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Okay, let's see; I started roleplaying by post way back when that meant writing a turn down by hand, sticking it in an envelope and sending it to a GM through the plain mail, not email. Games I remember with fondness are Saturnalia, Amaranth, Absolute Heroes....

I'm a wannabe writer and love inventing and developing characters and worldbuilding. Fantasy, horror (supernatural) and superhero are probably my favourite genres. I'm not adverse to a bit of cyberpunk or space opera, but hard sci-fi with lots of technobabble leaves me cold.

I can be found lurking on the Nano site or YouTube when I'm not spending time exclusively in the real world and have the same username everywhere, so if you see a Shaitarn on another site feel free to wave.

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Hmm, I'm a fan of the game (still re-play it occasionally) so maybe.
“Why the hell am I here? ‘Cause I don’t want this crap spreading to the UK and I've got family locked up too. You got a problem with that?”

Name: Louise Slater

Age: 23

Gender: Female

Appearance:


Personality: Louise is sometimes perceived as sullen and reserved by strangers, but this is simply because she takes a while to warm to people and doesn’t give much of herself away until she feels she can trust them – if she ever does. She’s stubborn and assertive, sometimes bordering on impatient, and will always push for people to do what she perceives as ‘the right thing’. She’s fiercely loyal to her friends (read: pack) and can be protective of the younger and weaker weres, particularly cubs. Sometimes feels the need to prove herself, which may lead her to take stupid risks. Has a rather dry, leftfield sense of humour and can be bitingly sarcastic. She considers disloyalty to be the worse failing among others, and any were who turns traitor against their own kind will receive short shrift from her.

History: Louise was born in London (and has a very distinctive accent), and has lived there all her life. Her father was a beta, and it was assumed his daughter (and only child) would follow him into this position when the time came. As London is such a congested, built up area, the pack kept their hunting and non-human activities to a minimum to avoid the risk of discovery. Louise enjoyed the family holidays to North Yorkshire and Dartmoor – both places with wide open moors where she could transform and run for hours in her wolf form with no fear of being found. After finishing her schooling she decided to visit her distant family in America on a gap year. She envied them their wide open spaces and freedom to run. As a visitor to the States, her details as a werewolf were never handed in to the authorities and so when the hunters came for her family she managed to escape, those years of hiding in a crowded space coming in useful to avoid the humans after her. She managed to get a message to her pack back home, and received their approval to stay on and help the remaining free weres save their kin.

Rank within Pack: Beta originally; maybe Omega now?

Pups: None

Relationship: None
[@Violent Violet] @Nallore

My character sheet for your perusal:

“Why the hell am I here? ‘Cause I don’t want this crap spreading to the UK and I've got family locked up too. You got a problem with that?”

Name: Louise Slater

Age: 23

Gender: Female

Appearance:


Personality: Louise is sometimes perceived as sullen and reserved by strangers, but this is simply because she takes a while to warm to people and doesn’t give much of herself away until she feels she can trust them – if she ever does. She’s stubborn and assertive, sometimes bordering on impatient, and will always push for people to do what she perceives as ‘the right thing’. She’s fiercely loyal to her friends (read: pack) and can be protective of the younger and weaker weres, particularly cubs. Sometimes feels the need to prove herself, which may lead her to take stupid risks. Has a rather dry, leftfield sense of humour and can be bitingly sarcastic. She considers disloyalty to be the worse failing among others, and any were who turns traitor against their own kind will receive short shrift from her.

History: Louise was born in London (and has a very distinctive accent), and has lived there all her life. Her father was a beta, and it was assumed his daughter (and only child) would follow him into this position when the time came. As London is such a congested, built up area, the pack kept their hunting and non-human activities to a minimum to avoid the risk of discovery. Louise enjoyed the family holidays to North Yorkshire and Dartmoor – both places with wide open moors where she could transform and run for hours in her wolf form with no fear of being found. After finishing her schooling she decided to visit her distant family in America on a gap year. She envied them their wide open spaces and freedom to run. As a visitor to the States, her details as a werewolf were never handed in to the authorities and so when the hunters came for her family she managed to escape, those years of hiding in a crowded space coming in useful to avoid the humans after her. She managed to get a message to her pack back home, and received their approval to stay on and help the remaining free weres save their kin.

Rank within Pack: Beta originally; maybe Omega now?

Pups: None

Relationship: None
New ideas added!
Is it okay if I chuck my female beta from London in? And does she have to belong to a pack back home, or can she have been a lone wolf?
Did someone say werewolves?! Count me in!
I could picture playing an elf who works as a busker and gatherer of information on the surface, or a street wizard who works magic through runes that just seem to be graffiti to normal humans.
A group of villains have raided the many worlds of the multiverse and captured a number of superhumans, both heroes and other villains, taking them back to their base to drain them of their powers and add them to their own. The sidekicks of these captured supers have joined forces and travelled to this base to recover their captured mentors and restore their powers before these uber-villains conquer their homeworlds.

Can the young budding heroes/villains survive, or will their temporary alliance be destroyed before they can take on these villains?

Players take on the roles of the sidekicks and/or the uber-villains. Sidekicks and villains can be fandom characters, original sidekicks/enemies of pre-existing characters (you want to play the Joker’s fictional sidekick, the Punster? No problem) or totally original characters. Characters can be from any sort of fictional background – traditional superhero, fantasy, horror, whatever you can think of (no reason why Conan or Buck Rogers shouldn’t have a sidekick).

