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@Tortoise@IceHeart Oh my God, that pirate's name is literally, Winky...dude must have some issues to land 'em a name like that.
"Agreed," the Auval’kotor before taking point once more.

The trek to the Moray's bridge was, disturbingly, uneventful. This wasn't to say Gue'rach was looking for any kind of action, but he had been anticipating it. There was a sinking feeling that nagged on him with every empty corridor they passed through unopposed. Personal expertise would dictate their undefended environment was a trap and yet no triggers or switches were pulled. It seemed that nothing was happening to stop them from taking control over the Moray. Perhaps it was a sudden sense of anxiety that was fueling his doubts and suspicions. Maybe he was paranoid about the whole ordeal. Is so, he could very likely admit it and possibly accept the potential notion that Du-Vos had genuinely overlooked the potential of the asset the three Prize crewmembers were now walking all over. He subtly shook his head, doing away with those useless thoughts and reminded himself of their objective and remained absolute to carry it out.

At last, they made it to the bridge. Gue'rach entered first with his heavy repeater at the ready, although after a few initial scans, he verified the bridge was unoccupied and stowed the large weapon behind him on a magnetic rack, mounted on the rear of his suit, "we should proceed quickly and efficiently. Alpha may already be in position. It would be rude for us to keep them and Captain Carabello waiting."

Their first step was surveying any damage the transport ship had suffered any structural or system damage during the pirate's opening incursion. Having restored power to the bridge, which was quite a simple task that only required a brief power transfer order from one of the engineering consoles, Gue'rach made his way to the tactical station; which was a dinky-looking stand, mounting a very small tap-screen interface which the Auval’kotor officer had to, literally, lean forward to even reach and make out any of the details. If there was anything on the Moray that would illustrate why it was not first and foremost not a combat vessel, it had to be this. Gue'rach grumbled in annoyance but persisted and interacted with the terminal; by pecking at it with the tips of his meaty fingers.

"Both shields and weapons are completely offline," Gue'rach reported aloud, keeping his head facing down at the console, "although there doesn't appear to be any structural damage to the main weapon arrays or shield emitters. Restoring power to these systems shouldn't take too long. We won't give ourselves away as long as they remain in Standby..."

Gur'rach perked up and turned towards Astrid and Korax, "what's our status on communications and main engines?"
<Snipped quote by Randomness>

I was honestly trying to avoid this question for as long as humanly possible. I'm still tempted to drop some vague non-answer like "As many as you want there to be."

But alright. This has a lot of Trek influence, and the ship that I used as the Prize's image is a fan-made modification of the Enterprise F from Star Trek Online. I don't know how big that one is, but the Enterprise we see in TNG has roughly 1000 people

1000 folks seems a bit much. But, it would fit with Raylah's post that gave the Prize room for 7 greenhouses. It would also fit with Mason needing medical staff, because there are too many people for one doctor to handle. And finally, that fits my stubborn insistence that we have a shuttle big enough to carry 2 dozen people.

Still, 1000 strikes me as too big. So let's tone it down to about 300, with the space to have greenhouses, shuttles and other yet-to-be-named rooms.

So, TL;DR: The Prize is a massive ship with roughly 300 individuals on board

Everyone cool with that?


The image used for our Prize is pretty much modified version of the in-game (STO) Enterprise-F which was an Odyssey-class (and somehow also a Yorktown-class) starship. Per the game's canon, an Odyssey-class is just under 1,100 meters in length.
"Understood," Gue'rach replied firmly once their briefing had been concluded at Carabello's order, "we shall prepare immediately."

