Avatar of Red7VII

Status

Recent Statuses

3 yrs ago
When Miley Cyrus is naked and licks a hammer it's "art" and "music"... but when I do it, I'm "wasted" and "have to leave Home Depot".
18 likes
4 yrs ago
My grandfather had the heart of a lion and a lifetime ban from the Central Park Zoo. Rest in peace you strange, strange man.
18 likes
5 yrs ago
My girlfriend is always stealing my t-shirts and sweaters... But if I take one of her dresses, suddenly "we need to talk".
31 likes
6 yrs ago
My ex girlfriend had this really weird fetish. She used to like to dress up like herself, and act like a fucking bitch all the time.
11 likes
6 yrs ago
“I have 3 kids and no money, why I can’t I have no kids and 3 money.” -Homer Simpson
11 likes

Bio



I love writing when I have the time and motivation for it. My posting frequency is generally one or two times a week on average. Supernatural, Horror and Fantasy are usually the genres I hang around most, but I'm not afraid to experiment with something new. I've made a lot great friends here, many of whom I met when creating the Red Hood universe, and am always looking forward to making more.

I tend to be a little raunchy and crude at times but if you can handle that, you'll have a heck of an RP buddy in me!

The Red Hoods: Rebirth
The Red Hoods: Initiates
The Red Hoods: Genesis
Red Dead Reckoning
X-Men: Avalon Rising
X-Men: The New Era
Cold Front: Tacitum
Crime & Devilry
Welcome to Ashton
The Fates' School for Gifted Monsters
TWD: Hell On Earth
Rebellion
Haven for the Inhuman
Animalia
For Whom the Bell Tolls
Drake: Inextinguishable
The Energy Storm
Frontier of the Damned
Land of the Giants
The Haunted House
World War M

:+:+:+:

Magnificent Bastards: The Many Faces of RedXIII

Most Recent Posts











Basic Information

Superhero/Villain Name
N/A

Civilian Name
Sunny Wilder (Wukong)

Origin City/Planet
New York City, New York

Age
24

Date of Birth
March 27

Appearance & Personality

Sex
Male

Race
Half Demon

Height | Weight
6' | 175lbs

Civilian Appearance
Sunny dresses casually most of the time. If he is trying to blend in, you'll also see him wearing sunglasses to help conceal his particularly unusual looking eyes. His upper lip has an indentation similar to a hairlip but with more of a simian look to it. He also has a prehensile tail that he usually keeps hidden within his clothing.

His skin is naturally tan and his hair is a very pale blond. His feet, knuckles and arms are always are also unusually hairy. His eyes are golden.

He is fairly lean and has an odd sort of walk to him, the rhythm of which is slightly off beat compared to anyone else roaming the sidewalks.

Costumed Appearance
Sunny interacts with everyone as himself. He is his own most powerful weapon, so there is no need for holsters or body armor of any type. He also is relatively new to his identity and this world, so he has yet to make any efforts to hide who he is.

Costumed Personality
When Sunny is 'on the clock' and looking to aid someone or bring about vengeance upon an enemy, he is extremely excited and jovial to the point of being blatantly silly. He loves fighting and even likes losing, the latter of which just excites him more and makes he want to do better.

You will hardly ever see Sunny get angry unless he is faced with tragedy or failure that results in good people getting hurt. Despite outward appearances, he takes the role of Protector quite seriously.

Civilian Personality
Sunny, when 'off the clock' and just roaming about is an extremely curious and fun loving individual. He has no fear of anything so his curiousity often leads to him getting in trouble or committing some faux pas. He loves animals and the wilderness and finds technology to be wondrous, but ultimately pointless.

Civilian Occupation
Vagrant

Abilities

Skills
  • Martial arts master
  • Extremely capable with a bo staff
  • Very keen animal-like senses. Can smell, see and hear things better than humans.
  • Rediculously agile and acrobatic

Powers
  • Super Strength: The upper limits of Sunny's strength is unknown. It's a power that seems to scale with his will. In its most common state, Sunny would be quite capable of flipping a car on its side. With a great deal of effort and willpower, this ability can be magnified. This ability also aids in his agility. He can leap twenty feet into the air in most instances and is quite gifted at climbing.
  • Durability: Sunny's origin has gifted him with being a very tough customer. While he can be broken, it would take Herculean effort to do so. If he were to be hit by a speeding car, he would very likely walk away from the incident with minor abrasions at worst.
  • Accelerated Healing: If you manage to break him, he will not heal instantly. However, what might take a human months to heal from would take him days at most.
  • Magic Awareness: Sunny has magic coursing through his veins, but he is no mage. He is all fighter. That said, the magic within him grants him a few passive advantages. He can sense Magic around him as well as other being of magic or demonic descent. He also has a resistance to magic that is used against him (Read: Resistance, not immunity). While it is not his strength, Sunny can effectively enact spells in dire times of need, but he has none memorized. Much like Shazam, most of his innate magic passively amplifies his strength, durability and survival.
  • Immortality: Passed to him from his maker, Sunny is effectively immortal and will never die of old age.

