@Gentlemanvaultboy that would require either sealing stairs off completely or building a wall inside the staircase(and then we'd have to decide how many floors we want).
@Gentlemanvaultboy Depending on how exactly the systems were disabled, elevators might not work, which leaves stairs. We could place gas grenade traps on them in case someone comes down. We could also try restoring power to hijack security and PA system and tell everyone to stay on their stations if they don't want to be harmed.
My ideas so far(Sawbones would voice them once other people would post, since it's impolite to run ahead of them) are: Sawbones and Nergal in the lobby/on the stairs, keeping up the gas cloud and bonking anyone who tries to push through. Area denial. Mako on the second floor/in the back of the first floor, ready to zap people with his trident or, in critical case, draw the water froom Maine to facilitate our absconding. Fire support/flanker(ready to pounce on someone trying to flank US). Phone Freak and Black Magic stairdancing and either supporting other groups or slinging the spells at the attacking force to keep them pinned. Fire support/battlefield control. Ed, depending on if he's packing sniper rifle, on the top floors or with mages, keeping the heat on the attacking forces from the windows. Fire support/pinning and critical assets hunting. That leaves us with the Hannibal, Maverick, Queenie, dragon and the Harpy in reserve. Depending on the attacking force, we might have to knock their fliers out of the sky, so there's that. Otherwise - Hannibal, Maverick, Queenie and Harpy cover our shooty guys, dragon joins people slinging stuff at the attacking force from the windows. Close quarters cover and bogging down/Flying flankers. Now, this plan assumes those guys would not have reasonable protection against toxic cloud created by Sawbones and Nergal - if they would have, then we'd have to defend the lobby conventional way or abandon it altogether and risk people going for the vault, but otherwise plan stays largely the same. Again, the plan assumes that there would be mostly police forces; we might need to change our plans based on what supers exactly would show up.
Sophia heard the announcement that they would have three minutes, then they would have to rush a bank. On one hand, her conscious mind balked - frontal assault? With their forces? On another hand, her subconscious, staying ever-true to its practical streak, went about its way preparing her for the shit to go down, utterly disregarding civilians: One. Her hands dive into her pocket and fix her braided hair to her head with a small clip, safely out of the way. Two. She pulls at the strings on the straps of her backpack, and it unfolds, transforming into her equipment vest and revealing the back-mounted storage unit underneath. Three. She fixes the clasps and adjusts the straps on her vest. Four. Out of the duffel bag come her (currently looking like some high-tech tubes) forearm tool mounts and gloves, which she quickly drops over her hands and presses the unremarkable black buttons near her elbows. With hissing sound they compress, fitting over her hands skin-tight. Five. Out of the same duffel bag comes her belt with several streamlined containers, which she promptly clasped around her waist and connected some of the boxes to the back unit. Next come two sheathes - one with the long knife with pommel engraved with some sort of symbols, other with the futuristic-looking device resembling both blasters from the movies and a nail gun. Both were placed on the belt, with the "gun" being connected to the belt unit. Six. She took out her mask and placed it over her face, letting holding clasps to safely hug her head and watching the boot sequence on her HUD-glasses inside. She continued her suit-up sequence while watching the run-down of the diagnostics. Seven. With a series of clicks, she methodically took out of the duffel bag and affixed on her vest series of small containers and capsules looking like they were produced from the same form of lightweight polymer that consisted its internal plating, filling out her inventory. Eight. She took out thin tubes from the unit behind her back, each of which ended in a needle and carefully threaded them through specially-prepared hidden ports, inserting them in the blood vessels in her back and then covering them under armour plating. The contraption gently hummed, pumping clear liquid into her veins. Nine. She gritted her teeth, trying to prepare for what's coming, but still winced when she pressed hidden pressure points on her chin, angrily hissing in pain. Her breathing became faster, world around her becoming a little bit slower while her body suddenly thrummed with released energy. Ten. She let her braid down and slid back the armoured cap connected to her mask, covering her head and finishing her preparations. All said and done, it took her just under three minutes - careful design and, perhaps more importantly, drills in putting it on paid off. After explosion she briefly considered gassing or shooting civilians fleeing the scene to create an additional barrier for the arriving law-enforcement forces, but decided against it: in doing so she would alert any law-enforcement arriving about necessity of NCB countermeasures; and she frankly did not see the point in harassing civilians if that was not the most expedient course of action. As such, she simply ran after her teammates, detaching her dispensing unit from her belt on the run and booting up the smartsight on it. Once inside and away from the front doors, though, she quickly measured the situation and for a moment stood still, deciding what to do next. Then the evacuation plan caught her eye. She memorized it and looked to her teammates, speaking through the comms: -- First. We're going to wait for justice forces right here, in the lobby? Second. Anyone wants to sweep the floor for stragglers so we won't get hit in the back by security? Third. Someone's planning to use people here as shields?
