Y'know with all the new Isekai concepts coming out, I wonder if there is an isekai concept for "Reincarnated as a Truck that sends people to other worlds"
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likes
5 yrs ago
Draw 2 Cards
1
like
8 yrs ago
When your bored but don't really know why.
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likes
9 yrs ago
That moment when you have a billion ideas and can't write them all down
With so much interest I decided to put up the thread with some haste, so please check it out while you are working on your sheet
We'll be heading to Rim Billiton first, as it always in need of some hands to help clear out its mines. Plus, there have been some rumours along the grape-vine that they are excavating things of interest, artifacts of a bygone era. So Samael has taken particular interest in those quarries as of late.
"Ah, It's You." The Sankta would say in her chair, her halo illuminating the darkened room as the automated lock to her room was unlocked. It was a standard affair whenever they got a down-period. The APV wasn't driven at all hours of the night after-all unless they were specifically on a mission. Thus tonight without the low-hums of the engine gently shaking the room the gentle hissing of a door opening would be hard to miss.
"I assume you're here to perform to discuss the need for parts we can acquire from Rim Billiton." She would say as she would turn around to lock eyes with the old Liberi who was frowning at her. "Could you please not give me that look. It is functioning just fine. I promise I wasn't fiddling with your handiwork Alexander" She would say as she would pick up her shirt that was draped over an open drawer. "It is simply nice to be able allow ones injuries to air properly in the privacy of ones quarters would you not consider it to be so?" She would say putting her shirt back on.
"Comfort or not, Lady Samael, though you surround yourselves with trusted mercenaries. They are still only mercenaries. Motivated by god knows what reasons. If someone with higher political power, or wealth could sway them to their side. It would be a detrimental secret to leak." The Liberi would say. "Many an organisation has been felled by insiders, Purgatorio would be no different." He would say giving his consul on the matter as he would divert himself back to his original intent for coming to her quarters.
"Indeed, one of the fuel injectors is on the fritz, I was hoping to salvage one from one of the machines of one of their numerous quarries." Prometheus would say his fingers going to his temple as he would think for a moment. "Which lucky for me, shouldn't be too hard to convince one of the Cautus to trade parts for food." The Engineer would say firmly.
"Very well, you may take some of the rations for this, a safe and working generator is worth cutting partially into our food supply. Can't risk injury to those under my employ from a Originium Generator Explosion." She would say with a sigh. "However please do not barter with more rations if it would leave us with less then two weeks worth. Though Shelter is easy, feeding them properly is more likely to maintain loyalty then simply a cool truck." Samael would say as she would sigh simply.
"I assume we'll arrive in Rim Billiton at Noon. I'll perform an addressment to everyone then. Now would you kindly please sleep Prometheus. You'll need to keep a close eye on this ship for any wannabe thieves trying to rip some parts off our 'steed' If they are using children, scare them off, or bribe them off with some of my food rations. The place might be full of bad-actors but we cannot stoop to that level in how we treat the young."
The Sankta girl would finish listing her command to her trusted engineer as she'd motion that she was done talking for now. She too needed to get some shut-eye. Though her eyes would betray a lack of a proper restful sleep. Even she needed to at least try to get some rest. She would turn away, waiting for the door to close behind her.
She would sigh as she stared at her bed. Very well. She was already in her night-shirt. She might as well attempt to relax her neck muscles. As she would lay upon it. Attempting to look up as her mind would think of what she was going to say tomorrow. What speech she would use. They were going to specifically aim for contracts that let them get near specific mining sites. In order to 'look' at what was going on inside. She would be asking her men to deal with originium slug infestations among other things. Nasty things in closed spaces. Still. Work was work. Light and dark mixed together was just the way of the world.
Of this...
Chiaroscuro World
OOC
A world that is like, but not quite like the world of arknights that you are used to. Its story deviates from the stories presented within the original mobile game. So playing the mobile is not required to understand the roleplay, however doing so will help. Similarly due to the deviation in story, there will not be the presence of the characters that appear within the mobile game.
However! everything else for the most part is exactly the same. Notably in the world and its functions. Mobile cities, the Catastrophes, Originium and the worlds reliance upon it and of course the infected are still very much issues that plague the continent of Terra.