Weapons
Sunny's only weapon is his jingu bang. An artifact passed to him with magical properties of its own, the staff has the ability to change size and length at Sunny's command. It is usually shrunk down to the size of a toothpick and kept tucked up in Sunny's ear.

Biography

Character History/Origin
Sunny is his father's son and his father is one of many demonic lords of chaos. A Junior to his Senior, Sunny shares a lot of the traits of his father, though he is not nearly as powerful. Sunny's father is a shapeshifting god of mischief and power. In one of his many self indulgent adventures, he came to Earth Prime to witness the spectacle of super human beings. While there, he also found lust in the form of a very wealthy human woman named Victoria Wilder. Having had his fun, Sunny's father left, leaving Victoria pregnant with his demonic offspring.

The birthing process was alarming and quite dangerous. Victoria barely survived during the 3 month incubation process before Sunny finally breached and came into the world. The doctors were baffled to find a baby with simian features including a tail. When they asked Victoria if they should remove it, she was overcome with grief, the realization that her baby was something strange and foreign had set in, triggering a sense of depression. Ultimately, she left the tail alone and tried to raise the boy as best she could, under the circumstances.

Though Sunny has never met his patriarch, on his 16th birthday a package had arrived. The box was no bigger than an earring case with a note that said "From me to you. -SW" Within was what appeared to be a red and gold toothpick. When Sunny lifted it out of the case, it immediately sprouted out to an appropriate size to act as a bo staff. When he handed it to his mother for inspection, she immediately dropped it, the staff being far too heavy for her to weld.

As time went on, Sunny's mother continued to try and hide him from the world. All of his schooling was private and they almost never left the manor grounds. It became incredibly alarming, then, when Victoria found out she had cancer that was projected to take her life within months. Once it finally happened, Sunny was 23 years old. He took no comfort in her passing, not even when her lawyer, Gordon, informed him that she left all her wealth and assets solely to him to help keep him in his safe little bubble.

Sunny wanted no part of it. He left his life behind to set out on his own. Preferring the freedom of living outdoors and anywhere he wanted, Sunny began treating every day like a new adventure. Though he has not touched a cent of his inheritance, Victoria's lawyer set the money aside in an account that only Sunny can access should he ever have a change of heart. Like a guardian angel, Gordon continued to check on the young man but knew that there was no containing him anymore. Sunny was too in love with the world to ever close it off again.










Basic Information

Superhero/Villain Name
Bloody Marrok

Civilian Name
Marrok Scott Rouge

Origin City/Planet
San Antonio, Texas

Age
213 (Appears about 30)

Date of Birth
October 2, 1806

Appearance & Personality

Sex
Male

Race
Vampire

Height | Weight
6'3" | 190lbs

Civilian Appearance
Marrok has some difficulty when it comes to changing with the times. He still dresses the same he did when he fought in the Texas Revolution. Typically adorned in a long sleeves shirt, a vest, twin holsters and a black duster coat. He also fancies his leather cowboy hat a great deal, one of the few things he owns that has endured the years along with him. Dark leather boots and blue jeans are also a frequent favorite.

He has long dark hair that fall just shy of his shoulders and a goatee that stretches out into a full beard. He's extremely physically fit. His fangs are a little more accented than a humans, but subtle enough that people don't typically raise an eyebrow right off the bat. His eyes are vibrantly hazel, as if someone were shining a flashlight out from behind them given them a sort of natural gleam.

Costumed Appearance
Like outlaws of old, Marrok conceals his appearance with a red bandanna over his face. Being immortal and a vampire, it's imperative that no one discovers his identity as it would threaten his survival.

Costumed Personality
When in a confrontational situation, Marrok is straight to business. No quips, no jovial torture of his enemies. There is just the job. He moves silently, letting the shadows aid in their concealment of his approach, and he strikes. A job done quietly is a job well done.

Civilian Personality
When he's not trying to commit genocide against his own kind, he's indulging in life's pleasures. Drinking, smoking, fornicating... There are some pleasures in life that he refused to give up. When he's not trying to make his day as exciting as possible, he works as a bounty hunter searching for criminals that are normal and super-powered alike.

Civilian Occupation
Bounty Hunter

Abilities

Skills
  • Expert Marksman
  • Adept at riding horses, motorcycles and most any land vehicles.
  • Has a particular knack for playing cards, Texas Hold 'Em being his game of choice.
  • Able to perform rudimentary first aid, a skill he learned as a solder.

