Current
Lots of guests coming and going in the next few weeks. I apologize in advance if I lag in posting
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6 yrs ago
Traveling for a week, and may not keep up with RPs. Thank you for your patience.
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6 yrs ago
Been busy and scatterbrained this week, and behind on RPs. Please excuse my delay in posting.
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7 yrs ago
Got back from a two-week vacation overseas. Give me some time to catch up with RPs. Thank you for your patience!
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7 yrs ago
I'll be going on a two week vacation starting tomorrow and don't know how often I'll have Internet access. Thank you for your patience. I'll try to be more regular when I get back.
Ok, I assumed the last known coordinates would be near the orbit of the eventual planet, because if a ship is disabled and not in the vicinity of a gravity well, it will drift for a very long time. Does this mean we're approaching a wormhole?
Hint: If push comes to shove, Septishock will threaten to sabotage the ship's controls, jeopardizing all their lives. An extreme version of "If you don't stop fighting, I will turn this car around".
Septishock stood at his console. As a science officer, he had been assigned to the bridge crew to man the sensors. Their search for the missing Maximal ship had led them to the end of the trail, the last known location of the vessel's communication pings. To continue their search, Septishock scanned for any energy signatures or plasma exhaust trails that could lead them further. However, it seemed some rowdy Predacons had ideas of their own and had caused something of a ruckus, pushing more and more unauthorized individuals to the bridge, seeking shelter and disrupting his concentration. Though the row irked him, he continued to focus on his task, deciding to leave the command and security staff to handle the situation. He didn't know what the Predacons wanted nor did he care, he wanted to locate the missing ships and find out the source of the mysterious voice that had been heard in the final transmission. However, if he deemed the handling of the situation to be...inadequate, Septishock might be moved to take matters into his own hands...well, hand. He just hoped that the Predacons weren't stupid enough to damage the ship's propulsion systems. They were far from any nearby gravity wells, to his knowledge, and the thought of being stranded and drifting for millennia was not very appealing, though in a pinch, he could threaten to sabotage the propulsion himself so he could at least afford a few moments of QUIET.
It seems like nobody is keen on being bad guys/Predacons just yet, so I'm going to have to work up a rogues' gallery of antagonists in addition to some npc's I already had in mind.
Septishock is a "Maximal in name only", and I think he will cause more than enough problems internally.
Septishock: "These soldiers were engaging in disorderly conduct in my lab, so I used their parts to repair the ship."
Septishock is dedicated to research and invention, focusing on learning more about the planet they have arrived at and how best to accomplish their goals. Though he does not consider himself a combatant, many are often surprised by his efficacy in battle, but that is thanks to his cunning, willingness to use newly-invented and dangerous equipment, and the ability to act decisively and ruthlessly with little-to-no regard for ethics, as that is, to him, the most expedient, logical, and rational action. An unexpected glass cannon, if you will.
Beast Mode:
Corpse Stinger - A beetle-like creature with mantis-like claws. They are opportunistic predators that wait in ambush near feces or corpses to hunt down other insectoids hoping to lay their eggs in the nutrient-rich, rotting matter. Instead of developing its own venom, Corpse Stingers instead gather the potent mix of toxic microbes that thrive on the decaying material near which they spend so much of their time, making their stings particularly difficult to heal from.
Personality:
Septishock is driven by logic and discovery. He pursues his goals with a cold, surgical precision that is unnerving to many. Reclusive and anti-social, Septishock only becomes talkative when delving into his research interests, at which point it becomes difficult to get him to shut up. He is fascinated by new things and enjoys taking stuff apart to understand how they work. Septishock is observant, analytical, adaptable, eccentric, and erratic. The things he hates most are those that obstruct him from doing what he loves. He believes that Cybertron has stagnated, and that Cybertronians need to evolve, so he welcomes anything that might cause their planet and people to stir, even if it comes in the form of conflict; after all, competition drives evolution and conflict breeds innovation.
Background:
An ambitious and brilliant science bot who joined Cybertron's research division, Septishock was dismayed to see the "greatest minds of Cybertron" sitting on their laurels, endlessly congratulating themselves, and arrogantly believing that they had already unlocked the secrets of the universe. Disillusioned, embittered, and hardened by the slow pace of discovery, the constant red tape, and worst, the pointless social functions, Septishock hoped for an environment where he could be unshackled to study, learn, discover, invent, and grow as he desired. So when Megatron's rebellion occurred, Septishock was intrigued and saw an opportunity to, if nothing else, at least to study the sociology of Cybertron, its history, and what factors might lead to division. Perhaps the perpetrators could be captured and interrogated to further understand their motives. Joining the expedition just to get away from the work environment that had stifled his genius, Septishock was pleasantly intrigued to learn that there was some mystery, some unknown, potentially malevolent threat at work here. Septishock knew that if Cybertron did not evolve, they would eventually fall prey to some outside force, and it seems that what he had predicted had come to pass. But prey could fight back too; even if they weren't stronger, they just had to be smarter and willing to do whatever it takes to survive.
Weapons and abilities:
Corrosive Search Laser - Replacing Septishock's left arm and taking the form of his beast mode's stinger, The Corrosive Search Laser is, in fact, not a laser, but a particle beam that fires volatile, ionizing particles that cause the fissile decay of heavier elements that it comes into contact with. A sustained beam has the ability to 'melt' through even the toughest armors, but simply being 'scanned' by it can leave a persistent wound that continues to burn and corrode unless treated properly. Additionally, a weapon of this caliber would normally require a heavy, fixed barrel, making it difficult to aim, but Septishock has innovated his weapon so that the particle emitter sits at the end of the weapon on a versatile swivel with intelligent auto-aim features, which is why he refers to it as a 'search laser'. Now he simply has to point his arm in an enemy's general direction, and the auto-targeting system takes care of the rest. Given that the beam only has to tag an opponent to leave lasting damage, this combination of features is extremely dangerous.
Chain Grappler - Septishock's beast mode's mantis blades come together to form a claw-like weapon. The serrations are chainsaw-like, and when curved inward, form a grasping claw. However, the blades can also straighten and go back-to-back, creating a long, arm-mounted double-bladed chainsword. The Chain Grappler is also rocket-propelled and attached to Septishock's forearm via a chain, allowing him to launch the grappler out to medium-range to ensnare an opponent.
Flight - While Septishock can fly in both beast mode and bot mode, the Corpse Stinger is not a very fast, nor acrobatic flyer, being more of a terrestrial, ambush hunter, using it's wings primarily to avoid predators and change its hunting location to the trees. As such, Septishock's flight only grants him the ability reposition or gain access to out of reach locations, and does not really allow him to dodge or move quickly while in the air.
Inspiration:
Given that a lot of Beast Wars are heavily inspired by classic Transformers characters, I decided to re-imagine classic G1 Shockwave.
Septishock's beast mode is based on the Nerubian Crypt Lords from Blizzard's World of Warcraft.