I’ve got more details, but will see if anyone’s interested before creating a wall of text.
Hello, and thanks for dropping by! I have a few ideas for 1x1 RPs that I’d really love to play, so I hope you’ll be interested. Before I get onto that, here’s the obligatory rules/requirements stuff:

I’m a casual roleplayer who usually writes between 2-4 paragraphs. I can write more if I get excited, but I don’t consider myself an advanced roleplayer, so don’t hope for page-long turns from me.

I can take either male or female roles (I think I have a 50/50 split between my characters) and am happy to double.

I’m reasonably literate but nobody’s perfect, so I’m not going to be a grammar nazi. So long as your post’s in legible English, we should be okay. Oh, and please only write in third person past tense – any other style drives me mad after a while!

I turned 18 years ago, and would prefer any potential partner to be too – no offence to anyone younger, but I don’t want to be having to constantly re-checking everything I post to be sure it’s suitable.

Swearing, violence and sex are a part of life, and while these aren’t PWP (well, most of them :)), I generally don’t fade to black unless you’d prefer me to. While on that subject, I’m happy with any pairing, whether FxM, MxM or FxF. I won’t do bestiality or anything underage. Anything else – ask.

I’m happiest with fantasy or supernatural horror RPs – I have to live real life, so don’t want to play it.

Real life does come first – I’m not expecting several posts every day, but if you’re not going to be on for more than 48 hours, can you let me know please? I’ll extend the same courtesy to you.

All of these ideas are up for tweaking and I love world building with people, so feel free to toss ideas in! I should add that the genders given here are just for guidance and because it's easier than writing he/she all the time - they can be tweaked!

I’ve probably forgotten something, but onto the plots:

































I've been a little reluctant to list fandoms and random likes, but here goes. I would like to use OCs if anyone does want to try one of these. I'm also up for using any of these as a springboard for weirder ideas: you want a Poirot urban fantasy were the UK has a link to the fae realm and Poirot is asked to protect the visiting fae royals who may be target for the altered human 'Cold iron' rebels? Great, let's work something out!

Films
Dark City (1998)
Bladerunner
Near Dark
An American Werewolf in London
Time After Time (1979 film)
Aliens
Indiana Jones (apart from the last one which sucked)
Anything based on any of the Gothic Hammer Horror films

TV
The Avengers (no, not that one - I'm talking about the 1960s British TV series)
Masada
Doctor Who (only up until the 10th Doctor)
Battle of the Planets
Robin of Sherwood
Poirot (yes, I know...)

Video games
Dragon Age: origins
Neverwiner Nights
Fable (does anyone else wish the hero and Whisper had got together?)

Books/comics
The Earthsea books
Dragonlance
Forgotten Realms
Robin Hobb's Assassin/Liveship Traders books
Mickey Zucker Reichert's Renshai and Nightfall books
Jennifer Roberson's Cheysuli and Sword-Dancer series
The Black Jewels series
Richard Morgan's Land Fit for Heroes trilogy (18+!)
Urban fantasy like Neverwhere or Sixty One Nails
Poison Elves
Blade of the Immortal (I think I've read the first four or five collected volumes)

Other random ideas
Anything steampunk
Anything traditionally high/epic fantasy (yes, elves, dragons, all that)
Exploring a Lost World (if you want to combine this with steampunk, PM me straight away!)
Gritty urban fantasy (vampires and weres are dangerous, not potential partners)
Historical RPs: ancient to just post medieval, although I don't have an in-depth knowledge of any particular time period (I would be willing to do some research!)

Please PM me if any of those catches your interest.
It was probably the strength of sheer panic that enabled Cally to haul the doctor’s torso over the railing; after that, he scrambled over the rest of the way and she took a step back to regain her balance as he got to his feet. She opened her mouth to speak, and then the doctor lunged at her and she hit the deck with a painful ‘whoof’ of air from her lungs. She heard a harpoon tearing through the air overhead as she tried to catch her breath and tasted bile in the back of her throat once more.

The doctor helped her upright and then the captain joined them and quickly explained his plan. Cally was sure everyone heard her heart racing when he ordered her to ‘hold the line’ and she nodded with a hoarsely muttered “Yes, captain.” The wash of terror she’d felt earlier had provoked a desperate do-or-die courage.

She had felt a surge of relief when Rei suddenly appeared – she would deal with the pyurgist, and with him out of the way, they would be able to deal with the rest of the crew. That relief died when flames burst from Rei’s sword and she stabbed repeated at the other, screaming something as though she’d gone berserk.

“This won’t end well.” The doctor said, and her heart lurched – an out of control urgist was not someone that she, Cally, wanted to have to deal with, and certainly not after seeing what had happened to poor Kimball.

In any case she had her orders. Round ‘em up and hold the line. She took the vials the doctor gave her with a quick nod of thanks, tucking them securely in her belt where she could reach them if she needed them but still have her hands free before drawing her side-sword. The familiar braided leather hilt was almost comforting; chaos might be unfolding all around her, but she and her sword were partners - wield it with skill, and it would protect her, that was the arrangement they had. She got into a half-crouch, still protected from any outburst of flames by the capstan. Her eyes scanned the deck, plotting a route to the crew that would give her some slight cover from the flames at least part of the way.

Drawing a deep breath, she tensed and got ready to run.
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