Avatar of Sombrero
  • Last Seen: 8 yrs ago
  • Joined: 9 yrs ago
  • Posts: 547 (0.17 / day)
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    1. Sombrero 9 yrs ago
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Recent Statuses

8 yrs ago
Dammit, smell! Why do you always lie about the taste of things!? Bread is never as good as you say it is! And vanilla extract tastes like petrified ass! PETRIFIED ASS!
3 likes
8 yrs ago
Using a phone on RPG. PROS: You can zoom in! CONS: fucking everything else!
11 likes
9 yrs ago
Glorious Math Teacher: "You know protractors, right? The rules we have for protractors are simple: Freshmen use these, don't put them in your mouth."
6 likes
9 yrs ago
Punching out Nazis and wrestling a yeti, sitting at home with some festive Spaghetti, rigging my boots up with high-power springs... These are a few of my favorite things!
9 likes
9 yrs ago
Still trying to figure out whether the Crusades qualify as actual wars, or a steaming hot mess of clusterfarkery best accompanied by the Benny Hill theme...
3 likes

Bio

I'm here, and I'm stuck in the middle with you.

Most Recent Posts

@HHHippo

"Oh, haha, no. They're not heads." He picks up the bag, opening it up to show a large amount of wet, faceless, fetus-shaped things, each twitching slightly, "These are vessels. Completely synthetic. Well, not really, they're actually made out of some of the creatures out here, but they were still never fertilized or born, or anything that'd cause moral qualms for me at least. Plant them in the ground and give it time, and if everything goes to shit... You'll be re-born there, sort of. It only works in hellscapes like this, unfortunately."
Definitely interested! I'll save the beginnings of my sheet here.
@EvilEdd1984

It is quite a walk away, pretty far indeed, but he can see the vague sillhouette of a person downhill trying to dump water on the blaze on the horizon.

@HHHippo

"They're, uh... 'Get out of trouble free cards'..." The man says, brushing one of his dreadlocks aside and clearly struggling to explain himself, "All you need is a good piece of dirt and something to dig with... They might look, uhh, shocking, but they're not real. Not, like, really real. I mean, they function, but they're not natural."
I dunno, Rise of the Tomb Raider was pretty adventure-y and had Lara not pausing to say how terrible everything was. Granted it became less "Oh wow I'm gonna find a lost city" and more "Oh shit I gotta clean up my mess, whoops!" but on the whole it felt like a complete reversal of the Lara from the first reboot. The entire backhalf of that game is her just kicking all the ass before stopping to go diving in a leper colony.

Personally I don't think there's anything inherently wrong with reboots. It's just that they have a bad track record because people correctly assume that they can slap the name of a popular old thing and phone it in. Like the best reboots are the ones that know how to pay homage while also doing its own thing, like the Planet of the Apes reboot.

Also Sonic was always shit and the new ones just make that painfully obvious


Yeah, but she had to have the shit kicked out of her in order to get that far. I mean damn, Jackie Chan didn't have to put up with half that shit, nor has any video game protagonist had to struggle as much as she did in order to become badass. (I.E. For most of an entire game) Hell, the very forces of nature worked against her, even before she was weighed down by implants! The radio tower's ladder buckles, the temple thing almost crashes to the ground, the pilot falls off the cliff, etc. And then there has to be deer-hunting scenes and 'spiritual' stuff to show how righteous she is for taking all the required gut-punches of adventurer training. My point is, I'm against the reboot because I don't want the female video game action hero to become the Black College-Movie-Guy...

Well, yeah, but now there are circles of people that mod the games in order to make it not shit, apparently?... Although really, I'm not sure I'd trust the tastes of an un-ironic sonic fan.
SIRRAH! SIRRAH! ALL YOU SIRRAHS! This is the roleplay discussion thread, not the beechfest thread!

So, here's one... As an avid tabletop gamer, I love bringing newbies into the hobby, and I'm elated when someone decides to try GMing for the first time. However, one thing that always bugs me is when the newbie won't share their feelings on the game. You know: they don't want to upset the group, so they just nod and smile and say "Oh, I'm having fun" when they probably aren't. I'd rather know what I - or we, as a group - are doing to bother ya so we can address any issue there may be. Trust in your group, folks! TRUST!


Ah, I remember when I did that kinda thing. However, you were there to catch all of their social cues, so it might be different, but I was very shy and uncomfortable in my first tabletop session not because anything was wrong with the game, but it was the first time I'd ever done character improvisation without conversation in-between. I might be very wrong in your case, but in mine, I was having a great time in my newbie days, I just had to get the hang of it.
<Snipped quote by Sombrero>

I never heard either of the remakes until now.

...Yeah, neither does justice to the original. The first remake is a little disappointing, but the second remake is just downright upsetting and has now hurt a part of me I didn't know could be hurt. Why did you do this? Why did you link this?


