, that is, if she chooses to socialize with anyone at all (she's painfully shy). Of particular note, she is extremely terrified of masks, and since she wears a mask in her magical girl form, one of the weaknesses she’s trying (and failing) to overcome is being confronted with her own reflection (the first time she saw herself as the Empress, she nearly gave herself a heart attack).
Magical Coins: 0
Age (Magical Girl): 16
Age (Before Magical Girl): 16
Gender: Female
Gender (Before Magical Girl): Female
Appearance:
"E-everything will be fine as long as I don't turn around... T-that's s-simple enough, j-just don't turn around... D-don't turn around... (sigh...) I really hate my life...
As you can see, Connie has an average body for someone her age, and as the Empress of Nightmares wears a flowing robe in the style of a kimono.
Specialization: Oddball (Nightmares)-
Has the power to give people nightmares, as well as increase said nightmares' strength and realism. In a way, she can conjure up illusions and hallucinations for people in the waking world, but they are (normally) nowhere near as strong as those created by someone with the Illusion power set. They essentially tap into the fears and phobias already present in the individual and make them real. Connie has very little (if any) control over what form they take or what they do after being created, which can sometimes be a problem, since if they are tied to/powered by strong enough fears, the illusions can have a tangible effect on the physical world (in this way, they act rather like spirits as described by the Spirit specialization). Finally, in times of danger, Connie can surround herself with something resembling a pocket dimension, somewhat akin to a witch's barrier from Madoka, albeit nowhere near as powerful. It simply amplifies her nightmare aura and the strength of her illusions in its small area of effect.
Weapon: The Mask of the Endless Nightmare (Mystic)-
This is the terrifying artifact through which Connie was imbued with her dark powers, and which now amplifies these already considerable mystical abilities.
Power: Tendrils of Eternal Darkness (Tentacles)-
They manifest as inky black tendrils that can appear from any nearby surface, including Connie's outfit, and even small portals in the fabric of reality itself.
Perks:
Enhanced Weapon- The Mask of the Endless Nightmare is imbued with all the reality shattering power of The Lord of Nightmares. As such, it provides a greatly amplified level of power to its chosen wearer.
Power Artifact- The Diadem of Eternal Horror is an amethyst gemstone set upon the forehead of the Mask of the Endless Nightmare. If a strong enough fear is detected, it empowers Connie's illusions enough to solidify them into tangible entities.
Mystic Artifact- The Eye of Fear is a small pendant that Connie keeps hidden in the voluminous folds of her robe. Resembling a creepy crystalline eye glowing with sickly energies, it permits the user to peer into the psyches of nearby targets, allowing her to view traumatic events in their pasts, their presents, and even events they fear may come to pass in their futures, so as to better mold suitable nightmares for them.
Ally- Mia Cooper (Gaia, Daughter of Mother Earth) See attached character sheet.
Interdimensional Home- Ostensibly a small place where Connie can relax and recuperate, unbothered by the usual unpleasantness of her unusually unpleasant life, in actuality, since this space was created by the powers of the Lord of Nightmares, it is far too terrifying for someone like Connie. Thus, it is seldom visited.
Note- Nothing present there can actually harm her (she IS the Empress of Nightmares, after all), but since she's such a scaredy-cat, she simply can't handle being surrounded by so many creepy things in such a confined space.
Patron: The Lord of Nightmares (Lesser Force)
Patron Benefits:
Focused- The Lord of Nightmares is the embodiment of Connie’s specialization and is only too willing to aid her in getting the most out of it. Her magic flows easily, and, with her patron’s guidance, she has the potential to wield her element with great efficiency. Spells cost her less mana.
Mental Link- Some Lesser Forces know spells or have abilities to communicate in subtle ways. The Lord of Nightmares is one of them. It can always communicate with Connie, at any time. This may not always constitute a benefit (Connie certainly hates it…), but means that she won’t be caught off guard if it discovers new information, and it is able to notify her if it requires her assistance immediately.
