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Apologies that this took a little longer than I originally said it would. I decided to flesh things out more as to not give you guys bare bones. Anyway, here it is! If you have any questions, please ask! I'll probably keep things open for a week to allow character sheets to be worked on and edited as you have the time, and questions to be answered as I have the time!

For anyone else that is interested and wasn't tagged, the game is open for you to apply, as well! I never catch anything in interest checks, either.

The nature of the various realities that we belong to has been theorized upon again and again. Every reality has its idea about how everything lines up. Whether it be paper-thin edges, mucousy in-betweens, or sanity warping, bone-crunching nightmares, they all share one idea. That whatever is on the other side is different enough to alter one's consciousness forever. Yet, what they failed to understand is that there's a refuse pile for all these realities. Occasionally, certain "events" punch a hole through these existences and empty those scraps into a pile all its own. Together, they have formed their own reality. One that could have technology from a thousand years in the future or a thousand years in the past. Where all genetic variations of humankind are both present and extinct. A place that exists of both infinite wonder and infinite danger. It's called Animga Fluxx, and you're the pieces of scrap that have landed here.


JUNK TOWN

Artefacts are incomprehensible devices, powered by transreality siphons using its technology to rewrite reality on an atomic or subatomic level. Even to someone who understands a great deal about technology, most artefacts appear to be more magic than machine. They have a wide range of uses and costs. They distort the reality around the user, affecting them in a way that would seem unnatural in any other setting. This means that one could not use a large amount of them. The abundance of artefacts can lead to reality collapsing in on itself to squash the problem of it being tampered with in excess. Not that one would want their body so impossibly altered as to not even resemble a sentient mass of particles.

Yet, despite all that. it's odder for someone to be without an artefact than to be with.





Two years ago, eight people went missing in the small North Dakotan town of Caulder's Hollow. The incident rocked the nation as they'd somehow disappeared at the same time from entirely different locations. There was nothing in their backgrounds that tied them together. They were a mixture of Caulder Hollow natives, tourists, and passers-by. Yet, when the clock struck 11:43 PM, they were gone. The forestry agency searched the surrounding wilderness. The authorities turned the town upside down. There were alerts sent to the Canadian border, and federal agents did statewide sweeps. Yet, the eight were never found. The news died down eventually, and the town went back to normal. Well, as normal as it could be considering it lured tourists from all over trying to discover what happened to the missing eight of Caulder's Hollow.

Our story isn't about them, or at least at this moment it isn't. They are players in this grand game, but they're the obstacles, not the entrants. But, I'm getting ahead of myself.

Tonight, in the early spring of April, Caulder's Hollow was about to receive some very surprising news. Mara Swain, a recent high school graduate and one of the missing eight, was found on the banks of the Pembina River outside the Evershine Outpost. She'd been discovered by a couple of students from Hightower High. She was unconscious at the time, but she was alive. To hear the teens tell the story, the door to the Evershine Outpost was bright purple only for a moment as Mara Swain tumbled out. In a flash of light, the door returned to normal, and Mara was there. One might assume they were drinking, but the next bit of their story couldn't have been falsified. Mara was dressed in clothing that didn't resemble anything on Earth, and it was made of a material that seemed to be both liquid and solid at the same time. On her hip was a globe made of transparent plastic that held a small, clockwork creature. On her back, sprouting from her flesh like veins of gold and crystal, were huge angelic-like wings. In one hand was a dagger, seemingly to be made out of the same material as her clothing. Blood coated the tip of the blade. Mara's forearm was bleeding from what looked to be a self-imposed wound. When later cleaned by the paramedics, they noticed it glowed, luminescent in the light of the ambulance. More so, it said something...


News broke of Mara's return like a thunderclap across the valley. It'd only been an hour, but the world was already watching. Maybe with her return, the other seven would also come back? That'd be quite some hopeful thinking, considering the exact opposite happened that evening.

