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4 mos ago
Current Just curious if anyone is interested in a Pathfinder 2e Revised game? roleplayerguild.com/topics/…
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3 yrs ago
Like Sci-fi? Like the Wild West? Firefly: Second Verse's lookin' for a Pilot, Companion, First Mate, and Mechanic: roleplayerguild.com/topics/…
3 yrs ago
The crew is booking up for this class three Firefly. Get in while the git’n’s good!
3 yrs ago
Our Firefly game is finally up! Come gander over yonder: roleplayerguild.com/topics/…
3 yrs ago
Just put out an interest checker for a new Firefly game here: roleplayerguild.com/topics/… Drop by if you're curious!

Bio

Linux makes me happy, Blender helps me art, and Fedora solved a lot of my problems.


I'm here because I like to RP in depth with high quality writing. Now, don't mistake me for high quality; I'm just hoping it rubs off.

Sharing cohost/GM duties with Sail3695 of "Firefly - Second 'Verse." Advanced game here: roleplayerguild.com/topics/186036-fir…

Pretty much all my posts are collaborations posted by others on our game!


I put some art works in progress here: roleplayerguild.com/topics/185966-art…


Most Recent Posts



Threshold of Knowledge

Pathfinder Second Edition Adventure



For an auditory scene setting, feel free to click this link and play the Welcome Music or, if that won't work, use this alternate link


Hello and welcome to Threshold of Knowledge, a Pathfinder 2nd edition adventure.

DISCLAIMER: This is my first time GMing a P2e adventure, ever. Please be patient with me as I get my bearing of the rules.

This will be a one-shot for up to five level one characters.


Please take a look at the following and let me know your thoughts or feelings about any items.


Having a session zero lets players share character details, making it easier for their characters to have links and relationships with one another before the adventure starts, and gives players the chance to become invested in each other's characters by organically learning what decisions other players made. These sessions also give veterans the chance to help less experienced players through character creation. Lastly, session zero can give you a better understanding of the characters and help the players integrate them into the adventure in interesting ways.

- Recap the basics of the campaign you established earlier, particularly where it starts and any themes you feel will be important for the players to understand as they roleplay.
- Have the players introduce their characters. If they have detailed backstories, it's usually best that they start out just describing what the other PCs could learn from first impressions. If they want to go deeper into their backstory during play, they can do so later.

The terms “line” and “veil” can give your table a common vocabulary for the concepts described in this section. A line is a hard limit to the actions players might take, such as “We're drawing a line at torture.” The group agrees not to cross a line and omits that content from the game. A veil indicates something that shouldn't be described in detail. The scene fades to black, or the group moves on to discuss a different topic, though whatever the veil is drawn across still happens. For example, you might say, “We'll draw a veil as those characters head into the bedroom.” Players might find they need to modify their lines and veils as play continues.
GM Core


Content to discuss as a group:


- Bloodshed, injuries, and even dismemberment might be described. However, excessive descriptions of gore and cruelty should be avoided.
- Romantic and sexual relationships can happen in the game, but players should avoid being overly suggestive. Sex always happens “off-screen.” Because attempts at initiating a relationship between player characters can be uncomfortably similar to one player hitting on another, this should generally be avoided (and is entirely inappropriate when playing with strangers).
- Avoid excessively gross or scatological descriptions.

The following acts should never be performed by player characters:
    - Torture
    - Rape, nonconsensual sexual contact, or sexual threats
    - Harm to children, including sexual abuse
    - Owning slaves or profiting from the slave trade
    - Reprehensible uses of mind-control magic
GM Core


How I do things

First and foremost, how I do things is up for discussion. If you have experience you'd like to share with the goal of making TTRPG on Roleplayerguild a smooth experience, please share it! If you have experience with P2e and want to share, please share it! This is a collaboration.




I envision this whole game to be the six of us (five players, one GM) physically sitting around a table. As such, I'm going to switch to and from roleplay as a character and my GM voice regularly in a single post. I'll format it differently with color-coding and the like to make it easy to distinguish when I'm talking, and when I'm speaking for a character.

I'm not going to lean heavily into the traditional Roleplayerguild way I've seen this done, because this isn't a traditional Play-by-Post game. This is a Table Top Game adapted to be PBP. That just means that you're going to be reading me as if we were sitting next to each other and I was asking you, the player, what your character is doing, then having you roleplay what your character is doing.


Some rules and expectations

I expect you are all here to have fun and play the game. I know Play By Post games can fall into the funk of schedules and real life VERY EASILY. That said, I expect players to post something on the board at least once a week. Just touch the "IC" board once a week at a minimum.

I'm not going to corral us into Discord or some other type of communicating platform at the outset. Now, if we need something outside of RPG to communicate, this is always an option, but this is not required. As such I'm going to be leaning heavily on the OOC thread.

Don't godmode other characters, but I will allow, to a degree, you as the player to write for some (trivial) NPC interactions. Don't stop a scene flow because an NPC didn't nod at you, or something similar. Use your best judgement, and if you're not sure, go with it and we can rewind your post if it's on the cusp. Or maybe I'll just roll with it as the GM.

Let us know if you're going to be absent from the game. Though we don't suffer from the same scheduling conflicts a regular TTRPG in person might, we still expect you to show up, and bring snacks.

Decided to add by group poll:
The Storyteller will post at least once every 2 days. Players will have 48 hours to respond.

What I need from you


Cast of characters:




Wait list

1. @Cao the Exiled



I want to take this moment to prompt a couple things:

1. Have players discuss what they do not want to see in the game. If you have strong feelings about gore and don't want it described, please feel free to discuss that below.
2. Allow you to introduce your character to the group. Give a brief summary of how they ended up as a part of this cohort of students seeking to learn magic. A few sentences will suffice.


Now... Roll initiative to introduce yourself!


No, seriously. Use this link: roleplayerguild.com/campaigns
@rush99999 Looks great. Love the goblin, and a very high intellect rogue should be interesting to see in action.

@Cao the Exiled The sheet looks great. I'm curious to see how your curse will work out. The only thing I would like to see from you is a background in your Details tab. Just a few sentences giving some history and, more importantly, how Oona the Swift was awakened.
@Mole Thanks a lot! I had a lot of fun making it. It's supposed to loop like a gif so you can keep watching it. I'll post it up here so you can see what I mean.
Thank you both. I'll take a look at them and reply in the morning.
Just as an FYI, once I have everyone's Character Sheets/backgrounds, I'm going to open up a game thread and start our Session Zero.

If you're not familiar with what a session zero entails, here's a quick summary:

1. Tell the group what you are uncomfortable with seeing in the game so we can take that into consideration. Do you not want to see any mention of slavery? No gore? etc.
2. Tell the group what you do want to see. Are you especially interested in any facet of RP or combat? Let us all know.
3. Introduce your character to the other players so they can have some background and perhaps come up with shared history.

That's the gist, but save your responses until I get the thread up. (The post is ready, just need the Character Sheet URL's/backstories for a couple players).
Updated cast of characters:


Let me know if I have not posted your most up to date links to Pathbuilder.

Just waiting on @rush99999 for the first line, with @Cleveraptor on deck.

Waiting list:
1. @Cleveraptor --- Alwin Ironhand
@Frog Dog Looking good. I'll update the list to see who we're waiting on.
@Frog Dog Thanks for putting up your human bard! It looks like you may have 3 more skills to select, though, and 1 more extra. Don't forget to allocate those!

Also, could you fill out the character's background in their details tab?
@meri Great backstory. I would find it interesting to include any number of elements from it. I'll take it into account as I collate the rest of the backgrounds. I must say, though, that I may not be as faithful to switch between pronouns as quickly as you have here: three different pronouns in a single sentence, and several times at that. Do you have a preference for which pronoun to chiefly use for this character, or is that why you have switched as often as you have in the background?

Thanks for getting a background up.

I'm planning on getting a game up on Thursday, with the hope of running a session zero first so we can talk about how to handle things like gender, race, sexuality, and the like.


blenderartists.org/t/d20-dice-rolling…

There's an animated version at the link above.
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