Oh don't get me started on the whole Chris Pratt as Mario thing. I love him, but this is a blatant middle finger to the voice over community and it's definitely being felt. All my buddies are livid.
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3 yrs ago
I finally made a new thread for my art stuff. I can't stand to look at the old one anymore lol roleplayerguild.com/topics/…
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3 yrs ago
She was lookin kinda dumb
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3 yrs ago
Roll a constitution save. On a fail you take 150....... Bludgeoning damage? Piercing damage?
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3 yrs ago
As a GM I love when people get excited and do that (as long as they're not doing anything game breaking). Getting excited and passionate for characters and the story is what it's all about! I love it.
@The Fated Fallen Whatever you want to do is fine! We do need a first mate, but don't feel obligated to fill that position. Worst comes to worst, I can make a second character to fill in the gap.
Or maybe you can have a first mate that doubles as the cook and first mate lol (btw was that a Star Trek reference?)
@Hellion Feel free to make up stuff. I tried to leave it vague so that people could find face claims pictures too much trouble lol Their horns are typically along their forehead area, though their shapes and sizes vary a bunch. Think Tiefling
In case for any reason one of you didn't get the ping, here's a link to the official rp thread.
Name: Maria Kathrine Thorne Aliases: Mary Age: 35 Species: Human Birth Planet: Mercury Allegiance: Rebellion Gender: Female Occupation: Captain of the Veritas Lux Mea
Appearance
Height: 5' 10'' Weight: 170 lbs Build: Slender, athletic, well toned muscles. Eyes: Light brown. Hair: Purple with blue highlights. Skin Tone: Fair. Tattoos/Scars/Piercings: Two scars on her face; one across her nose, and the other along her chin. Pierced ears. Personal Style: Simple and practical. She likes to look as neat as possible, but favors comfort over visual appeal.
How did you hear about the Veritas Lux Mea? One day I was strolling along the docks at The Hub, and I saw this old girl. She was in need of a paint job something fierce, but all of her parts were in working order, and I just fell in love with her. She has a certain hum when you start the engine and- I'm getting off topic. Anyway, I needed a ship, and she was the best one there.
How well do you deal with a high stress situation? I go into crisis mode and stay focused. Panic is something I rarely ever do, and if I ever panic, it'll be when God comes down and tells me I pissed him off.
What do you think about the government? I captain the flagship of the rebellion. Do I really need to answer this question? *Sighs* I think it's a load of bullshit. They're a bunch of useless morons who have nothing better to do with their time than think up ways to make my life and everyone else's harder so that they can get more money.
What do you think about people not of your species? *shrugs* Depends on how respectful they are. In general I'm pretty neutral and not real biased towards one opinion or the other. People are people; it doesn't much matter what they look like to me.
How do you feel about less than legal operations? … I run the flagship of the rebellion. What do you think?
How would your acquaintances describe you? I'm not really sure, and to be quite honest I don't really care. If I had to answer, they'd probably say something along the lines of I'm arrogant, a pain in the ass, and to avoid me at all costs. At least, that's what I've been told.
How would your mother describe you? That I'm an angel that can do no wrong. Mama spoiled me to death all the time, and was the sweetest woman you could ever meet. She always thought I'd do something great with my life one day, and well, I just hope she's not too disappointed that I'm now considered a criminal.
How would you describe yourself? I guess I'd describe myself as... I don't know. Someone doing the best they can with what they've got. I try to do the right thing as much as I can. I don't always succeed, but I keep trying, and well... That's better than nothing, I suppose.
What do you know about us? N/A
Why do you want this job? N/A
Why should I hire you? N/A
Habits:
Drums her fingers when she's bored.
Typically she's always subconsciously holding her breath, so she ends up sighing a lot.
Hobbies:
Writing.
Playing games with the crew.
Dancing (but no one is supposed to know that).
Fears:
Losing.
Seeing her crew and ship be destroyed and being the lone survivor.
Spiders.
Likes:
Chilling in her quarters.
Reading.
Eating.
Target practice with her guns.
Dislikes:
Dramatic people.
Spiders.
People in general, to be honest, until she gets to know you.
Hot weather. She always keeps the ship on the colder side.
Waking up.
Information:
General Skills:
Smuggling.
Hand-to-hand.
Minor medical knowledge. She can assist and/or patch you up if she's the only option.
Excellent pilot.
Breaking and entering.
Expert marksmen.
Specialty Skills:
Can pick any lock you can create.
Agility helps her to get into and out of otherwise difficult areas.
Best with a pistol.
Inventory:
Clothing - Shirt, leather pants, gun holster, belt, boots, hat.
Two six-shooter pistols- one of which fires lasers. She stole it off a Glao in a bar.
