A.R.K Public Library
Weaponry:
Energy:
Robotics and Automation:
Genomics and Medicine:
- Ballistics: Handguns, Rifles, and Shotguns are extremely common among the normal populace. Automatic Weapons are much less common among the normal populace. Heavy Ordinance, Explosives, and Military Grade equipment are extremely rare, ask the GM for a permit before acquiring.
- Lasers: Does not exist for conventional weaponry. However, the technology exists widely as a utility, such as small laser cutters no larger than a pen, or as human recognition interfaces.
- Plasma: Does not exist for conventional weaponry. However, the technology exists typically for industry and manufacturing in the form of high temperature plasma welding, or cutting.
Energy:
- Solar: Panels that collect solar energy have widespread use among homes and business, but have no been applied to luxury vehicles. Some work trucks and military vehicles use solar technology, but cannot run off of it solely.
- Hydro-Electric: Turbine spun by the underwater currents of the ocean, or the rise and pull of the tide. Large underwater plants with hundreds of these turbines exist.
- Power Plants: Electricity created through nuclear energy, methane, natural gas, coal, oil, etc, that turns water into steam and turns turbines. Still the most widely used form of energy creation.
- Wind Turbines: A widely used form of electricity generation, however, the energy production is very low, requiring hundreds of wind turbines to effectively create power. Residential home systems are not uncommon, needing only one or two turbines in the appropriate area and a battery system if they are living off the grid.
Robotics and Automation:
- Home A.I: Basically "Siri" for your house, expensive and uncommon. Can do things like turn on lights, the stove, lock your door, etc. Can be personalized with names, personalities, voices, take notes, remind you of things, etc. Like I said, basically "Siri", but smarter and less Sassy.
- Security: No laser-defense grids for your lawn, unfortunately. But many houses have converted to electronic locks on doors, windows, and storage containers. Not the most complex security systems, but effective. Most require a fingerprint, Identification code, or a full body laser recognition scan. These homes also come with very loud alarms. Conventional locks are also just as common.
- Robots: Very rare and not used by the public, not since the "Personal Butler Uprising". However, large areas of manufacturing are automated and are overseen by a team of technicians and an overseer.
- Cybernetics: Advancements here have led to a fully functional robotic limb, for those who have lost their biological ones. The Functionality can be anywhere from 50% to 99%, and maintenance and care depend on the quality of the mechanical limb. Because of the complexity of these limbs, they were unable to incorporate weaponry, or give "over performance"; No super-human strength in your mechanical arm or leg, sorry kids.
Genomics and Medicine:
- Superficial Regrowth: It's as common as having a box of band-aids in you're cabinet. The ability to quickly heal and mend superficial wounds, such as shallow cuts, first degree burns, sunburns, and other mostly mildly annoying wounds. Usually in the form of a patch like band-aid, the healing process takes a matter of hours, rather than days. These patches usually include an antiseptic to fight infection.
- Compound Pills: These are pretty much how they sound, a medicinal "super pill". Now in a variety of vivid colors. The compound pills, while multi-ranged to fight an assortment of things, are usually geared towards certain ends of the medicinal spectrum. One may update all of your vaccines for the year, another may boost your immune system and that fun stuff to help prevent illness, others may be a specific blend of things for specifics operations. In example; A compound pill could include a combination of pain killers, antibiotics, coagulants, dampeners, and etc, for an amputation or open heart surgery. Unfortunately these are uncommon and pretty expensive.
- Imagery: The enormous and bulky imaging devices for cat-scans and x-rays are a thing of the past. Now the size of an average gaming console, yet looking like a laptop, these devices can be used for imaging on the fly. Typically these large laptop-esque devices contain a screen, for viewing, and a wand no larger than a bottle of water that has a large lens on the end.
- Modification: With the fluctuation of the fads, there has always been that one weird kind in an animal costume. Well now you can have lifelike cross-species parts. Ears, Tails, Fangs, Whiskers, if it exists on an animal you can probably get something akin to it. However, getting the real bio-engineered deal is super expensive, with all the cloning and nerve connecting. For the less rich, they can get mechanical implants that read neural signals, and aren't so pricey that everybody's daughter doesn't have something.