While group crossed one of the side-streets running in parallel to the Sonnemannstraße(if someone checked their maps they would found that is was Ostendstraße), careful observer might have noticed a large garbage truck with community service logo parked near the curb, out of the way; if one observed it carefully, they would have noticed breakdown signs around it and legs of the, presumably, one of the drivers sticking out from it on some sort of cloth, as well as the assortment of tools strewn around it and, presumably, a second driver leaning to its hull nearby, looking bored. They would have also noticed the usual to such vehicles stench, which workers tried to mitigate somewhat by covering the truck with the tarp. Somehow, the stench didn't seem to bother the, presumably, third member of their crew, young-looking girl in overalls that sat on her backpack and gleefully digged into what looked like one of the largest sandwiches most of the people ever saw. If one would ignore the warning signs and the stench and go right to the garbage truck and press their ear right to it, they might just hear faint droning sound emanating from somewhere inside, which was drowned-out by the bustle of the commotion happening on the streets around. And if someone was to pull down the tarp and digged in the collected trash a little, they would discover strange, yellowish-gray, rubber-like substance that covered most of what was inside. But who would do that in their right mind, anyway? Sophia lazily observed the intersection where she was told to wait for her new teammates' arrival. She arrived in the city yesterday evening, early on schedule, and was largely left to her own devices, so she decided to spend that time on something that might prove useful in the mission. She raided one of the speciality meat shops and emptied its stores, using the meat to raise her swarm, and hijacked one of the garbage collector trucks, which currently was packed chock-full of her hornets (she, of course, personally disabled the garbage compression system), its drivers infected by the swarm's larvae and currently busy imitating a "mechanical problem" which prevented them from moving - she hoped the team would arrive before someone actually bothered to try and evacuate the truck. She squinted, spotting someone who looked like the Phone Freak in the crowd; it was hard to tell, due to all the costumed weirdos running around, but she looked like similar enough. She searched around for the additional matches and - sure enough, there they were. She quickly finished her sandwich (hey, a girl's body has its needs, especially when it's tweaked for the explosive action), licked off her fingers and stood up, slinging on a backpack with equipment and fishing out a duffel bag with her costume and gear from behind the truck, and started moving at a fast pace towards the group. Approaching them, she gave them the radiant grin and waved her free hand: - Hey guys. Name's Maria. Sawbones when doing business. I'll be your medical support for today. So. - she levelled with them and looked them over - What's the plan? Boss-man didn't really clue me in, just told to meet with you here. @Eyeruption@PlatinumSkink@SimpleD@Kiss Of Night@Gentlemanvaultboy@PatrickDrummer@Stekkmen@dragonmancer
Name: Birth: Sophie Engebretsen Craft: Maria del Muerte Alias: Sawbones Age: 19 full years, approximately three months Gender: Female Appearance:
She appears as the, depending on the observer, either a girl in her late teens or a young woman in her early twenties, with features speaking of nordic descent, piercing blue eyes, and, depending on the lighting, either auburn, straw-blond or light brown curly hair of the shoulder-length. She's tall, lithe and athletic and moves with a grace and fluidity like that of a martial artist...or a dancer; however, careful observer might notice that her movement rhytm and range is not quite human, her gait creating an uncanny valley-like effect when she's not actively focussing on keeping up the appearances; her normal voice is clear and crisp, her diction is immaculate and carefully scrubbed of any trace of accent.
- Enhanced intelligence: greatly enhanced analythical and lateral thinking, superhumanly enhanced practical thinking, to the point where the whole world could be seen as an intertwined grid of opportunities for useful action, every object a tool, a resource and an inspiration. - Photographic memory and greatly enhanced information perception and processing speed: she may not be capable to dodge a bullet or even a blade any better than a normal human by itself, but she will remember the grain of steel of the blade and the exact way the metal felt against her flesh, and her reading speed is terrifying; she's much more likely to notice and make sense of small details in the environment, too. - Enhanced creative intuition: her subconscious mind constantly supplies her with a stream of ideas - some of them pertinent to the situation at hand, some of them about other project she's engaged in, all of them are about wringing some creative if unintended use out of some object, improving on some object or procedure, finding a new application for an old methodology, etc.; while her imagination teems with all kinds of ideas, it seems to take an unusual inspiration in all things biological - self-organizing mystery of life fascinates her to no end and while ideas she gets in the other areas are fairly advanced and innovative in their own right, ideas she get about things that she could do with living world and areas directly related to it are true, bleeding-edge, breakthroughs, many of them are firmly ahead of the present level of scientific understanding, straying into the areas of improbable and, to the lesser minds, seemingly impossible. And those ideas are not limited to the half-understood, vaguely-formed concepts too - the longer she contemplates them, the longer she works on the particular idea, the more clear it becomes, until the whole thing blossoms in her mind like a fractal blueprint, her superpowered genius circumventing a life's work of a whole scientific departments in an instant. - Enhanced medical skill: the same power which grants her almost boundless understanding of the biological greatly enhances her ability for a practical application of that knowledge too, her body acting almost by itself once she resolves on a certain course of action, the power manifesting as almost-conscious "tips" as much as the intuitive feeling of "right" course of action to take. In practice it gives her improbable, bordering on(and in a lot of cases, going straight into the area of) supernatural levels of skills of manipulating the biological systems as well as in the fields directly related to the said manipulation. In practice that means that she's one of the best medics in the world, could competently and efficiently work in the pharmacy or variety of labs(biochemical, genetical, etc), manipulate pressure points to provoke wide variety of effects including anaesthesia, unconsciousness and such - comprehensive list would take too much space; up to and including reviving relatively intact and "fresh" corpses, though mental integrity of not-so-"fresh" corpses might suffer due to the deterioration of the nervous system.