---

Preparing, however, wasn't that simple. Having thrown his lot in with the Terran Starfleet, many of the supply and logistics crews ran into difficulties equipping him with a set of uniforms that would accommodate his massive size and build. Since the Auval’kotor weren't as common as many other ISA species, his uniform set had to be tailor-made according to his physical proportions. Gue'rach would appreciate the effort the designers put in to fabricate him the necessary uniforms and clothing as he served aboard the I.S.S. Prize. In fact, he had put in a thankful reply to the department responsible for his professional and casual fatigues, to which he had received a 'thank you' from the head of staff. He wished the same could have been said when engineering designed and produced a custom-made environment suit specifically for him, again, due to his towering physique. The engineering team apparently wasn't thrilled with the project and neither was Gue'rach. He had previously submitted a request to the ISA to confer with the KIDF to transfer his personal powered armor over to the Prize; a request that had been shut down due to political rules governing the exchange program.

Still, engineering was, overall, willing to work with him to develop a Terran Starfleet powered-suit to accommodate his needs during away missions. The suit itself however was still not the greatest thing he'd worn; quite the tight fit in fact. He had been used to settling into a mechanical combat shell during his time with the KDIF but the Starfleet aesthetic was arguably less cumbersome and allowed more movement, at the cost of defensive measures. That was of course with the standard Terran model - his own was decked out with additional armor and a more robust defensive screening system. Fitting into the damn thing before it could automatically adjust to his anatomy was the difficult part.

---

After some mission acknowledgments with Korax and Astrid during a quick rundown, the shuttle trip toward the derelict Moray was relatively uneventful, but something was starting to bug him. Having learned that the pirate captain, Du-Vos, was ex-military made him begin to speculate the tactical choice of leaving the Moray close by and relatively unguarded. Surely, even the Fithagian could see the potential of a perfectly good ship being used against him. Having come to his conclusion, Gue'rach had asked the co-pilot of the shuttle to run an external scan of the Moray, to which the scan returned having found no anomalies. Gue'rach was not convinced, however.

Once the shuttle had landed unopposed aboard the transport ship, Gue'rach was the first to exit the craft, wielding a Terran heavy repeater, practically an energy-directed mounted machine gun, as a standard-issue rifle. His cautiously walked around the hanger while aiming down the sights of his cumbersome weapon while his HUD made additional scans of the vicinity, eventually concluding there was no one around.

"Clear," he reported as he relaxed from his tense posture.
Just about done with my work shift for the day, should have a post up later this afternoon/evening.
All done! I'll be a bit of a read but I took some liberties to address some things with the main situation.
Geu’rach Koh Ve’tame sat at the center of his dimmed-lighted quarters, bathed in the light of the only ceiling lamp presently active within the room. His massive form remained still and quiet against the ambient humming of the ship while he seated himself crisscrossed upon a highly detailed rug, detailing a halo with rows of feathered wings pattered at the center. Gue'rach's head was leveled downwards, eyes closed, and pointed a meter away from the palms of his conjoined hands. Flanking around him were a duo of small plates emanating fumes of incense that rose and clouded his atmosphere.

It was his hour of meditation; a routine activity he participated once every single day, typically in the early hours and before his shift started. It was the moment for him to collect his thoughts and find the inner peace to lose himself, surrendering his mind into a trance state. Aside from the few hours of natural rest he would allow himself, this was the only other session of idleness an Auval’kotor warrior was allowed. The meditation he undertook, believed and honored by the majority of his people, was the time to alleviate himself of stress and to remove the negative thoughts that could influence his state of mind and hinder his performance. The Auval’kotor regarded such elements as distractions, deserving to be cast aside in favor of peak awareness and readiness should the time for duty or conflict be nearby.

Such as the sudden and unexpected beeping that emanated from his communicator. While the sound the communicator gave off was reasonably quiet and usually localized to only the user's vicinity, the noise seemed much louder to the meditating Auval’kotor as it broke his concentration. Gue'rach groaned with displeasure but remained cool level-headed as he tapped the device, opening the incoming channel between him and caller.

"Ve’tame, here."

The voice that that replied was that of Captain Carabello's. The message was brief and the order clear; Gue'rach was being summoned to the ship's situation room. The room was typically used for meetings that involved the I.S.S. Prize's senior staff, especially with developments that came unannounced. Awareness of this fact spread throughout his mind and preparedness instilled itself through his veins.