Hidden Death- As it is linked to a universal constant, if the Lord of Nightmares is somehow killed, it will come back in time. Connie won’t be called on to fight in heavy combat to defend it, instead her task will be to ensure it will return.
Mana Font- The Lord of Nightmares is capable of channeling massive quantities of energy to its chosen champion. As such, Connie has more mana than normal.
Mystic Might- The Lord of Nightmares has drastically improved Connie’s mystic abilities.
Patron Drawbacks:
Alien Mind- The Lord of Nightmares does not think in ways that make sense to a human mind. It has little to no understanding of the human experience. While it desires Connie’s well being it does not understand why she find its requests objectionable, and will not always know how to help her.
Formless- Since its essence is contained within the Mask of the Endless Nightmare, the Lord of Nightmares has no physical body. It cannot speak to Connie without employing its Mental Link with her, indicate things via pointing, or affect things directly without her aid.
Rival Force- Sweet Dreams are the antithesis of the Lord of Nightmares. Thus, it holds great animosity towards any beings who promote/are empowered by them. For her part, Connie will have to defend her patron often, and will likely be called on to make attacks on the agents of this rival.
Clueless- The Lord of Nightmares doesn’t know how other magic, monsters, or mystic phenomena in general work. It can’t offer Connie any meaningful advice on these topics.
Fighting Style:
Connie has been fortunate enough to have avoided any battles so far, but since she has only been a magical girl for a few weeks, it seems only a matter of time before that changes. In preparation for this, Mia has worked with her to come up with an effective way to defend herself. This mainly involves using her “nightmare bubble” to amplify the fear hallucinations produced by her opponents into tangible threats for them to face, allowing the conjured horrors to overwhelm her foes with sheer weight of numbers. Her tentacles can also assist in this regard.
Stats (Untransformed):
STR: 3
AGI: 3
VIT: 4
MAG: 3
LCK: 3
Stats (Transformed):
STR: 5
AGI: 4
VIT: 6
MAG: 14
LCK: 4
Personality:
A gentle, kind, shy, girl who is easily frightened/embarrassed. She dearly loves her best friend Mia and is incredibly grateful to her for standing by her through so much adversity, although deep down, Connie hates the fact that she's been such a burden to her fiend. Connie would really like to have more friends, but years of constant bullying have left her very nervous around other people.
Despite appearances, her personality stays exactly the same in her magical girl form, something those who've encountered her find quite inconguous.
History:
Connie never knew her parents. For as long as she can remember, she has lived in the Penrose Orphanage, bereft (with one notable exception) of family or friends. Often teased mercilessly by the other children because of her fragile and easily frightened nature, "Cowardly Connie the Crybaby" had only one small respite from this torment in the form of her best friend, and fellow orphan, Mia Cooper. Mia was always swift to jump to her defense, and provided poor Connie a much-needed source of care and encouragement in her otherwise bleak and miserable life. But Mia wasn't always around, and it was on one of these occasions that a group of Connie's most vicious tormentors decided to play their cruelest trick yet.
Dragging her to the orphanage's cellar, they shoved her inside and locked the door. Connie was completely terrified, but despite her sobs and desperate pleas, the door remained firmly secured against her escape. Beginning to hyperventilate, she franticly began searching for some other way out of the nightmare she found herself in. It was then that she saw it, an eerie glow emanating from the farthest depths of the cellar's suffocating confines. Hesitantly approaching it, she soon discovered that its source was an old mask. Being particularly terrified of them, she gave a shriek and fell over backwards, but before she could attempt to crawl away, a deep and sinister voice sounded within her mind. It announced itself as the Lord of Nightmares, and since she had discovered the mask within which its essence resided, she would be its new champion. Connie couldn't believe what she was hearing. She tried to protest, but before she could get out more than a feeble whimper, the mask launched itself at her face, and upon clamping tight upon it, flooded the pitiful girl with unimaginable quantities of dark power. Mere moments later, the horrifying transformation was complete. The shrinking violet Connie was no more, in her place stood the imposing Empress of Nightmares.
