Also like I've stated in the above paragraph there hasn't been a first wave.
Woops! I'll fix that part lol
As for the flight, perhaps the wings were injured and haven't fully healed yet? So it would be something she was capable of in the past, and can be something she can do in the future?
EDIT: Fixed the first wave tidbits to be just another incursion.
Throwing my hat in as a party member for one of the heroes! Her intent is to not stick with any one hero (though that might just end up happening anyways due to reasons within the RP). A simple TL;DR, Auriel grew up with the belief that she was meant to assist the heroes, and has trained for just that purpose.
Auriel Asher
Nicknames She doesn't have any nicknames yet.
Age 19
Gender Female
Level 9
Class Fighter
Specializations Fighting Healing Fighting Undead
Magic Affinity Light
Biography Born within a monastery, Auriel was chosen to be trained as a holy warrior. It was decided at her birth that she would be trained in order to one day assist the cardinal heroes, taking the fact that she was born with angelic wings as a holy omen of the heroes' need to be summoned. Her mother was a human who arrived to the monastery before she realized she was pregnant with Auriel. Auriel never knew her father, but from what her mother told her, he was a brave knight. Given how the world treated demi-humans, Auriel's mother chose to keep the father's demi-human identity a secret from Auriel and the church. This was why the church saw Auriel's wings as divinely significant, and it was also what allowed Auriel to take to her destiny as well as she did. She endeavored to surpass her instructors so that, should the time ever come, she could be of use to the heroes. All throughout her younger years, Auriel was told to never trust the Shield Hero. However, despite the teachings and attempted indoctrination of the church's conviction, Auriel remained true to the journals of her predecessors which told her to remain true to all of the cardinal heroes. Auriel would go through her lessons, saying what her instructors wanted to hear whenever the topic of the Shield Hero came up so she wouldn't have to deal with the chastisement.
Well into her teenage years, when the world began to be plagued by occasional waves of demonic forces, did Auriel know that the possibility of her purpose to be fulfilled was coming to pass. She tried to convince to the kingdoms that the time to summon the heroes was now, but the kings and other leaders of the nations preferred to fend for themselves, saying that the summoning of the heroes would only happen if the waves became too much to handle. For years, the waves were few and far between, and the unholy creatures that spilled from them were weak and easily managed. Auriel would not sit idly by, locked away in a monastery, and not fight the small waves. She had been training her whole life to battle these foes. Even when the monastery wouldn't let her leave, Auriel would fly from a window and meet the waves head on. Her training helped immensely, and she quickly became an even more experienced fighter as she did battle. Soon her reputation as the kingdom's guardian angel spread. But her reputation and fighting ability only served to work against her true desire, as the kingdoms believed that with her around, they wouldn't need the heroes. Auriel would once again become very outspoken about summoning the heroes, that she was only one person and the waves would eventually become strong enough that she wouldn't be strong enough to stop them. She might have been capable, but she was no cardinal hero after all.
In one particular skirmish, the incursion was far greater than Auriel had anticipated. Auriel was one of the first to meet the enemy in the field of battle, and one of the first to fall to the surprise. Soldiers managed to reach her and get her out of the battle, but she was too injured to fight. The holy magic that surrounded her would need time to heal her injuries, and there was no telling when she would be healthy enough to fight again. It had been months since that battle, but Auriel is once again fit to travel the land. Her injuries had left her bedridden, and she is now a shadow of her past self. She would need to raise her strength again for when the first true wave comes. Luckily, her defeat on the field of battle, and destruction that ensued from the last demonic incursion, was enough to galvanize both the people, and the government to finally summon the heroes. Auriel is making sure that she is there to attend the summoning ceremony and finally fulfill her destiny.
--- Preferred Weapon Spear
Abilities of Weapon The spear is imbued with holy magic, making is more effective against undead and unholy creatures. --- Skills/Abilities
Any sort of physical, skin on skin contact provides healing and energizing. Best used outside of combat to nurse injuries and keep people going.
Pros Can provide constant healing Can heal any wound, but it cannot regrow limbs Minor wounds can be healed quite quickly
Cons Physical contact must be maintained for healing For large and grievous wounds, healing takes too much time to be used in battle
A healing spell that can be cast instantly and from a distance.
Pros Can be used quickly while in battle Can be used at a distance Can harm undead and unholy enemies
Cons Cannot heal major wounds Requires line of sight on the recipient
Throw a spear made of holy light, the spear travels incredibly fast and can pierce armor quite easily.
