Virgil can be quite the enigma when it comes to opinions, particularly about himself. He is endlessly proud of all he has achieved academically, of the years of hard toil and labour he put himself through, sometimes needlessly. But at the same time, there is such a deep sense of loathing resting in his heart; most would assume it was due to the alien organism slowly draining the life from him, but his hatred started long before he saw the wonders and horrors of space. A lot of love was lost when his sister was taken from him… and his shame in killing the last member of his family shattered this once amazing image Virgil had of himself. The remnants of this ego remain in his work, and only his work. This can rear its head in patronising or insulting ways to others and their own endeavours, but only in the form of constructive criticism. He is quick to correct or offer alternatives to individuals who are not seeking such advice, so his words can often be met with anger. Not that he notices… or cares.
In terms of amicability, Virgil can act pleasant enough when the situation demands it. While certainly seeming straight-laced from the outside, any decent joke will usher forth a grin; if there’s one thing he can always enjoy, it’s humour. Be it a well-thought out political joke, or simply a pun that make’s one shake their head and groan, a dry chuckle will be heard from him.
Outside of humour, Virgil becomes much less fun to be around. Being a fervent enemy of idealism, Virgil is quick to point out the obvious in a bad situation, either followed by potential ways of solving said situation, or simply the likelihood of failure. He’s never been one to lie or mince his words, and paired with a pessimistic outlook on life, he’s not the most morale-pushing fellow you’ll find on the battleground. If something needs to be done or said, Virgil will take on the task without complaint – somebody has to do it, and no matter how harsh the consequences, Virgil stopped caring long ago about the fallout to himself.
Likes:
Stars, Space, and most things affiliated with it.
Rock ‘n Roll
The sound of rain on a tin roof
Travelling and long trips; especially on trains.
Italian food
Gin, Vodka, White Rum; any of the clear spirits are his particular favourites.
Dislikes:
Pacifists and the Naive
His current condition
Silence
A lot of Indian food; too fatty for him.
Running out of white spirits; When Virgil needs a drink, he will have one. He simply loathes drinking spirits but those mentioned above.
Hobbies:
Star-Gazing
Swimming
Gardening, when he gets the chance.
Strengths: ⚜ Genius-Level Intellect
One doesn’t get 3 PhDs at his age without being pretty clever. After taking the MENSA IQ test at the age of 13, Virgil’s score surpassed that of famous scientist Albert Einstein, and was officially dubbed as a genius. He never held much credit to his IQ score, preferring to prove his intelligence in other ways. Hence his many achievements; starting with his acceptance into "Université Pierre et Marie Curie", one of the best and largest medical and science institutions in France. He studied both his degrees and Doctorates there. Virgil’s intellect lends itself to his resourcefulness and clarity of thought, allowing him to come up with decent plans on the go, or when a situation demands it. It would also be fair to include he is still quite the effective Doctor; while obviously no longer practising in hospitals, he can still patch a patient up quickly enough. Especially if it’s to do with the brain.
⚜ Heightened Senses & Capabilities
While it certainly has its downsides, the symbiont living in Virgil’s body has its uses. Latched to his spinal cord, it has increased his nervous system and sensor abilities tenfold. Sight, smell, taste, hearing and touch all surpass that of a regular human. Additionally, his motor responses and speed have increased, cutting reaction times in half and half again as his body finally runs to the same speed as his mind.
Weaknesses: ☠ The Organism
While every cloud has it’s silver lining, Virgil’s cloud is pretty fucking big, and his lining becomes less bright every day. The alien organism wrapped round his spinal column has tendrils everywhere. While seemingly uninterested in his internal organs at the moment, it grows by a fraction every day, slowly creeping closer to his brain. Negative side effects have included lethargy, neuropathy, alternating hypotension and hypertension, migraines, and seizures. They can occur at any time, and just seem to be getting worse every day.
☠ No real combat training
Outside of his refitted Valkyrie suit, Virgil doesn’t have much in the way of muscle. He’s certainly no weakling, but anything beyond general fitness has been pointless to him. Anyone even slightly trained in any art of hand to hand combat could easily beat him when away from his armour and weapons. He doesn’t have the experience or strength to win a fight like that, despite how fast he can be.
Brief Biography:
Virgil was the classic example of a baby born with a silver spoon in its mouth. Rich, important parents; a family manor nestled in the beautiful landscapes of rural France; and enough money to hire as many servants and spoil as many children as his parents desired. Born as the second child to the Ziegler family, his elder brother Rene was the heir to it all; his Mother's distant yet strong ties to the Aristocracy, and his father's booming business in medical research. However, Rene was too enamoured with money and power to even consider his parent's hopes. As the boys grew older, it became clear that Virgil was the brighter of the two, and his parents made sure to help this obvious intelligence thrive from a young age. Looking back, Virgil would probably concede that his parents pushed him just a little too hard; the young prodigy, as he was scathingly called by Rene. However, this never birthed resentment between the Ziegler parents and their youngest son. Being both competitive and eager to succeed, Virgil took to their teachings, lectures and strict schedule like a duck to water. In time, he no longer bothered with the allocated hours of play he was permitted; it was instead more entertaining for him to read books, work on his languages and sciences, and generally better himself in his academics. Safe to say, he didn't really have many friends as a child, which likely had an impact on his socialising as a grown-up, among with other factors. No friends, that is, until his little sister was born.
Annette Ziegler; Virgil fell in love with her as soon as he saw her little pink face, body swathed in blankets and being held by their (very) exhausted mother. Virgil had never felt this way with Rene; their relationship had been a solely antagonistic one, and upon hearing 9 months prior that his mother was once again pregnant, Virgil assumed the same would occur with the newest addition to the family. The sudden swell of protectiveness and love upon meeting his little sister for the first time was a strange sensation to the then 13-year-old. Perhaps it was because he was old enough to know the difference between a sibling and a rival, unlike Rene had been when Virgil was born; perhaps it was due to the current Omnic Crisis, the very thing that had killed off his Aunt and Uncle and left his cousin Angela orphaned, and had left a strange sense of foreboding across the family despite the two halves of the Ziegler clan being mainly estranged for the majority of their father's lives. Virgil himself had only met Angela once or twice as a child, mainly due to strained family reunions or muted funerals of some distant relation. He had mainly ignored her at that age, as had Rene; the latter too haughty to speak to his cousin because of some silly argument between their fathers, and the former simply finding nothing interesting about the girl, just as he had with most people his own age.
However, Annette changed all of this. Virgil began to grow some empathy, something his father had been worried the boy was lacking in in regards to his future as a Doctor. Spare time was used to help his sister flourish, rather than focusing on his own studies at the time. The children grew, and the crisis passed. By the time Annette was walking, Virgil had already taken part in the MENSA test and given the prestigious title of "Genius"... while Rene had already been arrested twice for public intoxication, public nudity, and vandalism.