Connie's tormentors were in the midst of laughing at their pathetic victim's plight, when the Empress appeared before them. Not uttering a word, she spread her arms wide and unleashed a torrent of horrors dredged up from the darkest recesses of their minds. Once they had all been reduced to quivering cationic wrecks the Empress departed. While it seemed as if a wicked tyrant had been unleashed upon an unsuspecting world, nothing could have been further from the case. Even as the Empress of Nightmares, Connie was still the same timid girl she had always been. Utterly horrified by what had happened to her (and by what she had inadvertently done to the bullies), she went to the one place she felt safe- the room she shared with Mia. The room was empty, so she waited. When her roommate returned, she was initially taken aback by what her friend had become, but after quelling her shock, she gently helped Connie to get her bearings. It didn’t hurt that Mia herself was also secretly a magical girl and had been one for several years, a fact she now revealed to Connie. After telling her friend all she knew about life as a magical girl, and helping her change back to normal, Mia worked with Connie to develop a plan for navigating this new phase of her life.
We’ll see how it goes…
Incantation:
From the pitch black obsidian depths of your feverish and tormented minds I come! Phobias and lamentations are my gifts to all! Let your hands claw at your eyes and your wails deafen the multitudes! Tremble O World, for the Empress of Nightmares is upon you!
Note- This is said in a deep, imperious voice, with notably sensual undertones, as though she is clearly reveling in the power coursing through her. This could not be further from the truth. In fact, this incantation is spoken completely unwillingly on Connie’s part. She can’t help herself. She simply HAS to say it at the culmination of every transformation, whether she wants to or not, and she REALLY doesn’t want to. It creeps her the hell out.
Additional Info:
Connie is an aspiring artist who likes to paint pictures of cute and happy things, although lately, her powers make these paintings turn out somewhat creepier than she intended, much to her disappointment. She also likes cute stuffed animals and frequently cuddles with her small collection when she's feeling particularly depressed/frightened (which is sadly quite often). Oh, and she is also incredibly clumsy.
As one might suspect, Connie absolutely HATES being the Empress of Nightmares. Even when transformed, she prefers to go by her real name, that is, if she chooses to socialize with anyone at all (she's painfully shy). Of particular note, she is extremely terrified of masks, and since she wears a mask in her magical girl form, one of the weaknesses she’s trying (and failing) to overcome is being confronted with her own reflection (the first time she saw herself as the Empress, she nearly gave herself a heart attack).
Magical Coins: 0
STR: 4+1(Outfit)= 5
AGI: 4
VIT: 4+1(Specialization)+1(Body Type)= 6
MAG: 4+4(1 Gold Coin)+2(Specialization)+1(Weapon)+1(Ally)+1(Enhanced Weapon)+1(Mystic Might)= 14
LCK: 4
AGI: 4
VIT: 4+1(Specialization)+1(Body Type)= 6
MAG: 4+4(1 Gold Coin)+2(Specialization)+1(Weapon)+1(Ally)+1(Enhanced Weapon)+1(Mystic Might)= 14
LCK: 4
Type: Lesser Force
Name: The Lord of Nightmares
Personality:
Tyrannical and demanding, the Lord of Nightmares is single-minded in its pursuit of eternally increasing the quantity and strength of intelligent beings’ nightmares. In this way, it is less of a thinking being and more of an elemental force.
History:
Not much is known about the Lord of Nightmares. It reveals its history to no one, not even its chosen champion, although, admittedly, Connie has never dared to ask it.
Resources:
Although staggeringly powerful in its focused area, the Lord of Nightmares’ resources are virtually non-existent. Despite what one would think regarding such a being, the Lord of Nightmares has no army of monsters or web of agents (other than Connie), and has very little presence in, or effect on, the world outside the realm of nightmares. On the other hand, since every creature has dreams, and thus nightmares as well, this has the potential to be a very mighty realm indeed.