- Theoretical understanding of "necromantic" rites and practices, focussed on the mexican and south american traditions, as well as understanding on the various cults and traditions of mexican and south american origin - she learned those from her mentor. - Proficiency with "necromantic" rites and practices, especially those concerning the manipulation of "spirit" and balance of lifeforce and necrotic energy - while her theoretical knowledge is solid and comprehensive, she lacks natural affinity for this sort of magic, getting by on the transplants she grew from her mentor's biomaterial, so she's very limited in scope of the effect, often needing to compensate with the extensive ritual preparations and enmeshing together bleeding edge biological science and lifeforce-manipulation magic to produce effects which neither could easily achieve on its own; even as such, at present she's largely limited to the perception magic and manipulating flesh or a life energy of a single body at a time, the pinnacle of her mastery being her ability to surgically manipulate and even store parts of the person's very spirit in the specifically-prepared container. - She has developed(and continuously updates) her own martial art which makes the most of what's possible for her body, as well as many pressure points techniques(ranging from common "pain node strikes" to strikes to the nerve clusters to anaesthesise the limb or knock someone out, to series of strikes that while somewhat difficult to pull off, allow to incapacitate or outright kill someone with overpressure in their vital organs with little outward apparent damage). It's the most effective against unarmoured opponent; while it could be adapted to the opponents of nonstandard biological makeup, this would require some observation to get a hang on their most likely pressure point location, and it's somewhat difficult to use against opponents posessing an enhanced durability due to the difficulties of applying enough pressure in the short amount of time through it. While original and capable of literally punching someone into the unconscious, she's not very good as a martial artist by herself - those expecting trained opponent and possessing formidable level of training themselves would find it rather easy to counter her. - Apart from her power feeding her shortcuts, she possesses wide array of deep theoretical knowledge(mainly natural sciences and not nearly so deep knowledge about contemporary events in the world) and developed hands-on skills related to scrounging, repairing and modifying various equipment, from cars to electronics to precision tools and lab equipment and various chemical compounds, as well as operating it. - She's somewhat competent at a wide range of survival and self-sufficiency skills, including passable proficiency with light firearms(mainly pistol, though she's familliar with shotguns and could in theory try to shoot an automatic rifle) and ability to drive a car. She could even, in theory, pick a lock, though she has no idea how modern ones work.
- She conditioned her body to stay in top shape regardless of her lifestyle habits, persisting at the level just below that of the talented athlete going through the stringent exercise regimen each day; as there's only so much you could do without overspecialisation and over augmentation, she traded theoretical peak of ability for versatility - while she's not nearly Olympic level in any physical pursuit in particular, she's significantly better than your average Jane in most physical aspects - stronger, faster, more persistent; she also fiddled with her metabolism to optimize it, so her body produces almost no waste now and she is able to comfortably live on one meal a day; if needed, she could stretch her rations for at least ten times the duration of an average person, and she could go without air for approximately a dozen minutes before she'd start suffering from deprivation; she's comfortable in all but the most extreme climes with minimum of the protective gear, and would not suffer from decompression sickness in the event of sudden pressure change, nor would her body deteriorate from the prolonged exposure to the microgravity. - She posesses hyperefficient immune system and could exert conscious control over her bodily functions; as such, she's greatly resistant to the point of being immune to the most poisons and diseases, and could work in the hot zone of the leaking nuclear reactor without succumbing to the radiation sickness(though she would still need to do repairs on her body later to avoid any long-term complications) or stop herself from bleeding out through a concentrated effort of will; her lungs could process water as well as air, though that would be rather unpleasant experience; her body regenerates lost tissues much faster than normal and without serious flaws - while by no means combat-rate "fast healing", her skin does not scar, her bones regrow without defects: she could heal stab wounds and broken bones in a few hours or even regrow lost hand or ruined kidney in a few days if she has access to ample food supply - medical attention would speed the process further and prevent any unforeseen complications; her pain center has been modified so while she's acutely aware of pain she's feeling, it does not override her actions, nor does it weaken her body; she's implanted herself with additional glands producing various chemicals, including enhanced derivative of adrenaline and endorphines, and she could consciously trigger their release; her joints and ligaments are modified for a much greater range of motion: she could even, with some effort, turn her head fully 180 around her, or slip out of cuffs without dislocating anything. - She modified her eyes with an additional magnifying membranes, being able to see minute details even without specialized lenses; her vision range extends in the infrared spectrum and she's able to detect body heat; her scent range is more like that of the dog(with additional receptors being wired to her visual cortex to better comprehend the whole picture, giving her synaesthetic understanding of scents); she's able to percieve sounds in both ultra- and infra- ranges; while her enhanced perception is somewhat vulnerable to overloading, she installed protective membranes and neural dampeners that could be consciously activated, limiting her to the normal human range but protecting her senses from overloading. - Her touch and proprioreception sensitivity have been greatly magnified, along with the hand-to-eye coordination and precision of her small motions; she's wholly capable of competing with the numerical controlled machine tool in the ability to make precise adjustments now. As a side effect, she never suffers of vertigo and is always precisely aware of position of her bodyparts. - Her bones and joints are biochemically treated to give them very high tensile strength; additional pleating over the bones ensure they might bend, but would almost certainly not break; her internal organs and tissues are carefully compartmentalized and her cardiovascular system reinforced with small pumps and additional valves; the end result is that she's almost immune to the deletrious effects of hydrostatic shock and damage from high g-forces; she also could survive and regenerate from heart damage, though she would be sluggish and weak in the meantime. - Her nervous system is massively redundant, with thick cords of nervous tissue running down her limbs and through her body; in places those cords come at the surface of skin as tiny nodules along with glands secreting chemicals necessary for electrical and chemical connections as well as enzymes for dissolution of protective skin layer. Behind her ears and inside her mouth(behind her molars) are tiny channels that allow the excretion of powerful pheromonal compounds that could induce variety of states in living creatures around her or be used to communicate with her creations; she supplements it by subtle infra- or ultrasound cues. - She implanted a pressure sac and a set of glands producing powerful odourless and colourless knockout gas in her abdomen. Normally it's empty, but she could start production of the gas at any moment, as well as release it in the air; she is, naturally, immune to this gas herself. - Carefully-cultivated chimeric marrow tissues grown from her own cells and cells of her mentor was implanted in certain areas of her skeleton along her lifeforce medians to enhance her affinity to the "necromantic" spells and make her presence more palatable to the certain emphemeral entities; while that by no means makes her especially talented(or just talented, really) or gives her notable affinity, it does allow her to not rely solely on the ritualistic implements and the tricks possible without any affinity whatsoever.
