NameDiana Guerra
GenderFemale
Age16
NationalityBrazilian
ElementAir
RoleLancer
AppearanceStanding at 5'9", Diana has only just reached the point where she has stopped growing. Her figure, as a result of her height, is willowy. With long arms and legs, it sometimes gives the illusion that she's even taller. Naturally tan skin that only browns further in the sun matches with her dark brown hair. Her hair is exceptionally curly, and she refuses to take a straightener to it. She's proud of her curls, even when they obscure her view. Diana's eyes are hazel, appearing more brown, green, or grey depending on her environment.
Diana prefers, above all else, to dress practically. If her clothes are comfortably and work well for her environment, she's good. This means most of her wardrobe is made up of jeans, shorts, and t-shirts. She wears athletic sneakers on her feet - the kind that are cushioned, not flat like plywood - and has decorated the plain white with dark storm clouds and lightning bolts. For added effect, the lightning bolts are outlined in highlighter, though she has to refresh it from time to time.
PersonalityBest known for her impulsive nature, Diana is always finding trouble. Whether it's speaking her mind or taking action while others are at a standstill, she's not afraid to step up to the plate. Her mouth will run ahead of her mind, leaving her verbal filter virtually nonexistent, and no question of where she stands on issues and with people. Her body, too, works ahead of her mind - there's little 'think' and a lot of 'do' when it comes to her actions. This reckless behaviour was worse when she was younger, and though she's learning the importance of self-control as she gets older, that doesn't mean she has to like it. She knows she wasn't born to please people, and as such has no qualms of sticking to her guns. When this leads to violence, you can bet she's going to be the first one to punch back.
Not everything is straightforward, though, and Diana prides herself on thinking outside the box. When things seem bleak or a situation impossible, she looks at things from another angle. She's quick on her feet and prides herself on her ability to problem solve. Sure, not all of her solutions are practical and some of them are downright weird, but she believes in solving something by any means necessary. Sometimes, this means getting hurt, but she tries not to put other people in situations where they could be hurt. She's learned that just because she's okay with sacrificing her own well-being, not everyone is. Though not totally selfless, she's certainly not afraid of taking the fall.
Diana is her gentlest when it comes to two things - small children, and nature. Children are a soft spot for her, as she appreciates their innocence and creativity. Sure, she doesn't set a great example for children, but she believes in setting up future generations to succeed. When it comes to nature, she can't help but admire it; especially the beauty of weather. Whether it's a sunny morning or a stormy afternoon, she's guaranteed to enjoy it. She finds beauty in all manners of weather, though that doesn't stop the fear that comes with more disastrous weather.
BackstoryBorn to her parents in early spring, Diana was a bright-eyed child whose middle name was Trouble as soon as she was mobile. She loved to explore and touch everything, which led to a significant number of injuries, from scrapes to burns. It was necessary to constantly monitor her - she couldn't be left unattended for even a moment. Of course, she didn't understand the problem; they hadn't told her to stay put, so why would she stay while they were busy doing something else? She just wanted to check everything out, and it wasn't like she got hurt
that bad. Still, her parents put her in time-out every time she wandered off, and she eventually learned to ask when she wanted to go somewhere or do something.
In middle school, she fell in with a like-minded crowd, and learned skills her parents most definitely did not approve of. Vandalism, pick-pocketing, stealing without getting caught - her favourite, by far, was practicing sleight-of-hand to pick-pocket. Diana learned to move quietly and how to act calm under pressure, and took pride in her skills. When she was caught stealing a comic book, however, her friends didn't even try to help her. Realizing that they weren't the kind of friends she thought they were, she bailed. They didn't take kindly to it, but she didn't take kindly to them, either. Her parents were horrified that she had stolen anything, but when she promised to turn over a new leaf, they were put at ease. Still, she did a lot of work in the community to make up for her behaviour in her parents' eyes, even if she still pocketed candy from time to time. Larger things were obviously not her forte.
Now in high school, Diana's got acquaintances, but she wouldn't call them her friends. Speaking her mind as she does means her choices for friends is cut down considerably, especially when she's not afraid to call someone out on undesirable behaviour. She doesn't appreciate them any less, but she certainly doesn't feel close with them. Her biggest problem is that not everyone speaks their mind, so whether they really agree with her point of view or not is up in the air. She can respect people having different opinions than her, but not people who lie about what they think. After her falling out with what quickly became a gang, she's gotten paranoid that her decision to leave them is going to come back and bite her.
Likes- Fruit
- Solving Problems
- Victory
- Weather
Dislikes- Being Silenced
- Expectations
- Rules/Regulations
- Seafood