Dorothy felt a bit disappointed when she was reunited with the ground, but turned her attention to more pressing matters.
"Nova Terra?... Invited? Are you talking about that letter?" She asked the strange masked man. He looked like nobility and so Dorothy decided to treat him as such.
Dorothy looked over to where he was pointing and saw the draconian girl. Apparently, that beastly barbarian looking girl was the one responsible for her, and apparently some others too, current predicament.
She was knee-deep into her own thoughts when she noticed that the thug-ish looking man was now paying attention to her. She felt a pang of irritation as the man looked down on her only to feel it surge into a spike of indignation when the man knelt down in front of her and started treating her like some clue-less urchin.
Her, Dorothy Baskerville, the prodigal daughter of the Great House of Baskerville, a lost child!
The sheer audacity of this man!
"L-lost!? Me!? How dare you insinuate such a thing! I am not some ignorant waif who can't tell right from left, you thuggish oaf!" With puffed-up reddened cheeks and a stomp of her foot, Dorothy began screaming at the man, completely forgetting the fact that she had absolutely no idea where she was.
Dorothy barely made it ten paces away before gravity decided it didn't want anything to do with her anymore. The girl flailed about in mid-air in a panic until she realized that the big scary white dragon had somehow disappeared.
"Huh?" Dorothy looked around and realized that she was floating upside down, her earlier action putting her in such a weird position. Ironically enough, it was what finally gave her a sense of clarity.
"Fascinating..." She reached out to the ground above her in wonder. Dorothy had seen magic before but none that had an effect quite like this. Despite being upside down, she didn't feel her blood rushing to her head nor any kind of discomfort, quite the opposite in fact. It was almost like she was nestled in a cradle. The thought made her drowsy but the surrounding noises shook her off her reverie.
For the first time since her arrival, Dorothy finally took a good look around her. She was still invertedly aloft but for a genius like her, that was barely a bother.
There was... a colorful assembly of people gathered together. There was... a gentleman embracing some sort of dark slime-like lady in a dress. A swordswoman in weird clothes, an intoxicated albino, a horned-woman that looked disturbingly draconian, the last two stroking her nerves a bit, and finally, a thug surrounded in light fog.
"You there! Where are we? What is going on?" She pointed at the thug with her other hand on her waist. Noblesse Oblige demanded she acted accordingly to her aristocratic stature regardless of her physical one.
@VitaVitaAR Nova Terra is described as a big half-sphere. Does that mean there's both a flat surface and a round-ish surface? If so, Do we live on only the flat surface or the round-ish surface, or both?
It happened in an instant. The next thing Dorothy knew, she was falling. The questions "where" and "how" were promptly pushed back to the recesses of her mind in favor of the reflexive action of screaming her lungs out.
Stuck in freefall, Dorothy tried to access her dimensional storage but her special bag was flailing too much because of the violent winds and her maneuvering mid-air only ended up making her spin uncontrollably.
Out of ideas, The little genius alchemist curled into a fetal position, her hands covering her face protectively.
Then everything simply stopped.
"H-huh?"
Dorothy risked a peek between her fingers only to be unceremoniously dropped to the ground none the worse for wear. She quickly got up to take stock of her surroundings.
Trees... Water... she was in a forest, beside a lake.
White... Scales... Snake... Giant...
"DRAAAAGON!" With another scream, Dorothy ran in the opposite direction of anything white.
And in an attempt to slow down any possible pursuers, she threw ice bombs behind her at random intervals.
Personality: Dorothy is equal parts haughty and childish. While she knows proper court etiquette and how to act with respect, she is too used to people around her humoring her whims as well as her blunt speech.
Abilities: Dissolution - The pre-requisite ability of Alchemy. Performing alchemy requires breaking down objects and items into a cauldron of boiling liquid, mixing them, then reforming them into something new.
Appraise - As long as she can perceive it with her senses, she can identify the properties of an object. Though taste and touch are preferable and much more effective.
Compendium - Dorothy can memorize the properties of any object she had used as a material in alchemy before as well as infuse them to her products in the future even in the absence of said material. This ability also lets her remember every recipe she had ever done before.
Bag of Wonder - Dorothy carries around a bag with apparently limit-less dimensional storage space which can also keep anything inside fresh.
Etching - Lets her etch alchemical runes on objects with her finger. She uses this to prepare cauldrons or any qualified alternative. (She also has a rune that lets her heat up the cauldron without fire)
Skills: Peerless Alchemy - Dorothy is a peerless alchemist. She can make wonder items by combining the properties of more mundane items. She can take this to another level by combining two wonder items into an even more magnificent item and so on and so forth. The resulting product of her alchemy can come in the form of a potion, an item, a magical device or even a living creature like a homunculus.
