Avatar of Rhona W

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Recent Statuses

1 mo ago
Current Ah, I see the bots are back again with their nonsense posting.
2 mos ago
Got my new sci-fi mecha RP up. Put a lot of work into the background of this one, and wrote out a whole setting
2 likes
2 mos ago
Cambozola is definitely A-Tier. It combines all the best parts of Brie with Blue Cheese, what's not to like.
1 like
2 mos ago
Guess the mecha RP idea wasn't as popular or as interesting as I hoped it might be. Not much in the way of bites on that one so far, sadly
2 mos ago
My Milkshake brings all the boys to the yard, and I'm like, I drink them! I drink all your milkshakes!
1 like

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom.
I have a lot of fandoms, but I don't really like fandom RP's - or at least, the ones that come up. I often find them a bit lacking in ideas, or too far away from what actually makes the thing I'm a fan of enjoyable.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones. I dig giant robots, and I love military aircraft. I'm also a very dedicated and proud Brony and furry.

Most Recent Posts

I'm currently doing custom training with a STAR WARS Imperial Royal Guard T.I.E. Interceptor and a command-ship similar to the one in Turok but like Halo. It'll teach me how to arch, navigate, and reconoiter against Enemy-Sevens.

I'm saving this post to conduct quantum studies, like sharpshooting, aeronotics, logistics, input, coertion, drama psyche as well\and stellar behavior.


Not really sure what you're saying here, but thanks I guess?

You know your name would make a great title for this.

Interested.


Glad you're interested, and I have a title in mind already, one to re-use - but I'll take that as a compliment!
I'll get to work putting together some info for a setting and the RP as a whole, with an aim to having it up at the end of the week, if not sooner. I want to put together some deep lore for this, as it's something I've been wanting to do right for ages.
Hopefully we might get a couple more people onboard too.
Excellent, glad to hear it! Let's hope there's a few others as well.
I've been trying to run a game based around modern-era fighter aircraft on the Guild for ages, or even just to play in one. There have been numerous attempts over the years, though they're usually pretty few and far between, and despite a lot of them being damn good or having a lot of potential, they always just die out. And the same for most group RP's I've run the last couple of years in general too.
But I'm going to give this a try, dammit, because I want my fighter-jet based game.

I'm not thinking of something strictly realistic and overly gritty in detail. I'm aiming more for an Ace Combat/Area 88/HAWX feel than directly and accurately simulating modern day aerial warfare. There will be attention to which planes you fly and what weapons they can carry, and how many of them (no 100+ missiles), and I'm looking to keep some element of that at least mostly realistic. But I won't be worrying about the gritty specifics of every other aspect, like what electronic systems your plane has, etc etc etc.
I also want to incorporate some larger-than-life sci-fi elements, like Ace Combat has. Things like globe-spanning conspiracies, hi-tech superweapons, advanced tech alongside modern day things. That kind of stuff to make it a bit more interesting than just another modern-day thriller.

I haven't decided which level it's going in yet - although it definitely won't be free, because ew - but will likely be casual or Advanced, just so there's enough room to actually get some decent story and plot into a post.
I generally run games with a good element of adventure and plot-based story to them, with a good sense of humour being an absolutely requirement, alongside being able to suspend your sense of disbelief and just throw yourself into enjoying things.
I know a good bit about modern-day aircraft. I don't claim to be any kind of expert, but I know what's what, and I hope I can use that knowledge to help others if they're not sure.

The main jist would be sort of a Rogue Squadron style set up; a unit of specialists and their aircraft, which would be picked by the players, carrying out missions handed out by some group, against a specific enemy, building toward an eventual confrontation with each mission.
I'm thinking the setting may have some post-apocalyptic elements, but not sure yet; if it does, it won't be total 'Mad Max'. At the moment I'm just spitballing ideas, but I don't want to dedicate myself to writing out a complete setting and posting up all the details if there's going to be no interest.

Hoping for about three to six players including myself, and hoping for ones that will actually stick with it rather than dropping out after two posts as well.
If worst comes to worst, I'll run it as a 1x1, if there's no further interest.
Heroic deeds of daring-do. Getting to be awesome, do awesome things, and have fun doing it. If I'm playing in a setting which is ripe for exciting adventures, action, and battles to be fought... let me fight them and not agonise constantly over doing it, or punish my characters for doing what they're there to do. I play RP's to get outside of my normal day-to-day life, not get lumped with more consequences.
Although, internal consistency is key to making a good RPG. Does the world make sense? Does whatever magical/technological phlebotinum that's been conjured up to make the setting work have rules?
I love a good setting and plot for an RPG. That's what will draw me in.
I'm not at all a fan of slice-of-life games, and I hate school RPGs. Seriously, the amount of those goddamn things that come up is probably why I don't participate in more games, and so many good ideas have put me off by being *thing you really want to do*-school.

