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1 mo ago
Current i hear dies irae bells ringing in my ossicles every time i claw from the dirt and peer wistfully through the rpg tomb doors thinking, "one last job..." another bony finger of the monkey's paw curls up
3 yrs ago
i can't believe it's already christmas today
2 likes
4 yrs ago
*skeletal hand emerges from an unmarked grave* the drive thru forgot my side order
2 likes
4 yrs ago
Imagine having an opinion on rpg dot com
4 yrs ago
Let’s play a game where you try to sext me and I call the police
1 like

Bio

Maybe the real plot was the friends we made along the way. [Last Updated: April 3, 2022]


I'm 26 years old and I have learned not to share too much of my personal life on the internet. I work as an English and writing tutor at a local college.

I love literature and poetry, and I also enjoy writing, and I like to think I'm not half bad at it. I first started writing as a hobby with online roleplay at the start of 2010, and I've slowly drifted away from it in recent years. I enjoy most genres, but if I had to pick a couple of favorites, they would be sci-fi and high fantasy—heavy emphasis on the high fantasy. Some of my favorite characters have come from Elder Scrolls roleplays, since it appeals to the D&D nerd in me.

I have a tendency to get carried away with making my character sheets. I like telling their stories in the sheet sometimes even more than the roleplay itself, which depends on the roleplay itself of course. I want my readers to know how their background influences them as a person, how their personality bleeds into their appearance, and I love watching characters overcome their personal tragedies and finding their true selves as their identities shatter and reform like kintsugi. I've always been a fan of characters overcoming their weaknesses and obstacles and I try to make that show in many of my characters. Therefore, many of the narratives I explore come from a place of vulnerability, but I try to balance the heavy themes with light whimsy.

I also try to research whatever it is I'm writing about so that I'm not just spitting into the wind - unless that's what my character is doing, in which case I try to make sure that's made clear in my writing. It’s kind of hard to define my style, as I’m influenced by all sorts of literary movements and schools of criticism; dark romanticism, modernism, post-modernism, Marxism, feminism, post-structuralism—I have a lot of isms in my pocket. Nathaniel Hawthorne is one of my favorite dark romantic authors, Dickinson is one of my favorite naturalist poets, Judith Ortiz Cofer, Langston Hughes, and Robert Frost—they’ve all in some ways informed my writing, as well as many others. I even tend to look to some of my fellow guild mates for inspiration or analyze what I like about their writing and see what I can do to improve my own through their example.




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Currently in no roleplays.

Most Recent Posts

@gcold You're killin' me with the antici-


By the time Wylendriel arrives, and assuming she takes notice, who is still wounded? She'll preoccupy herself with that before anything else. Also tell me if you don't want to Deus ex Machina yourself out of an injury if you think it's important for the character. I don't want to be That Guy.
Alright, I'm gonna try hinging this timeline based around Fort Amol. On the eighth, so based on the scale you've given me...



I'm gonna apply this stuff pronto. As for her reasons of being hired on, the chaplain bit is a unique twist that I like. Also, given the war, potential for Thalmor finding her, good help being hard to find, and the dangers which she learned of that lurk Skyrim, there's safety in numbers. I think that, along the way, we should figure out how to balance her own personal arc (the pilgrimage) and service to the troupe. The conflict between the two would no doubt create for some good story, but you know, she's still pretty determined to finish it and we wouldn't want to starve either plot. Perhaps instead of asking for monetary payment, all she asks in return is to help her with her own journey when it's feasible. Updates on shrine locations, a scenic route, whatever - she's more concerned with her pilgrimage than she is with septims.

Also, I was looking at her skills. Weapon skills actually do determine just that - skill - and she hasn't had any real training in weapons. She doesn't really have mace skills, she just swings it really hard. I think it'd be alright for me to break down that 1 apprentice skill to make her a novice in 1H-Blunt and make her a novice in Speechcraft to sorta reflect her ability to give sermon.

EDIT: And done!

10-4 gcold! Looking forward to it.

<Snipped quote by Spoopy Scary>

<Snipped quote by Chrononaut>

The attempt seems well averted so far. Probably a couple of IC days later when Niernen pisses off her brother again.

A success in saving his life doesn't always have to equal wound free though! 😜
Thanks for the update, Dervy-bird!

@Hank @Peik

Raelyn could join in on peacekeeping efforts, if only because she has a vested interest in keeping Do'Karth (and any other member of the mercenary company aside from Gustav) from being murdered.


Assuming I'm accepted, and accepted in time, Wylendriel might be able to help Do'karth recover, should her help be required, from said murder attempt!

I mean, there's a lot of novice and apprentice level restoration practitioners, sure, but you know.
@gcold, @Dervish, so all of the changes were made. All of the important edits are highlighted in yellow, things would significantly impact the character. I made other edits along the way that fixed typos, funny wording, and moved some things around so that it simply read better and might evoke a more powerful response. One of the spells, Banish Daedra, is actually an adept level spell that Wylendriel would not have been able to learn upon joining the temple in Skyrim - but, given how Molag Bal giving her knowledge of conjuration, and her having a basis to work on with knowing how to repel undead, what training she did received in attempting to learn how to banish daedra, I'd imagine that it wouldn't be too hard for her to figure out how to do that after the Prince's daedric boogaloo (I love that phrase now).

Also, Molag spoke twice and not once because I'm a rebel (not really I'm a huge softie and loud voices scare me). I figured, once, to seal the deal (and she was on top of an ancient altar site), and the second time because she carried a piece of it with her. Even then... it's not much. A couple of words.

Let me know if I missed something. As usual, input is appreciated.