Powers*
  • Super Strength: Marrok's strength is supernaturally advanced due to the his infection with vampirism. He is several times stronger than that of a normal human, but his strength has its limits.
  • Superhuman Stamina: So long as he continues to consume human blood, Marrok can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
  • Regeneration: In addition to being virtually indestructible, whatever damage Marrok does in fact suffer can be healed through the consumption of human blood.
  • Transformation: Though some vampires in the DC Universe, such as Andrew Bennett, can take on a variety of forms, Marrok has only mastered that of the Bat and the Wolf. When attempting to transform into a wolf he is able to halt the transformation halway, becoming what many would picture as a werewolf with both humanoid and canine characteristics.
  • Immortality: So long as Marrok continue to consume blood, he will not age beyond the physical state he was in when he first became a vampire.
  • Enhances Senses: Marrok's vision, hearing and smell are amplified and mastered in a manner many times greater than a Human's.
  • Hypnosis: Marrok is able to influence the minds of the weak willed to some degree. While he can't control someone like a puppet, he can make them consider certain actions with an extra bit of psychic persuasion.

Weaknesses
  • Sunlight:The sun becomes very corrosive and painful when it directly hits Marrok's skin. Too much exposure will trigger a sort of spontaneous combustion that will ultimately end his existence.
  • Wooden Stake: Having his heart impaled by a wooden stake is the traditional and fool proof way to kill him.
  • Garlic: Garlic causes a more mild corrosive effect, less severe than sunlight but still uncomfortable.
  • Religious Symbols: Religion has its own power and Marrok's cursed eyes have the ability to see those sorts of powerful auras that surround significant artifacts. THat being the case, if you shoved a crucifix in his face, it would be light hitting him with a flash bang. The more faith you have, the more blinding the artifact becomes. Simply viewing an artifact will not caught physical damage but if the wielder is very devout and touches Marrok with the symbol of their faith, it may burn his skin on contact.
  • Bloodlust: As much as Marrok strives to leave the world better than he found it, he still has to quench that thirst. A lust for blood is ever present and grows exponentially hour by hour. He needs to have a healthy feast at least once a week to maintain control of his facilities before the bloodlust and the demon within take over.

Weapons
Marrok carries four weapons with him at all times. A stake that is coated in silver with an exposed wooden tip that he always keeps sharp. Twin six shooters that have been blessed by a priest. He can only hold onto these guns with gloves or else he experiences discomfort. He had his guns blessed so that he could use them as weapons against the undead. Where once a blood sucker could take a bullet and keep on coming, now they feel God's wrath with every shot. And finally a bowie knife, the steel of which was laced when silver metal when it was forged, adding a potentially supernatural sting to his stabs.

Biography

Character History/Origin
Marrok was about 30 years old when he fought in the Texas Revolutionary War. It was on the field of battle where he met his end and new beginning. Seeing the insurmountable odds ahead, Col. James Fannin organized a task force that was built to play dirty. They secret team was tasked to operate at night and stay out of sight. On their premiere mission to infiltrate Santa Anna's forces, most of Marrok's troupe fell to one individual in particular: Antonio Vega.

Despite how many bullets and knives they put into the man, Antonio simply would not go down. His eyes flashed like a demon's as the campfire reflected within them, dancing in his pupils. Marrok was the last man standing as crimson mouthed Antonio looked upon him and laughed. Marrok refused to go down easily, though. As they tussled, Marrok stabbed him several times in the ribs and even bit off one of his ears, refusing to surrender to fear at the beast before him. Impressed with his courage and tenacity, Antonio decided not to kill him after all, but to curse him. He made him his own undead enforcer and protector.

Marrok was reluctantly let into the fold of the Mexican army at Antonio's insistence. Whether or not Antonio's countrymen knew what he was, they at least knew he was not to be trifled with. For several weeks, Antonio introduced Marrok to his new life what the gifts that came with it. Marrok proved to be a very fast learner but where he and his mentor differed was with whom to feed upon.
Antonio was a fan of the weak, the manipulated, the easily dealt with. Marrok insisted that they fight their urge and make the best of a bad situation; If they had to feed, let them feed on evil.

Then came the Battle of Coleto Creek. Col. James Fannin's forces were overrun by the Mexican army. James Fannin and 344 of his men were then executed at Goliad, Texas under Santa Anna's orders, his preferred way of dealing with rebels. When Marrok found out, he became infuriated. He lashed out at his mentor and fled the barracks becoming a deserter and a shadow.

From then on, Marrok followed his original creed. There was nothing he could do about the monster he'd become, but he could still control his actions. He would feed on evil and bring down those who wished to prey on the innocent, including his own kind.


