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Before anything else in regards to Ingrid's estimation of this news, let it be said that she would be keeping personal watch over the Ostroc, sleeping beside it in the cold nights if need be. Scrap-hounds...just try and take what you can from this machine. You'll find an extra 89cm of refined Poulsbo steel to go with it, mark her words. In the hazy part of her mind, she could already imagine the threats she'd make should she find someone crawling by with a fusion cutter at the dismal hours of the morning...

Beyond that quibble, as large as Ingrid made it in her mind, the thrust of this new base of operations was that it would be less defensible but more easily evacuated. Not that they'd have much ability to do anything at all if they were scattered at this point, but at the least, some of the civilians could escape and try to find an out in hiding. They could only hope that this place and the tunnels beneath them - double-edged sword as those were; the enemy could probably move through them even faster if found - remained a secret. And, given their distance to any number of enemy strongholds, none of the more loutish personnel got drunk and wandered away...

With the announcement of her own assignment, Ingrid's eyes turned to Wyatt for an estimation of her reaction - not harshly, but simply questioning. She didn't quite know what herself to expect from working on foot, even if she didn't doubt her own, or Reya's either, ability to act cool under pressure. There was a unique danger present here, and she would be prepared for it shortly, but could she expect the same of an engineer? True, some part of her wished that she was going to be in Susser Tod, but she wouldn't question the assignment out loud.

The location concerned her in more ways than one, though. With a rigid stamp of the boot she stood up, as she often did during these briefings, and spoke to the Colonel once allowed to speak: "First, sir, are we allowed our own arms?" She could've meant many things, but a brief reflexive grip of the saber on her belt suggested she wanted to bring something all the more archaic and conspicuous. "Beyond that, given our contact's location...what are we to expect from Stiletto themselves? Is there anything known about this individual?" She wanted to know how sober the two of them could expect Stiletto to be, but that was already too harsh on their contact...
yea
My idea is, if you're willing to work on lore elements, someone who belongs to a warrior-cult that worships the bond between man and fighting vehicles - non-Juggernauts included, but since those are the ones who get inhabited by intelligences, they're special. They practice a weird combination of asceticism and car tuner culture where they do keep possessions, but only as long as it takes to sell them to fuel maintenance and improvement of their personally owned craft. They live like monks in the desert, but their rides are wondrous things.
This is very interesting. I need to consider being able to join because of other commitments but consider me a tentative 'yes'.
What was an employer to a knight?

This wasn't a high and lofty matter of philosophy that needed to be dissected word by word, as you stand over a cliff looking into the sunset, one hand on your pommel and the other on your heart. Ingrid had been put into the position of sellsword, in her chivalric mind, for a while now. She just wanted to understand how the knightly mindset of a Mechwarrior interfaced with that of a mercenary. Knights do not take pay on a per-mission basis. In the best case, a Mechwarrior fights solely out of a self-placed sense of worth and duty. In most cases because of the titles, land and goverment stipends...but Ingrid imagined herself as being more the former than the latter. Trying to dissect this woman's words in as materialistic of a light as possible was difficult.

(All the same, it was difficult because of what she had eaten earlier in the morning. She was someone with an iron stomach and she wouldn't bend the knee to the fiesta pail, but perhaps she should've tried something less rich for her first "real" food in weeks.)

Across from the Colonel and Cassandra's discussion, her eyes cold and her arms folded as she hunched herself over the crate she sat on, she sat by the crew of the Von Luckner and heard their quiet chitter as they spoke - she did not rebuke them as she should, but the possibility of acting for the people should be its own reward, even if it's not always a realistic outcome.

Though, something did get her a bit less steely, for a moment - You want to get your people out of Fort Tie Shan? That brief offer, unlike the rest, made her show a rare bit of wide-eyed surprise that she took a moment to conceal beneath her usual look. Getting off this planet or finding allies in the world didn't make her blink, but this one proposition did.

Someone was left there that she couldn't leave behind. In a few words, Cassandra had quickly turned her from one suspicious on principle to a woman desperate.

She left when ordered, with the same punctual movement and quick 'Sir' as she got up, but her eyes lingered on the Espian woman for a while longer.

