When you go from walking around at 5am like a half shut knife to bouncing out your bed 10 minutes before the alarm goes off within a month of early starts at work. Self-improvement, ho!
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7 yrs ago
Celebrating the one-month anniversary of my RP starting! 135 IC posts already and still growing. Also still accepting players, so hop on over if you are interested in gritty superheroes. All welcome!
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7 yrs ago
How to know when your day as a home shopper will be busy - when your boss can't be arsed counting all the orders to pick so he logs the official total as 'mental' :-P
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7 yrs ago
Best feelings as a GM #1 - Sitting at work cackling because a player has literally set up an amazing plot hook without realising it. *evil chuckle*
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Bio
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
Probably already mentioned it, but I'm not a huge pokemon fan =P
And as for time, i'll be next to non-existent until the 29th of this month. 2 deadlines closing in, a third shortly after, and an exam looming on the horizon too.
@Leos KlienI entirely respect his openly frank nature. For a politician to cut the crap and actually give straight answers is very refreshing, and I can understand why the American people appreciate that.
I just wish those views he is so keen to share didn't seem to be rooted in Dark Ages mentality. Of course, I didn't think Clinton was capable of running a country either, so hey ho.
I'd like to say that it doesn't bother me because I'm Scottish, but I don't truly believe that. Whoever sits in the White House holds a lion's share of the responsibility for the fate of the rest of the world - regardless of whether we like that or not - and all of Scotland's un-elected political leaders have condemned Trump. Labour called him a racist bigot, the Greens called him a racist liar, the Tories called him a bigoted liar, and the Lib Dems weren't worth listening to anyway.
Which I find funny, because he got elected despite all that, while they can't. Sounds a lot like jealousy, but it does prove the point at the very start of this. It seems in this day and age, people couldn't care less how controversial your views on a subject really are - if you are willing to openly give your views in the first place. Politicians never answer a question they can dodge, even if it is a completely benign and pointless one. When every elected official in a country puts more stock into lies and misdirection than the truth, it plays it's Trump card.
And as much as i'm a little unnerved by the prospect of a Trump presidency, I'm extremely interested in seeing the results.
@ThundercrashLikewise. Neither Drystan or Germaine can see the tournaments goings on atm, as far as i believe. It would have probably been showing on the room beforehand, but some brigand cut the power, meaning that all those patients riveted by the match(which I haven't even looked at yet, let alone read) will never see the ending.
That's going back quite a bit to the days when I preferred D&D to simpler, narrative driven roleplays. Nevertheless, he was a rather temperamental Artificer who believed flesh and blood to be a tacky thing. Going by the name Xaldin Nightshade, this was before I realised that D&D actually consisted of different planes, and as such, my Artificer had somehow crossed over from Eberron to whatever plane we were currently inhabiting. Having only played the MMO before - and adoring the Artificer, incidentally - I had absolutely no idea about this. Even so, my GM was awesome and didn't mind, and thus my frolicking through the dense forests pack with undead began =P
2. Which of your characters was your favorite to play?
As of now, I am extremely torn about this. One major candidate is Drystan, another is Sickle, but since both will almost certainly go for another. My favourite to play has to be Gubbins, and for reasons that will be thoroughly recounted in the crazy section of this questionnaire, so we shall leave it there for now.
3. Which of your characters was the most successful/popular among other people in the group?
I'm going to cheat. The most popular character I've ever had a hand in creating was the super-powered villain duo which I made alongside Ardent Dawn. The Sisters, Scylla and Charybdis. The original idea came shortly after I finished watching Tokyo Ghoul, and found myself enthralled by those two girls which each seemed to have one-half of a true Ghoul's power. So, I wanted to make some kind of fearsome female fighters to take the city of Boston by storm. I wanted their powers to perfectly complement one another, so the base concept was mine - and so were their eventual costumes. Ardent came up with the base power. They would be Aerokinetics, manipulating wind on a massive scale. She also came up with the name, and it was an instant hit with everyone who have seen them in action. Truly a rock and a hard place.