Ammunition/Batteries for the laser pistol.
Army knives
Notepad
Pens
History:
Why you joined the crew: N/A History:
Maria's childhood is a bit of a blur, but from what she remembers, it wasn't much to speak of. Like most people her age, Maria remembers the fear and the horror of watching the universe disappear around them. She also remembers the day the Zitari came and gave them hope again. Unfortunately, their kindness and goodwill came too late for her younger brother, who fell victim to the plague that devastated the population. Her parents were heartbroken, but they all carried on.
As the humans rebuilt on Artemis, Maria and her family became farmers. They learned how to grow new, alien vegetables, how to prepare and cook them, and they taught others how to do the same. Maria grew up riding her horse out to the gardens to carry loads of vegetables back and forth to the store they set up. All in all, despite all they had lost, her family was a happy one.
Maria started hating the government at an early age. All around her she saw the injustice that the human leaders were causing, and always dreamt of putting an end to their tyranny. When she became an adult and met others like her, that spark was fanned into a wildfire, and so she became the captain of a ship called "Veritas Lux Mea." She has been struggling against the government and doing odd jobs with her crew ever since.
Extras
Character Quote: "I am iron, and I forge myself." Theme Song:Fire- Barnes Courtney Criminal Record: Smuggling, theft, assault of an officer, 3 counts of assault on a civilian. Anything Else: N/A
To get the coding for the character sheet, simply click the "view raw" icon on the top right corner of this post, and select everything from where it says [hider=Character name here] down.
Height: Weight: Build: Eyes: Hair: Skin Tone: Tattoos/Scars/Piercings: Personal Style:
Personality:
Trait * Trait * Trait * Trait * Trait * Trait
Relationship Status: interview: This is going to be a little different. Instead of a typical personality summary, you get to pretend your character is being interviewed by the captain! Just answer the questions as if your character is speaking.
How did you hear about the Veritas Lux Mea?
How well do you deal with a high stress situation?
What do you think about the government?
What do you think about people not of your species?
How do you feel about less than legal operations?
How would your acquaintances describe you?
How would your mother describe you?
How would you describe yourself?
(For those who are passengers, you can ignore the rest of the questions as these only pertain to the crewmembers).
What do you know about us?
Why do you want this job?
Why should I hire you?
(Note: You do not have to fill out every single bullet point, as long as you have at least one filled out on each topic). Habits:
Hobbies:
Fears:
Likes:
Dislikes:
Information:
General Skills:
Specialty Skills:
Inventory:
Clothing -
History:
Reason for joining crew: History: Minimal two paragraphs consisting of at least four medium length sentences.
Extras
Character Quote: Something they say a lot or live by Theme Song: What would be playing when they walk up if we were in a movie? Criminal Record: File of any crimes you committed. Anything Else:
While the universe we knew unraveled into nonexistence, the human race was rescued by interdimensional beings that took us to a new universe, one with thousands of other species already living and thriving in it. We were given a small planet on the outskirts of a large solar system, and we started rebuilding our society. We named the planet "Artemis" after the ancient Greek goddess. The name would serve to remind of all we had lost, and to remind us to be wise and not make the same mistakes that led to our home's doom again.
We have struggled to adjust to the ways of aliens around us, but they aren't our only problems. From within the humans, some of our leaders have become corrupt and drunk for power, putting harsh restrictions on their citizens in the name of "keeping our planet safe," but really it's to gain more money and power for themselves. Tens of thousands of years of human history, and still we fall prey to the same primitive and selfish desires.
From this oppression and abuse of power a rebellion has sprung forth. It is small, to be sure, but throughout the solar system small groups of humans (and some of our sympathetic neighbors) have grown tired of their lives being controlled. Among this rebellion, a phrase is whispered.
"Veritas lux mea," or "truth is my light."
This is the name painted on the side of the flagship of the rebellion. To the naked eye, it is simply a normal ship used for minor criminal activities. Smuggling, transporting less than reputable people to rendezvous of a less than reputable nature, and other things of the like. If one were to join the crew, however, they would find a group of people who are working towards a greater purpose. It is on this ship that our story takes place.
Can the rebellion gain enough numbers to make a difference? Will humans be forced to live under the rule of oppressive leaders forever? Is there a darker, more sinister plan that our heroes have yet to discover?
Only time will tell.
Overview
Setting: Sci-fi/western Time Frame: 526 A.E. Rp Tags: Western, sci-fi, future, large-group Type Of RP: Casual
Cast Of Characters
Ships Crew:
Captain (Shiva)
First mate (The Fated Fallen)
Pilot Open!