Additional Info:
Bonded to the Mask of the Endless Nightmare, the Lord of Nightmares manifests itself to Connie as an inky black wraith-like being. Its form is amorphous and constantly shifting, but sometimes, on particularly unpleasant (and thankfully quite rare) occasions, Connie has seen what appears to be a face emerge from the darkness. What that visage depicts only Connie knows, but since it takes several hours of Gaia’s comfort to even begin to calm her, it’s probably best if we don’t find out.
Name: The Lord of Nightmares
Personality:
Tyrannical and demanding, the Lord of Nightmares is single-minded in its pursuit of eternally increasing the quantity and strength of intelligent beings’ nightmares. In this way, it is less of a thinking being and more of an elemental force.
History:
Not much is known about the Lord of Nightmares. It reveals its history to no one, not even its chosen champion, although, admittedly, Connie has never dared to ask it.
Resources:
Although staggeringly powerful in its focused area, the Lord of Nightmares’ resources are virtually non-existent. Despite what one would think regarding such a being, the Lord of Nightmares has no army of monsters or web of agents (other than Connie), and has very little presence in, or effect on, the world outside the realm of nightmares. On the other hand, since every creature has dreams, and thus nightmares as well, this has the potential to be a very mighty realm indeed.
Additional Info:
Bonded to the Mask of the Endless Nightmare, the Lord of Nightmares manifests itself to Connie as an inky black wraith-like being. Its form is amorphous and constantly shifting, but sometimes, on particularly unpleasant (and thankfully quite rare) occasions, Connie has seen what appears to be a face emerge from the darkness. What that visage depicts only Connie knows, but since it takes several hours of Gaia’s comfort to even begin to calm her, it’s probably best if we don’t find out.
Name: Mia Cooper (Gaia, Daughter of Mother Earth)
Age (Magical Girl): 15
Age (Before Magical Girl): 14
Gender: Female
Gender (Before Magical Girl): Female
Appearance:
Mia has an average body type for her age, and as Gaia, wears an extremely skimpy outfit, usually consisting of little more than a skimpy bikini made of leaves and vines. On certain occasions, she might also wear a verdant flowing silky robe, but it is so thin, and it clings to her body to such a degree, that it still leaves very little to the imagination.
Specialization: Wood
Weapon: Nature’s Blossom (Mystic/Ranged)-
This is a green staff wrapped in leafy vines and small flowers. The leaves grow larger the closer they are to the top of the staff. It is here that a large multicolored flower blooms. Nature’s Blossom not only aids in focusing Gaia’s mystical power, but also serves as a ranged weapon, capable of shooting emerald beams of potent magical energy.
Power: Nature’s Fury (Barrage)-
Gaia can put out a staggering volume of offensive magical power. This mostly takes the form of swirling whirlwinds and surging torrents of vines, branches, and tendril-like beams of pure life energy. She can even cause roots and vines to shoot up from underneath her foes as well, assailing them from all angles.
Perks:
Dual Weapon- As noted above, Nature’s Blossom is a Mystic Weapon whose power is so great, that its normally weak magical beam is amplified into something far more impressive.
Enhanced Weapon- Nature’s Blossom is an extraordinarily powerful nexus of natural life energies. It is Mother Earth’s generous gift to her daughter, and it is Gaia’s great honor to wield it.
Purification Artifact- The Orb of Spring is a verdant, flower covered sphere that greatly amplifies Gaia’s already prodigious ability to purify an area of both pollution and unnatural entities. While it can keep an area clear of monsters, Gaia still needs to charge it and it only works in a fixed radius around the Orb itself. It also doesn't force monsters to leave an area they are already in, but it will make them uncomfortable and they’ll likely want to leave.
Patron: Mother Earth (Deity)
Patron Benefits:
Blessing- Gaia is capable of bestowing Mother Earth’s blessing on a person or place. This requires a special rite, but will have subtle but real effects, like purifying air and water, as well as promoting thriving and abundant plant life.
Divine Competence- Gaia is competent in several areas of skill and study associated with the natural world, especially plant life. This is no substitute for proper training and experience, but even in her untransformed state, she can be expected to manage without complete failure.
