Avatar of Primal Conundrum
  • Last Seen: 7 yrs ago
  • Joined: 11 yrs ago
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    1. Primal Conundrum 11 yrs ago

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7 yrs ago
Current My roleplay is all tabletop these days, and the part of the guild I used to hang out in doesn't exist anymore. To my friends from this site, I will think of you, and maybe I'll see you again someday.
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8 yrs ago
To my friends from chat: I guess I'll see you around, since I'm still not using discord.
8 yrs ago
I don't actively RP on the site these days, but I might be convinced to come back if there's a cool fantasy or sci-fi group RP that can capture my interest. Catch me on Second Life, Wildstar, or Chat.
8 yrs ago
My life has gotten really chaotic. I'll be back to RPing when I can.
10 yrs ago
I need a good generic fantasy RP, but I can't find one.
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Most Recent Posts

Xzayler said
No, I just mean that both Narven are the exact same species. But they are different in the sense that how Asians look different from Africans and such. There can be a child which has some desert Narven features and some swamp Narven features. And btw, I'll make Swamp Narven be pretty agile as well, maybe not specifically in running but quick movements will be a thing with them. Have you ever seen a crocodile snap at it's prey at lighting speed? They are fast.And does anyone have a better title for this?


Ah, okay, that's actually kind of what I was thinking anyway- different subraces of the same species. And I agree with the quick movements thing, I just don't see them being as good at finesse related tasks as their desert cousins, i.e. I don't see them doing very well with ranged combat. Strong and can move fast, but I doubt they can turn well, that kind of thing.

Anyway the one I have in mind to play will be a Blackscale voodoo witchdoctor. I have IDEAAAS.

But for now I'm going to bed.
Xzayler said
By "Out of touch" you mean?And Primal, all of those things are fine but let Swamp Narven just like a different "Nationality" from Desert Narven. Like there are Scandinavians and Southern Europeans. And there can be Narvens which are half-half as well.I'm currently working on the OOC, explaining how magic works and history and all that. I'll post the link here and then close this thread.


I don't really follow on the different nationality. Do you mean I should change some of it?
In beer is gross 10 yrs ago Forum: Spam Forum
I like beer. I did ever since I was a kid. Generally if it's under 5 percent it's pretty gross, though.
Okay, gonna toss out some ideas on the swamp-dwelling Narven (Lizardfolk). Maybe they're trash, maybe we use some, maybe we use all, just let me know what you all think.

Firstly, they're big. While desert Narven are like desert lizards in that they tend to be light coloured and more slender (smaller body mass = more surface area / body mass ratio = better heat dispersion and ability to survive high temperatures) swamp Narven are more along the lines of gators- they're big and fairly brawny, lacking the dexterity and agility of their desert-dwelling cousins but making up for it in more brute strength. Their coloration is also darker to allow them to blend in to their environment, generally shades of green that range from the green of tree leaves to almost being jet black, green only on the highlights when the light reflects off it.

Coming from the swamp as they do, they have no history of working with stone or metal, instead using the materials that can be found in the swamp- namely wood, vines, and animal parts. Most of their weapons are constructed using bones, frequently jawbones, and the majority of their clothing, what little they need to wear (mostly ceremonial) is generally made from barkcloth. Their homes vary from tribe to tribe, with a general trend of the lighter the tone of the Narven in the tribe, the more raised their dwellings will be- the darkest of them seem to be borderline amphibious, not actually capable of breathing underwater, but quite comfortable with being partially submerged indefinetly. As a result, several Blackscale Narven tribes actually construct their dwellings half submerged, making such villages rather difficult to find.

Most swamp Narven seem to be prejudiced against magic to some degree, and those Narven who show a predisposition towards it are often ostracized by their tribe. These outcasts often form small communities of their own, around which many dark rumors tend to flow- regardless of what they actually do, in the eyes of other swamp Narven these spellcaster communities are unholy abominations. Due to the fact that they tend to be composed of members from all different skin tones, such villages are often quite chaotic and mismatched, showing cultural icons important to a wide variety of tribes.

Though not magical, the swamp Narven do have a few traditions that somewhat confuse outsiders as to how they are done without magic- first and foremost among these is their habit of shrinking heads. This is only ever done with the heads of intelligent creatures, and among most swamp Narven it is done as a precaution against the angry spirit of the slain coming back for revenge. When in the hands of some of the Narven spellcasters though, these heads are used as far more than grisly decoration or jewelery- they can be reanimated or used as the focus of dark magic, allowing some rather unpleasant effects.

Their language is also subtly different from that of desert Narven, not enough to be incomprehensible, but it is more difficult for them to talk. A real world equivalent would be if someone with a strong cockney accent was trying to talk to someone with a strong deep-southern american accent; they can make themselves understood, but their pronunciations are different and they use different sayings and turns of phrase.