Equipment: Sturdy travelling clothing and backpack filled with things one expects to encounter in the backpack of person living on the move; sturdy survival knife and satellite phone; carefully disassembled and hidden amongst her things silenced pistol. Sturdy vest(with discreetly placed polymer armour plates) filled with expendable materials necessary to practice her craft(wires, gauzes, syringes, ampulas with hormones etc); cunning cut allows for several small objects to be placed inside without betraying their presence there.
Gloves and forearm mounts fitted with custom-built surgical and chemical tools made from self-sterilizing polymer that is exceptionally resistant to the corrosive chemicals. PDU Mk.6 - futuristic-looking piece of gear the size of a nailgun, this thing act as an universal probe (it could scoop, saw, suck, etc.) and dispensing unit - its awls and drilling bits are strong enough to pierce standard body armour, it could shoot polymer needles(both smooth and barbed) at approximately 50 metres above and below water(it uses air bubbles to coat them) and could spray compounds in various patterns: from the tight jet to the cloud of vapour. It's connected to the storage and analytical unit that has to be worn on the belt(which in turn could be connecte to the back-mounted storage unit), it could act as a stapler and bioglue dispenser, and it comes with the laser that could be used for both cauterisation and super-accurate field surgery(but is not strong enough to pierce body armour, sadly). Ritual knife - engraved with the glyphs channeling and collecting ambient lifeforce around it and forged from the steel laced with ores resonant with spirit world, it could, in theory, cut man's soul right out. In practice, it's far more often used for a things like carving magical symbols, since it also never dulls and is absurdly hard to break. Skull mask - aside from masking her face(not like she can't get surgery to change it anyway) and her spirit signature from the spirit world, it has subtle tracery of glyphs around its eyes, allowing her to see aetheric energies, lifeforce and active magical effects, as wel as containing HUD glasses and advanced radio set.
REG Mk.5 "Aqua Vitae" - coctail of several strains of organic microtech bred from amoebas suspended in the solution of undifferentiated cells and hyperconcentrated nutrients; reddish paste that grants fast healing factor to those injected or slathered with it which last from few minutes(one syringe) to several hours(IV bag or several) after which microtech runs out of "fuel" and dissolves into nutrients; could reattach limbs or even regrow them from scratch if enough is injected. HS Mk. 3 "Crimson Dust" - hyperstimulant derived from several breeds of bugs and human blood mixed with iron dust inscribed with micropatterns that excite waveform supercharging living cells; deep crimson dust that feels like a fire when inhaled or mixed with saline solution and injected and grants low-level superstrength, supertoughness(just about enough for a bullets from medium-calibre firearms to be nothing more than a cause for nasty bruising or a novel piercing bit), utter fearlessness and temporary immunity to the injury - while flesh can be damaged, it seems to not affect the rest of the body while "Dust" is running through the veins; surest way to stop someone "dusted" is to dismember him limb from limb; it could also produce similar effects in the biological supers, supercharging their superstrength even further. However, exposure to the "dust" is taxing(similar to doing heavy athletic routine) and comes with a risk of internal damage from overexertion - not to mention injuries sustained during the brief bout of percieved invulnerability. AC Mk.1 "Mercury's Rising" - psychoactive drug dilating time-perception of the recipient mixed with the neurostimulator greatly enhancing conductivity of his connective neural tissues and tiny doses of specially-prepared cerebrospinal fluid of aetherically-active individual exciting latent psychoaetheric field of the recipient; silvery liquid that greatly enhances processing speed and reaction time of the recipient and allows for a short bursts of altered time rate(i.e. superspeed without additional kinetic energy and stuff); side effects include splitting migraines, dulled senses and vivid hallucinacions after it wears off. NT Mk.1 "Nightfall" - mix of next-generation neurotoxins and specifically-bred virii tailored to shut down immune and filtering systems of the host; greenish opalescent liquid that quickly paralyzes its victims and rapidly shuts down their nervous system, including that of the organs, disrupting their ability to coherently think in the process; utterly lethal to the normal human even in miniscule doses, could seriously debilitate and cripple even those posessing super-toughness. She made sure to tailor her immune system to resist its effects.
Vespa Cantemus Engebretsen - so-called "Singing Hornets", named for their ultrasonic "chirping" are bred from hornets and parasite wasps. Have four castes: workers (size of a thumb), which could secrete strong resin-like material and form it into resilient webs and walls of their chambers; hunters(size of a pinky finger) which posses exceptional senses and ability to sense heat and electricity and are armed with an exceptionally strong and sharp stinger allowing them to inject paralitic venom derivatives of which are used in a "Nightfall"; warriors(fist-sized) which have jaws strong enough to bite through the steel cable and very sharp pressure and tremor sense as well as developed wing system which make them exceptional fliers able to dodge swipes and even bullets - though in this case it's more like "instinctively flying in evasive patterns"; and, finally, queens(she size of an arm or so when fully-developed) which are immobile but have very strong shells and, while non-sapient in conventional sense, possess cunning eclipsing that of many humans; their role is to lay eggs, coordinate swarm through pheromones, "chirping" and a bit of psionic communication and to secrete pheromones accelerating development of the young. What makes this species truly exceptional, however, is that the queens are able to produce fifth "caste" of wasps - subverters. They're never develop past larval state, resembling spiny greyish grub, and are mostly harmless by themselves. However, if they manage to burrow close enough to spinal column of a large mammal (for example: a human), they secrete enzymes that partially dissolve their bodies and extend their spines to connect with the nerve tissue of their hosts, thereby connecting hive's communication network to them and using powerful hormones and neuronal incentivising to ensure compliance - those too strong-willed to be subdued are instead put into trance-like state where hornet pilots their body directly - crudely at first, but the wasp quickly learns how to operate it, though it is usually too dumb to use complex equipment without its host compliance. Usual MO of the swarm is to find lone targets, paralize them and use warriors to plant subverters in them, but existing hosts could be used to kidnap more, too. Queen could use meat of the host to incubate more of its young a lot more quickly than usual, so hosts who outlive their usefullness are usually piloted back to the hive and killed, their meat harvested for the swarm.
