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7 yrs ago
Current Teaching myself web development by trying to fix some BBCode bugs/features in the Guild is probably a bad idea. Oh, well.
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7 yrs ago
Depression is literally soul-sucking.
4 likes
7 yrs ago
If school were less hard, it'd be less interesting. I still want it to be less hard, though.
1 like
8 yrs ago
GUYSGUYSGUYS - I PASSED DYNAMICS!
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9 yrs ago
Adventures!
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Bio

Maybe I'll update this.

Most Recent Posts

Hmm. Okay. Here's what Dynarsky'd come back with:

Dynarsky's Reply
Added compartment
Removed compartment

Command deck
- Command and ControlThe Bridge
+Tactical holographic interface
+Helm
+Sensor operator
+Weapons operator
+Navigation
+Comms
+Flight control
- Observation deck
- Conference/briefing room
- CO's quarters
- Diplomatic quarters

Security Deck - really a half-deck partway between the command deck and the crew deck
-Brig
-Armory


Crew deck
- XO's quarters
- Crew quarters
+Khasi section
+Sinnsyk section
+Faira section
+Common area
- Science department
- Recreational section
+Environment room
+Vending machine
+Galley
+Botany/Hydroponics

+Mess hall
+Gym
+Infirmary
+Drone Camera Operations Center - standard Eastwing design has individual consoles in each person's room; Dynarsky is trying to adapt
+Brig

Engineering deck
- Engineering
Resource processor and factory unit
- Telecomms - with drone cameras, Telecomms gets rather large
- Subspace motivators
- Bluespace drive
- Powerplant
+Fusion reactors
+RLC Antimatter core
+Energy recuperation system
- AI cores

Hangar deck
- Hangar
- Drone camera bay
- Armory
- Cargo hold
+Garden
+Magazine
+Fuel tank
- Docking port
+Dropship


Also, we'd need electronic shielding for the Sinnsyk. I think that's the only other thing needed to at least take care of everyone's basic needs.

What's our mission? Exploration? That's what Eastwing thinks. Is there more to it for anyone else?
Speaking of the ship, what's on it, if only in terms of compartments?

Standard Eastwing departments:
-The Bridge
+Navigation
+Comms
+Tactical
+Science
+Engineering
-Engineering
+Bluespace Drive
+Atmospherics
+Telecomms
+Reactors
+Maintenance/Access Tunnels
-Mess Hall/Galley
+Bar (optional)
-Research
+Xenodiplomacy (optional)
+Xenobiology
+Electronics
-Security
+Brig
+Armory
+Weapons (of the external variety)
+Security Posts (if ship is big enough)
-Cargo
+Arrivals (and Departures, if separate)
+Warehouse
+Manufacturing (optional)
+Shuttle Bay (optional)
-Crew Quarters
+Observation Lounge
+Ball Room (optional)
-Medbay
+Morgue
+Chemistry
+Surgery (optional)
Feel free to grab Nazi Germany, actually, @caliban22. If you want, of course.
Dynarsky stared at the blocky... things (he hesitated to call them ships) on the table. They looked modular. They had bits stuck on at odd places. There seemed to be no cohesive palette other than heat-reflective gray. Which, now that he thought about it, might make a few of his signature, elegantly-twisting radiators irrelevant. The entire thing looked not just born out of necessity and efficiency, but bound to it. It was closest in philosophy to Dent's Pre-Modern Neo-Anarchism*, when the famed designer had attempted to eschew all philosophies for something functional. That was right around Eastwing's first season of broadcasting, during the Kessian Fundamentalist Uprisings**. There was a reason that he'd won the competition, however. After blanching at the design, he forced himself to work with it.

His face went through several phases of outright disgust, concern, confusion, and suspicion. Then he regained his composure.

"Those are, um... very... functional?" he said. "I suppose we could use some of those concepts as a basis for the final design. But what message are we trying to send here? That this is a bare-bones military expedition, and that any alien life we encounter on the other side should steer clear? It seems like the design suggests a desperation and aggression on our part, as if we're shouting, 'stay back! I bite!'" Gene paused.

"Having been in some of your ships, I think we can make the interiors substantially more liveable, too. Doesn't anyone get sick of gray? And the lack of decent views? If this is going to be a long term mission, then we ought to make at least the interior pleasant. Which, to be frank, you can't do with such a modular, factory-printed design. It's not like we don't have the experience to make a functional bespoke ship."