In the end, The Sisters are two actually related twins(although no-one in the city is actually aware of that) who each control wind. Scylla can create a bubble of compressed air so thick and with such force that it would take an immensely fast projectile to break through it. She can also augment her physical attacks by directing the flow of air around her strikes. Charybdis can manipulate the air to fly, and fires out almighty gusts capable of cracking stone. The two never speak when on mission, instead bending the air currents in an interaction which no-one but them will ever be able to understand. They are ostensibly urban myths for a long time, until they end up in the public eye and everyone realises just how much trouble you are in if they are hired to hunt you down.
4. Which of your characters was the biggest flop?
Probably Xaldin. I was knew to the RP scene, and being new and starting with D&D is like being new at music composition and attempting to make something more iconic than Beethoven's Fur Elise. My fault for not doing the research, definitely. The campaign was still very fun, but I could have made so much more of it with the experience I now have.
5. Which of your characters would be the victor in an ultimate battle between all your RP characters?
Sickle-Cell. He's a haemokinetic, so would just kinda bum around the arena until enough other characters tore into each other before drowning them all in their own blood. Did I mention he's a charming fellow?
6. Which was your favorite ship that a character of yours was involved in?
The closest any of my characters has become to getting 'shipped' with anyone is probably Drystan with Rebeca in the gym. Kinda sets the tone, doesn't it?
7. What was the most diabolical thing a villainous character of yours did?
Most of my characters are in the morally gray zone, so we'll have two examples at either ends of the scale. Queen Annalise earned her throne by murdering her siblings in single combat and displaying their heads on spikes in her throne room, but in her defence, such was the custom. Meanwhile, Xaldin Nightshade attempted to save a city full of people from an invading army of orcs by using the other PCs mounts as cannonballs dropped from the cargo hold of our airship.
I wasn't very popular that day, but it was so worth it.
8. What was the most heroic thing a heroic character of yours did?
Probably raising a militia army to take back control of a city from the corrupt dictators currently controlling it to replace them with a less corrupt, more democratic but still essentially a dictator,but one that cared about the people.
I did warn you. Morally Gray.
9. What was the craziest thing a character of yours did?
Ho boy. Now, I can't take the credit for all of this, but the event took place during one of many spin-offs from the main Worm campaign I was part of. A battle broke out between Sickle-Cell and his small gaggle of parahuman delinquents - Vegas, a hard-light manipulator, Backdoor, a portal creator which speeds up items passing through, and Gubbins, the Legendary bomb-tinker, making extremely effective futuristic explosives - backed up by another group of parahuman delinquents he was in the process of recruiting - Harlequin, a teleporter wielding two shotguns, Kiriyoukai, a guy who made leather dolls sentient, Pumpkin, some kind of seed-based bio-tinker, and Vadleany, a gravity manipulator who can only affect objects with her power - against The Sisters mentioned earlier.
The 'good' guys were travelling down the road in one of Sickle's many vans usually used to transport blood when they were rudely blown off the road by Charybdis. Gubbins ended up trapped under the truck, and used a shaped explosive charge to free himself and attempt to crush Scylla with the truck. I rolled. He failed. Scylla caught the incoming truck, picked it up, and smashed Vadleany clean over the head with it. Sickle-Cell ran towards Scylla in an attempt to draw her attention. Vegas followed him, muttering about him being an idiot and forgetting about the other Sister, before shielding him with her Light. Backdoor opened a portal through the truck to wave at Scylla.
Then Gubbins got another turn.
He produced a bomb, which our current employer had specifically banned him from using and ordered destroyed, which he can cooked up one night using the hubcaps from the car of The Sister's boss. What this particular bomb did was convert the surrounding air into pure plasma. Now, that's cool, but no different from the likes of a Thermal Detonator in Star Wars. What made this particularly special is the opponent.
Air to plasma.
Air shield.
=D
The bomb hit Scylla, and exploded. What then occurred was the dense air bubble began to rapidly expand due to the plasma conversion, resulting in a miniature nuclear explosion. Scylla was something like 3 points of damage from death, Sickle-Cell and Vegas both took consequences due to the damage they sustained at point-blank range, and the biggest, scariest threats in the city had to run off to lick their wounds.
