I'll keep an eye on this, see where it goes.
Question: How do you plan to accomplish a satisfying narrative in the constraints of a tactical, squad based roleplay? I find that in these "tight knit" group style roleplays that available content for a post can be rather limiting, as you are guided by the movements and actions of the other characters around you, which, results in a reactionary style of roleplay, which is a poor format for storytelling for anyone other than the GM.