Pros Very high damaging spell A fast travelling projectile that is difficult to dodge Armor piercing, can hit multiple enemies in a line Greater effect against undead and unholy enemies
Cons Requires a few seconds to conjure the spear, leaving Auriel exposed to danger unless she stops what she is doing Less effective against spread out groups Requires quite a bit on mana, making it a skill to be used sparingly and intelligently
Less of a skill, and more of a natural trait. She has angelic wings that allow her to fly. Her recent defeat in battle has left her wings injured and unable to be used for flight. As she recovers, the wings may once again become useful.
Pros ... she can fly... Eventually
Cons Neither the wings, nor her, are strong enough to carry others Fragile and can be easily injured if she isn't careful
---- Inventory Amulet of the Church of the Four Heroes Camping Equipment Travelling Clothes Armor (as seen in her picture)
Rachel raised a brow at Garret when she heard his response. Now that wasn't a nice thing to say. She had only been giving some playful sass and instead received a verbal middle finger. Rachel shrugged and watched out of the window as the dropship approached the base. It all felt so similar to her, like she had just stepped off into a colder version of the base her previous squadron called home. When the craft touched down, Rachel stood up and slung her bag over her shoulder. She moved toward the back as the ramp began to open. "Thanks for the lift. Here's hoping for clear skies." Rachel said to the pilot, offering a fist bump to him as she passed.
The pilot bumped his fist to hers, their brief rivalry ending with a sort of kinship between pilots. Rachel stepped down the ramp and felt the cold wind whip at her face. The collar of her bomber coat flipped up in the wind, thankfully masking her jawline and some of her cheek to the chill. She was glad that she was wearing her sunglasses, as the clear skies allowed for the sunlight to reach the snow and bounce off unmolested. Everything was just... bright. Even with her sunglasses, Rachel found herself squinting somewhat. She was used to the perpetual cloudiness of Great Britain. Rachel didn't move much further from the dropship though. She turned and waited for the other HELIX pilots to dismount and join her. If they were to be a unit, it was best for them to get into the habit of sticking together now, even if one of them was quickly becoming unlikable to Rachel. "Let's get a move on, pilots! I don't want this cold creeping any further up my spine."
"O-oh! Yes, t-thank y-yit, I mean, thank you so much," the man said to Rachel.
She smiled back to him and nodded, "Would be bad if you were blind in your HELIX." she chuckled and poked her tongue out at him. Rachel thought his nervous response was rather endearing, though not very indicative of a military man. Then again, the advent of HELIX frames had a tack-on effect of attracting some rather unique individuals. She couldn't be too surprised.
"Do you get off to the sound of your own voice or do you just consider yourself to be that important?" another passenger said rather rudely to her.
Rachel looked at him, the reflective lenses of her aviators hiding her eyes as they blinked. Rachel shrugged, then nodded at the first half of his comment, "Yeah I kinda do like the sound of my voice actually. It sounds great when I'm being kind to people," she thumbs back to Julian while continuing to speak to Garret, "You'd probably like yours a lot more too if you tried being nicer to strangers, not to mention future wingmen."
She then thought about the latter portion of his question, a matter of importance. Rachel nodded again, "Oh I'm definitely important, don't even need to consider that for a moment. I'm important, just like you are. And you," she upnodded to Julian, "And him over there too." She gestured to the man who appeared to be just waking from a nap.
Rachel leaned against a seat with an elbow over the top of it while keeping her eyes on Garret, "HELIX pilots don't just happen, after all. We're pioneers of the next technological era, hand picked from the vast military of the United Empire to handle the most advanced machines ever made. The difference between us is that I have the confidence to verbally acknowledge my importance to the empire."
Rachel span into a seat and threw a hand behind her head while another reached into a pocket to pull out a phone. She tapped away at it for some time before glancing sidelong to Garret. "Rachel Crenshaw, by the way." She held out a hand for a shake as she introduced herself to the man who was just a moment ago throwing shade at her.
"So you gonna let me fly this thing or what?" Rachel asked the pilot as she sat in the co-pilot seat. She wasn't actually co-piloting for him. Instead, Rachel was just lounging in the seat to get out of that cramped transport compartment. She was wearing her some blue jeans and a leather bomber coat over a black tank top. Her hair was tied back in a pony tail and her eyes were obscured by a pair of aviators sunglasses.
The pilot groaned, "For the last time, no! This is my dropship, my baby. The only know who knows how to handle its temperaments are me and me alone!"
Rachel leaned over the consoles in front of her and was practically breathing over the pilot's neck. He was a captain as well, so it was really a conversation between peers. "Is that so? How come the ride has been so bumpy then?"
The pilot took a deep breath and kept his eyes on the horizon to stay focused. "That's just turbulence..." he said quietly.