I do get the feeling that if I ever became an H.P. Lovecraft protagonist, I'd end up linking to the horrifying information on Facebook and being very vocally upset about it rather than going bonkers and killing myself.

On a related note: how about them song, video game, and movie remakes / rebirths in general? It's nice when someone loves the classics, but are we trying to BE the classics too much in our culture nowadays? (And missing the mark?)


As a broken idealist who's been burned by poor quality one too many times, I feel like there's a more cynical answer to the question, in that no one at all is really trying to remake the classics so much as they are trying to get money from fans who're foolish enough to have hope left in them. I mean, sure, that may have been the intent of a lot of developers involved, I'm sure, but the corporations that own them measure their success in money, not fun. I can say that's the deal with the new Mortal Kombat, Syndicate, and virtually everything Konami's ever made since it was bought out. Other times, the devs try to do too much, and then the reboot arrives 100 years late and it's a shittier version of its past selves. (A-la Duke Nukem, Fallout 4 kind of, most of the Sonic games, though I'm more willing to blame that on the fact that Team Sonic are mostly idiots.) Sometimes, quality pushes through, and something fun happens, like the new Wolfenstein, or the new King's Quest, or the new Tomb Raider, but they (Or at least the two M-rated titles) miss the original tone.

Wolfenstein becomes a grayish brown war movie about a burly, soft-spoken everyman fighting the kraut menace, just like every archetypal World War Soldier movie ever, rather than the comically "edgy" shooter with scifi involved because its additions made the game awesome, not because it's a gritty, alternate-history game. Tomb Raider ceases to be a tale of adventure and asskicking and instead decides to be... I dunno, it just feels like a bizarre "apology" on behalf of the series for creating a sex symbol. She's no longer a femme fatale with jugs you could drown in, but rather a more realistic-looking character. There's nothing wrong with that, I'm all for it, but I still like the first version better, because she was a video game protagonist and not a squeaking, quivering waif. Way back then, she developed her character like the other protagonists, through adventure and charming conversation. She got new equipment by killing a bad guy and looting him, or finding it somewhere on her mighty quest for ancient treasure. In this game, she does the same thing, but not without 10 minutes of "tension" and "grittiness" before that show you just how much she has to struggle to do it. In the older games, sure, she was unrealistic-looking, but she held her own with all the other game protagonists. I think they're sending a much more poisonous "message" by saying, "look, guys! We just made a realistic girl!" and then having her progress through the game by getting the crap beat out of her at every turn. I mean, goddamn, the rich kid from Far Cry was even less qualified to screw around in the wild with guns and terrorists, but he only got in-cutscene bruises as a diabolus-ex-machina, and he sure as hell wasn't making scared moans and squeaky noises the entire time... Kinda got sidetracked there, nevermind.

Anyway, yeah, it's very difficult to properly pay homage to or revive the original, but it has been done before, and I doubt that's the motivation behind most reboots. Personally, I blame the fact that we live in a world where Hollywood writers and other powerful creatives in the entertainment and music industries are indoctrinated with the belief that humans don't spontaneously come up with completely independent thoughts means that nothing remotely original will ever be produced for all the sequels, reboots, and adaptations we're getting these days. Well, that, and the fact that it's a lot cheaper to hire writers to edit and adapt a pre-existing work, (and programmers to edit and adapt pre-existing gameplay/animations, artists to edit and adapt pre-existing artwork, etc.) than it is to create something entirely new.

@Eviledd1984

His voice echoed off the vast expanse of charred wasteland ahead of him. It seemed there were buildings in the far distance, somewhere beyond the massive flaming forest that stretched out to the darkened horizon...

@HHHippo

"Pretty much," He said, shrugging, "Seeing as I've been surviving here pretty well, I thought I'd come help people out. To avoid, y'know, 'dissappearances'. But I can't just give things out for free, otherwise I'd have no supplies, and then I'd probably get eaten instead."
CON REGRETS.


90% of that flew over my head, but you have my sympathies. And my condolences. And my congratulations...?
@HHHippo
"Good to know." The man said, brushing his dreads away from his eyes as he drops the bag, making a squelching noise, "I can help you out here, when the going gets rough. Obviously there aren't too many things around here that're especially... Y'know... Safe to be around. My main product's in the bag, but I do sell other survival equipment... Just don't let security catch you with it back up on the surface."

@Eviledd1984

Caerbog calls loudly from the perimeter, and the drunken voice and the voice from the east berates one another usual.

"IF A FOLLOWER CANNOT KILL, CAERBOG WILL EMBRACE THE SACRIFICE FOR HIM."

@DJAtomika

"Cor..." The man says, still holding his wrench defensively, though his face portrayed no real ill will. He called up to the balcony, "Richard! There's a refugee! I found a refugee!"

He turned back to Elise, smiling, "Welcome to Fort Wensley, Miss! It's been a long time since we've seen any civilians!"
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