The only thing she said during all of this was a quick "She does not," upon Reya's question. Jon's existence didn't concern her very much, sadly.
In contrast to those who had found themselves staring down the gun barrel of new opportunity, one pilot found a much lower stakes gamble. Ingrid's morning jog around the interior of the base had left her stomach complaining, and this time without much relief in immediate sight: some equipment failure left a large line at the mess "tent", where she would normally get breakfast...and that left her searching through the spoils of war. She rifled through the assembled mass of material by the emptied shipping containers, trying to ignore the feeling in the back of her head that she probably didn't look much different than a squatter ruffling through garbage. On the food end. there were ration packages and vacuum-packed bars with just enough nutrients to subside on, but this time she was not going to settle for that. This was a planetside garrison they had raided; even with the relative squalor of Espia there had to be something better, yes?

It then hit her, almost literally. Her head brushed past one of the stacked white boxy things that were up by the food, and this disturbance finally got her to read what these pails contained: a fiesta in a box. Enough servings for everyone in the company to eat for a day. Foreign names that she could only vaguely place to a culture, formed from distant memories of visiting dignitaries from Buena. She was 12, but the household had given them a welcoming...fiesta, didn't they? Why did she remember them being vaguely offended...

Had Ingrid been a gourmand in her prior life? No. In fact, quite the opposite. She was the one who had never complained no matter what was put in front of her. The Duke and Duchess of House Daschke attributed this to her good upbringing, and she would attribute this to some lofty idea of a soldier never crying over food, but the secret reality was that she was simply a human garbage disposal. She had her tastes and preferences, yes, but she would eat basically anything put in front of her without a second thought. Her sister dined like a king on the exotic shellfish of her homeworld, her brother ate in gilded halls with his fellow officers in the LCAF, and Ingrid usually received a strange look whenever she beelined for the nearest fast food joint when out on training rather than dine with silvered forks and spoons. She was one of the few members of the Daschke house had ever tasted the famous Poulsbo Rat-Salmon Burger.

But was this complete lack of culinary taste enough to conquer the divide between woman and Fiesta?

Having pulled out a knife and opened the pail for plunder, she began to decode the included instructions. It appeared to have been written with the assumption that you actually know what a burrito is, and had more information to go off of than the picture on the front. At least all of the freeze-dried ingredients were separately marked, beyond whatever a 'fajeeta' is. It sounded reasonable enough...Ingrid's resolve pushed through her doubts.