At 11:43 PM, you feel this gnawing sensation in the pit of your stomach. You might question where it came from, but you know what you have to do. You have to find the nearest door and walk through it. Stumbling through whatever obstacles that come between you and it, the pain subsides when you grab the knob and turn. The world disorients for a second. Your awareness feels like it's on the inside of your body. Your innards exposed to air so cold it burns like the sun. A prickling sensation passes over your extremities and into the core of your body. Unsure if your heart is on the inside or out, you feel it skip a beat. And then another. Was it slowing down?

Next thing you know everything snaps back into reality. Your skin feels on its skeleton where it should be. Yet, the odd tingling sensation won't leave you. You look around to find that the landscape around you is far from Caulder's Hollow. The sky above is a deep black and purple, eight moons hanging in the air. The ground underneath your feet is compacted earth, but there are slivers of glowing areas akin to metallic veins. You turn around to see that the door you passed through is fading away. You can't get your fingers around the knob before it dissipates entirely. You become aware of a large corrugated metal sign you hadn't seen before. A buzzing fluorescent bulb points towards what's written on it.




Caulder's Hollow was founded in 1843 by Hiram Hightower, and is the third oldest town in North Dakota. In the beginning, it was just a trading post, Evershine Outpost, that grew in size from the commerce of settlers traveling through and a bustling fur trade supplied by the surrounding woods. The origin of the town's namesake is a mystery. Many people believe it comes from the perfect "hollowed out" area that the town calls home along with the name of Hiram's first son, Caulder Hightower. Currently, its biggest income is from agriculture endeavors, the mercantile industry, and tourism. It's a quaint town surrounded by gorgeous trees, elevated terrain, the Pembina River, and a wind that people swear they can hear music on.


GUIDELINES
  • This RP is High Casual, meaning I don't require a million words, but the words that you give me should be readable and add something to the scene.
  • Posting pace is once a week. If we get going and the pace is faster than that I'll be so happy, that's totally fine. I'm more okay with characters having back and forths than I am with collabs. Let me know if you're unable to post. I'll send out reminders before I put the next GM post into motion.
  • I expect politeness from everyone involved in the OOC. (I don't mind cattiness in the IC as it doesn't derail the scene.) If you have any problems, let me know.
  • Fill out the Character Sheet below. (The parentheses should give you an idea as to where to write.) I know it looks like a lot, but the majority of it's a one to two-word response. I just wanted to spice things up. Quick Note: Remove the space between the https:// and i.imgur to make the pictures work. The coding language wouldn't let me do it any other way. It'll also tell me you read this.
  • After you're done, PM me with the link to your CS and three rumors about your character. Two are false, and one is real.
  • I'm accepting 4-8 players, but more or less depending on the quality and quantity of the sheets. I'm just giving myself a reasonable limit.
  • If you have any questions, please ask!
  • Discord Link: N/A





THE STAT SHEET
I can feel you asking me now. Why are there two sheets? The idea is that after you fill out the character sheet, you don't have to go in and edit it. It's a monument to your character at the start of the game. The one below, on the other hand, will be routinely updated as we go along. It also takes up less space and is easily editable. I figured the police wouldn't ask what do you think your stats are.

  • ๐”น๐•†๐”ป๐•: As it sounds. Your character's physicality. Their strength and constitution.
  • ๐•Šโ„™๐”ผ๐”ผ๐”ป: Not only how fast they are, but how dextrous they are.
  • ๐•„๐•€โ„•๐”ป: Intelligence, cunning, and problem-solving skills fall into this.
  • โ„‚๐•†๐•†๐•ƒ: Your charisma and the ability to act under pressure.
  • ๐•Ž๐•€๐•ƒ๐•ƒ: Your willpower and ability to resist temptations.

