Wild Bill Rivera had an interesting partner for the war. Almost as soon as the ritual was over, she had dragged him away to party and "forge a contract." He didn't mind so much, it was just a surprise to be dragged out to get clothing and then a hole in the wall bar, like this.
That isn't to say that Bill let that get in the way of the merriment. He probably couldn't keep up with a heroic spirit drink for drink, but he would damn well try.
Just as he knocked back the last of his beer, he heard Saber call for more liquor. It couldn't be helped, this was going to be an expensive bill, might as well splurge on himself as well.
"A couple bottles of whiskey too!"
After making certain he was heard, Bill turned back to his partner and assessed her, certainly a strong hero and a free spirit. Things were shaping up to be a fun war.
When Saber stopped long enough to ask about him, Bill couldn't help a dumb smirk as he picked up his hat and sat it on his head before offering a sort of stage bow from his sitting position, holding the hat in place with one hand.
"You can call me Bill, Wild Bill if you prefer. Just a desperado, a gunslinger, in an age that has no need of them anymore, it seems."
He paused long enough to sit back, tilt his hat back, and take one of the whiskey bottles that had been brought out. As a sort of brag, bill brought the bottle to his lips and took a rather sizable swig, before setting it on the table coughing lightly over the fact some of it went down wrong, choking him up.
Clearing his throat, he continued, "Y'see I'm just a man with too much money, and just enough magical talent, to get involved in this throw down. Between you, me, and my six-shooters, I'm hoping to save people from themselves. Society and Government, I don't mind them on principle, but in action they have been choking the life out of people. Puttin'em in smaller and smaller boxes as time goes on. That needs to change, and I want to create a world where those people will have the freedom to do anything they want, even if that means their protection also becomes their own responsibility."
Finally done, he takes the hat off again, at least aware that its the "proper" thing to do, even if he doesn't normally care.
Leaning forward, he looks at his partner, smirk becoming a grin, and says, "So that's my angle in this war. Your turn to share, partner."
Titles: Wild Bill, Fastest Gun in the West, Desperado, The Gunslinger, Quickdraw, Ace
Sex: Male
Alignment: Chaotic Neutral
History: Once established amongst the families of Europe, Wild Bill Rivera's ancestors left Europe behind to travel to the new world and begin again, leaving behind a dying bloodline, dwindling fortune, and much of their former magical knowledge. With little of their magecraft remaining, and a weakened family crest, the Riveras continued what traditions they still could. Shortly after resettling, seeing poor returns, the family turned more towards worldly pursuits that would hopefully broaden their horizons, leading them to build an empire of oil fields in the southwest of the US. Sadly, this shift in perspective hasn't improved their prospects, with their family and magecraft little better than in stasis(stagnating).
William "Wild Bill" Rivera was an only child, and one of the last hopes of the "Rivera" family. His parents tried to instill a desire to further the family into him, either via magecraft or the family business. Bill took to the learning, absorbing all the knowledge he could, but ultimately his family's goals never interested him, and he has decided to pursue his own future.
As he grew, Rivera found a spirit of adventure and love for Westerns and the like. The idea of the freedom and the adventurous nature of the period(or at least the media portrayed there) appealed to him deeply, especially considering that society seemed to be trying to take that from people. It bothered him that people could willingly bind themselves, even if it was for the social contract. To Bill, man should be a creature of self determination, and these beliefs brought him into conflict with the teachings of his family. It drove him to rebel against his upbringing and society by becoming the last, greatest, truest gunslinger, a desperado fighting for true, personal freedom. Now he uses his inherited wealth and will as a free man to fund his crusade against society's shackles.
Personality: Wild Bill could be described as eccentric. He lives in a world of delusions, thinking himself something as anachronistic as the last best gun in the west, a desperado, a cowboy. As his delusions are at least partially self imposed, he does not take kindly to people trying to "bring him out." He places a strong emphasis on freedom and disdains any authority he views as trying to curtail freedom. He also has a quick temper and tries to resolve any issue, that can't be talked out or has insulted his sensibilities, with fist or gun.