So with that out of the way. You are a part of Purgatorio, lead by the Infected Sankta Woman, Samael, a group of mercenaries that chase the forbidden knowledge of the world while doing mercenary work as a front in order to find and locate the origin of worlds secrets, such as the demons of the far north, and the creatures of the deep. The Laterano Popial Vault, and whatever other secrets lay undiscovered.
The Group you shall be employed to
The mercenary band known as Purgatorio, It is an elite group that carefully screens its applicants for their criminal histories, and prior achievements. It is invite only, and does not send out work contracts to be fulfilled by just about anyone. Because of this it can maintain a high amount of independence. Not being in the pocket of any nation.
However of course because of its small size and focus on independence it is usually short on funds even at the best of times. Therefore having to perform contract work usually in exchange for money or supplies. They are known to sell relics and other items of interests on black markets, if they are simply items of 'value' like jewelry. Items of actual historic value are not sold and rather collected. As are ancient weapons and technology.
The Main goal of Purgatorio is to uncover the secrets of the world and it likes to bolster its ranks with individuals willing to seek forbidden truths or Criminals that have been given a false conviction because the truth was shrouded by political black-tape. However the one stipulation is. The individuals must be Infected. This is not because 'Only infected have any worth' but because the locations that Purgatorio travel to are usually high in originite dust concentrations, as well as Originite rocks. So individuals that aren't infected will with a high probability become infected in this line of work...
And Samael does not wish that upon anyone.
People and Things of Importance
May you please offer your arms in aid to me if you wish to do so
A woman whom speaks in a peculiar fashion. Samael is a Sankta whom operates in a rather peculiar fashion. For all intents and purposes she should be bearing the traits of a fallen Sankta horns and all and yet she does not, as many executors have tried and failed to kill her only to meet their own ends attempting to do so. Perhaps more scary is the fact that she has never once drawn her own gun, which remains on her person at all time. Perhaps out of sentimentality? Or perhaps because she only fires it when she needs to. That much is unknown.
When it comes to interacting with those that work alongside her in Purgatorio she portrays a caring persona, aided by how gentle her speech pattern is. One would not assume that they are in fact talking to a person whos hands are likely more stained then the rest of her organisation. A Sankta who's very name can get you a visit from the executors for questioning if spoken withing the territories of Laterano. Who's body would likely fetch a high bounty if brought before the right persons.
Such a dangerous individual would likely not be worth bartering with. Were it not for the fact that because of what she did within the Laterano territories her 'crime' is kept incredibly hush hush, left to the speculation of those around her. She herself is unable to speak of what it is, likely out of some contracted other, but... the order she was a part of was completely dissolved.
She is aware of the bounty she carries. Hence why she only surrounds herself with Mercenaries that she can judge wouldn't turn her in for a quick buck. Though she makes no falsehood in that any who attempt it will meet the end of a sword.
However. Most pressing is that Samael is infected. Rare for Sankta especially one that used to hold some level of authority within the Lateranian Society. Her infection is internal, and has overtaken much of her chest cavity which means she can easily overexert herself, as well as causing breathing to feel like she is impaling herself on glass.
She is one of the few on-board medics. Personally overseeing the care of her men herself as per one of her mandates as leader. She feels personally responsible for any loss of life, and the forgotten names of those that she has worked beside are carved in beautiful cursive into her right arm. An arm that is mechanical in nature... If this is related to her infection or her escape from Laterano it is unknown. But she knows that she cannot just waltz back into its territory unprepared.
Even an arts user as strong as her, with the authority and numerous favours she has. Cannot hope to stand up to the Pope of Laterano and the militant guard.
So instead of worrying about that, she continues to use her existence to try to uncover the secrets of the world. As she always has done. Any lie and deception will revealed, and she will understand what she watched on that record. The only Watcher that has ever chosen to remember what they had witnessed.
A future over-run with monsters beyond comprehension...
An Old Liberi from Laterano who has served as Samael's body guard since he was a part of the Laterano Guard working as both a guard and engineer. Though his charge hasn't appeared to age much. He himself has grown old and past his prime as a guard, however he has only become even greater at engineering with age. Most of the things he produces are engines of war. Weapons that are built with the intent to end a conflict quickly and with as little bloodshed as possible.
Adopting the mentality of "If you are going to fight, Win before it becomes a war" He primarily focus's on keeping the mercenaries of Purgatorios's weaponry and gear up to par. Familiar with many of the smithing methods across Terra. Though he offers his own unique style and if something perks his interest he will lock himself away in the engineering bay for days.