Mana Font- Mother Earth is capable of channeling massive quantities of energy to her chosen champion. As such, Gaia has more mana than normal.
Mystic Might- Mother Earth has drastically improved Gaia’s mystic abilities. She is truly a force of nature.
Gifted Item- Mother Earth has gifted her daughter with The Orb of Spring, a powerful Purification Artifact, described above.
Patron Drawbacks:
Rites- Gaia is the daughter of Mother Earth, thus there are rituals that she is expected to observe. Some are relatively easy, like tending a garden. Others require her to do things rather bizarre for modern society, like performing somewhat suggestive fertility dances.
Arrogance- While Gaia is undeniably precious to her, Mother Earth does regrettably tend towards arrogance. She frequently overestimates what her daughter is capable of and dismisses what her enemies are capable of. The demands she makes of her daughter may not actually be achievable for Gaia on her own, or even with help.
Big Brother (Overbearing Mother)- Mother Earth will often poke her nose into her daughter’s personal life, and be constantly checking up on her and observing.
Clueless- Mother Earth doesn’t know how other magic, monsters, or mystic phenomena in general work. She can’t offer Gaia any meaningful advice on these topics.
Fighting Style:
When Gaia needs to engage in combat, she employs every aspect of the natural world around her. From the tiniest blade of grass to the mightiest tree, all come to her aid in battle. Using her considerable command over plant life, Gaia can mold these allies into fearsome monstrosities. Coupled with magical blasts from Nature’s Blossom and barrages of branches, roots, and vines, the Daughter of Mother Earth can easily make short work of her would-be opponents.
Stats (Untransformed):
STR: 3
AGI: 4
VIT: 3
MAG: 3
LCK: 3
Stats (Transformed):
STR: 5
AGI: 8
VIT: 7
MAG: 15
LCK: 5
Personality:
A brash, short-tempered tomboy, who always seems to be getting into trouble. Tough, abrasive, and holding a low opinion of pretty much everyone (and authority figures in particular), Mia usually isn’t a very pleasant person to be around. Her one soft spot is for her best friend, and fellow orphan, Connie Williams. She cares for her deeply, always offering talk with her about any and all of her myriad problems, and fully prepared to help her in any way she can.
When she becomes Gaia, her personality drastically changes. Gone is the flippant, tough talking tomboy, replaced by a serene, refined, elegant and unfailingly polite nymph-like demigoddess. She speaks calmly in this form, her voice sounding like a blissful sigh. As Gaia, it takes a lot to truly anger her, but if this is accomplished, her roars of displeasure have been known to take on the tone of a raging hurricane. Also, her affection for Connie is massively increased in this form, and she often cuddles with her friend, caressing her, giving her frequent hugs, gently stroking her hair, and even providing full body massages to help her relax.
Note that this affection is purely platonic. She thinks of Connie as a sister, not as a romantic interest.
History:
An orphan, like Connie, Mia has known the former ever since they were little kids. Seeing how frequently bullied her friend was, Mia was always quick to leap to Connie’s defense, serving as her protector and the orphanage’s most feared bully hunter. Several years ago, while in the midst of a particularly vivid dream, she was visited by a being claiming herself to be Mother Earth. This being warmly informed Mia that she was the chosen recipient of her power, and that she would not only become her champion, but her daughter as well. Now, one might think an orphan would leap at the opportunity to have a kind and loving mother, but not Mia. She basically told the absurdly powerful goddess to go screw herself. Mother Earth, however, would not take “no” for an answer. Heedless of Mia’s increasingly stronger worded protests, the goddess flooded the unwilling girl with every ounce of her staggering power. When she had finished, Mia had been utterly transformed into the embodiment of nature’s power and beauty. The mouthy tomboy was no more. In her place was an otherworldly beautiful demigoddess, Gaia, Daughter of Mother Earth.
Although Mia hated being Gaia, she didn’t really have much choice in the matter and so grudgingly resigned herself to her fate, performing her missions for Mother Earth, while still trying to maintain some semblance of her former life. This continued for several years, until one fateful day, when she discovered that her best friend had also found herself in a similar predicament. Now, Mia helps Connie to acclimate to life as a magical girl as best she can.