Definitely prefer a tone that's serious for the most part, but can have moments of darkness and moments of humour alike; kind of like the MCU in tone really. Never really been able to get into comedic RP's and anything too grimdork just gets too much of a slog.
Genres, I love sci-fi, especially mecha sci-fi. But I often see games that are based on fandoms or video games that are just... meh. Or go down the boring tournament fighting route, or try and make it some weird neo-fantasy thing. Or again, too focused on realism (despite the fact they're, you know, giant robots).
Military games can be fun, but are often too po-faced, or too focused on shiny toys or Call-of-Duty style stuff, or too much 'gritty' realism to be any actual fun.
I'd love to get into a good fighter jet RPG, but all the ones I've either run or played in have died off. But tbh, that's the same for most RPs lately, they just die before they get anywhere.
Aviation themed RPG's are few and far between. I've tried to run a few, and a couple of others have come up, but they always die out really quickly. I'm desperately eager for more Ace-Combat-style games, which blend some sci-fi, larger than life elements into a somewhat military setting.

Definitely agree with the sentiment about sci-fi themed RPGs as well. Especially space-opera style sci-fi. There's a smattering of post-apocalypse games and cyberpunk games - most likely due to the impending release of the video game - but honest-to-goodness space opera, either hard-SF or more Trek/Mass Effect/Halo/Star Wars/Battlestar Galactica style SF doesn't really come up as much. Probably because it requires a fair amount of world-building.
Much like Max, Silverwind also retired to his quarters. Taking a different approach, he pulled out a backpack and organised the essentials for his deployment from his own equipment; spare clothing, toiletries and personal items. The rest would be issued equipment, drawn from stores as always. Sitting down at the small desk in his room, he toggled his pebble to give him a keyboard and a projected screen and went to work on his admin. Various messages had to be exchanged, signed off, and filed as was the nature of anything military or related to the government, there was an electronic trail of correspondance. He signed off of Max's requests to the armoury, and filled in his own to accompany it.

Colonel Silverwind Joseph "Razor" Blade
"Assault/DMR"
M23 Battle Rifle, 3x Optical/Holographic sight, underbarrel shotgun
M61 + LAM Unit
Standard GEAR Pilot armour vest % Helmet


That seemed adequate. He didn't need to file a request for Cat this time around; as part of the planes' aircrew, she'd be issued with standard gear, and he had faith they could take care of that. If it got to the point she was on the ground, all of them would be in trouble, and it didn't bear thinking about. Tabbing through windows, he reached the loadout request for his GEAR and paused as he considered the mission intel, taking a sip of the tea he'd made for himself while he worked through the admin. He opened Max's request and reviewed it once more; picking complimentary loadouts was common sense. They needed to be flexible, but pack a hefty punch in case of the unexpected, or on the chance that the assault guns didn't go down as easily as hoped. And there was the need to cover Anna's extraction as well. Reviewing the weapon specs along with the mission requirements, the silver fox made his choices and tapped in the details.

Manifest Tab

Request: Colonel Blade, Silverwind Joseph

GEAR Designation: 042-005, FLK-4CN Falcon

All standard GEAR weaponry and features have been inspected/maintaned as per SOP

Requesitioned Loadout:
Package Designation: Anti-Armour & Fire Support

-Head-Mounted 2x LMG

-20mm Rifle

-Recoilless Rifle, Right Shoulder hardpoint
-25mm Chaingun, Left Shoulder hardpoint

-Anti-Armour Missiles, Left Leg Hardpoint
-Anti-Armour Missiles, Right Leg Hardpoint


Wing Hardpoints:
Laser Guided Bombs

He reviewed the request, and content with it - at least as much as he could be - he sent it on it's way through the network, before leaning back to finish his drink. His stomach rumbled, reminding him of the other 'order of business' to address before departure. There was time enough, and it'd all be taken care of.

