I'm thinking of rebooting an old slice of life roleplay I've done in the past and curious if anyone would be interested.
The plot is largely player/character driven through their drama and character development. The setting is a small rural town deep in the mountains/forest. It will be very community involved where the mayor holds events for the towns people often (similar to Stardew Valley in that way, if you're familiar with the video game haha).
I'm also open to any sort of plot line/events that you might want to have. Anything that ruffles up life in this small town!
A G E 80 Years Old (Appears around 25 in human years)
G E N D E R Female
R A C E Soothsayer / Sorceress
Sybil has been called many things, but in short, she is a humanoid being who wields mystical power through spells, rituals, herbalism, and visions.
A P P E A R A N C E Sybil is a very small woman in stature, standing at a whopping 5'2". What immediately sticks out to people who see her are her mismatched golden brown and icy blue eyes which contrast against her long brunette hair and pale skin. Most days Sybil is seen wearing flowing robes and priestess-like garb adorned with the jewelry she has either collected or been given over time.
H O M E W O R L D Etherea Etherea is made up of several continents which are ruled over by powerful kingdoms who have never gotten along with one another and often fight over territories and vastly different cultural beliefs. For the last 60 years, however, the world has been fairly quiet in terms of war due to the actions of Sybil when she was a young sorceress just learning the consequences of her actions. The "peace" over the land is mostly due to a kingdom called Valoria seemingly always being one step ahead of any other kingdoms plans and thus they have steadily been growing their military force every year.
Throughout most of the world, especially in Valoria, magic practice is banned due to its volatility and could land you a death sentence if you are caught. The human race is majority here and most kingdoms in Etherea look down upon other the races. There are a few smaller kingdoms who have other races as their majority population and generally fight back against humans, but the humans heavily outweigh them in total across the world.
The kingdoms all have their own version of religion and names for the gods, but they all are very similar themes in what each god rules over. The way they show their devotion for each god varies from kingdom to kingdom.
P A T R O N D E I T Y
The Goddess of life, death, and time. Cetia is arguably the most important of the gods recognized in Etherea and is often refereed to as "The Creator". She is the keeper of knowledge, the one who wills you into life and guides you through death. Time is fluid to her and she knows the past, present, and future at any given time.
To ask for Cetia's assistance is not taken lightly and people will often only attend her temples in very desperate times. Cetia is not known for being vindictive, but she is not a warm being either. She is depicted as calm and emotionless, only speaking in short words, and making judgements as she sees fit. Cetia gave the gift of life to all those on Etherea so asking for anything more from her is considered a slight against her without a substantial show of devotion - or sacrifice.
C H A M P I O N ' S B L E S S I N G
Knowing that Sybil was not much of a fighter in hand to hand combat, Cetia granted her with a ring of invisibility. As the name suggests, the ring grants Sybil the ability to make herself and anyone who is touching her invisible for a period of time.
I N V E N T O R Y ✧Small leather satchel ✧Inside the satchel is an assortment of herbs, flowers, and edible items that she could forage that day ✧Small vials of elixirs depending on what she was able to make from foraging ✧A small dagger strapped to the inside of her thigh, though she has only ever used it while foraging
M A G I C Sybil's use of magic is mostly channeled through spell work in which she uses foraged items to conjure. Stronger spells will typically need her to hold a ritual, which can vary greatly in what the ritual requires depending on the goal of the spell. She has memorized a multitude of different types of spells over her years, but this type of magic is minor in her skillset.
Where she excels is in her visions of the future, past or present. For the most part these visions come to her in dreams, though they have been known to take her over during the day if they are particularly vivid or if she meditates. In her dreams she is lucid and typically can travel through the astral realm from person to person, especially if she has previously done a binding spell on that person. Sybil also has a strong sense of intuition and can typically tell when people are trying to deceive her - she can often predict what their true intentions are.
Sybil's weakness lies in combat - she has never been formally trained in anything of the sort and is much too tiny and frail to win in such a battle. That, and people in general. Sybil is unskilled in the art of charisma and finds herself uncomfortable around others after years of isolation.
S K I L L S ✧Cooking ✧Gardening ✧Alchemy ✧Herbalism ✧Astral Travel ✧Intuition
P E R S O N A L I T Y ✧Shy (At first) ✧Soft-spoken ✧Nurturing ✧Confident ✧Curious ✧Empathetic
H I S O T R Y Sybil was born and raised in the kingdom of Valoria by a single mother, never knowing who her father was. Although magic is banned, Sybil showed an exceptional talent in it when she was young and her mother fostered that interest in secrecy. When Sybil was 20 years old she began having catastrophic visions that showed the eventual fall of Valoria and the deaths of many innocent people. Sybil decided that she could not keep this a secret despite her mothers objections due to the danger of revealing her magic. Sybil took this information directly to the royal family of Valoria, risking both her and her mothers lives. The King at the time did not believe her and instead threw her back on the street, threatening to take her life if she should continue to utter blasphemous things and speak of her "magic visions". Sybil knew at that time that her visions were not to be ignored and took to the streets to warn everyone she could of the impending doom. At first people did not believe her, but eventually her predictions began to come true and the civilians began to take notice. They were skeptical of her but could not ignore that what she said was coming true. Soon, the King of Valoria was assassinated - just as Sybil had predicted. The Prince, now King, began taking Sybil's warnings seriously although he still thought the use of magic was wrong and he could not be seen by his kingdom conspiring with a witch. In the interest of saving his own life and saving face amongst his civilians, the new King kidnapped both Sybil and her mother. He threatened her mothers life in an effort to leverage Sybil's skills for his benefit, and it worked. Sybil was taken to a temple high in the mountains of Valoria, away from the citizens and her mother, and ordered to act as special council to the new King and his kin. In return, Sybil's mother would be allowed to live in the castle as a servant and Sybil could live her life alone in the mountains unbothered except when called upon by the King. If she should refuse him for any reason, her mother would die.
By this time the word was out about Sybil and people were already searching for the girl who had predicted the kings death. Sybil lived alone in her temple for nearly 5 decades, only seeing the royal guard when they came to ask something of her or bring the king to her in secret. Finally, 10 years ago, the King allowed her to have a couple assistants on the temple grounds with her to study under her and help her with anything she may need. Although it seemed nice on the surface, Sybil knew that the King was really just making sure other people knew of Sybil's practices in case something were to ever happen to her.
It took many years for the regular population to find her, but today many know of her location and those desperate enough will make the trek through the treacherous mountains to ask her for guidance, spells, or elixirs. Sybil has made peace with her life in the mountains and has dedicated her temple to Cestia, only finding an escape within her dreams.
@The Muse Welcome to the RP! Given any thought to what character you want to play yet?
I have an idea for a psychic/seer type character who is highly sought after for her advice and visions. The Goddess would be a little similar to the fates in Greek mythology.
Hi everyone, I'm really sorry for the delay here. I've been going through some serious family issues that are taking all of my time and energy lately. I'd like to continue if people are still interested but it may still be a few more days until I can post.
Just wanted to give you all an update on why I disappeared for a bit though. Hope youre all well!
Hey everyone! I'll have a post up for Reya soon. And I think I have some updates to make on the original post for where characters work, etc. I'll let you all know :)