I actually had this conversation about Jyggalag earlier today. Whereas the Divines represent aspects of life and of community, these individual traits, the Daedra are less about contributing to life, but rather to meddle with or control it. Dagon was a great example, Molag another - even Meridia. She's so damn insulted by something, that she sends you somewhere as her hand, to directly interfere with the plans or actions of another and to snuff out this evil. There is no real choice in the matter, no bargain, simply the direct interference of Nirn.

Jyggalag, as harmless as his domain of order might seem, would actually be a huge threat to Tamriel. Imagine a tall office building, with cubicles among cubicles among cubicles. Zombies in their cubicles. Going in. Going out. They move like clockwork, are totally obedient, and there's no soul in this place. Humanity has enough order to function, but we're far too much a free spirit to really accept that, especially in Tamriel. I don't think any race in Tamriel would be open to that sort of subjugation.
AAAHHHH! I was just thinking of Mass Effect, actually! I'm so glad you know about that game! I was imagining that yeah, while similar to indoctrination, the actual sounds and images she might hear and see would be like using the Prothean beacons, where it's a bunch of horrific noises and clips. I think she would be less deluded than Saren was, and would be able to identify the fine lines and what is and isn't normal for her, but still struggling to resist what Molag wants from her. I reread it and it looked as though that's exactly where I was going with it, but in the backstory, possession came out from the left field. That may be one of the remnants of her first character sheet.

We can shake and call it a deal on Conjuration. It'd be reasonable to expect a priestess of Kynereth to learn that school in order to summon nature based familiars and banish daedra. That also means I don't have to carry that scroll around.

There actually isn't much out there about the purges, it's somewhat obscure. You're right that Valenwood probably wouldn't side with them if the Thalmor consistently slaughtered anyone they didn't like. Apparently it was just small enough that the Silvenar and Green Lady, for some reason, would let them get away with it. Perhaps because their alliance was too important. Without them, the empire would try to rule them and they didn't want that either. I just know they existed, but anything more than that is fan theory.

I'll make the changes when I can. Thanks for the help! I'm looking forward to what gcold has to say.
Thanks for the reply @Dervish. First of all, thanks for your compliments. They mean a lot. You brought up a lot of really points that I will both implement as soon as possible (I'm at work ATM) and take into heavy consideration.

Like I said before, I got VERY carried away with the character, and by the end, I knew some things were gonna have to change - but I also felt pretty proud and just wanted people to look at it, lol. Anyways, I'll be addressing the points you made in a list in chronological order for convenience's sake.

Strength: it was compared in her skills that her strength was like an orc's - but you're right that in Tamriel, that's still pretty much the same as super-strengths d can be very hard to justify, if at all possible. It would be better described that perhaps her inhibitions were practically stripped from her. It still serves the same image of a small Bosmer woman dealing more damage than you'd reasonably expect her to, but there's the added bonus of her harming herself in the process. So less Hulk, more berserker. Thanks!

Possession: this is actually a fantastic concern, and the alternatives you offered are routes I should have taken instead. Normally I would've done what you said about irresistible urges and the line between her desires and MB's being blurred, but I literally spent 12 hours straight writing her and sometimes you forget about where you're going and the flow steals you along. I did a huge literary no-no in submitting the rough draft instead of rereading and assessing. Enough excuses though, it's an absolutely lovely idea and I'll be sure to incorporate it when I can.

Voices: this is understandable. The veil between Nirn and Oblivion may not allow for clear communication, and the image of a more chaotic, confusing form of communication would be much more eerie - this was something I did not take into consideration, mostly because I played a lot of Skyrim and ESO, and you can clearly hear Bal's voice in both games. Is there a reason that would've changed? At least from Skyrim, in ESO, Coldharbor was anchoring itself to Nirn, so it would make sense that his voice would be clearer. You could also only hear him at his shrine, but couldn't I argue that Wylendriel also serves as a medium?

Conjuration: understood, only problem I think is that the theme of her wielding a mace is iconic of Molag Bal, and the Oblivion spell required you to be adept. Could we rectroact act, given how Skyrim only requires you to be a novice to conjure a bound sword?

Mercenaries: this is probably the most important as it determines whether she's a good fit for the role play or not. I like what you said about Molag Bal's influence making her at least a little bloodthirsty - corruption, like you said, is far more compelling than Ball Prince sitting next to a button under a label that reads "Fuck Up Her Day".

Aldmeri Dominion: there's a lot here I'm sure I misunderstood. There's a lot of history here that Im sure I'm not aware of - I studied Valenwood, not the Dominion. What I do know is that the Dominion actually did conduct purges even in Valenwood, though that information was really hard to find. I know that cannibalism started going out of practice around the 2nd Era. It definitely still exist, but you'll still find Bosmer who think such a thing is kinda gross. Wylendriel is actually a massive rework of an older sheet, so some inaccuracies and awkward wording might still exist, and definitely would've restricted my creative ability by putting me in this box to work within - but I genuinely didn't know hold long the Third Dominion has been around. That will get fixed (I told you you were gonna find problems!) Back to the purges, they were likely worded to be an (unintentional) exaggeration of the truth. I don't actually know how widespread these purges are or how many Bosmer were killed at a time. Just that this incarnation of the Dominion, or at least the Thalmor, are massive dicks. I made it sound like the Altmer's Dominion probably because, yknow, the Altmer's are the ones who run it. I actually didn't know (or forgot) about the Aldmeri. Huh. Cool.

As always, input is appreciated. I may not be able to make immediate changes on my phone, but I'll see what I can get done. If it turns out to be too much of a hassle, I'll just wait till I get home. Night. Shift. Sucks.
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