* Powers taken from the DC Lore surrounding Andrew Bennett and the I, Vampire series
Understood, I appreciate the forethought.
@idlehands Thanks for the heads up!

Ain't No Rest For The Wicked
Interactions/Mentions: @NorthernKraken || Location: Hakata-ku, Fukuoka, Japan


Tsurukame Sushi.
Raiden stood there taking in the sign on the front door. The sushi restaurant was a very cozy spot. Intimate and affordable. That's what Raiden was looking for. As he pulled out the stolen wallet, he slipped around inside, trying to account for how much money he had acquired. Enough for a decent meal and some sake! He couldn't keep the grin from his face.

As he walked in, he was mat with a long bar with a glass display, showcasing the ingredients and the food they offered. Raiden nonchalantly places his order, grabbed his meal and played his tab before deciding upon a table. No matter where he was, he always felt the need to be facing an exit. Today was no exception. As he took his seat, he kept the entrance door in view at all times. You never knew when you'd need to make a quick break for it. Simultaneously, you always want to know what new element had just entered your environment.

As he took some chopsticks in his hand and prepared to assault his meal, the entrance doors swung open. He beheld a young skinny guy with a bracelet that almost looked lost. Anything that seemed out of place was automatically categorized as suspicious in Raiden;s eyes. Hesitating at first, Raiden ultimately decided to return the chopsticks to the table and spectate for at least a moment, trying to get a read on this strange man in a strange land.






Bloodlines
Interactions/Mentions: @Metatrooper | Location: Sea of Japan


The space that Kappakami displaced with each movement underwater was enough to alert all the sealife in the surrounding area that the King was awake. Sharks in the middle of their hunt abandoned their quest to seek safety. Whales chasing krill immediately switched gears and began flailing their fins with a sense of urgency as the the shelled reptilian embodiment of corrosive destruction shot past them, seemingly headed toward the shore of Japan, not far from breaching the water's surface.

There was something about that tremor from before. King Kap was in a state of panic and furiously so. He moved with tactical precision and purpose, trying to confront the world above as quickly as possible. Tsunamic waves rolled off his sides as his shall was the first to touch the air above the water. His nostrils and eyes were next. As the structures of man came into view in the distance, the King called out with fury.

Sounding like symphony of tubas simultaneously hitting the lowest note that possibly could in unison, the King's arrival was announced to the world. In just a few moment more, they'd get the chance to behold him with their own eyes, an opportunity they surely would come to regret having.

Alternatively, for your consideration...

We currently have 10 players, including those pending approval. I will keep Applications open for just a little bit longer, but plan on capping the player count at 15. 10 will serve quite well, though.
@idlehands I like where its going, a strong foundation. I know you've still got it labelled as a Work In Progress, so let me know when you're satisfied with it's completeness and I'll hit you with a verdict, but it's looking good so far!

@Gunther Love it! Approved!

@sly13 Interesting. Approved!
@Berlin Approved!

@ONL Approved!

@Heretic Interesting character. As long as you feel confident you can incorporate her into some wild activities without too much extra effort, she's approved!

@c3p-0h Approved! Love the assets XD

@Arkitekt As a GM, I want to know Patience a little more. I want to be able to weave her story and motivations into the overall plotline of the game. Right now the profile is pretty bare bones. I can understand wanting to keep your cards close to your chest and hold back the personal history as a later on reveal for other players to discover, but I'm going to need it spoiled at least a little bit for me, personally. If you'd prefer, you can flesh out motivations and biography in a PM to me so that it can still be a slow reveal in game for the other players. I'm also planning on using everyone's tasked solo stories as content for players to help embark upon, so it would really help if you have a solo arc in mind for her, too. I'm happy to help you come up with these things if you need assistance.

@RedVIII'll add a bit more info in her sheet too. She'll most likely be a Saint Denis girl, city life will most likely give her a good bit of revenue between whore'n and pickin' pockets. I'm definitely getting a bit of a kleptomania kind of vibe from her too.. She cant keep her fingers off of things, just can't seem to help herself... she just likes the pretty stuff..


These little details are definitely what I want to see more of. Otherwise, given the basics of what I know about Patience, she seems promising. It won't take much to get her approved. I look forward to learning more about her.

@DisturbedSpec I'm loving the enthusiasm. As long as you've got a solo arc for your character in mind, then Nora is approved!

After much consideration, I believe fatigue is starting to set in all around. I promised this RP would have a definite ending and it shall. I'm going to go ahead and push that ending forward quite a bit. Instead of a series of missions, we will consider the quests we're on to be part of one grand mission that will take us to the end. Sharpen your blades and tighten your armor. It's going to get real bloody real fast.
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