Magecraft
Quality of Circuits: C
Quantity of Circuits: C
Elemental Affinity: Earth and Wind
Attribute: Conversion
Magecraft:
-General Magecraft: While the specialized magecraft of the Rivera family has been in decline, the family continues to rely on the basics.
-Jewel Magecraft: As one of the few remaining magecrafts the family retains, Bill has become adept at distilling magical energy and concepts into gemstones, using family funds to fuel his need for more gems.
-Divination: Can be combined with jewelcraft to instill concepts on others and can use jems as crystal balls.
Mystic Codes:
-Jewels: Despite denying his family and his past, Rivera relies on inherited wealth to, at least partially fund his journey, using it to stockpile gems to practice what magecraft he knows.
-Jewel Bullets: With gems being capable of holding magical energy and concepts, Bill has developed a talent for crafting them into bullets, so that he can deliver them over long distances.
Non-Magecraft Abilities/Items:
-A Pair of Six Shooters: And the skill to go along with shooting them(from a moving horse)
-Non-Magic Bullets
-The ability to "craft" bullets, also makes his own "hand loads"
Titles: Wild Bill, Fastest Gun in the West, Desperado, The Gunslinger, Quickdraw, Ace
Sex: Male
Alignment: Chaotic Neutral
History: Once established amongst the families of Europe, Wild Bill Rivera's ancestors left Europe behind to travel to the new world and begin again, leaving behind a dying bloodline, dwindling fortune, and much of their former magical knowledge. With little of their magecraft remaining, and a weakened family crest, the Riveras continued what traditions they still could. Shortly after resettling, seeing poor returns, the family turned more towards worldly pursuits that would hopefully broaden their horizons, leading them to build an empire of oil fields in the southwest of the US. Sadly, this shift in perspective hasn't improved their prospects, with their family and magecraft little better than in stasis(stagnating).
William "Wild Bill" Rivera was an only child, and one of the last hopes of the "Rivera" family. His parents tried to instill a desire to further the family into him, either via magecraft or the family business. Bill took to the learning, absorbing all the knowledge he could, but ultimately his family's goals never interested him, and he has decided to pursue his own future.
As he grew, Rivera found a spirit of adventure and love for Westerns and the like. The idea of the freedom and the adventurous nature of the period(or at least the media portrayed there) appealed to him deeply, especially considering that society seemed to be trying to take that from people. It bothered him that people could willingly bind themselves, even if it was for the social contract. To Bill, man should be a creature of self determination, and these beliefs brought him into conflict with the teachings of his family. It drove him to rebel against his upbringing and society by becoming the last, greatest, truest gunslinger, a desperado fighting for true, personal freedom. Now he uses his inherited wealth and will as a free man to fund his crusade against society's shackles.
Personality: Wild Bill could be described as eccentric. He lives in a world of delusions, thinking himself something as anachronistic as the last best gun in the west, a desperado, a cowboy. As his delusions are at least partially self imposed, he does not take kindly to people trying to "bring him out." He places a strong emphasis on freedom and disdains any authority he views as trying to curtail freedom. He also has a quick temper and tries to resolve any issue, that can't be talked out or has insulted his sensibilities, with fist or gun.
Magecraft
Quality of Circuits: C
Quantity of Circuits: C
Elemental Affinity: Earth and Wind
Attribute: Conversion
Magecraft:
-General Magecraft: While the specialized magecraft of the Rivera family has been in decline, the family continues to rely on the basics.
-Jewel Magecraft: As one of the few remaining magecrafts the family retains, Bill has become adept at distilling magical energy and concepts into gemstones, using family funds to fuel his need for more gems.
-Divination: Can be combined with jewelcraft to instill concepts on others and can use jems as crystal balls.