"In short, if we did use your designs, it would have to be heavily modified. Something to give it an overall direction, with purpose in the components, not just aimlessly sticking on what's needed and then seven backups anywhere that works."



*Arthur Dent had a rather simple philosophy toward the art of engineering: go with what worked and was efficient. There's an old debate among Khasi historians that Dent never intended to have a philosophy, and had just blundered into fame by being born at the right time. There are several books going into great detail about the meaning of this or that detail aboard Dent's ships, all rather dry, efficient, and methodical. Many Khasi buy them just because the way the books were written acts as a silent critique of how Dent's ships were built, and most think that's really rather clever.

**The Kessian Fundamentalists were a group of Khasi that wanted to return to Kes' perceived original message: "follow your heart, and everything will work out in the end". They attempted to perform an opera creatively called "Yanhallow 2", taking advantage of the chaos of the inter-governmental period. Unfortunately, part of their philosophy was a banning of television cameras, so any recordings of the sequel to Kes' famed masterpiece are extraordinarily rare. Critics of the period universally panned it, however, calling it derivative, and that it lacked a certain realism. Which was ironic, in the end, since realism was exactly what the Kessian Fundamentalists hoped to achieve.
Nooooo! Now we'll never know what time it is!
Wait, I have a question. Do your troops that were fighting out of your country get copy pasted on the same spot or do they just not get moved over from the original timeline?


Based on the fact that ships etc. can get copy-pasted, so can your foreign troops. However, I'm going to say that troops that would be in another player's country post-paste don't get carried over due to spacetime distortions along hyperconduits that can lead to the alien machinery overloading in a violent fashion.
|USS Tulsa
Aviation Machinist's Mate (AMM) Donald Lipke woke up slowly, then all at once. His "alarm clock", AMM Roger Douglass, did that to you. First he'd gradually shake you, and then shake you more, and finally whack your face with a pillow. Groaning, Donald rolled out of his rack. 23:50 - ten minutes before midrats, just enough time to get in line. Roger had already grabbed some of Don's chewing tobacco as form of payment. Some idiot brass in Washington had decided that cigarettes were too much of a fire hazard, even though US airships used helium, not hydrogen, as lifting gas. The porthole in the port crew compartment showed land. There was a river far below, occasionally glimpsed through fog.

Don ducked through the hatch into the cramped port passageway. It was one of three passageways that ran the length of the ship, each along one of the ship's three keels - one starboard, one port, and the 18 keel that ran under the top of the ship's envelope. On his right, Don could hear the thump of sailors working in the hangar. It didn't take long for him to reach the end of the mess line.

"What the hell are we going to Glasgow for?" someone said in front of him.
"Gotta be we're going to France." another sailor said.
"France? Bullshit. What the hell would we do in France?" he recognized this voice as Red watch's radioman.
"Kick some Nazi ass," the second sailor said.
"No, no, you guys are missing the point. Glasgow doesn't even have a mooring station!" the first sailor said.
"Yeah? How do you know?" Don asked.
"I got a girl in Scotland," the first sailor said.
"Didn't know you were into the bonnie wee redheads," the second sailor said.
"That's Ireland, you idiot," the first retorted. "Anyway, it doesn't make any sense!"
"Not unless we're being redeployed to France, anyway," the second said.
"Why'd we go to France? The Krauts got land-subs we don't know about?" the first said.
"You know we're going to Glasgow?" Don asked the radioman.
"Yeah, heard it come in myself. Right after Cap' Owens lost the convoy," the radioman said.

The sobering silence lasted only a moment before the sailors erupted into argument again. Meanwhile, the USS Tulsa drifted along the River Clyde, ever closer to Glasgow. Countryside residents trailed behind, looking up in astonishment. Undoubtedly some had informed the authorities about the "Nazi Zeppelin".
Haha, yeah. It's been 23 days, and we have a grand total of... 19 posts.

Do you mind if we keep it going in your absence?
Yep, just post as you feel like. @Klomster, I would normally ask if you were okay with NPC'ing your ship for the duration, but it's just a ship and not a nation. So it'll just spend a bit in the Atlantic, "traveling somewhere". Unless you have a better idea. :P

Edit: I'm considering taking on Nazi Germany. It's very tempting.
@Queen Raidne I could change it, it wouldn't be an issue.


Don't worry about it. I like it!
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