"Understood, Captain." Gue'rach replied before the channel was mutually cut.

---

The Auval’kotor's four eyes darted over the data screens and extrapolated the information they provided. While Captain Carabello gave his briefing, which Gue'rach was wise enough to listen to, Gue'rach compiled several scenarios and potential sequence of events that could transpire. The plan Carabello laid out required three steps; establishing communications with pirates in order to 'negotiate' with them while two teams are deployed to accomplish differing tasks. Team Alpha would slip past the pirate vessel's sensor blind spot to await a coordinated attack both the I.S.S. Prize and Team Beta's commandeered transport ship, allowing them to evacuate the hostages during the ensuing chaos.

The plan was sound, though Gue'rach scanned through the tactical readouts of the pirate vessel they would be up against. The ship was impressively armed, even rivaling the armament the Prize possessed, as well as potentially matching shield and hull durability ratios. A one-on-one fight, while perhaps winnable in the Prize's favor, would take too long and risk locking the two ships into an attrition battle. Not ideal. Having the transport ship in the eventual battle could improve their odds in winning but not by much. The readouts of the transport ship, called the Moray, were, in comparison to the pirate ship, pathetic. The transport ship only possessed a few weapons which, at most, were used to discourage a fight with other hostile vessels and strike craft. Obviously, such ill-equipped arms had allowed the pirates to easily overtake the practically vulnerable Moray and capture her colonist crew.

Gue'rach pried his attention from both the informal screens and Captain Carabello and begun plugging in some figures into his datapad to work out a strategy. By the time the Captain was done, Gue'rach already had a game plan. The Auval’kotor rose from his seat, his height towering over the seated personnel and senior staff within the room.

"Yes, Captain," Gue'rach began, "a comment, or perhaps more of a suggestion."

He tapped a virtual tile on the datapad, enabling the small terminal to interface with the holographic screen, resulting in newer images being projected alongside the former presentation. One such image showed a top-view of the simulated battlefield, showing both the Prize and the pirate ship facing each other while the transport ship was positioned on the far right of the field.

"As we can see, the Moray is not designed for direct engagements and its armament will be limited and especially ineffective at long ranges. I propose an adjustment for the plan of attack. Commandeering the transport ship will take place the same way as originally planned. However, upon assuming control, we would have the transport ship close distance through the use of its maneuver thrusters and not its main engines. The reasoning behind this choice is that having the primary propulsion systems activate could give away our intentions."

The battle map had begun to change, illustrating the Moray gently creeping up to the pirate ship's flank under minimal power before shifting itself into a broadside position adjacent from their target.

Gue'rach continued, "by using the maneuver thrusters to place the Moray closer into a better attacking position while not alerting the pirates to our designs, we would improve the ship's offensive capabilities... and survival chances. Once the fighting commences, the Moray will finally make use of its main engines to quickly achieve a strafing vector around the pirate's ship six o'clock and opposite flank where the defensive weapons aboard the pirate ship are minimal."

The image of the Moray changed again, now showing it moving into a crescent trajectory around the pirate ship's port and starboard flanks where repeating dashed lines shooting out from the Moray's profile indicated weapons fire.

"By this point, the hostages would have been evacuated, along with Team Alpha escaping the combat area, robbing the pirates of their leveraging advantage. Furthermore, the maneuvering of the Moray as presented will also catch the pirate ship off-guard and place them into a crossfire between our vessels. This should force the pirates to conclude to a limited number of options while allowing us to control the flow of engagement."

Having gave his advised, Gue'rach crossed his hands behind his back and awaited the feed back from his superior or the other senior officers.
<Snipped quote by datadogie>
The Moray?


I'm using that. Just about done with my post, featuring Gue'rach doing Tactical officer things.
<Snipped quote by ShiningSector>

*Gue'rach busts down the door*
"I SURE HOPE THERE'S NOBODY AROUND"


Precisely.
Geu’rach for Beta Team since he ain't no ninja. A 7.2ft dinoman is anything but discreet or sneaky.
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