Though he might not appear to be, He is indeed infected. His Leisons appearing on his wrists and forearms. Infected as a result of close proximity to, and providing direct medical attention to the lady that he has served dutifully. He is perhaps one of the few people that understand the nature of her 'betrayal' though he dare not discuss it with anyone, nor would he even say he possesses the knowledge.
Raythean Industries APV's are personal carriers capable of carrying up to 50 soldiers at a time, They are built to be rugged terrain crawlers capable of moving moderate to large units of mercenaries between Mobile cities in an armored container capable of shrugging off small to moderate arms fire. They are only normally capable of short jumps between Mobile Cities.
But the Purgatorio APV has been heavily modified, both within and without. So that it no longer truly resembles the factory produced models. Nearly everything has been reworked or replaced in some way with either custom built parts or salvaged tech.
It boasts two sets of tri-set Originium generators placed in a parallel formation, Two Personal Quarters, Split into genders, Though these personal quarters are much smaller then the greater landships and mobile cities, with bunk-beds being employed to save space and the lack of amenities they are still at the very least heated and have air circulating through them properly to try to at least offer some amount of comfort compared to the original design.
There is also a hangar which while incredibly modest compared to behemoth landships. It still contains a considerable engineering bay, as well as a place to store its operatives vehicles. As long as they don't exceed a certain size. Motorbikes are very much easily stored within, but aircraft is unfeasible.
It also features a holding-cell, and a single-room medical wing which in the case of emergencies. Will have to use the beds of one of the dorms simply because the vessel doesn't have the 'size' or the supplies to have it massively stocked up at all times.
The main tactical strength of this small ship is not in its sheer fire power, but in its speed and its ability to mask its approach. As its small size lets it easily enter a 'stealth' mode that can prevent it from appearing on the radar technologies of larger land ships as well as heavily hampering the ability of arts-based detection. This is important as Purgatorio is not above recruiting convicts. So sometimes being able to flee a mobile city's armed forces can be useful.
Certainly while it is an incredible feat of engineering able to even (to the boast of its creator) 'survive a catastrophe in one piece' It cannot face a mobile city head-on. Sustained firepower will inevitably cause its destruction.
The engineer who created this vehicle 'Prometheus' has noted that there isn't quite another machine like this, and though he has received offers to sell the schematic of the vessel to other engineers who have taken great interest in a vehicle capable of evading detection technologies. He has denied the request.
Important OOC
Appearance: Name: Codename: A commonly used thing if a Mercenary does not wish to operate under their own name. Optional. Race: Personality: History: One can either talk about their life experience before joining purgatorio, or can create some of their own fluff about some of the missions they have run as part of the organisation. Reminder that Purgatorio does Mercenary work as its main way of paying the bills. As maintaining a stable supply chain would create an unhealthy dependencey Weaponry:
Technology in the world of Arknights is schewed. Weaponry therefore varies wildly. Of course there are two things to take note of. Firstly Gun's are extremely expensive to use due to ammunition costs or much too unwieldy for anyone but a sankta to use due to the them effectively being complex originium arts devices. As such ranged weaponry commonly takes the forms of crossbows. Similarly Mortars exist but those too use originite.
Effectively weaponry is in a sort of weird 'half and half' if your unsure what weapons you can have, simply ask.
State of Infection: (Fresh, Stablized, Advanced. Etc. This is the 'status' of your infection and how much it has ravaged your body, be it a little or a lot) Oripathy Symptoms: Standard Symptoms can include the presence of Leisons which are black-rock like protrusions on the skin where crystallization has occured, But infection can also occur inwardly, infecting internal organs and structures, such as the nervous system, eyes, lungs etc. Similarly, write the outcome of this infection. E.g some individuals infected with oripathy can end up recieving a form of narcolepsy due to the extent of it. While others outwardly portray very few 'inhibiting' symptoms. It truely is a dice-roll on what the extent of an infection does to a person.
Physical Prowess:
Expertise:
Casting Medium: A common fact when it comes to casting 'Arts' is that it is done through a medium, be it a staff, a wand or the users weapon itself. In this field, simply state the item that is used to channel your originium arts. Write here if the casting medium has anything special or unique about it
Manifested Arts: "The Power" that your arts takes the form of. There are many different variations of arts, from those that attack the mind, to those that manipulate certain aspects of the world, As well as the ability to conjure elemental attacks, or bolster your own physical abilities. Arts are as widely diversed as the people of Terra itself.