Incantation:
Nature’s beauty! Nature’s grace! Nature’s power! Behold! I am Gaia, Daughter of Mother Earth!
Additional Info:
Mia hates everything about being a magical girl and is greatly embarrassed by her magical girl persona (especially the outfit, or lack thereof). Or at least she used to hate everything about it. Now she is somewhat thankful she ended up becoming Gaia, as it allows her to keep watch over Connie. She still gets really embarrassed when she turns into Gaia, though. She also despises Mother Earth, seeing her as highly annoying and controlling.
As Gaia, Mia absolutely loves Mother Earth, carrying out her wishes without question and eagerly striving to be the best daughter she can be. In this form she is not at all embarrassed by her skimpy outfit, viewing it as an opportunity to show the beauty of Mother Earth to all who gaze upon her. Also, as Gaia, Mia never goes by her civilian name, for various reasons. Even if the individual addressing her knows her civilian identity, she insists that they refer to her as Gaia, or sometimes even “Lady” Gaia. The only exception to this is (unsurprisingly) Connie, who she allows to call her Mia for old times sake (and because she often simply forgets Mia’s magical girl name in the first place).
Magical Coins: 0
Age (Magical Girl): 15
Age (Before Magical Girl): 14
Gender: Female
Gender (Before Magical Girl): Female
Appearance:
Mia has an average body type for her age, and as Gaia, wears an extremely skimpy outfit, usually consisting of little more than a skimpy bikini made of leaves and vines. On certain occasions, she might also wear a verdant flowing silky robe, but it is so thin, and it clings to her body to such a degree, that it still leaves very little to the imagination.
Specialization: Wood
Weapon: Nature’s Blossom (Mystic/Ranged)-
This is a green staff wrapped in leafy vines and small flowers. The leaves grow larger the closer they are to the top of the staff. It is here that a large multicolored flower blooms. Nature’s Blossom not only aids in focusing Gaia’s mystical power, but also serves as a ranged weapon, capable of shooting emerald beams of potent magical energy.
Power: Nature’s Fury (Barrage)-
Gaia can put out a staggering volume of offensive magical power. This mostly takes the form of swirling whirlwinds and surging torrents of vines, branches, and tendril-like beams of pure life energy. She can even cause roots and vines to shoot up from underneath her foes as well, assailing them from all angles.
Perks:
Dual Weapon- As noted above, Nature’s Blossom is a Mystic Weapon whose power is so great, that its normally weak magical beam is amplified into something far more impressive.
Enhanced Weapon- Nature’s Blossom is an extraordinarily powerful nexus of natural life energies. It is Mother Earth’s generous gift to her daughter, and it is Gaia’s great honor to wield it.
Purification Artifact- The Orb of Spring is a verdant, flower covered sphere that greatly amplifies Gaia’s already prodigious ability to purify an area of both pollution and unnatural entities. While it can keep an area clear of monsters, Gaia still needs to charge it and it only works in a fixed radius around the Orb itself. It also doesn't force monsters to leave an area they are already in, but it will make them uncomfortable and they’ll likely want to leave.
Patron: Mother Earth (Deity)
Patron Benefits:
Blessing- Gaia is capable of bestowing Mother Earth’s blessing on a person or place. This requires a special rite, but will have subtle but real effects, like purifying air and water, as well as promoting thriving and abundant plant life.
Divine Competence- Gaia is competent in several areas of skill and study associated with the natural world, especially plant life. This is no substitute for proper training and experience, but even in her untransformed state, she can be expected to manage without complete failure.
Mana Font- Mother Earth is capable of channeling massive quantities of energy to her chosen champion. As such, Gaia has more mana than normal.
Mystic Might- Mother Earth has drastically improved Gaia’s mystic abilities. She is truly a force of nature.
Gifted Item- Mother Earth has gifted her daughter with The Orb of Spring, a powerful Purification Artifact, described above.