Mystic Codes:
-Jewels: Despite denying his family and his past, Rivera relies on inherited wealth to, at least partially fund his journey, using it to stockpile gems to practice what magecraft he knows.
-Jewel Bullets: With gems being capable of holding magical energy and concepts, Bill has developed a talent for crafting them into bullets, so that he can deliver them over long distances.
Non-Magecraft Abilities/Items:
-A Pair of Six Shooters: And the skill to go along with shooting them(from a moving horse)
-Non-Magic Bullets
-The ability to "craft" bullets, also makes his own "hand loads"
(Earlier)District VII, Near the Continental Hotel Zara
A smile spread across Avenger's face. Forgotten were the pedestrians around her. No more waiting or watching, it was time for action.
"We will be the storm, Master, sweeping away the chaff that stands between us and the grail." Avenger replied in kind, "If they do not show their faces here, then we simply need to find them. After all, we cannot gauge or defeat our opposition without fighting them."
Avenger had been ready for the fighting to start, craving battle, an outlet for her. It would not take long for a servant to cross town, unnoticed, even more so if she remained unmaterialized.
“My only request is a simple one, Avenger: Win.”
"We will win, Master. No servant or master will stand between us and the grail."
With that declaration to her master, Avenger sets off in search of enemy servants, and the battle that will surely follow.
(Currently)Somewhere in the hills, District XII
It hadn't taken too long to find what she was looking for, once Avenger crossed the river. She had gone to the least populated area in the city and had found the ongoing fight based on the destruction the fight had wreaked on the woods around them.
"It seems two of our enemies started the fun without us," Avenger sent to her master through their link. "I am going to introduce myself."
The two servants would probably detect her when she materialized, so Avenger decided to make an impression when she revealed herself and steal the initative. As she materialized, she scooped up a rock the size of a fist and chucked it at the sword wielding servant as hard as she could, before launching herself at the servant with the gun. With a furious scream, a servant encased in bronze armor launched themself at the Archer, the sword in their hand glowing a hateful red.
Last Queen of the Amazons, The Final Defender of Troy
Class: Avenger
Gender: Female
Birth and Death Dates: 13th Century BCE
Alignment: Chaotic Evil
Motivation for the Holy Grail: Born a daughter of Ares, an Amazon, and a warrior of great prowess, Penthesilea desired the honor that could only be afforded a warrior. When she met Achilles in battle, it was in search of a warrior's death and the honor that comes with it. However, denied that by his lack of respect and her victory, Penthesilea views her further dishonor and suicide as a great shame and blames the Greeks, particularly Achilles. Nothing short of the total destruction of Greece, removal from the tapestry of fate, and the erasure of the memory of Greece will grant her a modicum of the peace she has been denied.
Personality: Once a proud and honorable warrior, Penthesilea sought honor in combat. The situation of her final fight and subsequent death has taken that from her. Instead of a strong amazonian queen, or a loving sister, or a great warrior, Penthesilea is a wraith, born back into the world to visit all the hatred and self-loathing she feels onto her enemies and those around her. She doesn't want to be looked at, hiding her appearance away from everyone, enemy and master. She fights with a hot fury, anger driving her strikes, letting it power her. When it comes to Greeks, however, her fury becomes a berserker rage, where she uses anything on hand, anything within her power to destroy her opponent, including her bare hands and teeth. While she is fueled by an unrelenting hatred, Penthesilea will protect her master, perhaps they may even find common ground and "get along." Her main goal, however, is to slaughter all who oppose her in the war, potentially even her Master, and seize the grail to undo her enemies.
Bio: Instead of the story we know, with Penthesilea being killed by Achilles, she was driven to a sort of berserker rage due to the lack of respect and honor shown to her by Achilles. Instead of dying by his hand, Penthesilea killed Achilles, tearing him apart with any weapon she could use, including her hands and teeth. By the time she'd realized what had happened, she and her dogs were chewing on Achilles remains, and realizing the loss of control and honor, Penthesilea took her own life in disgust and anger.