Three simple things to allow for a nice flowing RP experience.
1. Posting will be on a Weekly schedule, however if you will miss a posting week, this can be extended to a Biweekly Schedule. One post a week is all I ask minimum to avoid the RP experiencing thread death. 2. Arguments may occur, but if they do try to settle them in a civil manner. 3. Finally, if you have any questions regarding the RP, need any clarifications, or simply wish to state that you have a future intention for your character that may need some groundwork put in place for on the GM side, do not hesitate to PM me!
My, so many people are showing interest. Feel free to share your basic character idea, E.g Race/Arts ability (or lack thereof) here while I iron things out for the OOC.
A world that is like, but not quite like the world of arknights that you are used to. Its story deviates from the stories presented within the original mobile game. So playing the mobile is not required to understand the roleplay, however doing so will help. Similarly due to the deviation in story, there will not be the presence of the characters that appear within the mobile game.
However! everything else for the most part is exactly the same. Notably in the world and its functions. Mobile cities, the Catastrophes, Originium and the worlds reliance upon it and of course the infected are still very much issues that plague the continent of Terra.
So with that out of the way. You are a part of Purgatorio, lead by the Infected Sankta Woman, Samael, a group of mercenaries that chase the forbidden knowledge of the world while doing mercenary work as a front in order to find and locate the origin of worlds secrets, such as the demons of the far north, and the creatures of the deep. The Laterano Popial Vault, and whatever other secrets lay undiscovered.
The Group you shall be employed to
The mercenary band known as Purgatorio, It is an elite group that carefully screens its applicants for their criminal histories, and prior achievements. It is invite only, and does not send out work contracts to be fulfilled by just about anyone. Because of this it can maintain a high amount of independence. Not being in the pocket of any nation.
However of course because of its small size and focus on independence it is usually short on funds even at the best of times. Therefore having to perform contract work usually in exchange for money or supplies. They are known to sell relics and other items of interests on black markets, if they are simply items of 'value' like jewelry. Items of actual historic value are not sold and rather collected. As are ancient weapons and technology.
The Main goal of Purgatorio is to uncover the secrets of the world and it likes to bolster its ranks with individuals willing to seek forbidden truths or Criminals that have been given a false conviction because the truth was shrouded by political black-tape. However the one stipulation is. The individuals must be Infected. This is not because 'Only infected have any worth' but because the locations that Purgatorio travel to are usually high in originite dust concentrations, as well as Originite rocks. So individuals that aren't infected will with a high probability become infected in this line of work...
And Samael does not wish that upon anyone.
People and Things of Importance
May you please offer your arms in aid to me if you wish to do so
A woman whom speaks in a peculiar fashion. Samael is a Sankta whom operates in a rather peculiar fashion. For all intents and purposes she should be bearing the traits of a fallen Sankta horns and all and yet she does not, as many executors have tried and failed to kill her only to meet their own ends attempting to do so. Perhaps more scary is the fact that she has never once drawn her own gun, which remains on her person at all time. Perhaps out of sentimentality? Or perhaps because she only fires it when she needs to. That much is unknown.
When it comes to interacting with those that work alongside her in Purgatorio she portrays a caring persona, aided by how gentle her speech pattern is. One would not assume that they are in fact talking to a person whos hands are likely more stained then the rest of her organisation. A Sankta who's very name can get you a visit from the executors for questioning if spoken withing the territories of Laterano. Who's body would likely fetch a high bounty if brought before the right persons.
Such a dangerous individual would likely not be worth bartering with. Were it not for the fact that because of what she did within the Laterano territories her 'crime' is kept incredibly hush hush, left to the speculation of those around her. She herself is unable to speak of what it is, likely out of some contracted other, but... the order she was a part of was completely dissolved.
She is aware of the bounty she carries. Hence why she only surrounds herself with Mercenaries that she can judge wouldn't turn her in for a quick buck. Though she makes no falsehood in that any who attempt it will meet the end of a sword.
However. Most pressing is that Samael is infected. Rare for Sankta especially one that used to hold some level of authority within the Lateranian Society. Her infection is internal, and has overtaken much of her chest cavity which means she can easily overexert herself, as well as causing breathing to feel like she is impaling herself on glass.