Following the graduation of high school, it was no surprise Virgil applied for a medical PhD. Money and well-known parents aside, his sheer enthusiasm and knowledge in the area made his acceptance a sure thing. As the years progressed, he had a more than easy time with the degree; again, it was at socialising he fell down. The other student's attitudes both in general and towards himself began to change something in him... the other medical students seemed to be overly pessimistic, about their work, their degree, and life. All the while mistaking Virgil's lack of socialising for antagonism, he quickly found himself on the outer edges of their friendship groups. After more than a few missing invitations for nights out, Virgil began to turn to other societies within the University for some form of camaraderie. And so he found it in fellow scientists; other like-minded people wanting to learn everything they could. These few fellows belonged to the area of physics, and also another love of Virgil's; space. Oh, he was enticed by the mere mystery of it all, just as he had been with the psychology of the human mind, the brain, the very speciality he was aiming for. These people weren't just friends to go out for drinks with; they were teaching him new things, and Virgil admired that above anything else. Finishing his PhD in record time, far before any of his snooty peers, Virgil received a medical tenure, and once more, applied for another Doctorate - this time in Physics. A dual PhD; Theoretical and Experimental Physics, to be precise. Thanks to his high level of intellect, empty social life, and drive for work, Virgil was able to complete these other PhDs while still carrying on with his work in the hospital as a brain surgeon and researcher. As his expertise lay in the depths of the mind and it's workings, Virgil applied biological and cognitive psychology to help him better understand the human nervous system and the mysterious mind all the better. Thanks to his studies and research, neurological diseases such as motor neurone disease and cerebral palsy were finally being given effective treatments, rendering the problems almost non-existent while using his methods of therapy and medication. Further studies into more mental health problems such as schizophrenia, bipolar and unipolar depression, and even psychopathy were also studied fervently, and better treatments were developed for those afflicted. While not cures, he was happy with the work done, considering how diverse and mysterious the human mind truly was. It was as wide and unknown as space - perhaps this was even why he went on to study physics, and help develop and apply theories in regards to physics of the great expanse of nothingness.
Life was good. Virgil felt good. But it seemed that his fate was destined to drastically change... all thanks to Rene. Over the years as Virgil and Annette had flourished into decent members of society, Rene's life had been a roller-coaster of ups and downs. His habits in drink, sex and drugs caused endless problems for him and his parents, who, if not for the love of their eldest, would have disowned him for such reckless actions. If only they had - then perhaps the tragedy would not have occurred.
Rene, coming home from a night out after - as usual - too much indulgence in his dangerous habits, began rowing with his parents. The topic was nearly always the same; accusing them of loving him the least, complaining that they babied him too much while his precious brother and sister were placed upon a golden pedestal. The drunk man was too gone to be reasoned with, so his father threw him out, unwilling to take such abuse from his own kin. In his blind, drunk fury, Rene broke into the family garage, taking one of the most expensive cars they had and taking it for a joy ride. He tore through the family grounds, turf and dirt spraying behind him as he did; swerving wildly, his addled mind saw the stables too late - crashing straight through the wooden walls and careening through the stalls until coming to a stop by a brick wall. Stumbling away with nought more than a broken and bloodied nose, he wasn't concerned about and horses he may have injured. But among the screaming mares and shivering foals, lay Annette. Quite bloodied, quite broken, and quite dead.
By the time the police hauled Rene in for questioning, he'd already been made aware of what he had done; already called his highly expensive lawyer and created an airtight defence. With a confession on top of that, the murder of Annette was swiftly cut down to manslaughter and dangerous driving. 5 years in prison, but likely to be released early either on parole or good behaviour. Even on the inside, Rene knew his money would provide enough protection and comforts to make the days seem shorter. He was content with it - his grieving parents were not. As for Virgil? In Switzerland at the time, doing some research for the UN, his heart seemed to shatter upon hearing the news. His darling sister, gone? And by Rene's hand? But upon hearing the verdict of his brother's sentencing, razors seemed to replace his insides. While by no means a religious man, Virgil entertained the Old Testament philosophy of "An eye for an eye". And his brother would be losing both of them for such unforgivable actions.
Rene was found by Virgil lounging about their family manor; now vacated by the grieving parents, who couldn't stand to see Rene out on bail, nor be witness to the lack of their daughter's presence in the home. Naturally, Rene was shaken to see his younger brother, and immediately began to grovel for sympathy. But he didn't hear his pathetic apologies; excuses tumbling from whiskey-soaked lips couldn't be heard over the rage that took hold of Virgil. By no means an overly strong man, the inebriated Rene was easy to overcome, and with a firm headlock after that, it took only 3 minutes for Rene's life to ebb away. Even then, Virgil didn't let go - he couldn't risk the bastard miraculously awaken, brain dead or not. Ten minutes passed, and finally Virgil let the limp body of his brother go.
Virgil's parents arranged for his lawyer and defence. They played off his actions as grief; a form of PTSD, he wasn't thinking clearly, anything to get the Jury on his side. They eventually ruled for Manslaughter, the exact same sentence his cowardly brother had received. Virgil wasn't happy; he had expected a life sentence. It was what he deserved, and he was under no pretence that he was any better than Rene for taking a life. But prison was tiresome, and while killing himself would even out the balance of revenge nicely, Virgil was not a believer in suicide. So he took what was handed to him, ready to receive punishment as it came. One of the worst blows of his actions was of course, his medical license being revoked. Virgil had broken the most sacred rule of Doctors; The Hippocratic Oath: Do no harm. While knowledge and PhD were still intact, his reputation and ability to practice in hospitals was now gone. He could no longer help people. Which is what he thought, until the UN contacted him once more.
His research, prior to the family tragedy, had been mainly unfinished - working on the development of weapons employing experimental physics, he and his fellows (The very same ones he had befriended at University) had been trying to make artificial gravity, black-holes and warp drive. The UN employed plenty of murderers, so they were happy to pluck Virgil out of prison on two conditions; One, that he continue working for them. Two; that he did further work - undercover, in the UN's current prize protectors: Overwatch.
After the Omnic Crisis and his release from prison, Virgil was instructed to act as an "Impartial Advisor" between Overwatch, Blackwatch, and the UN. In reality, he was conducting further experiments, those that bent the laws of physics, and the laws of morality that Overwatch seemed bogged down in. Virgil didn't care that his weapons and technology could fall into the wrong hands. Firstly, because he doubted anyone other than himself was capable of using them competently. Secondly, he was obsessed with progress. Empathy disappeared from the man with Annette's life, and he craved to break myths and solve age-long mysteries about space and the ways of the world. Furthermore, he'd seen first-hand the destruction the Omnic war had unleashed, and he was more than happy in aiding the UN in creating a back-up to Overwatch and it's black-ops counterpart. His weapons and research would do jobs that pacifists or the close-minded could not. And even when that came in doubt, Virgil took measures to make certain that he would do the job if necessary. Among the rest of his work, he got his hands on a few Valkyrie suits, made by his cousin Angela. A fine piece of work, for the job she did in the battlefield. For himself, he needed more. The suits were stripped of "unnecessary frills" as he called them, such as the wings and components that allowed the floating motion. Next, he made sure the armour encompassed every part of his body, even creating a helmet to protect his head rather than just a visor like the traditional Valkyrie suits had. Other additions were implemented into the suit, from a Faraday mesh to improved outer armour, and then a paint job. White had never been his colour.
