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    1. Pure Wool 11 yrs ago

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Yes, I honestly have nothing better to do for now.
Alright, I think I'll start by chatting with you about where you want to start. What would you like to have, a shoddy shack near the outskirts of town or a bare room in a manor?
I want to try making a roleplay that is half Dating Sim and half Survival in the wild. Each player would start at different areas of an island with nothing but rags and shipwrecks after their ship sank, and would have to quickly take refuge from the ominous sounds issued from the nearby jungle. In the island would be both foes and potential friends or lovers, sometimes all of these things at once, and thus each character will have to be prudent or have an horrible death befall them.

Though there will be no stats, skills will be learnt and each action surrounding a turn will have it's consequences. Would this bare boned idea be interesting to some of you?
Perfect, accepted :3!

Would you want me to start you up as soon as possible or do you want to wait for others?
Yes, though I think she should have plenty of room to be different from the others, with enough imagination :)
No, I need to be fair in my dealings, and knowing what awaits my Maiden would be cheating. I'll be playing the rest of the cast,though, so it won't be strictly GMing.

Thank you :3!
Here is the OOC, regardless: Click Here!
Welcome to Marchen, the world of Fairy tales. It's a magical place, but, despite what you've been told, it's a dark and dangerous world as well, especially for a young maiden like the one you will shortly be creating. Monsters and spiteful rivals live here, and you should do best to play it smart as you are still but a small frog in the ocean of power and politics that is Marchen.

Each subsequent Maiden you will take control of will start as a newly minted sixteen years old, with a monthly task or event she must solve before the thirtieth day is up or risk the wrath of Fate. Moreover, each day will come with a Chore, that must be completed unless you want your Maiden to degrade with each missed chore. On top of that, each week you will be given ten Exploration Points, or EP for short, that will be available for use. Be aware that they are risky endeavours, however.

Not all is all work and no play, however, for each successful Event, Chore or Exploration will bring your Maiden it's rewards. Plus, each shore takes no more than eight hours at most, so there is time for more leisurely activity and learning.

The goal, at least the most pressing one, is to better your Maidens' situation,that it may through prowess or advantageous marriages.It's harsh, but you start as a mere servant girl, you need to get out of wretched poverty and non-existent social status somehow.

Each Maiden will start with the following stats, regardless of further bonuses given by the previous Generation:

Cunning: 1
Charm: 10
Athleticism: 2
Courage: 5

Furthermore, you will have the ability to learn skills, transferable to each subsequent generation once learned. At first, you will only know of the following:

Cooking,
Cleaning,
Sewing.

Don't hesitate to try new things, but remember to stay safe!

Finally, there is currency, at first, you start without any copper to your name, but each Chore will earn you a modest but growing wage as you better your situation, so keep an eye out for employment!

Finally, to start I will need you to complete this:

Name of First Maiden:
Maiden's Personality:
In Skin Deep 11 yrs ago Forum: Casual Roleplay
Accepted :).
At this rate we should be able to start in a few days.
In Skin Deep 11 yrs ago Forum: Casual Roleplay
Most excellent, accepted :)!
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