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1 yr ago
Current Fuck yeah, girlfriend. Sit on that ass! Collect that unemployment check! Have free time 'n shit!
4 likes
3 yrs ago
Apologies to all writing partners both current & prospective. Been sick for two weeks straight (and have to go to work regardless). No energy. Can't think straight. Taking a hiatus. Sorry again.
3 likes
3 yrs ago
[@Ralt] He's making either a Fallout 4 reference or a S.T.A.L.K.E.R.: Clear Sky reference i can't tell
2 likes
3 yrs ago
"Well EXCUUUUSE ME if my RPs don't have plot, setting, characters, any artistry of language like imagery/symbolism, or any of the things half-decent fiction has! What am I supposed to do, improve?!"
4 likes
3 yrs ago
Where's the personality? The flavor? the drama? The struggle? The humanity? The texture of the time and the place in which this conversation is happening? In a word: where's the story?
2 likes

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Hmm. Should I slip another post in, while waiting for our GM?

Sanctus hasn't logged into the site in over a month, unfortunately. I doubt we can count on him.
@SleepingSilence Once you've heard three or four prog-math-rock-metal bands you sort of already know what they're all about. Still good tho. 7/10

It was coming to be around the Late Watches then, the interim of midnight and morning. Because it was dark and cool, their footsteps traveled farther than usual, typically a reason to walk slowly (in addition to the roots and rocks which so easily trip a blind man; especially when even the smallest cut or sprain could spell one's demise in this place), or at least be wary of their surroundings. Instead, they trudged onward with no respect, and scarcely any regard at all, for the leaves and red twigs crackling under their toes. Hunger stuck to their ribs and fatigue to the bags of their eyes. They had sheathed their weapons by then; Marcel did not fear usurpation from his soldiers any more than they feared the wrath of their liege-lord. No, they suffered equally in this long march toward God-knows-where. Frankfurt? Beyond? They headed east, they knew, and maybe they meandered north a few degrees as well; they'd be crossing the river soon. With enemies behind them, and no drive to fight, they could not argue that forward was the only logical direction in which to travel.

"You made the right choice, boss," said Ray. The two had reconciled wordlessly, as men are able to so easily, to the wonderment of women; seeming simply to forget that they had ever threatened each other with bullets at all, and at that, just a few hours before.

"Maybe. But it sure don't feel like I did." Marcel looked to the ground as he spoke. Not for lack of pride, though he certainly felt worthless as they wandered to their undecided destination, like a candy wrapper on the wind; they were all hunched over, tired, driven onward by the whips of fear. Fear, fear of what would happen if they stopped to rest, of who would catch up to them. "They died defending that place and now we're abandoning it. Leaving it for them to take."

Ray shook his head. Futility, was it, hmm? They died for nothing? "You didn't kill them, boss. You saved us from sharing in their fate. Just try to remember that, if it helps. I'm hungry. I'll go see if Alex wants to trade for a can of sausages." Marcel found himself alone again, though his soldiers, marching through the stale, brittle mud, surrounded him.


Meanwhile...



Earlier that same day, an unlikely partnership had formed in a modest (that is, hopelessly ramshackle) farmhouse. These stalkers put their differences aside, agreeing that they were safer together than alone—despite the tantalizing romance which must naturally follow the loner lifestyle. But then, it's called a "life"-style for a reason: it isn't worth much if they're not around to live it. So off they went.

They saw people on the road, people they did not recognize, and were cautious, as any smart stalker must be. But the strangers only added to this confusion, this uncertainty as to their motivations and allegiances, when they noticed Neasa and Scott behind them.

"Whoa!" One dashed for the side of the road, throwing himself into the rain-ditch, such that the dirt and the cracked asphalt covered him. When one ran, so did the others, like the entire school following the movements of the one fish startled toward the shelter of the lilies and lake-weeds. They, too, it seemed, did not altogether trust the two stalkers not to shoot them in the back. They peered out behind their covers: the ditch and the trees. They whispered harshly to each other in their Romantic language. Some hadn't even seen Neasa and Scott yet, but trusted their ally as to the danger which skulked behind them.

Bad luck, one could suppose; they were quiet as could be, the duo, but still they were spotted, because one of the stalkers was struck with a certain whimsy, watching a squirrel skitter through the leaves or any other mundane thing like that. The universe, much less the Zone, seldom paid any mind to the patterns and meaning men tried vainly to assign to the utter chaos of the world. This must be what the ancients called "luck."

No shots had yet been fired, though. Always a good sign.
@DepressedSoviet Just because the role is pre-designed for you makes it no less a "role-playing game." I suppose that some people don't want to bother with character creation, preferring instead to jump directly into the shoes of a character which they already like (whether that fondness is measured in the personality, the profession, or simply the aesthetics of the character).

Does it also bother you that Deus Ex is about a character codenamed JC Denton, who the player can only customize, more or less, in the form of his hair color and his real, non-code name? Sure, you decide whether you're specializing in melee or small arms combat, but at the end of the day, JC has the same personality and writing behind him no matter who's actually picking up the game. He still plays the same role in the same paramilitary counterterrorist organization. Is Deus Ex a bad game because of a lack of freedom in designing the character? I don't think so. If the writing and the gameplay are good enough, and it feels cool enough to live vicariously through this character, people will still want to play the game even if they don't have much control over how the character looks or acts.

Right, so whats the appeal? Why should I buy it?


The writing and storytelling in the games was always great, but people were held back from enjoying it because the combat sucked.

Now the combat sucks a lot less while the level of writing quality has stayed more or less the same. (Obviously some quests are better than others, according to personal taste.)
No.


jesus, h1 and center tags

just shoot me next time it'll hurt less :(
Shoutout to those annoying people who make Int. Check's and then mention me in them because they saw me viewing the thread only to point out that I'm probably interested and should join.

If someone's interested they're gonna post. If you're going to be an annoying shit, I'm certainly not gonna join. Don't act like a goddamn annoying salesman trying to sell me on your idea; If I didn't show interest, it's because I don't like it.

Hey baby, you like what you see? :^)
This batch of RP partners was better than those which came previously; they kept the RPs alive for an entire month or two before losing interest and abandoning the threads!

Anyway, my schedule is freed up again, so here's a bump. Two more Fantasy prompts have been added to the OP. I'll begin to brainstorm for other genres as well.
@Xandrya He and I eventually agreed last night that he's writing a solo post, and that our collab post will wait until next time. So I'm still on for skipping our scene with Templar, but moving on with yours and also with Silver's/Hatter's.

Since it's already overdue, it's the first thing I'm doing when I get home from work today.
That RP specifically even went in a totally different direction to what we had originally planned out, but you know what, it was actually GREAT because we both went "well this is unexpected....ah well, let's just go with it!" And neither of us was forced to act in a way that would be out of character for either of our characters just to suit the other person because we talked about every idea and plot point beforehand and agreed on a final rough "outline" to follow while leaving it open for the other person to edit it a bit if they felt they needed to.


This is the best! One of my favorite RP partnerships is the one wherein we both feel comfortable doing character-building on the other person's behalf. My character struck her as being a lazy slob, so when she walked into his apartment she commented on how he needs a maid. Her character struck me as a workaholic trying much too hard to impress everyone, so when RPing my main character I can sometimes do little things to try to calm her down, like bringing her coffee. But when I'm RPing the NPCs (a shared responsibility), especially ones ranked higher than hers, and especially males, they just think she has a good attitude which will get her places in the company, a good excuse to pile up more bitchwork onto her day. So all the characters in the story react to her personality differently, and it's a personality which I helped to develop. She does the same thing, except my character is a loser who is content with mediocrity, so he never goes out of his way to please anyone or to do more work than necessary, so under her command, the NPCs, when they recognize him as their coworker at all, pay him little or no mind. He's not juicy gossip-fodder, after all; worthy neither of partaking in it nor of being its subject.

So we're not necessarily even opposed to other people writing characters for us, but if you do that then you have to be open to your character being altered too; which you probably won't be if you're molding your RP partners to fit your preconceived notions of how the story "should" look, instead of letting us play off your creativity and vice-versa.
@Xandrya I thought Fyre and I were doing a collab post tonight, so that I wouldn't have to do two or even three separate GM posts in order to move everyone along. But he just, in his own words, "crashed," after a work shift. Waiting for him is seldom a good idea, so it won't go on much longer.

I was supposed to write shit on Wednesday, I know, but I totally forgot that I had court that day. Those are 6 hours of my life that I'm not getting back, and I was too tired to get shit done after driving the hour or so back home.

Makes you sorta wish there was a place where you could escape society's bullshit laws, eh? Even if there was a natural disaster or two that you had to fend off in the process. Sigh.

As for you personally, you said nothing about actually reaching Marcel's group, so they're just gonna brood a little while they walk. I assume you'll reach them in your next post since you're very trigger-happy when it comes to timeskips.

...do you even know which direction they went in?
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