Avatar of Yuultide
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    1. Yuultide 6 yrs ago

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Definitely interested. I sent in my CS.
(Did I do this right?)

Name:
"I go by Pin now."

Appearance:
"Quite the looker."



Class:
"Well, I'm what most people would call a Satyr, so call me a monster if you want. Just know I got nature on my side...And a bear."

Devotion:
"I don't quite paint myself as the devotion type."

Familiar:
"Monza, my dear grizzly. He fends for himself most nights and I never really worry about feeding the big guy; in fact most nights he feeds me."

Spell List:
"I can talk with most mammals, would you consider that a spell?"

Backstory:
"We Satyr live far less constricted lives than that we observe in humans and the like. We don't confine ourselves to tribes or towns, we're a nomadic race. Most of us would pleasantly live out our entire lives travelling the world's forests; getting drunk and planting our seed, but some of us strive for more. I can smell adventure from a mile away and I'm not the kind of Satyr to turn tail and hide behind the bigger guy, that being said I don't really like getting hurt and I normally have Monza do all the fighting for me.

I've had Monza since he was pretty tiny so he listens to anything I say, and when he gets a little too rambunctious, my flute can normally soothe him...Normally. When you have a bear, not much scares you; the only thing that scares me are what my people call the Faun, they're just like us but their heads are a whole lot goatier and their attitude are far nastier.

As a rule, if I can avoid the Faun I'm going to."
Looks, cool.
Would Satyrs be cool or just the traditional DnD classes?
It was right along the outskirts of Dunmoore, capital of the mountain dwarves, where Casino Dungeon appeared.
Magical, instantly it was there; decorated in large black and white dice and large suits of armor wielding spade-shaped halberds.
Spotlights shined across the skies; coating the stars with light pollution the likes of the mountains had never seen.

Upon the discovery of Casino Dungeon the population of dwarves and the like approached angrily but cautiously. A voice, piercing and shrill.

"Come one and all to a heathen's wonderland! Casino Dungeon is open and ready for business!"

The owner of the voice remained unseen however. The voice boomed from speakers built not only into the entrance but it echoed much further than that.

Hidden speakers found in trees, homes, even nations away. The voice screeched the seemingly cryptic message. As time went on the casino was seen as a tourist attraction and great business partner with Dunmoore.
Casino Dungeon had earned its place, it was a haven of sin and merriment.

More and more the people discovered the secrets of the establishment and then, two years after its spontaneous birth a new message:

"If you had one wish. What would it be? Wealth? Happiness? Peace among broken lands?"

Later that same day the Dwarvish capital was overthrown by the armies of the voice; all dawning the same armor and weapons as the suits decorating the casino. His face broadcasting to all radios and televisions across the lands. His words immortalized through technology and the history books.

"One wish remains, I've used my two as you can see. I offer the third wish granted to me to whoever can brave the trial of my dungeon. Only at Dungeon Casino, right off of where Dunmoore used to be. Can't miss it."
__________________________________________________________________________________________

Many from all races and walks of life ventured out to Ferrey, the newly named capital of goblins. The city became a tourist trap, losing all of the Dwarvish culture it has been famous for, Ferrey replaced it with a never-ending party.
Brave adventurers faced the trials of the dungeon, alas none have yet to succeed. Notably, due to the entire dungeon being displayed to all televisions during airing times, the dungeon led to the creation of Dungeon Race, the trendiest television game-show ever.
__________________________________________________________________________________________
I just typed this up, shall I post character sheets or should I just give up on my hopes and dreams?
I have a loose idea and basic plot for a story;
You play a hero - band of heroes - pet, and attempt to delve to the bottom of a giant dungeon ran by
a little goblin mastermind for a television show.

Heroes could be of any race, that could function within dungeon, pets would work similarly.
Basic classes would be supplied; ie. Fighter, Mage, Cleric, etc.

The entire premise of the game would be to reach floor 100, for a wish granted as a reward for keeping the goblin entertained (and making him fabulously wealthy/famous).
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I have something written up that I posted before when I had first joined the site. Would anyone be interested?
If anyone is I can post the whole story and character sheets.
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Ah, okay. Thanks a bunch.



I was attempting to get a read on if the plot sounded interesting to folks as a whole, the last forum site similar to this one the process seems to have been different than here. We would typically post a rough idea before fleshing it out to avoid making a long-winded story that nobody is interested in.
I was thinking set classes akin to D&D but with new classes likely added in. Races would have proficiency in the classes, but the idea would be total free-control to some degree.
Any plausible race with any preferred class.

Magic I didn't think too much into; which is why I was wondering if it would be better to use dice-rolls or just roll on the honor system.

I think you may be right about trying casual first since it's my first time on this site, would dice-rolls be appropriate there or are they more suited for advanced?

Do you have a recommendation? I'd appreciate it.
I tried posting this earlier in casual, but I may have either been in the wrong place or nobody was digging the idea. I thought I should give it one more shot.
So, I'm new so I don't know exactly how to go about collaborations or interest checks.
It's a fairly simple idea of a 100 floor dungeon where parties, or single adventurers can make their way up the tower.
I'll post the opening that I have written up but the main goal was to make most of it unfold as we go floor by floor, thinking a few floors ahead to avoid delay.
Let me know what you think, if it needs rewritten or changed around I'm open to suggestions and ideas.



A few "default" races could be the simple:
Humans
Elves
Dwarves
ETC

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__

Any ideas on how to clean up the plot or organize it into a more pleasant reading experience would be lovely. I feel like it's a hassle to read.
Also, would this be nicer going on an honor system for making the story engaging or should the default be dice-rolls to determine encounters?
So, I'm new so I don't know exactly how to go about collaborations or interest checks.
It's a fairly simple idea of a 100 floor dungeon where parties, or single adventurers can make their way up the tower.
I'll post the opening that I have written up but the main goal was to make most of it unfold as we go floor by floor, thinking a few floors ahead to avoid delay.
Let me know what you think, if it needs rewritten or changed around I'm open to suggestions and ideas.



A few "default" races could be the simple:
Humans
Elves
Dwarves
ETC

__



__

Any ideas on how to clean up the plot or organize it into a more pleasant reading experience would be lovely. I feel like it's a hassle to read.
Also, would this be nicer going on an honor system for making the story engaging or should the default be dice-rolls to determine encounters?
Okay, thanks a lot.
You're both pure.
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