Mercenary (Moskau Spieluhr)
Mechanic (Eisenhorn)
Medical (Hellion)
Passenger (Redthorn Anvil)
Passenger Open!
Other Open!
*There will only be three alien crewmates allowed, and these positions will be given on a first come first serve basis.
0 more alien characters allowed
The Universe
Here is where you will find all the information you will need (plus some you don't) about the little corner of the universe that our weary travelers inhabit.
Perosphis
Letha This large solar system is where the human race has made it's new home. It is also home to the Zitari, Dalaori, Naka, Verrens, Glao, Ithlo, and Azavin.
Forl- Glao home-world
Aspen- Glao territory
Girfin- Glao territory
Loza- Ithlo home-world
Lal- ithlo territory
Rogzin- Ithlo territory
Alazden- Ithlo territory
Orgu- Neutral territory
Demtu- Neutral territory
Ryth- Neutral territory
Wran- Moon where the Zitari are often found in large groups.
Artemis- The new human home-world.
Kako- Neutral territory
Phylon- Neutral territory
Dotma- Dalaori home-world
Moahn- Dalaori territory
Tydo- Dalaori territory
Yu- Azavin home-world
The Hub- A giant conglomeration of spaceships and spacedocks. Neutral territory
Xizu- Naka home-world
Vin- Naka territory
Irlan- Verren home-world
Hethe- Verren territory
1. The Naka look like humans except with different, usually dark skin tones and pointed ears. They are typically very friendly and welcoming, always ready to lend a helping hand to their neighbors. Humans confuse them to no end, but they've done their best to help the newcomers to get settled in and used to their new home.
2. Dalaori are huge humanoids with horns and four arms. They are even more confused by human behavior than the Naka, but do their best to be understanding. The Dalaori are pillars of knowledge in the galaxy, known for their gigantic libraries and huge stores of data. If you need a fact checked, just ask a Dalaori. They'll be more than happy to lend a helping hand.
3. Zitari, the interdimensional beings that brought humans to the universe, stay in close contact. They have been very kind in helping humans adapt to life in their new home. They have also argued on behalf of the humans on several occasions.
4. Glaos are rather nasty creatures, deemed one of the only species that are more "savage" than humans. A glao more closely resembles a spider than a human, with an exoskeleton and six legs, plus two arms. By human standards they're pretty ugly, and have a major superiority complex. Needless to say, humans and glaos aren't on great terms. The rest of the universe thinks it's hilarious/are frightened by what the two species could do if they ever put their differences aside.
5. Verrens are typically warm and fuzzy creatures - literally. Verrens are small, adorable, hyper intelligent little balls of fluff. They're about the size of your average housecat, but appear to simply be blobs of moving fur with arms. The first time a human encountered a Verren, they thought that it was the Naka's pet, and nearly had a heart-attack when the tiny creature started speaking to them in a surprisingly deep voice. The Verrens are quite friendly, though somewhat irritable and low on patience. What they lack in physical intimidation, they make up for with their highly advanced technology.
6. The Ithlo are another humanoid race. They are tall and slender with horns of varying sizes and shapes, and typically have very long hair. If you ever see an Ithlo with short hair, keep your distance; the cutting of hair is a sign of disgrace. They aren't as friendly as the Naka, and tend to get offended easily by the antics of other races. Their sense of humor is somewhat dry and underdeveloped. Still, their medical knowledge and advanced hand-to-hand combat techniques make them ideal people to keep around - if you can put up with their unkindly manner.
7. Azavin are a hive mind that tend to keep to themselves for the most part. Their behavior mimics that of bees; They have a queen and drones, and they all work to further the goals of the hive. Being telepathically connected, it is hard to find a species that is more coordinated than the Azavin. Their ships run like well oiled machines, each part working in perfect unison with the other without missing a beat. They are known for their astonishing dance and acrobatic performances. The Azavin themselves are cordial and diplomatic, if not one of the more introverted species of the galaxy. It is a very tight knit collective, and it is rare to see an Azavin anywhere without a group of their kind somewhere nearby. As for their appearance, they have fish-like faces, and instead of arms and legs the Azavin possess tentacles.
In the year 501 A.E. the stars started going out.
One by one, all the lights in the universe disappeared, blipping out of existence without a trace. Scientists tried to find a solution, but with Earth long gone, their resources were limited, and they simply couldn't find an answer to save the remaining scraps of humans that were left drifting in the universe. To make matters worse, the last star was about to disappear. All the remaining humans had gathered in one spot, a mere 2,000,000 people remain from a once thriving galactic civilization. Panic was widespread, and even the remaining military stations had descended into near chaos. Not only were they dying from lack of supplies, there was also an unknown plague ravaging the population. The human race was going to die, and there was nothing they could do about it.