Cacopsylla Gigantica Engebretsen - or "Bottle Bugs" in a laymen terms. Fist-sized distant relative of plant lice which consume prodigous quantities of various organic and inorganic matter and secrete various compounds in their distended abdomens; compound in question depends on the hormonal and neuronal cue given, but they could also try to replicate chemical composition of compound offered to them; their dietary requirements depend on what it is they're currently set to secrete, Sophia uses them to refill her stock of consumables without brewing them by herself.
Short Bio: Daughter of a Doctors Sans Frontiers medic, she lived pretty exciting live until her twelth birthday, by all accounts: her father was running a clinic in Nicaragua and she was living there with him, being homeschooled and helping him out however she could - mainly by running errands and assisting him in minor ways. This, however, changed when the clinic got raided for its medical supplies - her father's valiant attempt at defending them to save them for sick people who cannot afford to pay for them got him murdered. He died not a fast death too - the bullet pierced one of the lungs and she helplessly watched as he slowly choked on his own blood; as she watched life fading from his eyes, strange form of clarity came over her - she looked over the tools and got to work, trying to save him - she knew how to do it, now. Not good enough. Her first attempt at resuscitating a person produced something of a nzambi from the legends of locals - breathing, living shell of a man that once was. She was devastated, but resolved to power on and continue in his steps, using what she could scrounge to help people, operating out of the somewhat worse for wear, but still intact clinic. In the end, she decided that she was very lucky that of all people who could have tried and got her, she was approached by none other than a local warlord styling herself after the Lady of the Dead. White Lady, as she called herself, took her in as her own daughter - and as a student, acting as a stern, but fair mentor for her, teaching her the paradox of her art - the one that calls upon power of the barrier between reality and the underworld to aid those still living in the turmoil that is life; she repaid her by bending her newfound genius to helping her mentor to strengthen community in which she served, becoming one of the trusted leutenants in time. As she grew up and blossomed, White Lady prepared her for the initiation - she was to be brought up before the king and queen of the underworld and adopted as their own, so she could serve as a proper mediator between lands of the dead and lands of the living. It was not to be, however. One evening, White Lady called her and told her that one of her old associates is in need of her services, and he cashed in an old favor she owed him - and she always held her end of the bargains. Sophia was given a week to prepare and fly to her destination - her apprenticeship was now complete(or at least finished, at any rate), she was to find her own path from now own. White Lady never showed any hint of sadness, for it was not her way - yet she was unusually generous with her parting gift, donating literally a pound of her flesh so Maria, or Sawbones as she was come to be known, could still explore the paths of the underworld in the future.
Other:She normally carries her tools in a sturdy briefcase; at the moment she has one "active" hornet hive and about a dozen "Bottle Bugs"; she transported any suspicious gear through the borders by disassembling it or hiding it inside her body - she transported her hornets by burying eggs in her abdomen. Her state is augmentation is twofold: while she is capable of doing more sophisticated and radical augemntation as well as using inorganic parts for that, the rite she was supposed to undergo required her to remain at least recognizably human - not to mention that she would need materials which her mentor never really bothered with to acquire for more out-there stuff.
Ok.....I realize that it took way longer than expected, but I had somewhat of a rough week. Anyway, here goes:
Name: Birth: Sophie Engebretsen Craft: Maria del Muerte Alias: Sawbones Age: 19 full years, approximately three months Gender: Female Appearance:
She appears as the, depending on the observer, either a girl in her late teens or a young woman in her early twenties, with features speaking of nordic descent, piercing blue eyes, and, depending on the lighting, either auburn, straw-blond or light brown curly hair of the shoulder-length. She's tall, lithe and athletic and moves with a grace and fluidity like that of a martial artist...or a dancer; however, careful observer might notice that her movement rhytm and range is not quite human, her gait creating an uncanny valley-like effect when she's not actively focussing on keeping up the appearances; her normal voice is clear and crisp, her diction is immaculate and carefully scrubbed of any trace of accent.
- Enhanced intelligence: greatly enhanced analythical and lateral thinking, superhumanly enhanced practical thinking, to the point where the whole world could be seen as an intertwined grid of opportunities for useful action, every object a tool, a resource and an inspiration. - Photographic memory and greatly enhanced information perception and processing speed: she may not be capable to dodge a bullet or even a blade any better than a normal human by itself, but she will remember the grain of steel of the blade and the exact way the metal felt against her flesh, and her reading speed is terrifying; she's much more likely to notice and make sense of small details in the environment, too. - Enhanced creative intuition: her subconscious mind constantly supplies her with a stream of ideas - some of them pertinent to the situation at hand, some of them about other project she's engaged in, all of them are about wringing some creative if unintended use out of some object, improving on some object or procedure, finding a new application for an old methodology, etc.; while her imagination teems with all kinds of ideas, it seems to take an unusual inspiration in all things biological - self-organizing mystery of life fascinates her to no end and while ideas she gets in the other areas are fairly advanced and innovative in their own right, ideas she get about things that she could do with living world and areas directly related to it are true, bleeding-edge, breakthroughs, many of them are firmly ahead of the present level of scientific understanding, straying into the areas of improbable and, to the lesser minds, seemingly impossible. And those ideas are not limited to the half-understood, vaguely-formed concepts too - the longer she contemplates them, the longer she works on the particular idea, the more clear it becomes, until the whole thing blossoms in her mind like a fractal blueprint, her superpowered genius circumventing a life's work of a whole scientific departments in an instant. - Enhanced medical skill: the same power which grants her almost boundless understanding of the biological greatly enhances her ability for a practical application of that knowledge too, her body acting almost by itself once she resolves on a certain course of action, the power manifesting as almost-conscious "tips" as much as the intuitive feeling of "right" course of action to take. In practice it gives her improbable, bordering on(and in a lot of cases, going straight into the area of) supernatural levels of skills of manipulating the biological systems as well as in the fields directly related to the said manipulation. In practice that means that she's one of the best medics in the world, could competently and efficiently work in the pharmacy or variety of labs(biochemical, genetical, etc), manipulate pressure points to provoke wide variety of effects including anaesthesia, unconsciousness and such - comprehensive list would take too much space; up to and including reviving relatively intact and "fresh" corpses, though mental integrity of not-so-"fresh" corpses might suffer due to the deterioration of the nervous system.