Years passed, and as time grew on, relations between Overwatch and the UN grew sour. Virgil's job was getting harder and harder to deal with, as secrets and rumours flew about the Overwatch bases, he had nothing much to report on. Additionally, he believed that the UN were thinking of some unfair sanctions to place on both of the agencies - while he liked developing a back-up plan, there was no need to make things worse in the current climate. Perhaps sensing Virgil's sudden incompetency or doubts, UN leaders put him in charge of one of their leading secret projects: Operation Ares - Building a base on Mars as one had already been made on the Moon, for further studies into space and secret development of controversial weapons. While knowing this was the UN's chance to just shunt him aside, Virgil was still excited nonetheless. Space! Love seemed to rekindle in his heart at the thought of going up there, being allowed to tread among the mysterious void he had enjoyed since a child. But naturally, like everything else in his life, it went dreadfully wrong.
Perhaps due to lack of interest or funding by UN officials, the Mars facility was not being run well. The basic skeleton had been built by the time Virgil was placed in charge of it; the airlocks were created, the atmosphere in the buildings was breathable, if a little stale. Virgil and his teams were in the process of setting things up when something went wrong. Sabotage jumped to his mind, but considering how secretive the project was, it was more likely just shoddy craftsmanship on the airlocks. It took a while for the alarms to kick in too; indicating a breach in the walls. By the time Virgil realised what was happening, the small breach had developed into catastrophic rips in the walls and ceilings; each section being closed off only for the pressure difference of the space outside causing more ruptures. Virgil barely made it into an escape pod in time; clinging on for dear life as the vacuum attempted to launch him out into space. The doors clanged shut, Virgil fell to the floor gasping, and the escape pod made it from the facility safely. He was the only one to make it out alive.
However, something had survived with him.
When Virgil's pod was discovered and rescued, his old fellows, the ones who had worked with him previously, went through the necessary procedures upon getting their friend back. Quarantine, and testing - a normal thing for any when subjected to an unknown entity like space. It was supposed to be nothing more than staying safe, but in this case, something was discovered. An unknown bacteria, present in Virgil's bloodworks. Weeks passed, and symptoms finally began to show. His friends made the quarantine space larger, realising that this was going to take much longer than anticipated. After a month, scans showed something at the base of Virgil's spine. Not a tumour; something alive. The bacteria had grown, not attacking his organs like previously hypothesised, but aiming to take control of his nervous system. Involuntary spasms, alternating pain and numbness and even partial paralysis of his extremities began to be a daily routine for Virgil as the bacteria grew. Both Virgil's friends and himself (Behind the quarantine glass, that is) frantically tried to cure this, to stop the spread. After several painful months, a chemical compound was finally synthesised to keep the organism in check. While certainly no cure, it stopped most of Virgil's symptoms, also making him non-infectious. With the serum in his bloodstream - and by default, the organism's tissues - strains of it wouldn't survive long enough to infect others outside of it’s host body. And so, Virgil was finally allowed to leave; only to find a much different world.
In his time in space and in quarantine, Overwatch and Blackwatch had finally come to blows. Both were gone now, his previous co-workers scattered to the wind, or simply dead. In addition to his parents, who had both passed away peacefully in his absence from the world. With Overwatch gone, the UN didn't have much need nor want for Virgil - so for the next decade or so, he focused only on himself, and his studies. Although no hospital would take him on due to his tarnished record, he was still able to help people in his own ways. Not out of kindness, you understand; moreso to keep his relevance in this world, and to keep his knowledge up to date and well-practised.
Additionally, he continued his research into experimental physics and applications to weaponry, alongside trying to keep up with the rather adaptable organism entwined with his spinal cord. Over the years, the serum slowed it, but it was still winning the battle. With a lack of resources and network, Virgil was quite happy to take up the call from Winston in regards to Overwatch. He could continue his work with much more ease there, and it would be nice to piss of the UN too.
Organisation Alias
Ouranos
Organisation Affiliation
Overwatch
Base of Operation
Forks, Washington
Previous Base Of Operation:
His previous job wasn’t static enough to have a base.
Battle Type/ Role:
Defence/Support
Occupation:
Scientist, Doctor, Inventor, and functioning alcoholic.
Previous Occupation:
See above.
Passive: Faraday Mesh After de-constructing and refitting a Valkyrie suit to something that would be of more use to him, Virgil lined the entire thing, helmet and all, with an improved Faraday Mesh. The technology involved makes him resistant to energy attacks for a certain amount of time. Obviously, a constant barrage will cause the mesh to overload, leaving him vulnerable until the suit repairs itself. It also provides no protection to anything other than energy attacks.
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Machine Gun As simple as it sounds; Virgil carries a fully automatic machine gun, allowing him to rapidly attack at both short and long distances. The erratic spray of the weapon makes up for his lack of marksmanship in it.
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Flashbang A stunning grenade, but just a wee bit more effective than your average one. It assaults the senses, targeting the inner ear by hitting frequencies high enough to be detrimental to humans; symptoms include dizziness, nausea, and inability to focus for a certain amount of time. It's not too kind on the eyes either, just as a regular flashbang works. Naturally, these high frequencies will do nothing to omnics, the deaf, or creatures with a higher frequency range than humans such as dogs or cats.
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Void An artificial black hole is cast in the air, sucking in anything it can in the vicinity; kept stable only by Virgil’s technology, it lasts less than a minute, and it’s pull is distinctly weaker than that of it’s much larger, naturally occurring sibling. Still, it would be best to keep one hand on your hat and the other clinging on for dear life when caught in the vicinity of one of these space horrors.
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Painkiller When taking damage, Virgil discovered that the symbiont triggered the release of naturally-occurring opioids in his body. Allowing him to ignore pain in the event he cannot treat himself, Virgil figured this would likely be of use to other people in battle – the medic can’t be everywhere at once, after all. Developing nanites filled with a compound called “Opiorphin” among other things, Virgil is able to launch them at fallen foes to relieve their pain and bring back strength, allowing them to continue fighting while waiting for actual medical treatment.
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ULTIMATE ABILITY: Newton’s Wrath Using technology developed by himself, Virgil can create an object in the middle of an area, bringing with it a mass so large that it almost negates that of the Earth’s; gravity from the area fluctuates, causing those caught in the field to become disorientated. One moment floating, another hitting the ground so hard they can barely breathe. All but Virgil, who with his improved Valkyrie suit is able to create his own field of gravity, allowing him to walk around and do as he pleases. Naturally, this effect doesn’t last very long, and the object causing this effect is extremely unstable and undefended; easy pickings for those feeling lucky enough to shoot.
