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Recent Statuses

3 mos ago
Current Just curious if anyone is interested in a Pathfinder 2e Revised game? roleplayerguild.com/topics/…
1 like
2 yrs ago
Like Sci-fi? Like the Wild West? Firefly: Second Verse's lookin' for a Pilot, Companion, First Mate, and Mechanic: roleplayerguild.com/topics/…
3 yrs ago
The crew is booking up for this class three Firefly. Get in while the git’n’s good!
3 yrs ago
Our Firefly game is finally up! Come gander over yonder: roleplayerguild.com/topics/…
3 yrs ago
Just put out an interest checker for a new Firefly game here: roleplayerguild.com/topics/… Drop by if you're curious!

Bio

Linux makes me happy, Blender helps me art, and Solus solved a lot of my problems.


I'm here because I like to RP in depth with high quality writing. Now, don't mistake me for high quality; I'm just hoping it rubs off.

Sharing cohost/GM duties with Sail3695 of "Firefly - Second 'Verse." Advanced game here: roleplayerguild.com/topics/186036-fir…

Pretty much all my posts are collaborations posted by others on our game!


I put some art works in progress here: roleplayerguild.com/topics/185966-art…


Most Recent Posts

@Digizel Sounds good. I'll write up a response using your acrobatics roll!
@Digizel I've got an engagement this evening, but if I get your roll/post before too long, I'll incorporate it into the next update later today.

The same applies for @apheline should they check in today (looks like they haven't logged in for a few days).
Okay gang, we have another player joining us: @vertigo!

They'll be playing a Kitsune Gunslinger called Tanraeth Moontold.

Vertigo, please feel free to introduce yourself and your character to the other players, and we'll get you in the mix today.
@Digizel @apheline I just need a roll from you for today's update.
Post is up! Feel free to reply, and we'll get another update out by Monday, latest.
Scene:

The race continues!

"Guards!" came the cry over Saur's shoulder as he took Thornharp's hand. The two were away faster than a skittering scarab as they dart around a corner into an alley. Noticing a stack of hay, Saur leads them into it head first, which flops and fluffs around them. The large pile's width bridges two streets, and Saur pushes through to the other side. Emerging, he notices an alcove where he and Thornharp huddle and wait to listen for signs of the guards. The sound of the trumpet peels a second time, and Saur can see from his hiding spot as a group of guards poke and prod the hay bale with their halberds. After a moment, the three guards move on, down an alley and out of sight... Just in the nick of time, Haibram appears, having taken his own alley adventure. Thornharp points him out to Saur as the one they're following to Alandri's as he jogs past their alcove.

Saur and Thornharp leave the cover of their hiding spot to tail Haibram, who waves at the pair, then presses onward hurriedly. Hanging a quick left, all three of them see Alandri's home at the end of the road, bordering a canal. However, before Haibram, Saur, or Thornharp can close the distance, a rancher moves his team of hogs across the road blocking the path! The throng of hogs is nigh impassible, and Haibram hesitates as he thinks of a way to get through the tight grouping of herding pigs.

OOC: @digizel @apheline You can make a roll to try to get past the pigs, or perhaps to interact with the pigs to get them out of your way and make it across before Haibram!

To the elf at hand...

Mr. Gerard Kittyborough agreed to Fleur's request to read his fortune as he led her through the city streets at a leisurely pace. "I'm a Lionhart sign, if you can believe it. The wandering star was near the thirteenth axis when I was born, too." His old eyes dart up the city streets as he relays the information, only partially interested in Fleur's reading. He's lived his life, you see, and it would take a lot to shock him for the future. He paused at a fork in the road, looking expectantly at Fleur. "Not far now."

OOC:@patientbean Make another roll when you're finished telling Mr. Kittyborough's future!

Jenk didn't start the fire...

As Jenk moved to the front of the boat and produced his flint and steel, Ms. Pi's eyes grew wide. "Oh no!-" she rasped before the spark struck! The flames rose quickly to nip at Jenk's eyebrows and ballooned out to cover about a foot above the surface, but the width of the fire rode past their blockage and up the canal. The flames licked the outer edge of their boat and, after a few seconds, Jenk was relieved to see that the blockage that had risen to the top roiled over, freeing the water taxi. "You did it!" Ms. Pi shouted as she pushed hard against the wall to start the taxi moving forward through the flames.

As the pair rode the passage to the end, the flames began to dissipate. The taxi-riding-rabble-rousers rode out onto the outer circle of main canals that surrounded Nantambu.

As Ms. Pi navigates the boat, she looks up at the sky to check the dawn. Jenk notices that a coin purse sits loosely knotted on the bench at his side.

OOC: @rush99999 To capitalize, or not to capitalize?
End Scene


Storyteller's Aside


This is the last check for the race, so we'll slow things down a bit as the gang all meets up in the next post.
Hey gang,

Apologies, I was planning on getting my reply up tonight but got dragged into a social engagement. I'll have a reply up early tomorrow morning. Sorry for making this update 4 days instead of 2!
@Digizel That makes me laugh! So Apheline has a bit longer to pop in and stick with us, as the cuttof is to 'touch the IC board' once a week. As for this update, it's possible they won't be able to make it and I'll just update as if Saur assisted Thornharp to hide successfully (your success was more important than everyone succeeding).
@Vertigo Yes certainly! Please head over to pathbuilder2e.com/app.html and feel free to use all the adventure paths and rule books, but we're running with remastered rules. Please also provide a few sentences of background at least in the Details tab in Pathbuilder. I've been trying to weave backstory into the game, thus far.

Please also respond to the lines and veils in the first OOC post, and provide anything you do not want to see in the game, as well as anything you do want to see in the game.

Once you've got these things, feel free to post them here, or PM me. Whichever suits you best!
Since I put a bit extra into the last post, I'll give a little more time for players to respond. I have tapped one other to swap into our group, but I may have to tap the next one after.
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