Backstory: From the moment she had learned to speak, Dorothy had been called a prodigal genius. She was the pride and joy of the prestigious Baskervilles and it shows. At the mere age of 5 years old, Dorothy became a peerless alchemist. She concocted potions that cured any known disease, made items that can turn the every-man into legendary heroes, and her most popular feat: letting the elderly regain their youth, both in appearance and health.
However, while her accomplishments were something to be celebrated at first, the consequences of her miraculous items were far-reaching and, for the most part, devastating in the long run. The potions that made old age a curable disease had rendered the inheritance system obsolete, triggering an age of rampant succession wars in the aristocracy. The potions that cured diseases increased the life expectancy of the general populace, setting off a population boom that the Kingdom was ill-equipped to accommodate. Resources quickly became scarce, and the economy was set to collapse. It was in this time of turmoil that the flags of rebellion were rose by the opportunistic enemies of the kingdom, its leaders armed by Dorothy's items.
These combined Crises broke the Kingdom, fracturing it into warring factions that sought to obtain the very origin of all this chaos, Dorothy Baskerville.
It was then when her family home was surrounded and under heavy fire, that she received the letter. In her desperation, she didn't think much before slamming her hand on the word "Yes".
Personality: Dorothy is equal parts haughty and childish. While she knows proper court etiquette and how to act with respect, she is too used to people around her humoring her whims as well as her blunt speech.
Abilities: Dissolution - The pre-requisite ability of Alchemy. Performing alchemy requires breaking down objects and items into a cauldron of boiling liquid, mixing them, then reforming them into something new.
Appraise - As long as she can perceive it with her senses, she can identify the properties of an object. Though taste and touch are preferable and much more effective.
Compendium - Dorothy can memorize the properties of any object she had used as a material in alchemy before as well as infuse them to her products in the future even in the absence of said material. This ability also lets her remember every recipe she had ever done before.
Bag of Wonder - Dorothy carries around a bag with apparently limit-less dimensional storage space which can also keep anything inside fresh.
Etching - Lets her etch alchemical runes on objects with her finger. She uses this to prepare cauldrons or any qualified alternative. (She also has a rune that lets her heat up the cauldron without fire)
Skills: Peerless Alchemy - Dorothy is a peerless alchemist. She can make wonder items by combining the properties of more mundane items. She can take this to another level by combining two wonder items into an even more magnificent item and so on and so forth. The resulting product of her alchemy can come in the form of a potion, an item, a magical device or even a living creature like a homunculus.
Backstory: From the moment she had learned to speak, Dorothy had been called a prodigal genius. She was the pride and joy of the prestigious Baskervilles and it shows. At the mere age of 5 years old, Dorothy became a peerless alchemist. She concocted potions that cured any known disease, made items that can turn the every-man into legendary heroes, and her most popular feat: letting the elderly regain their youth, both in appearance and health.
However, while her accomplishments were something to be celebrated at first, the consequences of her miraculous items were far-reaching and, for the most part, devastating in the long run. The potions that made old age a curable disease had rendered the inheritance system obsolete, triggering an age of rampant succession wars in the aristocracy. The potions that cured diseases increased the life expectancy of the general populace, setting off a population boom that the Kingdom was ill-equipped to accommodate. Resources quickly became scarce, and the economy was set to collapse. It was in this time of turmoil that the flags of rebellion were rose by the opportunistic enemies of the kingdom, its leaders armed by Dorothy's items.
These combined Crises broke the Kingdom, fracturing it into warring factions that sought to obtain the very origin of all this chaos, Dorothy Baskerville.
It was then when her family home was surrounded and under heavy fire, that she received the letter. In her desperation, she didn't think much before slamming her hand on the word "Yes".
Origin: Isekai
@VitaVitaAR I finally found a pic I'm satisfied with. Thanks anyway~ Added some abilities and reduced her age to make her even more of a prodigy (Though it was more to match her new pic)
And in case you haven't noticed my edit on my last post. The Homunculi she can make are also capable of performing alchemy under her instruction(though not at the same level as her), even independently if need be. Is that alright?
And lol, I'm just too used to dampening my char's powers in RPs.
@VitaVitaAR I did think of one other ability that she can use. Which is memorizing "properties" of materials she had used before and applying them to future alchemy products even without those materials. I could limit it to raw materials or 1st or 2nd level alchemy products or not put any limit to it at all.
And for the equipment. Would a dimensional storage bag(filled with materials) be okay to carry over?
EDIT: I forgot to specify that her Homunculi are also capable of performing alchemy under her instruction(though not at the same level as her), even independently if need be.