Other:
Is fluent in several languages, including French, English, Swiss, German and Mandarin. The latter was learnt due to those he worked with in the UN, and is still fairly rusty. In addition to this, has a firm grasp in latin and history; you’d be amazed how much the two collide with science and medicine.
Ironically enough, Virgil seems to have picked up certain habits that he condemned Rene for in the past. Drinking and smoking are vices he partakes in to help himself cope; relaxing drugs and sedatives such as marijuana, diazepam and varied opiates are also experimented with when feeling particularly in pain. It works nicely most of the time; but leaves his usually quick mind dull and slow, a feeling he dislikes for the most part.
@MiddleEarthRoze; if you want, we can discuss relationships between our characters in a PM- I'm excited to see how the relationships would develop between both him and Angela, and between him and Juliette considering that her scream causes some of the same effects as his flashbang o:
Other than that, he's accepted and I'll pop him across now..!
Location: Music Room; Overwatch HQ - Forks; Washington. Interacting With: No one in particular/ Anyone who wants to join her. Key: Juliette (Pink), Athena (Blue), Both (Plum). Songs:"I Dreamed A Dream" (First song), and "Clair De Lune" (Second song).
Her soft pink lips parting ever so slightly, Juliette allowed her beautiful blue orbs to flutter to a close, her touch gentle as they glided over the ivory keys of the piano, filling the music room she sat in with the sweet melody she had been practicing now ever since her brother had bought her the new score book: Les Misérables. The composition… it was remarkable; so moving, and it seemed to fill her very being straight from the core from the very moment she had first listened to the musical’s soundtrack with Athena.
This was what she loved; what she lived for- the music… it was one of the only ways that she had ever really been able to express herself to those around her… and oftentimes, it was her only means of escape from the stresses of everyday life. Taking a few moments longer to just listen to what she was playing, before she allowed her eyes to open once more, the small smile playing over her lips growing as she returned her mind back to the grand piano that she was sat at, her ever unseeing eyes watching on as her hands continued to move over the keys in front of her, the already graceful melody she had been playing changing ever slightly as she began to sing, her soft though enchanting voice floating up into the air to fill the room.
“..I dreamed a dream in time gone by… when hope was high, and life worth living… I dreamed that love would never die; I dreamed that God would be forgiving…” Pausing for a moment, she took a small breath, her head tilting lightly to the right causing some of her long and wavy blonde locks to fall forward, resting gently over her shoulder as she leant forward, her foot pressing down softly upon the peddles every now and then as the song called for it.
“..then I was young and unafraid; and dreams were made, and used, and wasted… There was no ransom to be paid; no song unsung, no wine untasted…” Her voice seemed to trail off… her brows furrowing together slightly as she concentrated further on what she was playing, her voice growing slightly stronger… more confident as the tune grew a hint darker; slightly ominous in succession when in comparison to its main progression, “..but the tigers come at night.”
“..but the tigers come at night…”
“With their voices soft, as thunder…” Unable to help the smile that played over her lips as she heard the familiar voice joining her, Juliette lifted her head up, her heart feeling as though it was swelling within the very confines of her chest as she went with it, truly not bothered by the fact that Athena was singing along, “As they tear your hopes apart.”
“..as they tear your hope apart…”
“As they turn your dreams, to shame…”
Shaking her head lightly, she once more returned to the original progression; this time playing a bit louder… with more confidence as the music began to build, her voice projecting that as her smile grew, her emotion pouring into the words just as she had always been told to do… something that just felt so right; so natural to do, “And still I dream he’ll come to me; that we would live the years together… But there are dreams that cannot be- and there are storms we cannot weather…”
Pausing her words a moment, Juliette to the chance to breath, filling her diaphragm with air before she continued on, her voice blending with the AI as they drew ever closer towards the very end of the song, “I had a dream my life would be… so different from this hell I’m living- so different now from what it seemed-…”
Allowing the lyrics to hang within the air a moment, she dropped her gaze once more down to the keys, the gentle tune she had been carrying now trailing lightly off into almost nothing as she began to play softer… slower… bringing the song to a close, “..now life has killed the dream… I dreamed…”
Waiting a few moments longer once her hands had come to a complete stop upon the keys, Juliette let them slip, bringing both together within her lap as she smiled down at the piano for only a short spell before she reached forward, her ankles crossing underneath her as the very tips of her fingers glided over the score sheets, the soft little bumps of the Braille notes letting her know she had found them before she gathered them up neatly, being sure to put them in the correct order before placing them in a neat pile on the top of the polished piano rather than the score stand.
“Nicely done; I see you have been practicing, Juliette. With just a little more work, I believe you will perfect it as you have everything else you have poured your heart into.”
Unable to help the gentle blush that crossed over her cheeks, she shook her head, her long blonde locks bouncing lightly over her back with the action- the only reason she was good at the other songs she knew was because she worked hard at them; practicing for hours at a time, each and every day… it was because of her love for music, and a lot of her brother’s time spent nagging at Angela, that this room even existed, “..Athena… do you really think it was that good..?”
“Of course; and I’m sure if you ask your brother, he will agree with me. Speaking of Lucas; he wished for me to remind you of your appointment with Angela today. Please, try not to forget like you did last time, Juliette.”
“O-Okay… please remind me when the time gets closer…”
Not particularly sure what else there was to say, Juliette once more let her attention fall down to the piano, waiting until all thoughts had escaped her mind before she replaced her hands upon the keys, a gentle and content sigh slipping out through her lips as she let her fingers dance gracefully over the ivory once again, the new melody different to the last… slightly more classical than the last… and while it filled the room, unbeknownst to her, it also floated out the door and into the hallway for all and any to hear…
That's kinda true I suppose but... yeah I suppose. Unless they are really like... rebellious. I think Daughter Reys may be like that to Talon itself really.
Overwatch protects the world from all these violent threats...
Yet they seemed to have never heard of condoms...
Actually, they simply can't resist adopting free puppies from the street...
I mean what, Morrison has 2 adopted children (1 son; 1 daughters, (Hana doesn't exactly count as an OC technically)), Reyes has a daughter, Ana has adopted a son and a biological daughter Nefera (not counting Fareeha), Mei has a sister, hell even Raelene is a cousin to Junkrat.
Jeezus what will we have next? A son of Reinhardt? Daughter of Mako? A human-gorilla hybrid for Winston? Life finds a way for Bastion and Orisa to have omnic...
Ok never mind the last part, that I don't wanna know.