10. What was your saddest RP moment?
Probably the loss of Tantalus. Drystan is, in my opinion, the superior of the two, but it nevertheless affected me slightly more than I had anticipated when I challenged Giratina. Does that mean I learned from that mistake?
Hahaha.
11. Which of your characters was the weirdest?
My D&D Deva Monk. She was weird mostly because it was my first try playing a heroic character. "Oh my, we must save the children from that burning building!". It was boooooooooriiiiing, and the very reason for my addicting to morally gray, villainous characters. It's why I enjoy building human characters with very human flaws.
Because to make her interesting, she ended up as a raging alcoholic.
12. The funniest?
Nae Mare. I'm Scottish, and making a character who's superpower is the ability to do anything he wants, but just and "Nae Mare!" was far too enticing to not do it.
13. The scariest?
This title has to go to Visage. When dealing with parahuman politics, there are various unwritten rules everyone follows. Mostly to do with real identities and people's family. Visage is a supervillain for hire, who can create horrific, warped versions of the loved ones of those nearby, feeding on their empathetic energy to gain stronger. He does this by reading their thoughts as a secondary power, and will not hesitate to break every rule, unwritten or otherwise, to succeed. Imagine attempting to save a lover while twister versions of them, growing ever stronger as you panic, attempt to tear you apart. Visage himself gained his powers watching a girlfriend melt in a nightclub fire while high on LSD, and is one of the only capes in the city to not bother hiding his face.
14. Which of your characters grew the most during the course of the RP?
Again, probably Sickle-Cell. He went from a single vigilante, to head of a small group of parahumans, to head on an entire militia army paying him in blood tithes for keeping the city safe - by dismembering anyone who tries to dismember anyone else and blowing up most anything else.
15. Which of your characters was the most like you?
...Drystan. Drystan is me with a suaver dress sense, blue hair, a smoking addiction and time powers. Outside of that? Drystan is me =P
16. Least like you?
That godawful Deva monk, whatever her name was.
17. Which of your RP characters was the most challenging for you to play?
Backdoor, because he was exceptionally eccentric and hard to come up with wacky things on the fly when i'd much rather throw snark at people instead.
18. What fandom or genre do you RP with the most?
Worm. If you haven't read it, do so as soon as physically possible. After than, The Dresden Files are another strong candidate. I'd love to do a RWBY Roleplay, but haven't found a good one yet. In terms of settings, Urban Fantasy is cool, as is Sci-fi. I also enjoy some kinds of High Fantasy, but usually those based heavily off of at least one branch of mythology.
That said, I am up for anything as long as i'll have fun. I hate Pokemon, but hey, wouldn't change my time here for the world =P
19. How many RP's have you GM'd, and which was your favourite?
Several. The online ones die. A lot. Probably my fault for timing and not being strict enough in terms of entry requirements, which is why i prefer running local groups and participating in online ones. I'm currently doing a Drystan and taking over the local RP group from the current admins by being the most creative and popular person there.
Which is a bloody shift from my regular life, let me tell ya.
The current campaign is (you guessed it) Worm, and i've actually gotten worried looks from people walking past when my more morbid side of entertainment creeps out since I don't have much in the way of a functional moral radar, so can quite happily describe crime scenes and corpses in great detail. My players, on the other hand, adore it.
I've also taken part in various group Microscope activities with people, mostly Ardent Dawn and friends. Make our own settings and characters on the fly, and that is always fun.
20. Have you ever played a canon character in RP, and if so, what was your favorite experience?
I have not, and never will. If I want to RP a canon character in a setting, i'll boot up steam and play an RPG. Unfortunately, the only one to every really scratch the same itch that roleplaying does - read, where I can simultaneously work towards my goal using primarily the tools of slave labour and sarcasm - was the Mass Effect series.
21. What character type/trope do you enjoy using the most in RP?
Twisted vigilante. I enjoy playing characters with darker natures, hidden pasts and secret agendas. Trying to hide my very human flaws from the other characters is nothing short of absolutely delightful, and makes for great storytelling.
22. Most memorable RP kill?
Well, technically it wasn't the proper RP yet, and he technically didn't die, but the FATE system doesn't allow for many deaths, so it'll do.
The scene was a dirty, MMA-style ring. Sickle-Cell had been invited by one of the local gangs to show off his moves, and for everyone to size up the newcomer to the city. He was going up against a few small-time thugs, however an enemy he had already made bet a whopping half a million on Sickle-Cell to lose. Naturally, not wanting to be undone, Sickle matched the bet on him to win, and promised to pay the initial cost off the winnings. The leader of the faction who had invited him in the first place accepted that offer, and Sickle headed into the ring.
He was pushed into a free-for-all between 4 combatants, including himself, but none of them had powers, so naturally they all ganged up on him. Conscious of his ever-vigilant adversary in the crowd, he was going to win the fight, collect the winnings and do it all without using his powers. A tall order, but he was a trainer fighter before he gained powers, so he fancied his chances. Dispatching the three drug-addled fighters by using the momentum of one against the other two, the true opponent appeared. A massive wrestling reject known as Juggernaut, someone who could put an object into motion and have it stay in motion, negating gravity, but not physical force.
This included himself.
Sickle-Cell fought valiantly, constantly using the momentum against his foe, jamming his head through te bars at one stage. Juggernaut used the fallen bodies of the other combatants as defacto ranged weapons, before charging and snapping several of Sickle-Cell's ribs. He was on the ropes, a mere one hit would end his chances, so with his fate hanging in the balance, he made a choice. He got to his feet, raised his hand...
And gave Juggernaut the finger.
Furious, the Brute charged again, and it took all the willpower he had to dodge out the way despite the burning pain in his lungs. The deafening crash of Juggernaut smashing into the bars beside him rung around the room. He'd taken the bait. Sickle collected a tiny amount of blood running out of a rather nasty-looking protrusion of bone from his chest, formed three two-inch nails in his right palm and slammed his fist down onto Juggernaut's back.
Hard.
The blood nails pierced through Juggernaut's armour, and continued into his lungs. He let out a single pained grunt, and shot a look of shock and horror as he collapsed onto the floor. The room went silent, before erupting into a chorus of cheers, jeers and shouts. Sickle-Cell gave his rival in the crowd a deadpan stare behind his mask, before giving a smirk and wandering off, leaving the steam all-but-visibly pouring from their ears.
23. Most memorable RP death?
Phoenix Queen Annalise of the Flaming Feathers. She was the victim of a political assassination from a rival clan, allowed by one of her own advisers. They never truly knew what hit them, however, when instead of passing her power into her child - as is the custom - she unleashed it all in a single burst of power which erupted a nearby volcano and plunged the entire area under the control of the other tribe ended up an uninhabitable barren wasteland.
24. What is your biggest RP regret?
Not starting it sooner. I tried to take part in a RP on here before which was handled quite badly and full of people that seemed to be missing the point, and it really put me off. If not for Ardent Dawn suggesting to come into this, i'd still be avoiding this site =P
25. What is your proudest moment of RP?
Hands down, beating the persuasive, suave and charismatic character my GM had prepared for me to face in a mental battle with the abrasive, harsh and sarcastic mess that was Sickle-Cell. I rolled so well, that the guy had to retreat from a conversation or begin to take mental consequences. I managed to out-snark an entirely snark based cape to the point where I almost unhinged him. He ended up not being a minor character, and becoming the main villain as a result =P
26. Why do you like RP?
See questions 1=25. That, my friend, is why =P
27. If you had the chance to play one old character again, which would you choose?
Sickle-Cell is an amazingly fun character to play, what with the interesting power, versatile skill set and the like. He's one of the reasons I GM.
Because I make the chances to replay the greats, with all new players in all new ways.
According to google docs, Oct 11 and 15 for me and Kovimar's stuff (arriving at the hospital, etc), and 19th for Leos. I'm unable to move any further forward until Leos responds.
I've written an almighty post for the start of Leos and my collab, and Leos has also written some stuff on that (although I confess to having not read it in detail yet).
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
<div style="white-space:pre-wrap;">Well, where to begin?<br><br>I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.<br><br>"Ask the artificer, he's already done it once." <br><br>Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame. <br><br>But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)<br><br>My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.<br><br>My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game. <br><br>That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^</div>