Equipment: Trojan armor, helps mask her identity. Originally belonged to Hector.
Parameters
Strength: B+
Endurance: C+
Agility: C+
Mana: C
Luck: E
Class Skills:
Avenger - B - Representing the state of an Avenger as one that gathers people's hatreds and grudges onto oneself. It is easier for one to accumulate hatred and resentment. As someone who sank so low as to consume the flesh of a foe in a blind rage, Penthesilea draws these grudges to her and uses them as fuel to continue her crusade. She will never forgive Achilles or Greece.
Oblivion Correction - A - People are creatures that forget many things, but an Avenger never forgets. The critical effect of Avengers who attack from beyond one's memory is strengthened. Where others may forget or write her off as a footnote in someone else's legend, Penthesilea remains, her memory strong and her grudge stronger.
Self-Replenishment (Mana) - C - One's Magical Energy endlessly surges until their revenge is accomplished. Recovers a minuscule amount of magical energy every turn. Penthesilea derives a small amount of sustenance from the fires of her own hatred and the grudges of those arrayed against her. Anger and grudges sustain her, to a degree, while her master still does most of the work, this is something.
Personal Skills:
Death Howl of Troy - A+ - If Penthesilea finds herself in a particularly bad situation, can rouse her divine blood to give her a boost, to help sustain her during battle. The howl the releases is filled with all the anger and sorrow of the Trojans who knew they were lost without Hector. Penthesilea has taken this upon her as the last, true, defender of Troy, and uses these negative emotions to fuel herself and continue fighting, even through wounds that would otherwise slow or disable her. When activated, this skill activates her parameter buffs.
Beauty - X - Unrivaled beauty sealed and hidden by her armor, the armor and gleaming helm of Hector. Unsealed this skill represents beauty rivaling a goddess, the same beauty that drove Achilles to lust for her and let his guard down, the same beauty that let her slay Hector's killer. As a warrior, her beauty bothered her, as her enemies saw beauty instead of a worthy foe. As an avenger, she may yet use this skill against her foes.
Cannibalism - B - Penthesilea is a rabid beast. Despite killing herself for it, or perhaps because of that, she is cursed(or gifted) with the ability to consume her foes and gain a benefit from it. Normally this would bother her, but this version of Penthesilea has given up on her humanity and embraced the darker side of her hatred. Any means are acceptable to arrive at her ultimate goal of the destruction of her truest enemies. Thanks to this lack of scruples, she is able to use this skill to consume her foes, to regain some of her lost mana and health. This skill also extends to her attacks, to a milder degree, allowing her to leech the life force from her foes as she attacks them, promoting a much more aggressive combat style.
Divinity - C - One's aptitude as a divine spirit. Penthesilea as the daughter of the god Ares, is granted a degree of divinity by grace of her blood. However, she disdains all who participated in the Trojan war, including the gods who chose sides and influenced the war. As such, her divinity is lowered somewhat, for her hatred of the gods. She isn't particularly mad at Ares, however, as he did not seem to play any major roll in the war.
True Name: Durindana Spada (Cursed)
Title: Ultimate Cursed Blade
Rank: A+
NP Type: Anti-Army
Range: 2~8
Maximum Number of Targets: 50
Description: The, originally, golden bladed sword/spear wielded by Achilles during the siege of Troy. It was able to change its form by controlling the length of its hilt, however that ability is denied to Penthesilea. When Hector fell to Achilles and the amazons took to the killing fields, Penthesilea used it to face down Achilles and slew him toward the end of the siege. Now it returns as her weapon, a container for the grudges she gathers, a focus to turn those into a weapon against her enemies. Passively, the sword acts as an extension of her will, singing with her grudges and curses, seemingly glowing a hateful red as it acts as a conduit to share her pain with her foes. When activated it releases her grudges, the force of her anger smashing her enemies back as the grudges and curses are freed from her sword to attack others around her. The sword that once represented the power of Troy and the honor of her strongest champion, now bears a new meaning. Now it serves as a vessel for the vengeance of Troy, her citizens, and especially her defenders. To Penthesilea it is a reminder of her shame and the death of Troy, needless to say it serves to fuel her hatred to even greater heights.