Actually, in relation to Lucas and Juliette; both are biological children of Jack, neither are adopted. The one who's adopted in that situation is Hana, and as you said; she doesn't count as an OC. But you need to take into account that each of the cannon characters have family... they have loved ones, even if they may not speak about it. Just like a normal person, I don't expect anything less than having said family popping up here and there, whether it be a son, daughter, cousin, twin, cat-lady aunt, uncle who wears a toupee, or that crazy granny from Mulan that buys crickets and covers her eyes before crossing the road and causing a mass pile up and traffic issues for days xD
Oh my... Angela's gunna loooooove him. Is it bad that I already have a collab in mind..? Haha
Anyway; I read through it all, and when it comes to the degree's and such, I automatically jumped to the conclusion that he attended college/ or university, however, I can see where it might have been taken that he did not attend. I would ask on this point that in his strengths, where you have it listed, can you please slip in perhaps where he got his degree's, or what school/ where it was that he attended. This is a simple solution to something that could indeed be taken either way should one miss information listed later on in the biography.
As for the suit; I have to agree with Cait on this one. It can come across as overpowered and extremely hard to take down by attacks, however, your suggestions of a solution are definitely something that we can take into consideration. I do agree with the both of you when it comes to toning this down, and to limiting it to certain attacks- like you mentioned, if you were to limit it to, not an immunity, but maybe a strong resistance to energy and some electrical attacks (such as Winston's attack) I would be more than happy with that, however, I would suggest that the longer the attack goes on, the less resistance he has against it, like in the case of Reinhardt's shield; the more you shoot it, the more it cracks until POOF, it's gone and bullets are flying left right and center. Think of it as though it's an MMORPG, the more hits you take, the weaker your armor until it breaks (<- I have plenty of experience with my armor breaking; I'm horrible at that...)
As for the last point, as I am not a nurse myself, and I have very little knowledge of the inner workings of the ear apart from what I have asked Cait about previously for one of my own characters; I will allow you both to work this one out.
Other than this; I look forward to interacting with him, and am very excited for the dynamic between him and Angela.
EDIT: Cait gave the all clear for the re-wording on the last point; so once that's all done I have no issues with him :'3
"Always look forward, because looking anywhere else for too long can hurt your neck." ~ Ajax Eclipse Amari.
Real Name: Ajax Eclipse Amari. Nick-Names: Ajaxie-Waxie (Junkrat Only). Gender: Male. Species: Human Place Of Origin: Sydney, Australia. Age: Twenty-Six Years Old. Date Of Birth: 30th June, 1991. Scent: Gunsmoke and maple.
Appearance
Relationship Status: Single. Sexuality: Heterosexual/ Straight. Partner: None. Ex-Partner: Hana Song (Ex-Girlfriend). Real Father: Mason Eclipse (Deceased). Real Mother: Diana Eclipse (Deceased). Adoptive Mother: Ana Amari. Siblings: Fareeha Amari (Older Adoptive Sister), Nefera Amari (Younger Adoptive Sister - Doesn’t Know About Her). Pet/s: Getting him when he first moved to the USA, Ajax owns and cares for a beautiful young german shepard which he calls Reeses. Other: None.
Personality: Seen by all those who know him to be quite the calm and laid back young man, Ajax is oftentimes shown to be the relatively silent and patient type, becoming rather shy (and of occasion) strategic when he is found around those he doesn’t really know too well; while showing a cheerful and happy demeanor among those he considers to be his friends. Always the hard-working individual, Ajax seems to push himself, almost relentlessly at times when he wants to, or feels as though it is going to improve himself; the young man, more times than none, feeling as though he has a lot to prove, never wishing to disappoint anyone, even though it might seem impossible to do. Majorly reckless when not out on a mission, and just relaxing and trying to have a good time, Ajax has shown that he is more than capable of focusing on the task at hand, his mind always on making sure that everyone is safe before the mission at hand, always in that order.
Likes: ✔ Shadows (concealment). ✔ Video Games. ✔ Adrenaline. ✔ Family. ✔ Friends. ✔ Missions. ✔ Being a leader.
Dislikes: ✘ Feelings helpless. ✘ Feeling guilty. ✘ Feeling alone. ✘ Being unable to move freely. ✘ Betrayal. ✘ Bullies.
Hobbies: Hunting, Target Practice, Video Games, Training.
Strengths: ⚜ Strategic mind. ⚜ Clear and calm thinking under pressure. ⚜ Speed and agility.
Weaknesses: ☠ Not that strong. ☠ Can be emotionally unstable at times. ☠ Can be reckless (never during a mission though).
Brief Biography: Born in Sydney a month early while his mother and father were on a vacation. He was definitely a surprise, but a happy one. Unfortunately not soon after he was born airlines were shut down due to ominic activity and his family was forced to stay in Sydney. This move didn't go well as after two years a surprise attack crumpled the house they were living in. Ajax parents, Mason and Diana Eclipse died protecting their child by covering his tiny body with their own, preventing him from getting crushed. Luckily, he was found in the rubble by Ana Amari when Overwatch arrived on the scene, she took him home intending on finding a home for him but he never left. Overwatch became his home, he ended being adopted by Ana and grew up alongside Fareeha on a base in Egypt until the incident that cost Ana her eye, then he was orphaned again. Forced to live on his own while trying to live up to the Amari name he trained for years, sometimes even acting as a mercenary to earn some cash on the side. Once Overwatch was reactivated by Winston he was so eager to join that he was one of the first members to respond and now he is here.
Organization Alias: Crosshairs. Organization Affiliation: Overwatch. Base Of Operation: Forks, Washington. Previous Base Of Operation: None. Battle Type/ Role: Defense.
Occupation (Currently): Agent of Overwatch. Sniper. Stealth Agent.
Occupation (Previously): Mercenary.
Abilities
Self Injected Speed or Damage Boost: Copied from Ana’s nano-boost formula though only working if broken into two separate formulas allowing Ajax to either lay down Heavy Sniper Fire or escape from enemies in order to regroup, re-strategize, and try again.
Serpent’s Blade: When at close range, Ajax draws a dagger and slashes forward at his foes, doing a decent amount of damage and leaves the enemy poisoned. If he is able to sneak up on his prey and hit them from behind it does considerably more damage.
Weapons
Sniper Rifle: Classic, old fashioned, but personally modified MSR Sniper Rifle with a scope that can zoom as far as even Widowmaker’s makes him a very formidable threat from a distance.
The serpent’s blade: A modified version of a classic schimtar blade, shortened to enable Ajax to conceal it easier and move faster with it as well.
Duel Wield M1911s: To fit his classic, old fashioned style of weapons he carries two Colt M1911 pistols though they are also modified to be able to fire fully automatically. They can take a massive beating and still be able to fire smoothly.
Ultimate Ability
Critical Fire: Ajax focuses, relaxes, takes a deep breath, and unleashes hell, until his magazine runs out all his shots do the same damage as a headshot unless he can kill 3 or more people, to which his magazine automatically reloads and he keeps going, maximum time for to last is 10 seconds.
Other: Due to their compassion they showed him ever since he was little. Fareeha and Ana have become his major role models. Their dedication to their work and their strength, wisdom, bravery and loyalty gave him something to look up to for his life. His goal is to make them proud, especially Fareeha since she was with him more than anyone else. One day he hopes to bring another level of greatness to the Amari name by following Ana and Fareeha's examples.
We might bend or even break The journey's long, but we will celebrate When we get through the valley
We're not defined by the fall We get back up Keep pressing through these walls It's worth the fight
And we say hey, when we go through the fire Heart in hand, hope alive, it will be okay Hey, when we walk across the wire We won't back down ‘cause we are brave We are brave….
"Best me? Highly unlikely. But, I suppose I'll let you try." ~ Akachi Okiro
=General Information=
Real Name: Akachi Okiro Nick-Names: Okiro, Akach, Oki. Gender: Female. Species: Human. Place Of Origin: The wilds of South Africa. Age: Thirty Eight. Date Of Birth: October 9th, 1980. Scent: Metal and wet stone.
Appearance:
=Relationship Information=
Relationship Status: Single. Sexuality:"I am forged from the Earth, and to the Earth I belong." Partner: None. Ex-Partner: None. Father: Chinua Okiro (Deceased). Mother: Zababwe Okiro. Siblings: An entire host of brothers, sisters, half siblings, and cousins that aren't relevant. Pet/s:"Why bond an animal to yourself against it's will when you could set it free to roam the Earth instead?"
⚜ In-depth Relationships ⚜
"We are all bound to the same Earth; we are all created with the same minerals and stones, though each of us has a different cut just right for us, even if we don't think so."
A mountain of a woman is the proper term for Akachi. She believes that at their core, each person is made of the same mettle. Some just don't know it and have to be smelted a bit until they get there. If it takes a little pain to make you stronger, than it's no concern of Akachi to worry about your comfort.
Akachi is a mighty warrior and a powerful ally. Nothing is done with fine, precise movements, but rather however she feels is the right direction to smash her way in. She has little concern for the collateral damage she causes. Tough love and a whip are two of her best friends. Laughter is never far from Akachi's lips, however some see her as radical for it. In any case, she wants everyone to be able to stand on their own without the weakness of depending on others.
Likes: ✔ Nature ✔ Animals of great prowess (Lions, tigers, and bears, oh my!) ✔ Bashing heads together ✔ People being pushed past to limits they didn't know they had ✔ Power (Wealth, weapons, intelligence, etc.) ✔ Thunderstorms ✔ Challenges
Dislikes: ✘ Indecisiveness ✘ Weakness ✘ The idea of someone being, "too weak." ✘ Betrayal ✘ Planes and the air ✘ Shoes
Hobbies: Training, communing with nature and various animals.
Strengths: ⚜ Stamina - Akachi is one of the hardiest people on the planet. She weighs well over two hundred pounds, and all of it is toughened muscle. Her towering height and heavy build allow her to continue on for far longer than the normal human being can. ⚜ Trilingual - Hindi, English, and Zulu (along with a wide variety of other native tongues and dialects) were all taught to Akachi during her time growing up in Numbani. ⚜ Powerful - Akachi's tech and weapons allow her to cause incredible havoc in a short period of time. She serves as an excellent distraction.
Weaknesses: ☠ Bulky - Akachi's strength comes with a cumbersome price. She isn't the fastest person on the planet by any means. She can tunnel and launch herself at others, however every action she has is delayed with a windup. ☠ Merciless - Akachi's tough love can often go too far, resulting in an injury she is apathetic about. Other people's safety is rarely even an afterthought to her, and if you wrong her, she will enact her vicious revenge. ☠ Destructive - Akachi is basically a seismic bomb; set her off, and she will obliterate everything around her.
Brief Biography: Akachi was born into an African tribe near the great city of Numbani. Before the Omnic crisis, she focused on carrying on her tribes traditions. The culture of her tribe was not going to die out, no matter how hard nature tried. She learned the religion and the beliefs, that mother Earth forged us from her bones and that we are her children. Mother Earth doesn't make weak children.
When Akachi was eight, the omnic crisis hit, sending the world into a state of disarray. The tribe Akachi belonged to was relatively unaffected, however Numbani was destined for change. When the Omnics and humans formed a peaceful city, Akachi set out to test the mettle of the Omnic race. The rest of her tribe believed them to be weak, as man made them, not Mother Earth, however Akachi was unsure. She took an ancient blade and set out for the city, determined to discover the truth of the Omnics. She spent many years in Numbani, learning their ways and how tough they were. Every time she lashed out at one, put them to the test, the responded with arguably more mettle than a human would. Akachi eventually reached the conclusion that Omnics and humans are made of the same core, however Omnics don't coat themselves with useless barriers that keep them from reaching their true potential.
Akachi's tests on the Omnics were legally considered assault and attempted murder, and as such, she was forced underground. She worked as a bounty hunter, amassing tech and allies over the years. She eventually built a loyal following in the Numbani underground, which eventually presented Akachi with her current seismic technology. Once she reached a point of unquestionable power, she departed from her "empire", seeking out an opportunity to show the world of humans how to become less cushioned than the Omnics. Through her underground contacts and questionable methods, she eventually allied herself with Talon. Akachi believes that the only true way to force the world to return to their roots and embrace their stone cores is to bring them to their knees. And so she participates in Talon's actions, not minding the fair amount of wealth that it brings her.
=Organization Information=
Organization Alias: Itshe Organization Affiliation: Talon Base Of Operation: Los Angeles, California. Previous Base Of Operation: Numbani, Africa. Battle Type/ Role: Tank.
Occupation (Currently): ~Talon Enforcer ~Leader of Numbani underground
Occupation (Previously): ~Thief ~Enforcer for Numbani gangs
=Weapons and Abilities=
Abilities
Seismic Sense: The earth is Akachi's ally, and as such she can feel the vibrations of movement through the earth and detect the location and relative weight and speed of a person near her.
Terra Manipulation: Akachi can tunnel through the earth and stone walls by creating vibrations that break apart the stone. This forms a pathway that can be used by anyone. Tunneling underground can be questionable, as Akachi has difficulty seeing where she is going. Additionally, building foundations cause issues.
Seismic Pulse: Akachi's tech quickly charges up and releases a shock wave of seismic energy, repulsing and lightly damaging any nearby enemies. Allies are pushed back to a safe distance, however they are left unharmed. If the shock wave collides with terrain, it will bounce back and hit Akachi, throwing her in the opposite direction. She can use this to propell herself away from terrain at high speeds.
Uproot: Akachi can swing her Kopesh to create a linear pulse. The earth raises up in a line, rolling along like a rope does if you snap one end while the rope is lying on the ground. It knocks any enemies it encounters high into the air or to the side, forcing them to find a safe way to land or risk breaking a leg or two.
Weapons
Zulu Kopesh: An ancient relic of Akachi's tribe, this weapon dates back to the days of Pharaoh's and Egypt. It was the ancient weapon of the Egyptian race, and it was the choice tool of a great warrior in Akachi's tribe. It is linked to her seismic technology on her back, giving it powerful swings that force enemies to the side with each blow.
Seismic Gravitron Engine: The engine that Akachi wears on her back is quite cumbersome, however it brings immense power. It funds her seismic powers that allow her to bend stone and bring buildings to the ground. It is controlled by Akachi's Koseph.
Ultimate Ability
Ubuso Entabeni (Translation: Face of the Moutain): Channeling the immense power in her engine, Akachi pulling the very Earth before her into a massive wall that she then fire away after a delay to demolish structures and push enemies back. Any enemy caught by it is dragged along with it until they are thrown aside or smashed into a building. This clears a path straight to wherever Akachi sends it, making it incredibly useful for clearing the way for a push.
=Other Information=
Other: Akachi has an entire gang of loyal followers in Numbani that can come to her aid if she is ever in the city. She raised them from nothing to the kinds of the Numbani underground, and it is highly unlikely that they would turn against her.
Akachi's seismic powers tend to disrupt electronics and water lines that run through the ground. They also make buildings quite unstable and prone to collapsing. She must be immensely careful if she wants to avoid unnecessary casualties, if she is inclined to care about things such as that.
Lyrics: I'm wiser from the mess you made I feel no pain Wiser from the storms I braved yeah I want to say Thank you thank you For breaking my heart showing me who you are I'm wiser from the waves you made Wiser
"Nothing is better than a sweet melody..." ~ Juliette Marie Morrison.
Real Name: Juliette Marie Morrison. Nick-Names: Julie, Jules, Mari, Siren. Gender: Female. Species: Human. Place Of Origin: Indianapolis, Indiana; USA. Age: Twenty-One Years Old. Date Of Birth: 17th of August, 1996. Scent: Strawberries and creme.
Appearance - Human (Twenty-One Years Old):
Relationship Status: Single. Sexuality: Heterosexual/ Straight. Partner: None. Ex-Partner: None. Father: Jack Morrison (Presumed Deceased). Mother: Unknown. Siblings: Lucas Morrison (Older Brother), Hana Song (Adopted Younger Sister). Pet/s: None. Other: None.
⚜ In-depth Relationships ⚜
"A friend is someone who knows everything about you… the good, the bad… but they still choose to love you." ~ Juliette Marie Morrison.
Considered to be an extremely kind, and gentle old soul to all those she has the pleasure of meeting, Juliette is an exceedingly sweet and charming young lady; full of both grace and kindness, the rather dreamy-eyed girl is shown to care deeply for all those she believes herself to be close to, showering her friends and family with the love and affection she believes them to be deserving of, no matter who might think otherwise. So overly curious, and just full of life, Juliette tends to find herself (more often than not) walking into some sort of trouble; whether it be something as minor as receiving a slight paper cut on her finger, or something that's of far more serious consequence such as following her curiosity and leading herself to almost and accidentally toppling off the edge of a cliff, or getting herself lost in the forests surrounding the base, much to the dismay of those who care for her- the bubbly young woman's recently found confidence and self-belief in herself growing significantly over the years, despite her disability, helping her to see the friends she has made as figures that are approachable, offering them both council and comfort whenever any of them seem to need it, oftentimes spending her nights (when the times become too hard to bear, or when the pain of missing her parents becomes too much) sitting in the company of her friends or brother, causing them to worry about her throughout the daytime whenever it seems she has returned back to her normal, cheerful self without so much as a word.
Though coming off as sometimes shy at first when a situation seems to overwhelm her, Juliette does her best to carry herself with both grace and dignity though the hardship that gets thrown her way thanks to the judgement of most others give to her for her disability; the sweet-natured girl never really showing any signs, however, that she is willing to let her disability get in the way of her truly living the life the she wants to- and though oftentimes coming off as shy at first when a situation seems to overwhelm her (large crowds of people surrounding her, loads of information being given to her at one time, ect.), once she has had time to adjust, the bubbly young woman never seems to have any issues with putting herself out there for others to see, and having no problems whenever it comes to being an open book, or making friends; and as the years have passed her by, Juliette has quickly learnt, and began to stand up for herself against those who try to put her down, to varying levels of success.
Unafraid to berate, or to challenge people in positions of power; Juliette has, over time, managed to confide in those that she trusts so completely that she oftentimes finds it quite difficult to express what it is that she truly feels within her heart, however, the fast-thinking young woman is quick to speak up, defending not only her friends, but also those of whom she believes are being treated unfairly against anyone who goes against what she believes in her heart, whether that be friend, family, or even foe. Although a kind and graceful soul, Juliette is known for being quite stubborn whenever it comes to something that she truly believes in; always choosing to stand up for it, rather than backing down once she has already made up her mind, usually making it near impossible to convince the girl otherwise.
Extremely mature, and oddly grown-up for her age thanks to living her whole life under the influence of her older brother, Juliette oftentimes does all that she can to not be, or be considered a 'burden' to those she cares about in her life; the young woman doing everything she can and more to help out those she cares about (cooking, cleaning, advice, etc.); even going so far as to sometimes choosing to put her own needs aside in favor of others, no matter how difficult the task may seem for her- the girl trying her best at everything, and anything that she seems to set her mind to. Seen to be exceedingly beautiful to all those who meet her, Juliette (more times than none) tends to attract the attention of many a person who crosses paths with her; whether they meet with one another on purpose, or by pure accident- though despite her undeniably inherited beauty, Juliette is not a vain young lady; the curious girl always seeming to surprise those she holds dear to her heart, even when they themselves believe that they know everything about her, she always seems to find new ways to both stun and amaze them.
Coming across at times as being quietly confident, and extremely calm, Juliette has shown herself to be more than capable of becoming quite aggressive whenever her friends are shown to be in danger, or in the line of fire so to say; tremendously brave and courageous whenever the situation calls for her to be, the usually dreamy and extremely loyal young woman is unafraid to fight back against those doing wrong, however, she is quite quick to try and hide her more vulnerable side... to varying levels of success. Seen to be both a kind and gentle girl, Juliette sometimes tends to pull away from the company of others, becoming quite reserved and thoughtful, choosing instead to lose herself within her own mind, and oftentimes, in her own little world.
Unnaturally bright, and rather unique in her own way, Juliette has quite the aptitude for thinking outside of the box on general occasion; always seeming to come up with simple ideas that would (normally) otherwise be overlooked, however with the young woman's way of using her intelligence, she is known for being able to put her thoughts across, helping others to understand them to the point of being able to make things work out for the better.
The Adaptable Brain At birth, the portion of the brain that deal with vision, hearing, and all other senses are connected. As a sighted child continues to grow up, these connections begin to separate themselves from one another, until eventually independent centers in the brain control each of the different senses that a person can use. In a blind infant however, these connections might remain intact, and the job of processing sound might be shared by both the visual cortex, as well as the auditory processing centers. If a person loses his/ her sight during childhood or adulthood, the connections might have already been separated because myelin (the fatty sheath surrounding affected nerves) develops rapidly in the very young.