****

Before too long, Silverwind stood once more in the cargo hold of the stealthy transport. The pair of GEARs were loaded in crouched travel positions toward the rear of the bay, with the forward part taken up with a modular, palletised command and control center, tied into the aircrafts' electrical and avionic systems. Cat would be taking position there during the actual mission, right now, it was serving as more seating for the flight, as there were operators for the equipment. Another pallet held support equipment for the GEARs, and the jump seats along both sides of the bay had bene left in place for the technicians, as well as the unit themselves. It all looked ready for the off, so he slung his bag alongside one seat and strapped himself into place as the Loadmaster directed.
Seems like it could be good; it'd be nice to play a mecha RPG instead of running one for once. And I know from experience you know what you're talking about when it comes to Gundam. I'll throw my hooves into this one, if you'll have me.
No idea what MS I'd take, but there's definitely not a lack of choice.
No worries, I'll get a reply of something similar up myself today or tomorrow during the day, likely tomorrow as I'll be busy this afternoon.
Silverwind listened as Max and Anna spoke, nodding in time with their comments and discussion. He listened closely to Anna's suggestions and gave a firm nod of approval.
"Sounds like an excellent strategy," he remarked. "We can load munitions to cover the exfil as well. Like you said; shock and awe to level the playing field. We swoop in after the explosives go off; take advantage of the chaos to hit hard and use our advantages to the maximum, and our attack gives you the cover you need to get inside".
He listened in to Max's words after, the hint of a wry smile creeping onto his pointed muzzle at the lions' words and he returned the shrug with one of his own and a slight grin.
"It's proper bollocks that I'm no goin' tae be out there with you," Cat said with a rueful expression, "but I'll be in constant contact with all three of you and keeping you updated with what the bad guys are up to at all times. At least that'll be somethin' and I'll be keeping all of you safe. Or safer, I suppose".
"All right then," Silverwind said. "We've got a long flight, and we've got time on the ground in Faraenal for mission prep. We can work out the specifics during the flight. Support equipment will be going with us on a second aircraft; it'll look like a normal exercise or cargo flight. We'll tool up once we're on the ground, before we deploy. Get your stuff together, we're wheels-up in an hour"
As Silverwind walked into the briefing room, he was met by Catriona. She offered a warm smile as he looked at her, his tail wagging gently.
"Hey there, chief," she said as she walked over to him, resting her hands on her hips. "It's no been that long, but feels longer."
He smiled back as he looked up at the towering bovine, single eye taking in the changes in her appearance and the shift in her posture and body language as he did. She still looked good - great, even - to him, despite the damage she'd suffered.
"I'm just glad to see you again, Cat. After the last op and everything that happened, well-"
"Aye, well", she said with a ahrug and the rasp coming into her voice. "I'm no too pleased about what happened myself, but we made it through. You're no rid of me that easily, unfortunately for you".
"Ah, it wouldn't be the same without you here. I'd miss having you around, there's no-one like you, after all"
"Just as well," she said with a slight smile. "Dinna think th' world could handle more'n one of me... But it's good to see you too, you mangy old sod".
"Mangy?" the fox said with a grin and mock-offence. "I brushed my fur and everything. How rude, making an effort just to get shot down. I'm hurt".
"Aye, I can tell. Mortally wounded, direct to yer pride."
The banter likely would've continued along with the smiles on both their muzzles, before Max and Anna stepped in. Catriona grinned at Max's words and she gave a shrug of her vast shoulders and tossed her head. "Aye well, looks like I'm too stubborn to die. I wouldna give the bastards who tried the satisfaction". She chuckled and listened along with Silver as the pair of felines exchanged their own good-natured barbs, before the silver fox took control.
"I think we all have to be a bit crazy to be here in the first place, Anna. Not to mention to keep coming back." He tacked his pebble onto the mirror surface at the rear of the room, transforming it into a screen. A central three-dimensional model of the solar power facility appeared along with the surrounding landscape. Other windows showed the real-world surveillance footage and annotations, along with images of identified defences.
"Right then, since y'all asked Max, this is our portion of insanity fer this time around. Our good friends in the Silent Line appear to have fortified and garrisoned this abandoned solar research facility in the Simal desert. It's approximately one hundred miles away from the nearest large town, though there are small villages or hamlets closer by, as well as individual farms or other places. No significant Simal military outposts closer than the previously mentioned town, however. From information gathered from interrogation of our prisoners and recovered intel, it seems like there's an agent in the Simal military for Silent Line, which is how and why they've got the place to begin with. Seems like the materiel they've got in place-" he tapped the relevant windows, enlarging the images of armoured vehicles and GEARs "-aren't Simal issue, and instead look like equipment sourced from other nations. Notably these are Laurentian GEARs, and those there-" he highlighted a wheeled, turreted vehicle "-look kinda like fire support vehicles or assault guns. Not to mention miscellaneous light utility vehicles with pintle-mounted heavy MG's or launchers and emplaced support weapons. It's a relatively small force with no support, and we're looking at maybe six GEARs supporting a quartet of wheeled guns, as well as numerous support vehicles such as the utilities and various trucks with specialised loads." He frowned and highlighted the group of trucks, parked up alongside the facilities' long, boxy and semi-buried building. Parked up in lines, cables ran in thick strands from the equipment on the back of each, snaking into the building. "No idea what the hell it is they're doing with this place. Accordin' ta records we got, the place was researchin' applications for solar power and related technologies... which could mean anythin'" he said with a shrug. "As well as uprootin' these guys, finding out what they were up to will be the other half of the mission".
He nodded toward Catriona, the big cow having taken a seat. "Burner will be our mission control, as she's not quite back in th' game yet. Since the location is about as far inland as we can get, and it ain't nowhere near close to here; we'll be flying down to Faraenal in a stealth transport. We'll land, rest up and wait for nightfall, and then the transport will cross the border using stealth, and the Falcons will fly themselves in. The transport will drop Anna in as well-" he looked to the panther with a nod "-and she can glide in to distance, with the transport remaining on station using stealth to act as mission control. We extract back over the border using the Falcons' flight modes. Simal shouldn't know we were there, an' we're far enough from any reinforcements that they shouldn't be able to get to us in time even if we do get discovered or noticed".
He nodded and returned the screen to the 3D representation of the facility and its' surroundings. "Questions, comments, insults?"
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