In explanation of that, swamp Narvan language tends to be more gutteral with less sibilant sounds, and due to the frame and stature of the Swamp Narven it often tends to be very deep. Hearing it spoken would be similar to hearing a blend of Russian and German spoken by a very large black man.

General reference for the build of the swamp Narven
Aristocles said
I'm willing to offer you help and a whole bunch of other things. If you had just said "yes, you can play as one", then there'd be no problem at all. In all my years, there's only been one other person who ever gave me an issue with this, and he eventually compromised. So please, just tell me whether or not the "dracon as Narven" thing is okay. It's really not a big deal. I also never said "let me play as a dracon or I'll quit the RP" or something like that. I just want to be treated fairly. I have a great deal of RP experience, having done this since 2009, with two featured articles on the D&D wiki, and a ton of background and experience with world building. I also have a dracon RP which I have kept going almost continuously since 2009. I know what I am talking about. Now, what is so different? I'd have to know a lot more about the Narven to give you a straight answer.


I design games for a living and have been running dungeons and dragons games for over a decade. I'm a published author. I had one continuous D&D campaign run for five years without players getting bored. I grew up in a family that worked in the game development industry and have been surrounded by this sort of stuff since before I could talk.
You're going to have to work on your credentials if you want to impress anyone.

What I'm seeing is that you're being quite bullheaded about this, and you seem utterly hellbent on playing one of these dragon people- you might not have outright said you'll quit if you don't play one, but your tone certainly implies it. You have been treated fairly, but 'fair' is not always synonymous with 'getting your way'.

You're the one who's been really quite unreasonable through all of this.
Oh, I'd also like to point out:

Aristocles said
I used to be like you, always insisting on keeping every last little detail straight, always having to have things my way.


That's kind of exactly how you're behaving now, you realize- "LET ME PLAY MY DRAGON PEOPLE OR ELSE YOU'RE CLOSE-MINDED" Also, taking that kind of belittling tone "I used to be like you" isn't going to endear you to anybody anytime soon.
Aristocles said
I used to be like you, always insisting on keeping every last little detail straight, always having to have things my way. If someone wanted more than one variety of elf, you'd probably let them have their way, so don't act like "The great Oz has spoken!" on me. You can fit two species of reptilian people. Look, if I changed the dracons for this setting into subspecies of Narven, would that satisfy you?


Xzayler said
Lizard people are Narven. They are reptilians. I already have reptiluan people in this rp. If you want to give yours acid breath and horns its fine because they are pretty reptilian feautures. But there wont be a Draconis race


Do you just like not actually read responses and just try to start arguments or what
Aristocles said
So, you are accepting them? If you weren't, why ask for details?So, what can these dracons do that's different? A great deal, probably. It is likely a difference of culture more than biology, as dracons come from a desert with many independent kingdoms, cities, and states. They don't have the inherent powers of dragons, apart from a weak acid breath, but they do have many of the superficial features that dragons have, such as fangs, claws, a tail, horns, and a great deal of physical strength. The males are quite strong, and the females are quite agile. As a species, they are civilized, for the most part, save for some migratory tribes. One detail you might find interesting is that dracons did not evolve naturally, but were the result of an magical mixture of humanoid and dragon blood. As I said before, I could link you to outside sources, but until you tell me straight-up that you have let them in, I will spare you a more detailed explanation, unless there are some specifics you simply must know first. And these dracons are no more dragons than a monkey is a human. Similar, but clearly and obviously operating on two different levels. And no, you don't have "everything." No one does. You even contradict yourself: "The whole point is that I already have everything. I dont have centaurs or halflings, or minotaurs either." So, you have everything, but not halflings, minotaurs, or centaurs... which means you don't have everything.Don't be so close-minded. You won't make many friends by excluding people.


When he said he had everything, he meant that he had everything he needed / wanted for the setting, not that the setting has EVERYTHING.

Also, Elves and Humans have some quite substantial physical differences, which of course vary by what your source material is. They might appear fairly similar, but Elves need less sleep, are more in tune with magic, live VASTLY longer lives, etc. It's not just cultural.

You say that he might not make friends by excluding people, I'd answer that you're not going to make many friends by being so standoffish and taking things personally. Not wanting the race you brought up isn't an insult to you, just basically saying hey, try another race. I mean if swamp lizardfolk hadn't been okay, I would have shrugged and made a different character.
Aristocles said
Or, just consider them lizard people with horns and a weak acid breath. That's really all they are. There's no good reason to exclude something like them. None.


If that's all they are, then it sounds like they're so barely different that there's hardly even much point in including them, especially since lizard people were apparently already intended to be included in the setting.
Aristocles said
So, there's all sorts of other things, but not dragon people? You seemingly have everything else under the sun, but that won't fit? That's not being cool, man. How can you allow lizard people, but not dragon people? You really should reconsider.


Personally I always thought dragon people were kind of silly.

Also, depending on what dragons are like in this world, they might just legitimately not fit.
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