Neuro-Imaging Research into blindness has found that while regions in the brain that deal with vision are smaller in blind individuals than in that of those who still have their sight, other non-visual areas are increasingly larger. Looking into the brain's potential to adapt after blindness, researchers have found that blindness causes structural changes in the brain, indicating that the brain may reorganize itself functionally in order to adapt to a loss in sensory input; the area's in the brain dealing with memory, hearing, and other senses becoming enlarged in an attempt to compensate for the fact that the person can no longer see.
Echolocation A blind person can become quite adept at using echolocation (identifying an object by the sound or echo that it makes) while moving through the world around him/ her. Children or babies that are born blind use extra hand movements as they crawl, slapping the floor around them to create a kind of auditory and sensory feedback. The use of reflected sound by blind children helps them to explore and manipulate aspects of the sound world, other visually impaired individuals may make clicking noises to note the changes in sound as the distance between them and different obstacles shift; this can also be seen in animals such as dolphins and bats.
Using Touch To Explore The World The largest area of the brain's surface is devoted to the hand and the sense of touch, the skin being the largest organ of the body allows us to use this sense to the fullest, and the blind child is a "sensation" of information. Many blind individuals can feel changes in temperature as they near a window, wall, and other objects, relying on their enhanced sense of touch to help them explore the world around them.
A Deeper Vision Before the invention of non-invasive neuro-imaging, people could only speculate and look on in awe at the increased abilities that those who were blind seemed to posses. The well-known painter, Pablo Picasso explored the nature of blindness during his "Blue Period", some claiming that he was able to find an intensity of other senses in his depiction of the blind. Researchers state that what you lose in one place, you gain elsewhere, reinforcing the idea that other senses are not only affected but also enhanced by blindness.
Likes: ✔ Animals of all kinds; however, asking her to describe them is another matter. ✔ Cuddling with her friends, and others she cares about. ✔ Hot chocolates and marshmallows. ✔ Strawberries and pomegranates. ✔ Music; especially singing and playing the piano. ✔ Bubblegum, and the color pink. ✔ Reading (Fantasy mostly).
Dislikes: ✘ Swimming, and deep water (strong fear). ✘ Riding bikes (of any kind). ✘ Being left completely alone. ✘ Being treated differently.
Hobbies: Not willing to let her disability get the better of her thanks to her brother's influence, Juliette shows great talent and love when it comes to things like music, and reading; the young woman especially skilled at both singing and playing various instruments (especially singing and playing the piano) for her friends and family, as well as reading anything in braille.
Strengths: ⚜ Being blind- thanks to her disability, her other senses (hearing, smell, taste and touch) have become slightly more enhanced than that of a normal person. ⚜ Intelligent when it comes to being able to read anything she is given in braille. ⚜ Music; especially singing and playing the piano.
Weaknesses: ☠ Being blind- people tend to treat her differently, more delicately, like she’s made of glass. ☠ Has a strong fear of both swimming, and deep water. ☠ Easily overwhelmed- surrounded by large crowds, given loads of information at once, ect. ☠ Believes herself to be a burden, and tries her best to not be one.
Brief Biography: To Be Written.
Organization Alias: Nightingale. Organization Affiliation: Overwatch (by default and legacy). Base Of Operation: Forks, Washington. Previous Base Of Operation: None. Battle Type/ Role: Support ✚.
Occupation (Currently): ✣ Circumstantial Agent of Overwatch. ✣ College Student.
Occupation (Previously): ✣ None.
Abilities
Symphony: Driven by her strong love of all things music, Juliette is able to manipulate the feelings of other sentient beings by projecting emotions upon them through playing her instruments and using her voice- while she has a strong amount of control over this particular ability, the effects often vary depending upon her tone, the melody, and her intention; for example, a joyful or mournful tone will instill said feelings into their listeners, however a nursery rhyme or sweet lullaby may cause them to become calm and sleepy.
Mockingbird: Called a mockingbird on more than one occasion, Juliette is able to freely manipulate her voice, allowing her to control her voice so that (with enough practice) she can imitate sounds that she has heard in the past: various animal noises, the sound of explosions, different types of sirens, the voices of other people, etc.
Siren Song: Capable of creating astonishingly beautiful music, and emitting an exceedingly mysterious and enchanting singing voice, Juliette is able to use both to create a beacon like effect; summoning or luring all and any who might hear or perceive it into her- this ability is almost completely irresistible, seeming to forcefully draw her targets into her trap, much like the siren luring a sailor to his death.
Weapons
Due to her disability making it both slightly hard and dangerous for her to wield such things; Juliette herself does not own weapons of any kind, and is rarely ever seen touching one unless the situation is dire- the young woman preferring to live her life of happiness without the involvement of too much violence if she can really help it.
Ultimate Ability
Banshee's Scream: Able to emit a high-pitched and extremely enhanced scream/ screech, Juliette's scream is considered a means to an end; helping her to drown out all other sounds around in order to allow her to focus, or simply to send out her location to those who might be looking for her in desperate times or situations- also capable of being used as an offensive weapon, the strong sound wave emitted is proficient enough to physically throw both people and objects a short distance away from her. Her voice powerful enough to be heard for miles around when she puts her mind to it, Juliette's screams cause an inset of dread and nausea in all those who hear them, and are more than capable of shattering glass, and causing damage to eardrums and circuits.
Other: Though she may seem confident and semi-competent when it comes to things she sets her mind to, Juliette has a strong fear of swimming and is terrified at the very thought of deep water as having never been taught to swim, a small wade can turn into a life-threatening situation; along with this fear she is also deathly scared of the dark, being left alone, and losing everyone that she cares about.
Understanding that people can become quite uncomfortable with her disability, Juliette keeps a bit of light blue material with her which she uses to hide her eyes from view, not wanting others to have to deal with the strange look of her eyes- though the young woman's goal is to one day find a place where she really belongs, and a life surrounded by people who truly accepted for who she is.
Though never really talking about it without fist needing to be asked, Juliette has a small (however meaningful) tattoo situated just behind her right ear; the tattoo itself in memory of her father, and consisting of two hearts with the initials 'J.M' over the top of them- and while she knows not many would understand the way she feels about losing him from her life, she plans on getting another when she feels like the time is right.
Lyrics: I can't sleep tonight... Wide awake and so confused; Everything's in line... But I am bruised. I need a voice to echo... I need a light to take me home; I kinda need a hero... Is it you..?
I never see the forest for the trees, I could really use your melody; Maybe I'm a little blind, I think it's time, for you to find me...
Can you be my nightingale..? Sing to me; I know you're there... You could be my sanity. Bring me peace; Sing me to sleep...