- Theoretical understanding of "necromantic" rites and practices, focussed on the mexican and south american traditions, as well as understanding on the various cults and traditions of mexican and south american origin - she learned those from her mentor. - Proficiency with "necromantic" rites and practices, especially those concerning the manipulation of "spirit" and balance of lifeforce and necrotic energy - while her theoretical knowledge is solid and comprehensive, she lacks natural affinity for this sort of magic, getting by on the transplants she grew from her mentor's biomaterial, so she's very limited in scope of the effect, often needing to compensate with the extensive ritual preparations and enmeshing together bleeding edge biological science and lifeforce-manipulation magic to produce effects which neither could easily achieve on its own; even as such, at present she's largely limited to the perception magic and manipulating flesh or a life energy of a single body at a time, the pinnacle of her mastery being her ability to surgically manipulate and even store parts of the person's very spirit in the specifically-prepared container. - She has developed(and continuously updates) her own martial art which makes the most of what's possible for her body, as well as many pressure points techniques(ranging from common "pain node strikes" to strikes to the nerve clusters to anaesthesise the limb or knock someone out, to series of strikes that while somewhat difficult to pull off, allow to incapacitate or outright kill someone with overpressure in their vital organs with little outward apparent damage). It's the most effective against unarmoured opponent; while it could be adapted to the opponents of nonstandard biological makeup, this would require some observation to get a hang on their most likely pressure point location, and it's somewhat difficult to use against opponents posessing an enhanced durability due to the difficulties of applying enough pressure in the short amount of time through it. While original and capable of literally punching someone into the unconscious, she's not very good as a martial artist by herself - those expecting trained opponent and possessing formidable level of training themselves would find it rather easy to counter her. - Apart from her power feeding her shortcuts, she possesses wide array of deep theoretical knowledge(mainly natural sciences and not nearly so deep knowledge about contemporary events in the world) and developed hands-on skills related to scrounging, repairing and modifying various equipment, from cars to electronics to precision tools and lab equipment and various chemical compounds, as well as operating it. - She's somewhat competent at a wide range of survival and self-sufficiency skills, including passable proficiency with light firearms(mainly pistol, though she's familliar with shotguns and could in theory try to shoot an automatic rifle) and ability to drive a car. She could even, in theory, pick a lock, though she has no idea how modern ones work.
- She conditioned her body to stay in top shape regardless of her lifestyle habits, persisting at the level just below that of the talented athlete going through the stringent exercise regimen each day; as there's only so much you could do without overspecialisation and over augmentation, she traded theoretical peak of ability for versatility - while she's not nearly Olympic level in any physical pursuit in particular, she's significantly better than your average Jane in most physical aspects - stronger, faster, more persistent; she also fiddled with her metabolism to optimize it, so her body produces almost no waste now and she is able to comfortably live on one meal a day; if needed, she could stretch her rations for at least ten times the duration of an average person, and she could go without air for approximately a dozen minutes before she'd start suffering from deprivation; she's comfortable in all but the most extreme climes with minimum of the protective gear, and would not suffer from decompression sickness in the event of sudden pressure change, nor would her body deteriorate from the prolonged exposure to the microgravity. - She posesses hyperefficient immune system and could exert conscious control over her bodily functions; as such, she's greatly resistant to the point of being immune to the most poisons and diseases, and could work in the hot zone of the leaking nuclear reactor without succumbing to the radiation sickness(though she would still need to do repairs on her body later to avoid any long-term complications) or stop herself from bleeding out through a concentrated effort of will; her lungs could process water as well as air, though that would be rather unpleasant experience; her body regenerates lost tissues much faster than normal and without serious flaws - while by no means combat-rate "fast healing", her skin does not scar, her bones regrow without defects: she could heal stab wounds and broken bones in a few hours or even regrow lost hand or ruined kidney in a few days if she has access to ample food supply - medical attention would speed the process further and prevent any unforeseen complications; her pain center has been modified so while she's acutely aware of pain she's feeling, it does not override her actions, nor does it weaken her body; she's implanted herself with additional glands producing various chemicals, including enhanced derivative of adrenaline and endorphines, and she could consciously trigger their release; her joints and ligaments are modified for a much greater range of motion: she could even, with some effort, turn her head fully 180 around her, or slip out of cuffs without dislocating anything. - She modified her eyes with an additional magnifying membranes, being able to see minute details even without specialized lenses; her vision range extends in the infrared spectrum and she's able to detect body heat; her scent range is more like that of the dog(with additional receptors being wired to her visual cortex to better comprehend the whole picture, giving her synaesthetic understanding of scents); she's able to percieve sounds in both ultra- and infra- ranges; while her enhanced perception is somewhat vulnerable to overloading, she installed protective membranes and neural dampeners that could be consciously activated, limiting her to the normal human range but protecting her senses from overloading. - Her touch and proprioreception sensitivity have been greatly magnified, along with the hand-to-eye coordination and precision of her small motions; she's wholly capable of competing with the numerical controlled machine tool in the ability to make precise adjustments now. As a side effect, she never suffers of vertigo and is always precisely aware of position of her bodyparts. - Her bones and joints are biochemically treated