She is one of the few on-board medics. Personally overseeing the care of her men herself as per one of her mandates as leader. She feels personally responsible for any loss of life, and the forgotten names of those that she has worked beside are carved in beautiful cursive into her right arm. An arm that is mechanical in nature... If this is related to her infection or her escape from Laterano it is unknown. But she knows that she cannot just waltz back into its territory unprepared.
Even an arts user as strong as her, with the authority and numerous favours she has. Cannot hope to stand up to the Pope of Laterano and the militant guard.
So instead of worrying about that, she continues to use her existence to try to uncover the secrets of the world. As she always has done. Any lie and deception will revealed, and she will understand what she watched on that record. The only Watcher that has ever chosen to remember what they had witnessed.
A future over-run with monsters beyond comprehension...
An Old Liberi from Laterano who has served as Samael's body guard since he was a part of the Laterano Guard working as both a guard and engineer. Though his charge hasn't appeared to age much. He himself has grown old and past his prime as a guard, however he has only become even greater at engineering with age. Most of the things he produces are engines of war. Weapons that are built with the intent to end a conflict quickly and with as little bloodshed as possible.
Adopting the mentality of "If you are going to fight, Win before it becomes a war" He primarily focus's on keeping the mercenaries of Purgatorios's weaponry and gear up to par. Familiar with many of the smithing methods across Terra. Though he offers his own unique style and if something perks his interest he will lock himself away in the engineering bay for days.
Though he might not appear to be, He is indeed infected. His Leisons appearing on his wrists and forearms. Infected as a result of close proximity to, and providing direct medical attention to the lady that he has served dutifully. He is perhaps one of the few people that understand the nature of her 'betrayal' though he dare not discuss it with anyone, nor would he even say he possesses the knowledge.
Raythean Industries APV's are personal carriers capable of carrying up to 50 soldiers at a time, They are built to be rugged terrain crawlers capable of moving moderate to large units of mercenaries between Mobile cities in an armored container capable of shrugging off small to moderate arms fire. They are only normally capable of short jumps between Mobile Cities.
But the Purgatorio APV has been heavily modified, both within and without. So that it no longer truly resembles the factory produced models. Nearly everything has been reworked or replaced in some way with either custom built parts or salvaged tech.
It boasts two sets of tri-set Originium generators placed in a parallel formation, Two Personal Quarters, Split into genders, Though these personal quarters are much smaller then the greater landships and mobile cities, with bunk-beds being employed to save space and the lack of amenities they are still at the very least heated and have air circulating through them properly to try to at least offer some amount of comfort compared to the original design.
There is also a hangar which while incredibly modest compared to behemoth landships. It still contains a considerable engineering bay, as well as a place to store its operatives vehicles. As long as they don't exceed a certain size. Motorbikes are very much easily stored within, but aircraft is unfeasible.
It also features a holding-cell, and a single-room medical wing which in the case of emergencies. Will have to use the beds of one of the dorms simply because the vessel doesn't have the 'size' or the supplies to have it massively stocked up at all times.
The main tactical strength of this small ship is not in its sheer fire power, but in its speed and its ability to mask its approach. As its small size lets it easily enter a 'stealth' mode that can prevent it from appearing on the radar technologies of larger land ships as well as heavily hampering the ability of arts-based detection. This is important as Purgatorio is not above recruiting convicts. So sometimes being able to flee a mobile city's armed forces can be useful.
Certainly while it is an incredible feat of engineering able to even (to the boast of its creator) 'survive a catastrophe in one piece' It cannot face a mobile city head-on. Sustained firepower will inevitably cause its destruction.
The engineer who created this vehicle 'Prometheus' has noted that there isn't quite another machine like this, and though he has received offers to sell the schematic of the vessel to other engineers who have taken great interest in a vehicle capable of evading detection technologies. He has denied the request.
Important OOC
Appearance: Name: Codename: A commonly used thing if a Mercenary does not wish to operate under their own name. Optional. Race: Personality: History: One can either talk about their life experience before joining purgatorio, or can create some of their own fluff about some of the missions they have run as part of the organisation. Reminder that Purgatorio does Mercenary work as its main way of paying the bills. As maintaining a stable supply chain would create an unhealthy dependencey Weaponry:
Technology in the world of Arknights is schewed. Weaponry therefore varies wildly. Of course there are two things to take note of. Firstly Gun's are extremely expensive to use due to ammunition costs or much too unwieldy for anyone but a sankta to use due to the them effectively being complex originium arts devices. As such ranged weaponry commonly takes the forms of crossbows. Similarly Mortars exist but those too use originite.