With a gallon of drinking water and a few tin cans and MRE bowls used to portion out the food, she let the boxy hot plate begin heating up the refried beans (she did not understand why you would need to re-fry them, but hopefully they could be eaten without such preparation). No one was there to eat up the concerningly large portions the pail provided, but oh well. Surely there will be room for leftovers.
  • Name: Marynia Bezruchko
  • Age: 39
  • Gender: F
  • Appearance: "I see. You can stop thinking about that now.". About 172cm.
  • Personality: With her upbringing and life being what they are, there is a firm contrast between her dispositions in and out of work. Marynia's professionalism is firm, to the point that she can seem rather cold and uncaring in the eyes of her peers. Though not exactly callous, her bluntness and dismissive demeanor usually leaves her estranged from those she works with. This is in stark contrast to her demeanor outside of work: a pleasant, well-meaning if somewhat awkward woman who tries to be friendly and honest with everyone she meets. Though certainly spirited, her life prior to her assignment in Japan didn't really give her the tools to navigate social spaces. Most importantly, she has difficulty taking other people seriously: their inner thoughts are often much, much more mundane and banal than the personalities they try to present, and even when a truly serious person shows up she rarely is bothered by them.
  • Skills: She's an ESPer! And a qualified one at that. Her main focus of training has been in delving the thoughts of others; surface thoughts and emotions are trivial to read, and she has "unique" training that makes her quite skilled in forcing others to think about a given topic. Most often used as a substitute for trying to read memories, a skill she lacks. In the worst case scenario, she can weaponize this and try to destabilize the mind of another by forcing so much information through another's psyche that they find it difficult to think, difficult to move or act, and in the worst case, experience temporary loss of the ego. Marynia can also attempt to shield herself from the prying of other ESPers, but this involves 'sequestering' her own mind. Aside from losing any and all psychic capabilities for some time, usually a few days, she also experiences a strange mental state that she finds very unpleasant. On top of all of this, she has some combat training but is very rusty and not fit for warfare (on top of getting along in her years), she's fluent in five languages and she's good at playing the piano.
  • Equipment: Often a small sidearm such as a pistol, but otherwise little else.
  • Brief Backstory: Born in the USSR during its later days, her family (relatively well-to-do inner party members) noticed the strangeness surrounding their daughter not long after she began speaking. They were concerned, but not terrified or anything like that; she was kept out of the public eye more out of convenience than anything. That sort of convenience would color her life from then on, as a family friend who happened to be a high-ranking MVD member offered to clear out prior debts if they allowed him to take her into military custody. Obviously they agreed, and despite this being very impolite on their part, it doesn't weigh very heavily on Marynia's heart. She was taken at such a young age that she never really had the connection to her parents to make it painful, and while her training was brutal and her childhood essentially gone, it's been 10 years since she's lived in Russia. She did quite a few unsavory things back then, I'm sure you can imagine what the Russian Federation would want with someone who can read minds, but it's been long enough (and her therapist skilled enough) for her to deal with the past in a way that doesn't leave her an emotionally crippled, angsty mess. Bouncing between various international agencies and psionics foundations, her latest assignment has brought her to YATAGARASU after several years of stated interest in working in the Anti-Superorganism field.
  • Position Within YATAGARASU: Foreign Liaison/Experimental Communications Specialist
  • Name: Marynia Bezruchko
  • Age: 39
  • Gender: F
  • Appearance: "I see. You can stop thinking about that now.". About 172cm.
  • Personality: With her upbringing and life being what they are, there is a firm contrast between her dispositions in and out of work. Marynia's professionalism is firm, to the point that she can seem rather cold and uncaring in the eyes of her peers. Though not exactly callous, her bluntness and dismissive demeanor usually leaves her estranged from those she works with. This is in stark contrast to her demeanor outside of work: a pleasant, well-meaning if somewhat awkward woman who tries to be friendly and honest with everyone she meets. Though certainly spirited, her life prior to her assignment in Japan didn't really give her the tools to navigate social spaces. Most importantly, she has difficulty taking other people seriously: their inner thoughts are often much, much more mundane and banal than the personalities they try to present, and even when a truly serious person shows up she rarely is bothered by them.
  • Skills: She's an ESPer! And a qualified one at that. Her main focus of training has been in delving the thoughts of others; surface thoughts and emotions are trivial to read, and she has "unique" training that makes her quite skilled in forcing others to think about a given topic. Most often used as a substitute for trying to read memories, a skill she lacks. In the worst case scenario, she can weaponize this and try to destabilize the mind of another by forcing so much information through another's psyche that they find it difficult to think, difficult to move or act, and in the worst case, experience temporary loss of the ego. Marynia can also attempt to shield herself from the prying of other ESPers, but this involves 'sequestering' her own mind. Aside from losing any and all psychic capabilities for some time, usually a few days, she also experiences a strange mental state that she finds very unpleasant. On top of all of this, she has some combat training but is very rusty and not fit for warfare (on top of getting along in her years), she's fluent in five languages and she's good at playing the piano.
  • Equipment: Often a small sidearm such as a pistol, but otherwise little else.
  • Brief Backstory: Born in the USSR during its later days, her family (relatively well-to-do inner party members) noticed the strangeness surrounding their daughter not long after she began speaking. They were concerned, but not terrified or anything like that; she was kept out of the public eye more out of convenience than anything. That sort of convenience would color her life from then on, as a family friend who happened to be a high-ranking MVD member offered to clear out prior debts if they allowed him to take her into military custody. Obviously they agreed, and despite this being very impolite on their part, it doesn't weigh very heavily on Marynia's heart. She was taken at such a young age that she never really had the connection to her parents to make it painful, and while her training was brutal and her childhood essentially gone, it's been 10 years since she's lived in Russia. She did quite a few unsavory things back then, I'm sure you can imagine what the Russian Federation would want with someone who can read minds, but it's been long enough (and her therapist skilled enough) for her to deal with the past in a way that doesn't leave her an emotionally crippled, angsty mess. Bouncing between various international agencies and psionics foundations, her latest assignment has brought her to YATAGARASU after several years of stated interest in working in the Anti-Superorganism field.
  • Position Within YATAGARASU: Foreign Liaison/Experimental Communications Specialist


I think this is distinct enough from Eri, though tell me if this isn't what you're looking for.
I'm still angling for a psychic person. Is that position taken up by the GMPC, or am I still able to go forward with that plan? What should I do to differentiate them?

Also, I'm fine with a Discord server.
I am very interested. I'll be joining regardless, but before I start coming up with character ideas: if we're aiming for Heisei, are psychics allowed?
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