- Name: Su Daji
- Class: Caster
- Appearance: Her tails are more cosmetic than expected
- Personality:
A charming, polite woman who also happens to be one of the most vile monsters to have ever lived, Daji takes great pleasure in the pain and suffering of humans, taking it upon herself to inflict gruesome experiments or tortures upon anyone that annoys her, or simply piques her curiosity. Sparing no thought for the well-being of another, she is an utterly depraved, selfish monster.
Anyone foolish or unlucky enough to summon Daji will most likely meet with a terrible fate. Not because of a specific curse, but simply because it is in Daji's nature to ruin another's life. Tempting them to a life of greed and lust, she will corrupt their mind and blacken their hearts, until eventually they are isolated and despised, condemned to death by virtue of their inhumane actions. And Daji will move on, repeating this cycle for as long as she exists. Indeed, her wish for the grail is to be given the opportunity to repeat this very cycle, free of the constraints of the holy grail, as well as her origin.
While Daji sees herself as a cunning ruler, merely playing with flimsy, fragile toys, it's probably not much of a surprise that she is lacking in courage and integrity. She is confident in her planning and intellect, but quite prone to panic once she senses her expertly-laid plans unravelling, and sees little point in keeping promises with anyone 'below her station'. Or even above, really.
- Stats:
Strength: E
Endurance: E
Agility: B
Mana: A
Luck: C
Noble Phantasm: C
- Class Skills:
Item Construction: B – Daji specialises in devices and tools meant solely for torture and inhumane experimentation. This skill also fuels her Noble Phantasm.
Territory Creation: B – Daji's workshop is designed for the sole purpose of harvesting mana from her victims via torture.
- Personal Skills:
Mad Enhancement: E – Although Daji was not human, her actions were heinous enough that even other creatures considered her a deranged monster. Daji does not gain any boosts from this Rank, and only exists to denote her inability to reform her twisted ways.
Torture Techniques: A+ - Daji's imagination was boundless when it came to making humans suffer indignities and agony. Tools of torture inflict additional damage in combat.
Shapeshift: A – Daji is capable of effortlessly altering her appearance. Out of habit, she most often retains a human form.
Calamitous Spirit: A - Any group, cause, nation or gathering that Daji aligns herself with will be doomed to ruin eventually, as long as she still lives.
- Noble Phantasm(s):
- Name: Vixen's Ingenuity: The Cruelty of Su Daji
Rank: C
Type: Anti-Unit
Appearance: A massive, steel furnace formed around the target, with a viewing window on the 'gate. The floor within is replaced with oiled cylinders with burning charcoal beneath those.
Effects: The construct is formed around the targeted Servant, trapping them inside should they fail to evade. Once inside, the charcoal will burn and the cylinders will begin to rotate, quickly heating the person inside, while robbing them of solid footing, and with little space to even turn around. The target will slowly be burned alive as Daji watches, and escape is virtually impossible from the inside. Outside forces can still break the contraption however, and Daji can at least turn off the flames if necessary.
- Name: Vixen's Entertainment: The Depravity of Su Daji
Rank: C
Type: Anti-Army
Appearance: Dependant on location
Effects: Within a territory claimed by Daji, this allows her to convert the surrounding location into a dangerous death trap; converting simple rooms into concealed pit traps, walls lined with poisoned darts, doors requiring a sacrifice of blood, it is at it's most effective as a defensive NP to protect her territory. It can be applied outside of her territory, but the effects are much simpler; creating uneven footing in the ground, or priming nearby trees to collapse and such.
- Alignment: Chaotic Evil
- Changes: This Daji isn't the same fox tied to Tamamo-no-Mae and Amaterasu, but something closer to a personification of her story in isolation - A shadow of the real Heroic Spirit. She has no divine connection, nor the memories of her contemporaries. She is just an evil beast elevated by mere chance and extreme bad luck, on part of the world.
- Name: Yagami Hikaru
- Age: 22
- Appearance: Just bein' casual
- Personality:
A mage-born girl with a great dislike for the expectations once placed upon her, Hikaru considers herself a free spirit following her own interests, even if it happens to be a fairly dangerous line of work she's established for herself. She hides it well when dealing with them, but Hikaru looks down on most magi, especially those entrenched in tradition and unwilling to budge in their beliefs. While by no means cruel, Hikaru can be rather petty, to the point that any charitable actions or assistance could be offered, purely to flaunt moral superiority.
Hikaru can be somewhat slobbish at home, practically turning into a ball of blankets and snacks when there's no work to be had. She highly disapproves of being made to do anything more strenuous than wiggle around, when all she wants to do is relax and mess around with that internet thing people have been talking about lately.
- Abilities:
Hikaru possesses an Earth affinity, her family specialising in Transmigration, or the swapping of two physical items of similar mass by utilising a magic circle. This requires Hikaru to know where the object she's swapping for is; anything from direct sight, to a clear photograph would work, as long as she can picture the location of her targeted item. Additionally, she has some general knowledge of basic magic rituals, and generic offensive spells like Gandr. Her abilities are highly limited beyond this, magic-wise.
- History:
Born to an average Japanese magus family with no outstanding talent, Hikaru saw herself as another faceless cog from an early point in her life, compounded by her interactions with carefree kids, not limited by duties and rules that seemed to box her into a specific role to play in life. She proved to be a difficult student growing up, not taking to studies well, exasperating her parents greatly. Although she had little trouble with her family's signature magic, she never bothered trying to expand her knowledge, and arguments and bitterness only grew over the years, until she finally just... walked out.
For the past four years, Hikaru’s been travelling around, taking advantage of her magecraft for work, gathering a reputation for her ability to collect highly-guarded items, amassing a small fortune for herself. At some point picking up a strange partner.
- Other: N/A