True Name: Goddess of War
Title: War God's Military Sash
Rank: A
NP Type: Anti-Unit~Anti-Fortress
Range: -
Maximum Number of Targets: 1000
Description: It is remodeled from an offshoot of the war banner of her father Ares. It is a band of fabric with a plain pattern drawn on it that she wears as a girdle. Despite its appearance, it seethes with an abnormal amount of magical energy and possesses a divine aura thick enough to make it seem like a god itself had used it. Despite its appearance, it seethes with an abnormal amount of magical energy and possesses a divine aura thick enough to make it seem like a god itself had used it. Wearing it greatly increases the user’s Divinity, Strength, Endurance, Agility, and Mana parameters. Its strength cannot exceed a certain point due to Mystery in modern society being weak.
The sash belongs to the queen of the amazons and represents their honor and prowess as favored daughters of the war god, Ares. With her sisters dead, Penthesilea was the last heir to the throne, and as such now bears the banner. It, like her blood, are one of the few things that still connect her to the person she was before Troy, an honored daughter of Ares. Now she uses it as a tool to help her win the grail.
True Name: Persona tau Hektor
Title: The Gleaming Helmet of Troy's Lost Hero
Rank: D
NP Type: Anti-Unit (Self)
Range: 0
Maximum Number of Targets: 1
Description: Originally belonging to Hector, the helm allows Penthesilea to mask her own identity, masquerading as Hector of Troy. The only benefit it offers is hiding her true identity and sealing her goddess-like beauty. Originally Hector abandoned his armor, taking Achilles' to use against the Greeks. However, with his death, when the amazons joined battle against Greece, following Hector's death, Penthesilea took his armor to use for herself. Now it remains due to her status as the last defender of Troy, and a statement that Troy will not be forgotten, her enemies undone by the last queen of the amazons.
Avenger observed her master as they roamed the streets. She still wasn't sure what to make of the girl. Just barely a woman by the standards of modern society and yet so cold, at least so far. Perhaps they would open to each other as the war progressed, but currently there wasn't much to be said between them, no spark of understanding, yet. Avenger would need to provoke a rise in her master, something to make the mask slip.
The girl was not what she was here for though. Turning from her master, Avenger took in the sights around her. Restraunts, clubs, people, and faces, all these things surrounded them. Avenger was not materialized at the moment, as she would certainly draw eyes. This allowed her to move through the streets without drawing attention, allowed her to observe the people on the streets and in the windows. If there was no combat to be joined today, then she could certainly find a snack here.
Finally, Avenger returned her attention to her master. "Do you sense any of the others? I want to test the other servants, to taste their power for myself. What say you? Should we go higher or move to another district and try our luck there?"
Last Queen of the Amazons, The Final Defender of Troy
Class: Avenger
Gender: Female
Birth and Death Dates: 13th Century BCE
Alignment: Chaotic Evil
Motivation for the Holy Grail: Born a daughter of Ares, an Amazon, and a warrior of great prowess, Penthesilea desired the honor that could only be afforded a warrior. When she met Achilles in battle, it was in search of a warrior's death and the honor that comes with it. However, denied that by his lack of respect and her victory, Penthesilea views her further dishonor and suicide as a great shame and blames the Greeks, particularly Achilles. Nothing short of the total destruction of Greece, removal from the tapestry of fate, and the erasure of the memory of Greece will grant her a modicum of the peace she has been denied.