to give them very high tensile strength; additional pleating over the bones ensure they might bend, but would almost certainly not break; her internal organs and tissues are carefully compartmentalized and her cardiovascular system reinforced with small pumps and additional valves; the end result is that she's almost immune to the deletrious effects of hydrostatic shock and damage from high g-forces; she also could survive and regenerate from heart damage, though she would be sluggish and weak in the meantime. - Her nervous system is massively redundant, with thick cords of nervous tissue running down her limbs and through her body; in places those cords come at the surface of skin as tiny nodules along with glands secreting chemicals necessary for electrical and chemical connections as well as enzymes for dissolution of protective skin layer. Behind her ears and inside her mouth(behind her molars) are tiny channels that allow the excretion of powerful pheromonal compounds that could induce variety of states in living creatures around her or be used to communicate with her creations; she supplements it by subtle infra- or ultrasound cues. - She implanted a pressure sac and a set of glands producing powerful odourless and colourless knockout gas in her abdomen. Normally it's empty, but she could start production of the gas at any moment, as well as release it in the air; she is, naturally, immune to this gas herself. - Carefully-cultivated chimeric marrow tissues grown from her own cells and cells of her mentor was implanted in certain areas of her skeleton along her lifeforce medians to enhance her affinity to the "necromantic" spells and make her presence more palatable to the certain emphemeral entities; while that by no means makes her especially talented(or just talented, really) or gives her notable affinity, it does allow her to not rely solely on the ritualistic implements and the tricks possible without any affinity whatsoever.
Equipment: Sturdy travelling clothing and backpack filled with things one expects to encounter in the backpack of person living on the move; sturdy survival knife and satellite phone; carefully disassembled and hidden amongst her things silenced pistol. Sturdy vest(with discreetly placed polymer armour plates) filled with expendable materials necessary to practice her craft(wires, gauzes, syringes, ampulas with hormones etc); cunning cut allows for several small objects to be placed inside without betraying their presence there.
Gloves and forearm mounts fitted with custom-built surgical and chemical tools made from self-sterilizing polymer that is exceptionally resistant to the corrosive chemicals. PDU Mk.6 - futuristic-looking piece of gear the size of a nailgun, this thing act as an universal probe (it could scoop, saw, suck, etc.) and dispensing unit - its awls and drilling bits are strong enough to pierce standard body armour, it could shoot polymer needles(both smooth and barbed) at approximately 50 metres above and below water(it uses air bubbles to coat them) and could spray compounds in various patterns: from the tight jet to the cloud of vapour. It's connected to the storage and analytical unit that has to be worn on the belt(which in turn could be connecte to the back-mounted storage unit), it could act as a stapler and bioglue dispenser, and it comes with the laser that could be used for both cauterisation and super-accurate field surgery(but is not strong enough to pierce body armour, sadly). Ritual knife - engraved with the glyphs channeling and collecting ambient lifeforce around it and forged from the steel laced with ores resonant with spirit world, it could, in theory, cut man's soul right out. In practice, it's far more often used for a things like carving magical symbols, since it also never dulls and is absurdly hard to break. Skull mask - aside from masking her face(not like she can't get surgery to change it anyway) and her spirit signature from the spirit world, it has subtle tracery of glyphs around its eyes, allowing her to see aetheric energies, lifeforce and active magical effects, as wel as containing HUD glasses and advanced radio set.
REG Mk.5 "Aqua Vitae" - coctail of several strains of organic microtech bred from amoebas suspended in the solution of undifferentiated cells and hyperconcentrated nutrients; reddish paste that grants fast healing factor to those injected or slathered with it which last from few minutes(one syringe) to several hours(IV bag or several) after which microtech runs out of "fuel" and dissolves into nutrients; could reattach limbs or even regrow them from scratch if enough is injected. HS Mk. 3 "Crimson Dust" - hyperstimulant derived from several breeds of bugs and human blood mixed with iron dust inscribed with micropatterns that excite waveform supercharging living cells; deep crimson dust that feels like a fire when inhaled or mixed with saline solution and injected and grants low-level superstrength, supertoughness(just about enough for a bullets from medium-calibre firearms to be nothing more than a cause for nasty bruising or a novel piercing bit), utter fearlessness and temporary immunity to the injury - while flesh can be damaged, it seems to not affect the rest of the body while "Dust" is running through the veins; surest way to stop someone "dusted" is to dismember him limb from limb; it could also produce similar effects in the biological supers, supercharging their superstrength even further. However, exposure to the "dust" is taxing(similar to doing heavy athletic routine) and comes with a risk of internal damage from overexertion - not to mention injuries sustained during the brief bout of percieved invulnerability. AC Mk.1 "Mercury's Rising" - psychoactive drug dilating time-perception of the recipient mixed with the neurostimulator greatly enhancing conductivity of his connective neural tissues and tiny doses of specially-prepared cerebrospinal fluid of aetherically-active individual exciting latent psychoaetheric field of the recipient; silvery liquid that greatly enhances processing speed and reaction time of the recipient and allows for a short bursts of altered time rate(i.e. superspeed without additional kinetic energy and stuff); side effects include splitting migraines, dulled senses and vivid hallucinacions after it wears off. NT Mk.1 "Nightfall" - mix of next-generation neurotoxins and specifically-bred virii tailored to shut down immune and filtering systems of the host; greenish opalescent liquid that quickly paralyzes its victims and rapidly shuts down their nervous system, including that of the organs, disrupting their ability to coherently think in the process; utterly lethal to the normal human even in miniscule doses, could seriously debilitate and cripple even those posessing super-toughness. She made sure to tailor her immune system to resist its effects.