Effectively weaponry is in a sort of weird 'half and half' if your unsure what weapons you can have, simply ask.
State of Infection: (Fresh, Stablized, Advanced. Etc. This is the 'status' of your infection and how much it has ravaged your body, be it a little or a lot) Oripathy Symptoms: Standard Symptoms can include the presence of Leisons which are black-rock like protrusions on the skin where crystallization has occured, But infection can also occur inwardly, infecting internal organs and structures, such as the nervous system, eyes, lungs etc. Similarly, write the outcome of this infection. E.g some individuals infected with oripathy can end up recieving a form of narcolepsy due to the extent of it. While others outwardly portray very few 'inhibiting' symptoms. It truely is a dice-roll on what the extent of an infection does to a person.
Physical Prowess:
Expertise:
Casting Medium: A common fact when it comes to casting 'Arts' is that it is done through a medium, be it a staff, a wand or the users weapon itself. In this field, simply state the item that is used to channel your originium arts. Write here if the casting medium has anything special or unique about it
Manifested Arts: "The Power" that your arts takes the form of. There are many different variations of arts, from those that attack the mind, to those that manipulate certain aspects of the world, As well as the ability to conjure elemental attacks, or bolster your own physical abilities. Arts are as widely diversed as the people of Terra itself.
True Name: Quetzacoatl Class: Rider Personality: A Optimistic and Enigmatic Older Sister that has a great love (and addiction) of Lucha Libre. She is a woman who smiles with the radience of the sun. A goddess with a love for humanity and its growth. She is perhaps of the most open minded gods when it comes to man. Preferring to see how things come and go with them Not letting that brightness of the era be extinguished no matter what.
Though even though she wants the best for humanity, One must not forget the mindset that Quetzacoatl has is that of a god. Thus she can be quick to enact cruel and brutal punishment. She is merciless to those she considers a Disaster or foriegn enemy displaying a terrifying expression on her face. For most things, Quetzalcoatl endorses communication and prosperity with a smiling face but in few things she will not engage properly or become sullen.
The best way to communicate with Quetzcoatl is through combat however, as that is where both hearts ring truest. While also allowing her to play her part as a Lucha. She has a dislike for gods that endorse or demand human sacrifice due to her love of mankind.
Though she says she is not a drinker, Quetz does partake in Alcohol being an incredible light-weight as well...
Stats: Strength: B Endurance: B Agility: B+ Mana: EX Luck: A+ Noble Phantasm: EX
Class Skills: Riding: EX (Even dragon kind can be ridden) Magic Resistance A
Personal Skills: Divine Core of the Goddess: EX - Since she is purely a Divided Spirit, and given that it is not a possession of a human being, she attains an EX Rank in this Skill. Charisma - A+ Wisdom of the Benovelent God- A+ Lucha Libre - EX
Noble Phantasm Name:Xiuhcoatl Rank: EX Type: Anti Unit/Anti Army/Anti Fortress Appearance: N/A Originally ruinous flames that would encompass a large area, due to the current mindset of Quetz it instead mainly takes the form of an anti-unit noble phantasm. Which she combines with her love of lucha libra to either do a flying kick from a thousand meters or a aerial piledriver. These Flames also carry the property of preventing the true-name release of other noble phantasms.
There are much more destructive variations of this noble phantasm, but because of Quetz's love for humanity and the fact that Fusang city is so densely populated. The cataclysmic power of this noble phantasm when under a certain condition will not be brought forth.
Name:Quetzacoatl Rank: A Type: Anti Unit / Anti-Army Appearance:A Dinosaur-shaped friend This Noble Phantasm became the reason why Quetzalcoatl has the Rider-class. She summons the Quetzalcoatlus, a Cretaceous-era pterosaur that was given a name derived from her own, and rides it. In reality, it is a Phantasmal Species on the Phantasmal to Divine Beast level, which is also far more powerful than the Quetzalcoatlus that actually lived in the Cretaceous period. The Quetzalcoatlus is known as the largest flying animal in history. During the moment of its True Name release, the mounted Quetzalcoatl is able to perform the manipulation of large-scale lightning, winds and rains over a wide area.