Personality: Once a proud and honorable warrior, Penthesilea sought honor in combat. The situation of her final fight and subsequent death has taken that from her. Instead of a strong amazonian queen, or a loving sister, or a great warrior, Penthesilea is a wraith, born back into the world to visit all the hatred and self-loathing she feels onto her enemies and those around her. She doesn't want to be looked at, hiding her appearance away from everyone, enemy and master. She fights with a hot fury, anger driving her strikes, letting it power her. When it comes to Greeks, however, her fury becomes a berserker rage, where she uses anything on hand, anything within her power to destroy her opponent, including her bare hands and teeth. While she is fueled by an unrelenting hatred, Penthesilea will protect her master, perhaps they may even find common ground and "get along." Her main goal, however, is to slaughter all who oppose her in the war, potentially even her Master, and seize the grail to undo her enemies.
Bio: Instead of the story we know, with Penthesilea being killed by Achilles, she was driven to a sort of berserker rage due to the lack of respect and honor shown to her by Achilles. Instead of dying by his hand, Penthesilea killed Achilles, tearing him apart with any weapon she could use, including her hands and teeth. By the time she'd realized what had happened, she and her dogs were chewing on Achilles remains, and realizing the loss of control and honor, Penthesilea took her own life in disgust and anger.
Equipment: Trojan armor, helps mask her identity. Originally belonged to Hector.
Parameters
Strength: B+
Endurance: C+
Agility: C+
Mana: C
Luck: E
Class Skills:
Avenger - B - Representing the state of an Avenger as one that gathers people's hatreds and grudges onto oneself. It is easier for one to accumulate hatred and resentment. As someone who sank so low as to consume the flesh of a foe in a blind rage, Penthesilea draws these grudges to her and uses them as fuel to continue her crusade. She will never forgive Achilles or Greece.
Oblivion Correction - A - People are creatures that forget many things, but an Avenger never forgets. The critical effect of Avengers who attack from beyond one's memory is strengthened. Where others may forget or write her off as a footnote in someone else's legend, Penthesilea remains, her memory strong and her grudge stronger.
Self-Replenishment (Mana) - C - One's Magical Energy endlessly surges until their revenge is accomplished. Recovers a minuscule amount of magical energy every turn. Penthesilea derives a small amount of sustenance from the fires of her own hatred and the grudges of those arrayed against her. Anger and grudges sustain her, to a degree, while her master still does most of the work, this is something.
Personal Skills:
Death Howl of Troy - A+ - If Penthesilea finds herself in a particularly bad situation, can rouse her divine blood to give her a boost, to help sustain her during battle. The howl the releases is filled with all the anger and sorrow of the Trojans who knew they were lost without Hector. Penthesilea has taken this upon her as the last, true, defender of Troy, and uses these negative emotions to fuel herself and continue fighting, even through wounds that would otherwise slow or disable her. When activated, this skill activates her parameter buffs.
Beauty - X - Unrivaled beauty sealed and hidden by her armor, the armor and gleaming helm of Hector. Unsealed this skill represents beauty rivaling a goddess, the same beauty that drove Achilles to lust for her and let his guard down, the same beauty that let her slay Hector's killer. As a warrior, her beauty bothered her, as her enemies saw beauty instead of a worthy foe. As an avenger, she may yet use this skill against her foes.
Cannibalism - B - Penthesilea is a rabid beast. Despite killing herself for it, or perhaps because of that, she is cursed(or gifted) with the ability to consume her foes and gain a benefit from it. Normally this would bother her, but this version of Penthesilea has given up on her humanity and embraced the darker side of her hatred. Any means are acceptable to arrive at her ultimate goal of the destruction of her truest enemies. Thanks to this lack of scruples, she is able to use this skill to consume her foes, to regain some of her lost mana and health. This skill also extends to her attacks, to a milder degree, allowing her to leech the life force from her foes as she attacks them, promoting a much more aggressive combat style.
Divinity - C - One's aptitude as a divine spirit. Penthesilea as the daughter of the god Ares, is granted a degree of divinity by grace of her blood. However, she disdains all who participated in the Trojan war, including the gods who chose sides and influenced the war. As such, her divinity is lowered somewhat, for her hatred of the gods. She isn't particularly mad at Ares, however, as he did not seem to play any major roll in the war.