"Uh huh..." Rachel let out as she reached forward and flipped a series of switches in front of the pilot.
"Hey! What do you think you're doing!" As he tried batting her hands away, the flight immediately got noticeably smoother. The pilot stopped resisting, and just looked back at the smiling woman. "What was that?"
Rachel shrugged and sat back in her seat, kicking her feet up on the inactive co-pilot console. She rested her head back on her hands and grinned at the pilot, "You're dropship's 'temperament' came from your engine nacelles not being aligned. That, and one engine was putting out less thrust than the other so you've been having to compensate. Over-compensate rather."
The pilot narrowed his eyes at her, "Aren't you a fighter pilot? How in the hell do you know anything about transports?
Rachel pointed ahead, "Careful." she said calmly.
The pilot looked forward and saw that he had nosed down in his distraction and was approaching a hillside. He quickly jerked the ship out of the way and leveled it back out. Rachel chuckled and stood up from her seat now that the flight was smoother. She tapped the pilot on the shoulder, "I've been flying since before I joined the military. Guess what I was trained on." Rachel winked and turned to leave the cockpit.
She stepped through the door, back into the troop compartment, just in time to hear one of the passengers call out for help in finding his glasses. Rachel really wasn't all that surprised that somebody had lost something with the way the dropship had been rocking around. From her perspective, finding the glasses was simple enough. She walked over to them, picked them up, and handed them back to the man. The lenses of her aviators were reflective, allowing the man to see himself in them, but it was clear she was making eye contact with him. "Shouldn't happen again from here on out. We're in the pipe, five by five."
Well I can't even attempt to get into the sciences behind it so you're probably right. Thankfully we've been gifted the wonderful fictional tech of Phalanx Cores that run these HELIX's in the first place. That'd most likely be more than enough power for a mag cannon. Also it has always been a sci-fi wet dream of mine. I play a tabletop game called Infinity that uses the 'HMC', and I just love it. As a matter of fact, I have a picture of mine painted on hand!
- Changed the 90mm Ravager Ballistic Gatling with the Integrated Hyper-Rapid Magnetic Cannon. The weapon is now a part of the HELIX's body, replacing the left forearm entirely. - Changed out the 20x High Act Missiles with '20x Missile Pylons', allowing for the Zephyr to be loaded out with missiles appropriate for the mission. These would be loaded onto the zephyr prior to departing for the mission. - Also added External Heatsinks as a means to counteract the high amounts of heat that the HMC generates.
Left Arm - Integrated Hyper-Rapid Magnetic Cannon [HMC] Capable of spitting out magnetically accelerated rods at a high rate of fire, the HMC is the ultra-modern alternative to aging conventional ballistic weaponry. Instead of using a striking hammer and propellant, the HMC uses three arrays of magnets to sling rods at extreme velocities toward the enemy. At such speeds, the light rods hit with a mass far greater than the rod itself actually has. The HMC is integrated directly into the forearm of the Zephyr to allow for easy feeding of the ammunition and powering of the electronics. The HMC can be fired at different rates, using less power to fire a staggering volley of many shots, or more power for a single powerful shot over long distances. The weapon's lack of moving parts compared to a conventional weapon allows for greater control of the weapon. However, the heat generated both from the friction of the projectiles, and the electricity surging through it mean that the longer this weapon fires, the easier to is to track via infrared. If the weapon sustains long periods of fire, or charged for a high powered shot, the zephyr's electromagnetic signature grows as well. When the zephyr enters flight mode, the weapon stows into the HELIX and is used much like a fighter's cannon.
Right Shoulder - 20x Missile Pylons The zephyr has room to mount up to twenty missiles on its shoulder. These missiles are the same as ones used by fighters. The missiles are loaded before the zephyr departs for a mission. If the mission requires air to ground support, AGMs can be loaded. If the missions foresees a large air presence, AAMs can be mounted. The zephyr can have a mix of missiles mounted on its pylons for mission flexibility. Essentially, if a missile can fit on a fighter, it can fit on the zephyr. Perhaps more specialized HELIX missiles can be mounted onto it later if they are ever designed.
Legs - External Heatsinks
To counteract the heat generated by the HMC, the zephyr has been fitted with heatsinks in an attempt to absorb and bleed off the excess heat. When the HMC is not in use, these heatsinks can be used to mask the zephyr's overall heat, and contribute to maintaining a low profile. If the heatsinks reach critical temperatures, they can be purged from the zephyr to prevent damage to other systems, but this will drastically reduce the longevity of the zephyr's HMC.[/hider]