Name:Piedra Del Sol Rank: EX Type: Anti Army~Anti Fortress Appearance:The Sun Stone
The megalith of the ancient Aztecs. The Aztec calendar said to show all the world’s past and present. This megalith with a 3.75-meter diameter appears overhead, this being a “gate”, and it drags out a portion of her Authority because of Quetzalcoatl being the great foundation of this very activity. Intense solar winds rampage over a vast range, and it will certainly be reflected as god’s majesty itself
Due to the nature of this noble phantasm, its range and destructive potential. Quetzacoatl will not draw it out within the city. As there would not be a city left afterwards. As such Quetz will only even consider using this noble phantasm if she is within a domain that is separated from the world, Such as a reality marble.
Name: Airi Miwa Age: 20 Personality: Cruel, Ruthless, Efficent these are words that are not used to talk about this particular girl. At least not how she is trying to live her life now. She can be seen as someone whom is 'Kind', always willing to stop to listen to someone. Acting with respect to someone's wish's even if she disagrees with them, but she is not stupid and will fight fiercely in opposition if those wishes would detriment those she holds close.
She aspires, She dreams, She fails, She gets up. Though her aspirations might be simple. Though her dreams might be too high to aspire for. She keeps going, as such her personality lends her to be able to get along with many different servants. If she gets angry she is capable of showing restraint. Though she will vocalize her ill intent and yet even at the end of the day. She is still human. She will not hesitate to threaten someone with a gun if she needs to though she prefers to avoid violence if possible.
Abilities: A girl from a family with a Sorcery trait known as "Swarm" she is capable of contracting and maintaining an incredible number familiars but she suffers poorly in other types of magecraft. Even so her output is limited meaning that the quality of the familiars she contracts with is quite low. Which makes her inferior to many magus's whom have familiars of high quantity. However she bests them in one respect in that she can spread them out over a wide area to quickly asssess the shape and size of a battlefield and to be able to find her opponent whereever they move.
Due to her sorcery trait she is capable of contracting multiple servants with no degradation to their abilities. However they cannot exceed a particular grade or else she starts to suffer harshly the effects of being drained too fast. A connection that could surely result in her death otherwise. Even so there is a limit to the number she can contract before it becomes infeasible even then which is approximately three servants if she employs no other familiars.
Besides Mage craft she carries a side-arm which she keeps loaded as her familiars are incapable of causing any considerable harm to a magus with even a basic understanding of magecraft though they can certainly 'pin' them beneath their weight so in order to best an opponent in a non-lethal manner she opts instead to use hand to hand techniques coupled with some rudimentary but effective martial arts to win the day.
History: Born the second daughter of a magecraft family it was to be expected that they didn't care much what she did with her time as long as she attended the regularly scheduled mage craft practice in order to learn at the very least the basics of familiar magic in case the main heir fell sickly. As such she grew up with need or a wanting to find her place in the world.
A dream and aspiration that would lead her to the Island, Though she lacks the considerable wealth of many magus familys as she was cut off from her families assets the moment she left the same country as her clan. She works incredibly hard to get by. Having opened up an "Odd-Jobs and Detective work" little business hole on the island. She'll take any job that interests her with payments that can range from a simple meal to just enough to pay the rent.
Why? Because its fun, its a simple life and she can choose what she works for. Plus as long as its helping people out why else should there be another reason to do it? As long as she finds something interesting to chase you can be sure that this girl will chase it to the end of the spiders web and back!
Other: She has a particular dislike for Wasps
"Yo! Master" "Peace Peace"
Name: Sakamoto Ryoma (and Oryou) Class: Rider Personality: Sakamoto Ryoma - Sakamoto Ryoma, the Hero of the Restoration. An aloof man on his mid-20s. He may be a master of the Hokushin Ittouryuu, but he’s actually a kindhearted guy who dislikes conflict to his very core. he’s easy to like and easy to misunderstand. Since he acts so aloof, no one can tell what his intentions are, furthering the problem. The type of man to unseal a dragon and simply walk away.
Oryou - A stalker who fell in love at first sight always spotted hanging around as Ryoma's shadow following him whereever he goes as a way of 'repaying the favor'. She has a love for a certain finger sign. She does not use 'I' but instead simply refers to herself by name, such is the personality of the girl that always sticks close to Ryoma's side.