Patron Drawbacks:
Rites- Gaia is the daughter of Mother Earth, thus there are rituals that she is expected to observe. Some are relatively easy, like tending a garden. Others require her to do things rather bizarre for modern society, like performing somewhat suggestive fertility dances.
Arrogance- While Gaia is undeniably precious to her, Mother Earth does regrettably tend towards arrogance. She frequently overestimates what her daughter is capable of and dismisses what her enemies are capable of. The demands she makes of her daughter may not actually be achievable for Gaia on her own, or even with help.
Big Brother (Overbearing Mother)- Mother Earth will often poke her nose into her daughter’s personal life, and be constantly checking up on her and observing.
Clueless- Mother Earth doesn’t know how other magic, monsters, or mystic phenomena in general work. She can’t offer Gaia any meaningful advice on these topics.
Fighting Style:
When Gaia needs to engage in combat, she employs every aspect of the natural world around her. From the tiniest blade of grass to the mightiest tree, all come to her aid in battle. Using her considerable command over plant life, Gaia can mold these allies into fearsome monstrosities. Coupled with magical blasts from Nature’s Blossom and barrages of branches, roots, and vines, the Daughter of Mother Earth can easily make short work of her would-be opponents.
Stats (Untransformed):
STR: 3
AGI: 4
VIT: 3
MAG: 3
LCK: 3
Stats (Transformed):
STR: 5
AGI: 8
VIT: 7
MAG: 15
LCK: 5
Personality:
A brash, short-tempered tomboy, who always seems to be getting into trouble. Tough, abrasive, and holding a low opinion of pretty much everyone (and authority figures in particular), Mia usually isn’t a very pleasant person to be around. Her one soft spot is for her best friend, and fellow orphan, Connie Williams. She cares for her deeply, always offering talk with her about any and all of her myriad problems, and fully prepared to help her in any way she can.
When she becomes Gaia, her personality drastically changes. Gone is the flippant, tough talking tomboy, replaced by a serene, refined, elegant and unfailingly polite nymph-like demigoddess. She speaks calmly in this form, her voice sounding like a blissful sigh. As Gaia, it takes a lot to truly anger her, but if this is accomplished, her roars of displeasure have been known to take on the tone of a raging hurricane. Also, her affection for Connie is massively increased in this form, and she often cuddles with her friend, caressing her, giving her frequent hugs, gently stroking her hair, and even providing full body massages to help her relax.
Note that this affection is purely platonic. She thinks of Connie as a sister, not as a romantic interest.
History:
An orphan, like Connie, Mia has known the former ever since they were little kids. Seeing how frequently bullied her friend was, Mia was always quick to leap to Connie’s defense, serving as her protector and the orphanage’s most feared bully hunter. Several years ago, while in the midst of a particularly vivid dream, she was visited by a being claiming herself to be Mother Earth. This being warmly informed Mia that she was the chosen recipient of her power, and that she would not only become her champion, but her daughter as well. Now, one might think an orphan would leap at the opportunity to have a kind and loving mother, but not Mia. She basically told the absurdly powerful goddess to go screw herself. Mother Earth, however, would not take “no” for an answer. Heedless of Mia’s increasingly stronger worded protests, the goddess flooded the unwilling girl with every ounce of her staggering power. When she had finished, Mia had been utterly transformed into the embodiment of nature’s power and beauty. The mouthy tomboy was no more. In her place was an otherworldly beautiful demigoddess, Gaia, Daughter of Mother Earth.
Although Mia hated being Gaia, she didn’t really have much choice in the matter and so grudgingly resigned herself to her fate, performing her missions for Mother Earth, while still trying to maintain some semblance of her former life. This continued for several years, until one fateful day, when she discovered that her best friend had also found herself in a similar predicament. Now, Mia helps Connie to acclimate to life as a magical girl as best she can.
Incantation:
Nature’s beauty! Nature’s grace! Nature’s power! Behold! I am Gaia, Daughter of Mother Earth!