  • โ—ผโ—ปโ—ปโ—ปโ—ปโ—ป : Untrained
  • โ—ผโ—ผโ—ปโ—ปโ—ปโ—ป : Below Average
  • โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป : Average
  • โ—ผโ—ผโ—ผโ—ผโ—ปโ—ป : Above Average
  • โ—ผโ—ผโ—ผโ—ผโ—ผโ—ป : Highly Trained
  • โ—ผโ—ผโ—ผโ—ผโ—ผโ—ผ : Inhuman

Everyone starts with โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป. You then edit them based on your three starting traits. These are your character's skills, knowledge, or prowess. Each of these traits will add one point โ—ผ to a stat but reduce a point โ—ป from another. If you would like, on one trait you can add two points โ—ผโ—ผ, but subtract two โ—ปโ—ป from another. No stat should go below one or be at a six.
Example:
RESEARCHER:

[+1 MIND; -1 COOL] Character Name spent a lot of time studying to finish their doctorate and became quite skilled at finding what they wanted where they wanted. Unfortunately, that also made them have a tendency to talk a lot about it.

As much are artefacts go, leave them empty for now. In the inventory, put whatever your character would have on their person whenever they passed through the door. You don't have to be hyper-specific, just anything that can be used as tools or objects of survival. Copy and paste the list code however many times you'd like.











โ—ˆ ๐”น๐•†๐”ป๐• โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป โ—ˆ ๐•Šโ„™๐”ผ๐”ผ๐”ป โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป โ—ˆ ๐•„๐•€โ„•๐”ป โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป โ—ˆ โ„‚๐•†๐•†๐•ƒ โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป โ—ˆ ๐•Ž๐•€๐•ƒ๐•ƒ โ—ผโ—ผโ—ผโ—ปโ—ปโ—ป โ—ˆ

"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."


"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."

"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."



Hah! One party is going to get a whole lot more than the other one. By that, I mean Hana gets a vacation day. Kryptonian Green Lantern means no one has to come to work tomorrow.
What do you guys have in mind for the development of your characters? How do you envision their power scaling up, and what does endgame look like for each of you? Do you have any hidden backstories or dark secrets that tie into your development plans (without spoilers)?


Hm. For Hana, I believe her power scaling falls fully into her becoming more competent with it. If we ignore all the Mary Sues (I'm looking at you Hal), most of the GLs are on the same level power-wise with slight fluctuations. So, it's not like she can really exceed that, and I don't really foresee that happening with her anyway. So, yes, she'll be as powerful as a space chipmunk, which is still plenty powerful.

A fun twist might be losing her ring, but we'll see how things go.

Anyway, as much as hidden backstories go... Hana's is all out on the table. She doesn't have any mysterious past. The most that'll "be revealed" is if her family decides to visit Seattle or the team ends up in Hub City. Beyond that, she's an open book. There are no girlfriends in her fridges. Yikes (TM).
Now to write Gabi making fun of Cece for not knowing what seven minutes in heaven is, despite also not knowing what seven minutes in heaven is


Hah! Hana needs to make a list of people who won't understand her references since we have aliens, new to the world members, and those that haven't interacted with American terminology all their life.

So we got... um...

Hm.
Alright! That's enough interest for me to finish out the Lore and put up an IC. I'll ping everyone that showed interest and link it up when I'm through. The biggest thing is going to be putting together the character sheet (I want to have a different flavor considering.) So, this might take a day or two. Feel free to continue to ask questions! It helps me flesh out things in the lore that I might otherwise forget to.

Thanks everyone! I'm stoked.

EDIT: Whoops, double post. My brain is sleepy.
How will magic work in this world? @psych0pomp


The "magic" in this world will be based on one of two ways. One will be artefact-based, which will give a singular ability to someone in return for them fusing with it. This is meant to be the easiest way to get powers without it being too detrimental to the character. And abilities can range from simple things like "ice touch" to "electromagnetic headaches" to "understands the secret language of light patterns." I'll write up exactly how it'll be used in the RP, but that's the basic gist. It's meant to flavor the experience and be helpful without fully defining a character. And their duration is solely dependant on the level of power, ranging from "low powered" being all the time to "decently powered" being able to be used once a scene or two. Basic things like that.

The other way to get "magic" will be discussed in-game and come up later. But it's more powerful and has a far higher cost.
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