And that’s when they came.
Lights began appearing around all the gathered ships, and upon closer inspection it became obvious that they weren’t just lights. They were creatures. Aliens. Billions upon billions of years of being alone in the universe, and now humans discover new life- or rather, new life discovered them, and they had been watching the humans for a very long time.
One of the creatures approached a ship, a military outpost, and explained who they were and where they were from. They were called the Zitari, and they were from another dimension. A dimension that they were willing to transport humanity to, if they could meet the qualifications. Once every hundred Earth years, all the species of this strange universe gathered together for “games”. In these games, the endurance of the contestants from each species was tested. The games were designed to push you to your mental, physical, and emotional limits, and then push you a little more. The Zitari’s proposition was that if the humans send contestants that manage to last for a reasonably long time in the games (thus earning the respect of the other species), they would be granted a permanent place in their universe.
Humanity succeeded in the games. They didn't win, but they did place third and earned a place among the rest of the species in the universe. They were given a small planet to terraform, and told that they would be granted another planet when they had reached the necessary level of population.
It has been twenty-four years since the games, and humanity has started to settle into their new home. They have established trade with several species and made a few friends, and the population has reached well over 19,200,000.
The universe is governed by a collaborative group formed by the leaders of each species. This group is called The Syndicate. The idea of The Syndicate is that all decisions made will be fair and take everyone's considerations into mind before voting. Of course, this doesn't always go as planned, and as with any political system it never makes everyone happy.
Under the Syndicate, you have the chancellors; elected officials who control individual countries and report to the Syndicate. Under the chancellors, you have the city chiefs who run the individual cities inside the country and report to the chancellor.
Everyone has collectively decided that humans are just weird. There are other humanoid lifeforms of course (some even appear shockingly similar to humans, such as the Naka, who look like humans except with different, usually dark skin tones and pointed ears. Some humans jokingly refer to them as "Drow," which greatly confuses the Naka), but the cultures are all vastly different, and as the new kids on the block, humans have a lot of learning to do about alien customs, and vice versa.
For instance, for the Dalaori, (humanoid giants with four arms, and horns), the painting of nails represents the initiation of a mating ritual. Needless to say, it was an awkward situation when they encountered a human with nail polish on their fingertips.
Let's not even get started on how they reacted to humans pack-bonding with random (sometimes inanimate) things.
As part of the contract humans signed for citizenship, they are only granted a limited amount of technology from other species. The more they progress on their own, the more technology they will be allowed. As a comparatively young species everyone is being careful to make sure they don't destroy themselves before they even get started again. They did just cause their entire universe to unravel.
Some chancellors in the human government have started being incredibly restrictive in their laws, causing a bit of unrest among the people. They say that their restrictions are in place to make sure that they don't destroy another planet, but really it's all for the sake of saving money for themselves. A small rebellion has sparked due to this.
As far as the human level of technology goes, it has been set back a bit. They have regressed back to using bullets, and though some parts of the planet are more advanced, the majority of the population uses horses to get around since most of the mechanical methods of transportation were lost.
Those who do have ships have spliced together a bunch of spare parts to make some form of something that'll fly. Very few human ships are pretty to look at, but most will stay in the air no matter what you do to them.
Rules
Listen to the GM and Co-GM. This should go without saying, but don't try to argue with us. Discussions and things you're confused about? Sure! Bring it up with us in the OOC or a DM, but if we give you a final answer then take the hint and drop the subject.
Don't try to run the rp. If you have an idea you want to do, you can bring it up OOC and we'll discuss it. I don't mind players having subplots, but we need to be sure that they don't interfere with the main plot and that people aren't running away with things.
No overly disagreeable characters. We've all seen that one person in an rp who wants their character to be the center of attention at all times, and as a result end up causing a lot of drama in the rp. Don't be that person. If you try to be that person, you will be laughed at and banned from the rp.
No NSFW content. If you and another player engage in writing NSFW content, take it to DMs. I don't want it in my rp.
Be aware that the GM and Co-GM have very low tolerances for nonsense. I've had many people ruin my carefully thought out plots several times with their stupidity, so while I will do my best to be nice, if you cause any trouble I will not be fun to deal with, and my co-GM even less so.
Posting requirements Your posts don't have to be big paragraphs, just decent sized ones to show you're willing to put in effort to keep the rp going, even if it's slow. Right now the posting frequency is about one person posting per week. We're pretty laid back here, so if you need a little extra time due to circumstances, it's no biggie.
*I reserve the right to ban and brutally kill off characters if you break these rules.
(*First image does not belong to me, I only edited the text. I can't find who the artist is or I would credit them)