True Name: Durindana Spada (Cursed)
Title: Ultimate Cursed Blade
Rank: A+
NP Type: Anti-Army
Range: 2~8
Maximum Number of Targets: 50
Description: The, originally, golden bladed sword/spear wielded by Achilles during the siege of Troy. It was able to change its form by controlling the length of its hilt, however that ability is denied to Penthesilea. When Hector fell to Achilles and the amazons took to the killing fields, Penthesilea used it to face down Achilles and slew him toward the end of the siege. Now it returns as her weapon, a container for the grudges she gathers, a focus to turn those into a weapon against her enemies. Passively, the sword acts as an extension of her will, singing with her grudges and curses, seemingly glowing a hateful red as it acts as a conduit to share her pain with her foes. When activated it releases her grudges, the force of her anger smashing her enemies back as the grudges and curses are freed from her sword to attack others around her. The sword that once represented the power of Troy and the honor of her strongest champion, now bears a new meaning. Now it serves as a vessel for the vengeance of Troy, her citizens, and especially her defenders. To Penthesilea it is a reminder of her shame and the death of Troy, needless to say it serves to fuel her hatred to even greater heights.
True Name: Goddess of War
Title: War God's Military Sash
Rank: A
NP Type: Anti-Unit~Anti-Fortress
Range: -
Maximum Number of Targets: 1000
Description: It is remodeled from an offshoot of the war banner of her father Ares. It is a band of fabric with a plain pattern drawn on it that she wears as a girdle. Despite its appearance, it seethes with an abnormal amount of magical energy and possesses a divine aura thick enough to make it seem like a god itself had used it. Despite its appearance, it seethes with an abnormal amount of magical energy and possesses a divine aura thick enough to make it seem like a god itself had used it. Wearing it greatly increases the user’s Divinity, Strength, Endurance, Agility, and Mana parameters. Its strength cannot exceed a certain point due to Mystery in modern society being weak.
The sash belongs to the queen of the amazons and represents their honor and prowess as favored daughters of the war god, Ares. With her sisters dead, Penthesilea was the last heir to the throne, and as such now bears the banner. It, like her blood, are one of the few things that still connect her to the person she was before Troy, an honored daughter of Ares. Now she uses it as a tool to help her win the grail.
True Name: Persona tau Hektor
Title: The Gleaming Helmet of Troy's Lost Hero
Rank: D
NP Type: Anti-Unit (Self)
Range: 0
Maximum Number of Targets: 1
Description: Originally belonging to Hector, the helm allows Penthesilea to mask her own identity, masquerading as Hector of Troy. The only benefit it offers is hiding her true identity and sealing her goddess-like beauty. Originally Hector abandoned his armor, taking Achilles' to use against the Greeks. However, with his death, when the amazons joined battle against Greece, following Hector's death, Penthesilea took his armor to use for herself. Now it remains due to her status as the last defender of Troy, and a statement that Troy will not be forgotten, her enemies undone by the last queen of the amazons.
Dido didn't know exactly what they were or how they were able to create that light, but she didn't care. It was trouble, but not so much trouble that she was scared, more that it felt a nuisance, a speed bump really in her quest for revenge. Her hatred was turned on these things, the monsters that would bar her path and try to prevent her from reaching her goal. She couldn't allow that.
Dido pushed her master aside, fairly gently actually, so that he wouldn't die from something like a fall. With her arms free again, she would be able to defend them in a fight.
She didn't need her arms for what she did next though. Dido glowered at the monsters, but concentrated on her words. Her mouth worked at an incredible speed as she chanted the encantation and manifested her magic. Alongside her several points of light appeared inside a series of six circles, charging with magic as she chanted. While it wasn't instantaneous as it would be with one better versed in the magic of their time, Dido felt it was fast enough. As she finished the points of light streaked away as lasers, beams of condensed light, aimed directly at the monsters standing before her.