A Brief Overview:
Referred to commonly as "Ghouls" and "Runners", these creatures are previously deceased human beings, and have abyssal black eyes. The mysterious Blackwater virus has evolved to reanimated human cadavers and turn them into blood thirsty monsters of the night. During the daylight hours, typically from 6:00 a.m in the morning, when the sun is rising and the sky is blue gray, they will retreat indoors and await nightfall. It is unknown if Sunlight does anything to them, exposure to the Sun does not seems to effect them at all. During the night hours, they will return to the outside world and hunt anything that lives. They will wander aimlessly, often looking up at the sky for unknown reasons, slowly and without purpose. They seem to have excellent hearing, and will investigate the source of any noise they hear, slowly in somewhat of a shamble. It is only upon actually sighting prey, that they will sprint as fast as any average person. They will lose interest upon losing their target for a handful of minutes, and will go back to wandering around and staring at the sky. There is no obvious sign of decomposition, and it should not be assumed you can wait it out. This threat is here to stay. They are attracted through Noise, Light, Movement.
Variations:
Referred to commonly as "Ghouls" and "Runners", these creatures are previously deceased human beings, and have abyssal black eyes. The mysterious Blackwater virus has evolved to reanimated human cadavers and turn them into blood thirsty monsters of the night. During the daylight hours, typically from 6:00 a.m in the morning, when the sun is rising and the sky is blue gray, they will retreat indoors and await nightfall. It is unknown if Sunlight does anything to them, exposure to the Sun does not seems to effect them at all. During the night hours, they will return to the outside world and hunt anything that lives. They will wander aimlessly, often looking up at the sky for unknown reasons, slowly and without purpose. They seem to have excellent hearing, and will investigate the source of any noise they hear, slowly in somewhat of a shamble. It is only upon actually sighting prey, that they will sprint as fast as any average person. They will lose interest upon losing their target for a handful of minutes, and will go back to wandering around and staring at the sky. There is no obvious sign of decomposition, and it should not be assumed you can wait it out. This threat is here to stay. They are attracted through Noise, Light, Movement.
Variations:
- "Sprinters": Faster than your average ghoul, and can easily outrun an average person, but much weaker. These ghouls are thinner, and lankier. They are attracted through Noise, Light, and Movement.
- "Berserkers": Stronger than your average ghoul, and can tear down most fortifications, but much slower. These ghouls are taller, and appear muscular. They are attracted through Noise, Light, and Movement, and attack in a wild, relentless rage.
- "Stalkers": These are quadrupedal ghouls, and are faster than your average ghoul, but slower than a Sprinter. These ghouls will not immediately show themselves, and will stalk their target until an opportunity to attack their prey presents itself. They typically hide, and will see you before you see them, though they make an audible "clicking" noise when stalking, used as a fear tactic. Stalkers have also been known to hunt in packs, or alone. They are attracted through Noise, Light, Movement, and Scent. They can smell a target up to half a mile away in good conditions and clear weather. They are also able to crawl upon any surface.
- "Specters": Incredibly rare and extremely dangerous. Specters are a ghoul but with most of the flesh and muscle sucked back tightly against their skeletal structure, and with skin black in color. Their eyes are completely pale white. Not a lot is known about them, but they seem to be quite intelligent. They are not aimless, but rather slow and deliberate in their movements unless motivated to move faster, to which they can then reach speeds as fast as a Sprinter. They are however, not particularly strong. They are able to emit a screech loud enough to draw nearby ghouls in approximately a two mile radius, though it does not have any effect on Human Beings, other than being quite loud. It has been reported that Specters are able to solve complex puzzles with enough time. They are attracted through Noise, Light, and Movement. They are also known to be exceptionally intelligent, and have more than adequate senses.
They are hiding, ssh!
There's nothing but a small, torn piece of paper here: "Looking for a friend for the end of the world".
Nobody has died yet... phew