Vespa Cantemus Engebretsen - so-called "Singing Hornets", named for their ultrasonic "chirping" are bred from hornets and parasite wasps. Have four castes: workers (size of a thumb), which could secrete strong resin-like material and form it into resilient webs and walls of their chambers; hunters(size of a pinky finger) which posses exceptional senses and ability to sense heat and electricity and are armed with an exceptionally strong and sharp stinger allowing them to inject paralitic venom derivatives of which are used in a "Nightfall"; warriors(fist-sized) which have jaws strong enough to bite through the steel cable and very sharp pressure and tremor sense as well as developed wing system which make them exceptional fliers able to dodge swipes and even bullets - though in this case it's more like "instinctively flying in evasive patterns"; and, finally, queens(she size of an arm or so when fully-developed) which are immobile but have very strong shells and, while non-sapient in conventional sense, possess cunning eclipsing that of many humans; their role is to lay eggs, coordinate swarm through pheromones, "chirping" and a bit of psionic communication and to secrete pheromones accelerating development of the young. What makes this species truly exceptional, however, is that the queens are able to produce fifth "caste" of wasps - subverters. They're never develop past larval state, resembling spiny greyish grub, and are mostly harmless by themselves. However, if they manage to burrow close enough to spinal column of a large mammal (for example: a human), they secrete enzymes that partially dissolve their bodies and extend their spines to connect with the nerve tissue of their hosts, thereby connecting hive's communication network to them and using powerful hormones and neuronal incentivising to ensure compliance - those too strong-willed to be subdued are instead put into trance-like state where hornet pilots their body directly - crudely at first, but the wasp quickly learns how to operate it, though it is usually too dumb to use complex equipment without its host compliance. Usual MO of the swarm is to find lone targets, paralize them and use warriors to plant subverters in them, but existing hosts could be used to kidnap more, too. Queen could use meat of the host to incubate more of its young a lot more quickly than usual, so hosts who outlive their usefullness are usually piloted back to the hive and killed, their meat harvested for the swarm.
Cacopsylla Gigantica Engebretsen - or "Bottle Bugs" in a laymen terms. Fist-sized distant relative of plant lice which consume prodigous quantities of various organic and inorganic matter and secrete various compounds in their distended abdomens; compound in question depends on the hormonal and neuronal cue given, but they could also try to replicate chemical composition of compound offered to them; their dietary requirements depend on what it is they're currently set to secrete, Sophia uses them to refill her stock of consumables without brewing them by herself.
Short Bio: Daughter of a Doctors Sans Frontiers medic, she lived pretty exciting live until her twelth birthday, by all accounts: her father was running a clinic in Nicaragua and she was living there with him, being homeschooled and helping him out however she could - mainly by running errands and assisting him in minor ways. This, however, changed when the clinic got raided for its medical supplies - her father's valiant attempt at defending them to save them for sick people who cannot afford to pay for them got him murdered. He died not a fast death too - the bullet pierced one of the lungs and she helplessly watched as he slowly choked on his own blood; as she watched life fading from his eyes, strange form of clarity came over her - she looked over the tools and got to work, trying to save him - she knew how to do it, now. Not good enough. Her first attempt at resuscitating a person produced something of a nzambi from the legends of locals - breathing, living shell of a man that once was. She was devastated, but resolved to power on and continue in his steps, using what she could scrounge to help people, operating out of the somewhat worse for wear, but still intact clinic. In the end, she decided that she was very lucky that of all people who could have tried and got her, she was approached by none other than a local warlord styling herself after the Lady of the Dead. White Lady, as she called herself, took her in as her own daughter - and as a student, acting as a stern, but fair mentor for her, teaching her the paradox of her art - the one that calls upon power of the barrier between reality and the underworld to aid those still living in the turmoil that is life; she repaid her by bending her newfound genius to helping her mentor to strengthen community in which she served, becoming one of the trusted leutenants in time. As she grew up and blossomed, White Lady prepared her for the initiation - she was to be brought up before the king and queen of the underworld and adopted as their own, so she could serve as a proper mediator between lands of the dead and lands of the living. It was not to be, however. One evening, White Lady called her and told her that one of her old associates is in need of her services, and he cashed in an old favor she owed him - and she always held her end of the bargains. Sophia was given a week to prepare and fly to her destination - her apprenticeship was now complete(or at least finished, at any rate), she was to find her own path from now own. White Lady never showed any hint of sadness, for it was not her way - yet she was unusually generous with her parting gift, donating literally a pound of her flesh so Maria, or Sawbones as she was come to be known, could still explore the paths of the underworld in the future.
Other:She normally carries her tools in a sturdy briefcase; at the moment she has one "active" hornet hive and about a dozen "Bottle Bugs"; she transported any suspicious gear through the borders by disassembling it or hiding it inside her body - she transported her hornets by burying eggs in her abdomen. Her state is augmentation is twofold: while she is capable of doing more sophisticated and radical augemntation as well as using inorganic parts for that, the rite she was supposed to undergo required her to remain at least recognizably human - not to mention that she would need materials which her mentor never really bothered with to acquire for more out-there stuff.
If that character doesn't fit, I have ideas for three more, which are far more simple and would take me less than a day to write down. Still, since I spent a week trying to balance that one, I have to at least try.