-----------------------Moving to Shinto Town, Outside Troy-----------------------
Lilith(Hotaru Fujikawa)
Outside Workshop, Near "Newly" Occupied House, Southern Moor
It seemed like the blink of an eye, but in what seemed like it must have been less than a second, Lilith saw her potential allies fleeing from the creatures that had just approached them. Not only that, it seemed their parting gift, meant for the beasts that had run up to them was also going to hit her.
Lilith began to turn, shouting at the other magi to "get down." They might make it. They were further away. She knew she wouldn't be fast enough though. She was too close, and the lightning was too fast. Lilith would be fried here unless she was saved.
No it, wouldn't end. She had a potential out. A servant could easily move faster than a human ever could, possibly even fast enough to dodge lightning. Across her link she urgently sent a request for help, Assassin, help me. With luck, they would all survive this, and they could deal with the beasts, maybe even talk to them, after.
Queen of Carthage Divine Descending Denouement Hot Spring, Foreigner's Lowlands
NO! NONONONONONO! Someone took it away! Dido could feel her revenge slipping through her fingers. That damnable city was being snatched away from her grasp again. She knew this meeting was a waste of time, time in which she could have been assaulting her enemies, but now that was stolen away.
Not only was Troy lost to her, but her army was stolen away. It wasn't just her revenge, but her warriors and even the bond to her master was weakened or broken. Her rage was all consuming.
Well it seemed the others were gathering themselves and moving on the trouble. The pub? That's where it seemed they were intent on going. If that was where the trouble was, she could be there in the blink of an eye.
Dido grabbed her master and held him close as she said, "Come, Master, we must exact vengeance on those that threaten us and deny me my revenge. We must exact penance on our newest foe. They can't give back what was taken, but they can give their life."
Dido paused, took a breath, and activated the spell she had prepared ahead of time. This, surprisingly, was one of the few things her preparation had worked out for. With a burst of words, to most, they would have seemed incomprehensible, possibly even gibberish, but they were that of a spell. One moment they were there, the next they weren't. ====================Teleporting to the (Former) Walls of Troy=====================
-----------------------Moving to Shinto Town, Outside Troy-----------------------
Lilith(Hotaru Fujikawa)
Workshop, "Newly" Occupied House, Southern Moor
It seemed this was really was going to be a bust. Not only had her plans to swell her numbers at the riot failed, it seemed a contender had come hunting her. On top of that, something...peculiar was happening to this city. It seemed something was exuding an overwhelming sense of dread across the city. Not only that, her familiar had witnessed the fall of those great walls and the transformation of the enigmatic "pub" into some kind of cave. Things were escalating quickly, and it seemed much too late to leave. It was time to do something heroic. Lilith was trying not to think about the alternative to that.
“There’s not much time to speak, I’m afraid. But I’d like to ask if you’d like to leave with us and go find some others to prepare for this figurative storm, Saber and I are more than happy to have a new friend.”
An attractive offer. She wouldn't be able to do much alone, without her eyes(read familiars) or some sort of army. Could she even lead an army? It didn't matter. It sounded like a good offer.
Master, I believe whatever had just occurred is beyond our own capabilities to handle, it would be most prudent to ally ourselves with the rest of the competitors to deal with this disturbance.
It would seem her servant agreed. Lilith couldn't really argue with her, especially since she had the same thoughts.
Lilith responded over the link in kind, That sounds like the best course of action for now. No more subterfuge or hiding. I will gather "the flock" and meet you by the front gate.
Before long, Lilith emerged from the residence at the head of a group of magi and approached her former enemy, now temporary friend.
As she neared the small group, Lilith spoke again, this time for all to hear. "I hope your offer is sincere. I'm affraid we've run out of places to hide or run to, and in the face of this," Lilith gestured towards Shinto, "We no longer have time to squabble over grails and wishes if we want to live."