Name: Taito Takinawa
Appearance:
Age: 400
Gender: Male
Height: 5'11
Weight: 190
Hair Colour:
Eye Colour:
Birthday: March 3rd
Clan/Family:
Race: shinigami
Profession:
Rank: Unseated
Spiritual Energy Colour: Bleached White
Power Level:
Personality:
Taito is a kind individual who tends to be a bit of a klutz that often ends with him getting injured. Thus why he is often seeing wearing bandages and sometimes an eyepatch from accidentally stabbign himself in the, which has happened on numerous occasions. He can be a bit awkward around others at times, even those he knows as he never really knows what to talk about; moreso cause of his clumsy side often getting others hurt. He has a bit of a darker side to him, but it only surfaces when he unleashes his zanpakuto that brings out his more aggresive emotions. Otherwise he is a calm, laid back person that will try to help if he can, though few welcome it as it always end with some sort of accident.
History:
-wip-
Relationships/Friendships/Rivalries/Siblings:
Other:
(Can include unique clothing items and such)
~Zanpakuto~
Zanpakuto name: Sebone Taberu (Spine eater)
Type:
Zanpakuto Shikai Release command:
Bite all in your grasp and assimilate
Spirit Appearance:
Spirit Personality/Goals:
-wip-
Inner world:
Sealed appearance: Simple Katana
Shikai appearance:
Bankai appearance:
Shikai skills:
1.Bony whip, spiny sword- A blade made up of bones with small, sharp blades at the edge that can shift between a whip mode or sword mode.
2.Bone Poison- The skull at the base secrets and coats the spins in a strange poison that can change or alter non-living and organic matter into bone. Similar to things being turned to stone, though its effect is weak and on living matter its progress is slow and requires being applied repeatedly to speed up the turning to bone. It can be stopped by either destroying the skull base or using a strong burst of reiastu on the infected body part to force out the poison.
(5 posts progress for small body parts and 10 posts progress for large body parts- progress is sped up if poison is continously injected)
3.Bone Assimilate- The eyes on the skulls will flash and glow to take over and manipulate all exposed bone into his control to be used in various ways by the user. This skill can even manipulate the exposed bone on his target and only by destroying the eyes or covering the exposed bone from the glow to stop it.
(Active for 4 posts then requires a 2 post cooldown to be used again)
4.Spiny snake and break- The spiny whip can extend and the more spine slots there are, the longer it can extend. Even more the spines can break apart and be manipulated by Bone assimilate as projectiles.
-current spine slots: 20 (length of a katana)
5.Bone snacking- The end doubles as a blade and a mouth that can eat bone to repair damaged bones as well as increased the bone's hardness. The more bones it eats the harder the bones of the spiny whip become and can even increase its size, though requires a big amount to do so.
(1.5x hardness increase for every bone eaten
-.25 size increase with moderate bone consumption)
6.
7.
8.
Bankai skills:
1.
2.
3.
4.
5.
6. (Ultimate Skill)
Non-lethal Zanpakuto Skills: Bone joint-link- A skill that only activates after succeeding in killing an enemy. After killing an enemy with this weapon, will take a piece from those killed to add a spine slot to the whip. Used to increase the overall length the whip can extend or to replace parts that are destroyed beyond repair.
Skills
Zanjutsu
Hozuri (1)
Shitonegaeshi (1)
Kido
Bakudo
#1 Sai (1)
#4 Hainawa (1)
#8 Seki (1)
#9 Geki (1)
#9 Horin (1)
#11 Kyomon (1)
#12 Fushibi (1)
Hado
#1 Sho (1)
#4 Byakurai (1)
#11 Tsuzuri Raiden (1)
#31 Shakkaho (1)
#32 Okasen (1)
#33 Sokatsui (1)
Hakuda
Tessho (1)
Hoho
Shunpo (1)
Total points gained:
Total Points Spent:
Mission log:
Points spent and skills gained: