The OP has been updated - I've seperated sections for the five civilizations and replaced the old ones with the new descriptions. We're still writing new ones for Mennon and Silesia. Those should be up soon.
So I'm assuming there's a lot of stuff going on behind the scenes, since I haven't seen a single character sheet or any real discussion in here yet. Which kinda bums me out, as I feel robbed of getting better insights into this world... How many players are there anyway?
I've also given blood magic some more thought and feel like I've reached a nice conclusion. Instead of focusing on physical effects, I want to focus on more emotional aspects of it. So why not have my character be able to drink it and use it to re-life memories and emotions? Maybe even have it work the other way around, by making those ingesting the blood feel love, fear or even pain towards my character (dont trust her cooking!).
Blood magic could be used as a form of fantasy CSI, allowing her to gain information about someone: their heredity, physical characteristics, family; if they match blood found somewhere else. Anything you see on the cop shows could be replicated in game.
Maybe even let her use blood to gain attributes from animals? A hawk's vision or a dog's smell, stuff like that.
I guess it does depend on whether this RP is more focused on combat, or has room for intrigue as well. If it's more combat focused, I'd probably just ditch this concept and go for a more straight forwards character.
<Snipped quote by Aristo>
Could I have an artifact but the character has no idea what it does? And somewhere along the way, (not immediately) they have an 'Oh, so that's what it does.' moment after they figure out how to use it. I can tell you in advance what it does, so that you can plan around that and it's not an accidental deus ex machina.
<Snipped quote by Aristo>
So would things like magically enhanced artifacts, or premade spells work? Like a magic spear that finds the throwers target or an orb that once broken summons a minotaur or what have you.
quora.com/How-would-you-describe-Magi…
Low magic really and being driven on a more ritual level. Magic in Conan is reaching it’s end considering, with only a few isolated civilizations and cultures actively using it. Beyond that only a selective few mortals, handful of magical beings and the gods themselves have any true magic with them. The major kingdoms in the Conan world have their mages and wise men, yet most use alchemy and other tricky then true magic.
The best individual who is the most powerful human mage would be Thoth Amon. He’s lived for hundreds of years thanks to his knowledge and use of dark rituals to extend his life and maintain his health. He and Conan had face each other over time, yet amusingly never face to face. The thing is Thoth is a cunning individual who understands how to properly use his power, by never putting himself into an exposed position. His strength lies in rituals and creatures he either summons or creates to do his bidding. Even then he has political influence which his magical power grants him.