Additional Info:
Mia hates everything about being a magical girl and is greatly embarrassed by her magical girl persona (especially the outfit, or lack thereof). Or at least she used to hate everything about it. Now she is somewhat thankful she ended up becoming Gaia, as it allows her to keep watch over Connie. She still gets really embarrassed when she turns into Gaia, though. She also despises Mother Earth, seeing her as highly annoying and controlling.
As Gaia, Mia absolutely loves Mother Earth, carrying out her wishes without question and eagerly striving to be the best daughter she can be. In this form she is not at all embarrassed by her skimpy outfit, viewing it as an opportunity to show the beauty of Mother Earth to all who gaze upon her. Also, as Gaia, Mia never goes by her civilian name, for various reasons. Even if the individual addressing her knows her civilian identity, she insists that they refer to her as Gaia, or sometimes even “Lady” Gaia. The only exception to this is (unsurprisingly) Connie, who she allows to call her Mia for old times sake (and because she often simply forgets Mia’s magical girl name in the first place).
Magical Coins: 0
STR: 4+1(Specialization)= 5
AGI: 4+1(Body Type)+1(Weapon)+1(Outfit)+1(1 Bronze Coin)= 8
VIT: 4+1(Specialization)+2(2 Bronze Coins)= 7
MAG: 4+4(1 Gold Coin)+2(Spec.)+1(Weapon)+1(Enhanced Weapon)+1(Mystic Might)+2(1 Silver Coin)= 15
LCK: 4+1(1Bronze Coin)= 5
AGI: 4+1(Body Type)+1(Weapon)+1(Outfit)+1(1 Bronze Coin)= 8
VIT: 4+1(Specialization)+2(2 Bronze Coins)= 7
MAG: 4+4(1 Gold Coin)+2(Spec.)+1(Weapon)+1(Enhanced Weapon)+1(Mystic Might)+2(1 Silver Coin)= 15
LCK: 4+1(1Bronze Coin)= 5
Type: Deity
Name: Mother Earth
Personality:
Kind, loving, warm and generous, but in an overbearing, smothering, highly controlling way. Mother knows what’s best and others will simply have to endure it, whether they like it or not.
History:
Apparently the sentient consciousness of Earth itself, she is the personification and protector of the natural world. Due to reasons too complex to note here, she is unable to exercise the totality of her vast power herself, but must instead imbue a chosen young woman with her massive mystical might. This “Daughter of Mother Earth” then acts as her agent, carrying out her bidding in the world.
Resources:
Mother Earth’s resources are as vast as the Earth itself. All of nature is hers to rule and command, and this authority now extends to Gaia as well. Of course, with pollution, deforestation, and various other environmental ills at an all time high, Mother Earth’s powers are not nearly as strong as they once were. Nevertheless, they are still not to be taken lightly.
Additional Info:
Mother Earth is quite pleased that her daughter has decided to take her friend Connie under her branches, so to speak. She is a goddess who seeks to nurture growth, after all, and what better growth to nurture than the potential of a dear friend?
Name: Mother Earth
Personality:
Kind, loving, warm and generous, but in an overbearing, smothering, highly controlling way. Mother knows what’s best and others will simply have to endure it, whether they like it or not.
History:
Apparently the sentient consciousness of Earth itself, she is the personification and protector of the natural world. Due to reasons too complex to note here, she is unable to exercise the totality of her vast power herself, but must instead imbue a chosen young woman with her massive mystical might. This “Daughter of Mother Earth” then acts as her agent, carrying out her bidding in the world.
Resources:
Mother Earth’s resources are as vast as the Earth itself. All of nature is hers to rule and command, and this authority now extends to Gaia as well. Of course, with pollution, deforestation, and various other environmental ills at an all time high, Mother Earth’s powers are not nearly as strong as they once were. Nevertheless, they are still not to be taken lightly.
Additional Info:
Mother Earth is quite pleased that her daughter has decided to take her friend Connie under her branches, so to speak. She is a goddess who seeks to nurture growth, after all, and what better growth to nurture than the potential of a dear friend?