Stats: Strength: C (A) Endurance: C (A) Agility: B (A) Mana:E Luck: A- Noble Phantasm: EX
Class Skills: Riding: A+ Magic Resistance: C
Personal Skills: Hero of the Restoration: A Eight Proposals while Shipboard: A Charisma: C+ Monstrous Strength: A Rampage: B
Rank: EX Type: Anti Army Effects: An EX Rank Noble Phantasm that has both human (Oryou) and dragon forms. Even clad in her human form, her Mystery, monstrous attack power and strength is considerable, having comparable fighting power to a Servant. In her large black dragon form, brought out through the Noble Phantasm's True Name activation, she is clad in overwhelming Mystery, a level of Mystery that boasts that from the Age of Gods with overwhelming power. It is difficult to even wound her with normal attack methods. However, because her existence is incomplete, the dragon transformation is a one-time summon, a one-time limit. After being invoked, the World regards its imperfectness and therefore its existence cannot be maintained and is destroyed.
As such it can only be used when no other option presents itself in order to secure victory. After this Oryou cannot become her 'true form' for the remainder of Ryouma's summoning.
Alignment: True Neutral Chaotic Good
Manslayer Izou
True Name: Okada Izou Class: Assassin Personality: 'One with the sword, swift and nimble as a falcon', Izou is the type of man to look down on other swordsmen and boast of his own capabilities, this is not without merit though as his swordsmenship is truely something of genius. So to call his personality a little rough is an understatement.
Even so Izou isn't the type of servant to use his head much, and is more likely to depend on the orders of others to decide what it is he is doing, blindly following people that make him feel enthusastic. Though he is violent and not smart, when you get along with him, he can be a pretty nice guy, just don't mock him.
Stats: Strength: C Endurance: D Agility: B Mana: E Luck: E Noble Phantasm: C
Class Skills: Presence Concealment: C
Personal Skills: Man Slayer: A - A practical form of swordplay focused on nothing but victory, unsuited for one whose soul seeks out the truth of the blade. Yet that is why it is strong, and so brittle. A skill that renders Izou suitably apt at cutting down humans. Minds Eye (Fake) - C
Noble Phantasm Name:Settlement Sword Rank: C Type: Anti Unit - Mystic Sword Appearance: N/A The unorthodox sword style of the Manslayer Okada Izou, the ability to reproduce any sword technique with a glance. He is limited to the techniques he knew during life when first summoned, but he can become stronger by taking in new sword techniques witnessed after his time of summoning. The limit to the ability is that it cannot copy sword techniques that rely on the special characteristics of Noble Phantasms. Any technique that is classified as anything other then Anti-Unit or is another Mystic Sword technique also cannot be copied
Orion would make a bodily motion akin to that of a shrug as he'd pick up both of the girls onto his large muscular frame and immediately start to descend the building, skipping several steps at a time, making for a rather bumpy ride as he made sure they were held on tight. Soon they would emerge at the bottom of the stairwell back at the street level as he would place them both down. It was reasonable that he didn't have to carry them too far, they could walk. Plus it wouldn't do him much good if he couldn't move in front of them at a moments notice.
"Though I could carry you both the entire way there, Master, I feel your friend would not be best pleased." Orion said sheepishly putting a large hand behind his head with a soft smile. "So I assume we will simply be getting the rest of the way there on foot."
Carmel
Carmel, a woman of the faith and a follower of the flock of god had reasoned to herself that perhaps her entry into the grail war t o seek answers to her questions was one of folly. Nay perhaps grand foolishness on a scale that a heathen would do directly in front of the messiah. The reason she thought this was simple. She had assumed that the fates would align and give her an individual with enough power to leverage herself properly during the grail war.
IT had not. She had summoned someone whom at first seemed a bit of a disappointment. Royal status and decree did not mean much for the pious as they only followed one king, and Jangar certainly didn't qualify. HOWEVER she was not a foolish devout. It was simply a matter of using the hand she was dealt properly.
Speaking to her servant over the connection between them both, she would take in his view of his surroundings, as she had sent him off to scout the area of the war, relying on his survivability while she sat in the church building and waited for other masters to arrive. Hearing of discovery of the undead. She would frown for a moment. "Very well Jangar, retrieve one. Bring it somewhere outside of church grounds. I cannot conduct a proper investigation if the corpse is purified." She would say in reference to her own servants going ons.
Carmel would place her hands in front of her in a seemingly pious position. Though she was actually just thinking. Undead would mean there was likely a necromancer of some kind afoot. "I want you to tell me if any of those undead exhibit special properties Jangar" The Burial Agency Agent would say, a look of seriousness upon her face.